Esempio n. 1
0
     player = Player()
     print(player.health)
     player.create_player()
     game.place_player(map_list, player_position_x_axis, player_position_y_axis)
     game.print_out_map(map_list)
     game.reset_map(map_list, player_position_x_axis, player_position_y_axis)
     while game_is_on:
         player_position_x_axis, player_position_y_axis = game.ask_to_move_player(player_position_x_axis,
                                                                                  player_position_y_axis,
                                                                                  map_x_axis_size,
                                                                                  map_y_axis_size)
         if game.check_for_enemy(map_list, player_position_x_axis, player_position_y_axis):
             fight = Fight()
             enemy = fight.create_enemies()
             while fight_is_on:
                 if fight.action_player(enemy, player):
                     if fight.check_for_win(enemy):
                         break
                     fight.action_enemy(enemy, player)
                     if fight.check_for_loss(player):
                         game_is_on = False
                         break
                 else:
                     break
         game.place_player(map_list, player_position_x_axis, player_position_y_axis)
         os.system('cls')
         game.print_out_map(map_list)
         game.reset_map(map_list, player_position_x_axis, player_position_y_axis)
 elif user_answer == "5":
     print("bajs")
     break