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FutileCrib

Python-based game of cribbage with AI opponent (and hopefully a NN opponent)

### May 21 * Built Card, Deck, Gamehandler, and Player structures * Tested crib handling and player interaction

### May 24 * Extended GameHandler structure to incorporate the initial main game loop * Created first iteration of game loop with a "functioning" pegging round * Added structure for Points class that will be used to determine if points are gained * Partially fleshed out Points class to provide handling for counting fifteen(s) * Added partial handing for counting runs in Points class

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Python-based game of cribbage with AI opponent (and hopefully a NN opponent)

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