Esempio n. 1
0
    def __init__(self, log=None, asmLog=None):
        self.log = log
        if type(self.log) == str:
            self.log = logging.getLogger(self.log)

        if type(asmLog) == str:
            asmLog = logging.getLogger(asmLog)

        self.realSockManager = AsyncSocketManager(log=asmLog)  # handler for real sockets
        self.realSockStatus = RealSocketStatus(self.realSockManager)

        self.i2pSockActEvent = threading.Event()
        self.i2pSockStatus = I2PSocketStatus(self.i2pSockActEvent)

        self.i2pDests = {}  # destination num => destination object
        self.uniqueDestId = 1

        self.shouldStop = True
        self.lock = threading.Lock()  # the main lock
        self.thread = None
Esempio n. 2
0
class I2PSocketManager:
    def __init__(self, log=None, asmLog=None):
        self.log = log
        if type(self.log) == str:
            self.log = logging.getLogger(self.log)

        if type(asmLog) == str:
            asmLog = logging.getLogger(asmLog)

        self.realSockManager = AsyncSocketManager(log=asmLog)  # handler for real sockets
        self.realSockStatus = RealSocketStatus(self.realSockManager)

        self.i2pSockActEvent = threading.Event()
        self.i2pSockStatus = I2PSocketStatus(self.i2pSockActEvent)

        self.i2pDests = {}  # destination num => destination object
        self.uniqueDestId = 1

        self.shouldStop = True
        self.lock = threading.Lock()  # the main lock
        self.thread = None

    ##THREAD##

    def _start(self):
        assert self.shouldStop == True, "not stopped?! out of sync?"
        self.shouldStop = False
        if self.thread is None:
            # only start a thread if the old one already died
            self.thread = threading.Thread(target=self.run)
            self.thread.start()
            if self.log is not None:
                self.log.debug("Starting thread")

    def _stop(self):
        assert self.shouldStop == False, "stopped?! out of sync?"
        assert self.thread is not None, "no thread but stopping?!"
        assert self.i2pSockStatus.getConnAmount() == 0, "stopping but still i2p conns?!"

        self.shouldStop = True
        self.i2pSockActEvent.set()
        if self.log is not None:
            self.log.debug("Stopping thread")

        # for debugging
        assert len(self.i2pDests) == 0, "stopping thread but destinations left?!"

    ##INTERNAL - destination

    def _addDestination(
        self,
        ip,
        port,
        sessionName,
        sessionType,
        sessionDirection,
        sessionOptions,
        defaultInMaxQueueSize,
        defaultOutMaxQueueSize,
        defaultInRecvLimitThreshold,
    ):
        destId = self.uniqueDestId
        self.uniqueDestId += 1

        if sessionType == "raw":
            destObj = SamDestination.SamRawDestination(
                destId,
                self.realSockManager,
                self.realSockStatus,
                self.log,
                ip,
                port,
                sessionName,
                sessionDirection,
                sessionOptions,
                self.i2pSockStatus,
            )
            result = (destId, destObj.getI2PSocketId())

        elif sessionType == "udp":
            destObj = SamDestination.SamUdpDestination(
                destId,
                self.realSockManager,
                self.realSockStatus,
                self.log,
                ip,
                port,
                sessionName,
                sessionDirection,
                sessionOptions,
                self.i2pSockStatus,
            )
            result = (destId, destObj.getI2PSocketId())

        elif sessionType == "tcp":
            destObj = SamDestination.SamTcpDestination(
                destId,
                self.realSockManager,
                self.realSockStatus,
                self.log,
                ip,
                port,
                sessionName,
                sessionDirection,
                sessionOptions,
                self.i2pSockStatus,
                defaultOutMaxQueueSize,
                defaultInMaxQueueSize,
                defaultInRecvLimitThreshold,
            )
            result = destId

        self.i2pDests[destId] = {"obj": destObj, "type": sessionType}

        if len(self.i2pDests) == 1:
            # first destination, start threa
            self._start()

        return result

    def _removeDestination(self, destId):
        self.i2pDests[destId]["obj"].shutdown()
        del self.i2pDests[destId]

        if len(self.i2pDests) == 0:
            # just removed last destination, stop thread
            self._stop()

    def _removeAllDestinations(self):
        for destId in self.i2pDests.keys():
            self._removeDestination(destId)

