Python-based game of cribbage with AI opponent (and hopefully a NN opponent)
### May 21
* Built Card, Deck, Gamehandler, and Player structures
* Tested crib handling and player interaction
### May 24
* Extended GameHandler structure to incorporate the initial main game loop
* Created first iteration of game loop with a "functioning" pegging round
* Added structure for Points class that will be used to determine if points are gained
* Partially fleshed out Points class to provide handling for counting fifteen(s)
* Added partial handing for counting runs in Points class
Changelog is very deprecated!