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channel.py
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channel.py
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# Contains source for all the functions that are called when Cade hears a message in a channel
# Each function should take two arguments : a Cade object and a message object
import random
import time
import util
def print_hello(cade, message):
cade.send_message(message.channel, 'Hello ' + message.author.name)
def print_source(cade, message):
cade.send_message(message.channel,
"Edit me at https://github.com/rwooster/Cadebot !!!")
def roll_dice(cade, message):
# of the form "1d6"
dice = message.content
cade.send_message(message.channel,
message.author.name +
' rolled {0}!'.format(util.roll_dice(dice)))
def roll_contest(cade, message):
# of the form "1d6"
dice = message.content
cade.send_message(message.channel,
message.author.name + " started a contest of " + dice)
rolls = []
for user in message.server.members:
if user.id == cade.user.id:
continue
roll = util.roll_dice(dice)
rolls.append((user, roll))
cade.send_message(message.channel, user.name + " rolled a " + str(roll))
time.sleep(1)
winner = max(rolls, key=lambda x: x[1])
cade.send_message(message.channel,
"The winner is " + winner[0].name + "!")
def random_choice(cade, message):
choices = message.content.split(" ")
cade.send_typing(message.channel)
time.sleep(2)
cade.send_message(message.channel,
"I pick " + random.choice(choices) + "!")
def vote(cade, message):
if message.channel in cade.polls:
poll = cade.polls[message.channel]
poll.vote(message)
def endpoll(cade, message):
if message.channel in cade.polls:
poll = cade.polls[message.channel]
poll.announce_winner(message.author)