    ##EXTERNAL - DESTINATION##

    def addDestination(
        self,
        ip,
        port,
        sessionName,
        sessionType,
        sessionDirection,
        sessionOptions={},
        defaultInMaxQueueSize=32768,
        defaultOutMaxQueueSize=32768,
        defaultInRecvLimitThreshold=None,
    ):
        self.lock.acquire()
        if defaultInRecvLimitThreshold is None:
            defaultInRecvLimitThreshold = defaultInMaxQueueSize / 2

        result = self._addDestination(
            ip,
            port,
            sessionName,
            sessionType,
            sessionDirection,
            sessionOptions,
            defaultInMaxQueueSize,
            defaultOutMaxQueueSize,
            defaultInRecvLimitThreshold,
        )
        self.lock.release()
        return result

    def removeDestination(self, destId):
        self.lock.acquire()
        self._removeDestination(destId)
        self.lock.release()

    def changeDefaultQueueSize(self, destId, defaultInMaxQueueSize=None, defaultOutMaxQueueSize=None):
        self.lock.acquire()
        if destId in self.i2pDests:
            destSet = self.i2pDests[destId]
            if destSet["type"] == "tcp":
                destSet["obj"].changeDefaultQueueSize(defaultInMaxQueueSize, defaultOutMaxQueueSize)
        self.lock.release()

    def changeDefaultInRecvLimitThreshold(self, destId, defaultInRecvLimitThreshold):
        self.lock.acquire()
        if destId in self.i2pDests:
            destSet = self.i2pDests[destId]
            if destSet["type"] == "tcp":
                self.changeDefaultInRecvLimitThreshold(defaultInRecvLimitThreshold)
        self.lock.release()

    def changeSessionAddress(self, destId, ip=None, port=None, reconnect=False):
        self.lock.acquire()
        if destId in self.i2pDests:
            self.i2pDests[destId]["obj"].changeSessionAddress(ip, port, reconnect)
        self.lock.release()

    def changeSessionName(self, destId, sessionName, reconnect=False):
        self.lock.acquire()
        if destId in self.i2pDests:
            self.i2pDests[destId]["obj"].changeSessionName(sessionName, reconnect)
        self.lock.release()

    def changeSessionOption(self, destId, option, value, reconnect=False):
        self.lock.acquire()
        if destId in self.i2pDests:
            self.i2pDests[destId]["obj"].changeSessionOption(option, value, reconnect)
        self.lock.release()

    def removeSessionOption(self, destId, option, reconnect=False):
        self.lock.acquire()
        if destId in self.i2pDests:
            self.i2pDests[destId]["obj"].removeSessionOption(option, reconnect)
        self.lock.release()

    def replaceSessionOptions(self, destId, sessionOptions, reconnect=False):
        self.lock.acquire()
        if destId in self.i2pDests:
            self.i2pDests[destId]["obj"].replaceSessionOptions(sessionOptions, reconnect)
        self.lock.release()

    ##EXTERNAL - SOCKETS##

    def connect(self, destId, remoteDest, inMaxQueueSize=None, outMaxQueueSize=None, inRecvLimitThreshold=None):
        self.lock.acquire()
        if inRecvLimitThreshold is None and inMaxQueueSize is not None:
            inRecvLimitThreshold = inMaxQueueSize / 2

        i2pSocketId = self.i2pDests[destId]["obj"].connect(
            remoteDest, inMaxQueueSize, outMaxQueueSize, inRecvLimitThreshold
        )
        self.lock.release()
        return i2pSocketId

    def listen(self, destId, addOld=False):
        self.lock.acquire()
        destSet = self.i2pDests[destId]
        i2pSocketId = None
        if destSet["type"] == "tcp":
            i2pSocketId = destSet["obj"].startListening(addOld)
        self.lock.release()
        return i2pSocketId

    def accept(self, i2pSocketId, max=-1):
        self.lock.acquire()
        newConns = []

        if self.i2pSockStatus.getRecvable(i2pSocketId):
            # socket is valid and in the right state
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "tcpListen":
                newConns = self.i2pDests[destId]["obj"].accept(max)

        self.lock.release()
        return newConns

    def send(self, i2pSocketId, data, target=None):
        self.lock.acquire()
        bytesSend = 0
        if self.i2pSockStatus.getSendable(i2pSocketId):
            # socket is valid and in the right state
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "udp" or connType == "raw":
                # udp-like transport, the referenced socket is the only socket of that destination, no buffer limits
                bytesSend = self.i2pDests[destId]["obj"].send(target, data)

            elif connType == "tcpOut" or connType == "tcpIn":
                # tcp-like transport
                bytesSend = self.i2pDests[destId]["obj"].send(i2pSocketId, data)

        self.lock.release()
        return bytesSend

    def recv(self, i2pSocketId, max=-1, peekOnly=False):
        self.lock.acquire()
        data = ""

        if self.i2pSockStatus.getRecvable(i2pSocketId):
            # socket is valid and in the right state
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "udp" or connType == "raw":
                data = self.i2pDests[destId]["obj"].recv(max, peekOnly)

            elif connType == "tcpOut" or connType == "tcpIn":
                data = self.i2pDests[destId]["obj"].recv(i2pSocketId, max, peekOnly)
        self.lock.release()
        return data

    def close(self, i2pSocketId, force=False):
        self.lock.acquire()
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "udp" or connType == "raw":
                # only a single socket, close that one and the dests goes down, too
                self._removeDestination(destId)

