mdonahoe/sc
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Folders and files
Name | Name | Last commit message | Last commit date | |
---|---|---|---|---|
Repository files navigation
The goal is to make a clone of Minecraft and SecondLife using VPython Done 1. blocks with different textures 2. persistent world data Todo: 3. create blocks from the 3d client 4. send more player data each loop (orientation, etc) 4.5. make a player model, with texture 5. rate limit the game loop 7. different types of blocks 8. left click to create a block, right click to delete a block 9. group blocks into chunks for efficient use of Display Lists 10. inform clients when server loads data
About
half-assed attempt at a networked 3D world
Resources
Stars
Watchers
Forks
Releases
No releases published
Packages 0
No packages published