This is a tile-based RPG written using the pygame library. I am using this project to learn about how pygame games work and to further my game development and python skills.
I am trying to best practices with Python as well as game development in mind while developing this game.
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Implement sprites
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Implement player inventory
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Implement battle system
- Enemies
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Figure out how to do a dialogue system
- Started it, but discarded what I made since I wasn't liking how cluttered it was