            elif connType == "tcpOut" or connType == "tcpIn":
                # tcp like
                self.i2pDests[destId]["obj"].close(i2pSocketId, force)

            elif connType == "tcpListen":
                # tcp listening socket
                self.i2pDests[destId]["obj"].stopListening(i2pSocketId)

        self.lock.release()

    def getOwnDestination(self, destId=None, i2pSocketId=None, timeout=None):
        self.lock.acquire()
        if destId is None:
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

        startTime = time()
        destination = self.i2pDests[destId]["obj"].getOwnDestination()

        if timeout is not None:
            while destination is None and (timeout == -1 or startTime + timeout >= time()):
                self.lock.release()
                sleep(0.1)
                self.lock.acquire()
                destination = self.i2pDests[destId]["obj"].getOwnDestination()
        self.lock.release()
        return destination

    def getI2PSocketRemoteDestination(self, i2pSocketId):
        self.lock.acquire()
        remoteDest = ""
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "tcpOut" or connType == "tcpIn":
                remoteDest = self.i2pDests[destId]["obj"].getI2PSocketRemoteDestination(i2pSocketId)
        self.lock.release()
        return remoteDest

    def getI2PSocketUsedInBufferSpace(self, i2pSocketId):
        self.lock.acquire()
        usedSpace = 0
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "tcpOut" or connType == "tcpIn":
                usedSpace = self.i2pDests[destId]["obj"].getI2PSocketUsedInBufferSpace(i2pSocketId)
        self.lock.release()
        return usedSpace

    def getI2PSocketFreeOutBufferSpace(self, i2pSocketId):
        self.lock.acquire()
        freeSpace = 0
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "tcpOut" or connType == "tcpIn":
                freeSpace = self.i2pDests[destId]["obj"].getI2PSocketFreeOutBufferSpace(i2pSocketId)
        self.lock.release()
        return freeSpace

    def getI2PSocketType(self, i2pSocketId):
        self.lock.acquire()
        connType = "None"
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)
        self.lock.release()
        return connType

    def getI2PSocketErrorReason(self, i2pSocketId):
        self.lock.acquire()
        errorReason = "UNKNOWN_SOCKET"
        if self.i2pSockStatus.connExists(i2pSocketId):
            # socket is valid
            destId, connType = self.i2pSockStatus.getConnInfo(i2pSocketId)

            if connType == "tcpOut" or connType == "tcpIn":
                errorReason = self.i2pDests[destId]["obj"].getI2PSocketErrorReason(i2pSocketId)

        self.lock.release()
        return errorReason

    def select(self, recvInterest, sendInterest, errorInterest, timeout=None):
        self.lock.acquire()
        startTime = time()
        finished = False
        while finished == False:
            # generate sets
            recvable, sendable, errored = self.i2pSockStatus.select(recvInterest, sendInterest, errorInterest)

            # check if we should stop looping
            if len(recvable) > 0 or len(sendable) > 0 or len(errored) > 0:
                finished = True
            else:
                if timeout is not None:
                    if time() - startTime > timeout:
                        finished = True

            # check if we need to wait
            if not finished:
                self.lock.release()
                if timeout is None:
                    self.i2pSockActEvent.wait()
                else:
                    self.i2pSockActEvent.wait(timeout + startTime - time())
                self.i2pSockActEvent.clear()
                self.lock.acquire()

        self.lock.release()
        return recvable, sendable, errored

    ##EXTERNAL - OTHER

    def shutdown(self):
        self.lock.acquire()
        thread = self.thread
        self._removeAllDestinations()
        self.lock.release()
        if thread is not None:
            # wait for thread to die
            thread.join()

        self.realSockManager.shutdown()

    ##MAIN LOOP##

    def run(self):
        self.lock.acquire()
        try:
            while self.shouldStop == False:
                self.lock.release()
                sockEvents = self.realSockStatus.getConnEvents()
                self.lock.acquire()

                for realSockId, eventmask in sockEvents:
                    if eventmask & POLLRECV != 0:
                        ##recv
                        if self.realSockStatus.connExists(realSockId):
                            destId = self.realSockStatus.getConnInfo(realSockId)
                            self.i2pDests[destId]["obj"].recvEvent()

                    if eventmask & POLLSEND != 0:
                        ##send
                        if self.realSockStatus.connExists(realSockId):
                            destId = self.realSockStatus.getConnInfo(realSockId)
                            self.i2pDests[destId]["obj"].sendEvent()

                    if eventmask & POLLERROR != 0:
                        ##error
                        if self.realSockStatus.connExists(realSockId):
                            destId = self.realSockStatus.getConnInfo(realSockId)
                            self.i2pDests[destId]["obj"].errorEvent()

            # delete own reference
            self.thread = None

        except:
            # main loop crashed
            if self.log is not None:
                # ok, log traceback
                self.log.error("Error in main loop!\nTraceback:\n%s", getTraceback())
        self.lock.release()