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mousecontrol.py
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mousecontrol.py
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from numpy import matrix
from pymouse import PyMouse
class MouseControl:
def __init__(self,virtual_width=None, virtual_height=None):
self.mouse = PyMouse()
self.position = None
self.max_x, self.max_y = self.mouse.screen_size()
self.virtual_width = virtual_width
self.virtual_height = virtual_height
def mouse_position(self):
return self.mouse.position()
def virtual_mouse_position(self):
pos = self.mouse_position()
x_pos = pos[0] / float(self.max_x) * self.virtual_width
y_pos = pos[1] / float(self.max_y) * self.virtual_height
return (x_pos, y_pos)
def target_x(self, value):
fraction = value / float(self.virtual_width)
value = fraction * self.max_x
return value
def target_y(self, value):
fraction = value / float(self.virtual_height)
value = fraction * self.max_y
return value
def target_position(self, pos):
return ( self.target_x(pos[0]), self.target_y(pos[1]) )
def virtual_x(self, value):
if (value > self.virtual_width):
value = self.virtual_width
elif (value < 0):
value = 0
return value
def virtual_y(self, value):
if (value > self.virtual_height):
value = self.virtual_height
elif (value < 0):
value = 0
return value
def virtual_position(self, pos):
return ( self.virtual_x(pos[0]), self.virtual_y(pos[1]) )
def location(self):
if (self.position):
location = self.position
else:
location = self.virtual_mouse_position()
return location
def to_target(self, target):
if target:
target = self.virtual_position(target)
target = (self.virtual_width - target[0], target[1])
if (self.position != None):
x_dist = target[0] - self.position[0]
y_dist = target[1] - self.position[1]
real_dist = (self.target_x(x_dist), self.target_y(y_dist))
mouse_pos = self.mouse_position()
mouse_pos = (mouse_pos[0] + real_dist[0], mouse_pos[1] + real_dist[1])
self.mouse_to(mouse_pos)
self.position = target
return self
def mouse_to(self, pos):
self.mouse.move(pos[0], pos[1])
def reset(self):
self.position = None