import track2attr
track2attr.main()
- Open a nuke/natron file with a tracker node (and trackers).
- Select one of the trackers in the drop down.
- Select an attribute in the channelbox (maya) and press one of the "<< CB" buttons.
- Click "Keyframe" to set your keys.
- Open the graph editor, bringing the attributes animation curve into focus.
- Scrub to an extreme on the curve.
- Move the entire curve up and down (in graph editor) till the desired position in the viewport is attained.
- Enable the region scale tool.
- Scrub to the opposing extreme on the curve.
- Scale the curve (from the extreme side) till the desired position in the viewport is also attained.
- All the keys between the extremes should work just fine.
A good rule of thumb is to track as many points as you can. Then use the stabalize field to pick the body part next down the chain. ie: tracking a nose for head rotation data would stabalize to the chest/neck. Tracking the chest would stabalize to the hips. Hips to the environment (still object tracks camera shake).
This is useful as a poor-mans motion capture. A quick way to get data out of video footage and into your scene. A niche tool for sure. But certainly useful every now and again.