/
views.py
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/
views.py
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from sqlalchemy import create_engine, asc
from sqlalchemy.orm import sessionmaker
from model import Base, Stats
from flask import Flask, render_template, url_for
from flask import request, redirect, flash
import time
app = Flask(__name__)
# connect to database
engine = create_engine('sqlite:///Stats.db')
Base.metadata.bind = engine
# create database session
DBSession = sessionmaker(bind=engine)
session = DBSession()
# home page
@app.route('/')
def home():
return render_template('home.html')
# create player page
@app.route('/createplayer', methods=['GET', 'POST'])
def create_player():
if request.method == 'POST':
player = request.form['name']
# checking for existing player
existing = session.query(Stats).filter_by(player=player).scalar() is not None
# show flash message if player already exist
if existing:
flash("Player already exist. Try entering different name")
return redirect(url_for('create_player'))
# if player not exist then create new player in database
else:
new_player = Stats(player = player, game = 0, win = 0, lose = 0)
session.add(new_player)
session.commit()
return redirect(url_for('start_game'))
else:
return render_template('create_player.html')
# start game page
@app.route('/startgame', methods=['GET', 'POST'])
def start_game():
if request.method == 'POST':
# redirect to the play game page
player1 = request.form['player1']
player2 = request.form['player2']
return redirect(url_for('play_game', player1=player1, player2=player2))
else:
# if get rquest then show the start game page
players = session.query(Stats).order_by(asc(Stats.player))
return render_template('start_game.html', players=players)
@app.route('/playgame/<string:player1>vs<string:player2>/', methods=['GET', 'POST'])
def play_game(player1,player2):
if request.method == 'POST':
if request.form["player"] == player1:
winner = session.query(Stats).filter_by(player=player1).one()
loser = session.query(Stats).filter_by(player=player2).one()
winner.game = winner.game + 1
winner.win = winner.win + 1
loser.game = loser.game + 1
loser.lose = loser.lose + 1
session.commit()
time.sleep(2)
return redirect(url_for('leaderboard'))
elif request.form["player"] == player2:
winner = session.query(Stats).filter_by(player=player2).one()
loser = session.query(Stats).filter_by(player=player1).one()
winner.game = winner.game + 1
winner.win = winner.win + 1
loser.game = loser.game + 1
loser.lose = loser.lose + 1
session.commit()
time.sleep(2)
return redirect(url_for('leaderboard'))
return render_template('play_game.html', player1=player1, player2=player2)
@app.route('/leaderboard')
def leaderboard():
players = session.query(Stats).order_by(Stats.win.desc(),Stats.lose.asc()).all()
return render_template('leaderboard.html',players=players)
if __name__ == '__main__':
app.secret_key = 'super_secret_key'
app.debug = True
app.run()