Esempio n. 1
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 def stop(self):
     if not self.isActive():
         return
     else:
         g_eventBus.removeListener(GameEvent.SHOW_BTN_HINT,
                                   self.__handleShowBtnHint,
                                   scope=EVENT_BUS_SCOPE.GLOBAL)
         g_eventBus.removeListener(GameEvent.HELP_DETAILED,
                                   self.__handlePressHelpBtn,
                                   scope=EVENT_BUS_SCOPE.BATTLE)
         g_eventBus.removeListener(GameEvent.FULL_STATS_QUEST_PROGRESS,
                                   self.__handlePressQuestBtn,
                                   scope=EVENT_BUS_SCOPE.BATTLE)
         vStateCtrl = self.sessionProvider.shared.vehicleState
         if vStateCtrl is not None:
             vStateCtrl.onVehicleControlling -= self.__onVehicleControlling
         self.__callbackDelayer.destroy()
         self.__isActive = False
         prbHintSettings = dict()
         prbHintSettings[
             QUEST_PROGRESS_HINT_SECTION] = self.__questHintSettings
         prbHintSettings[HELP_SCREEN_HINT_SECTION] = self.__helpHintSettings
         prbHintSettings[IBC_HINT_SECTION] = self.__battleComHintSettings
         AccountSettings.setSettings(PRE_BATTLE_HINT_SECTION,
                                     prbHintSettings)
         return
Esempio n. 2
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    def __showStylePreview(self, styleID):
        styledVehicleCD = None
        minLvl, _ = self.__rankedController.getSuitableVehicleLevels()
        if g_currentVehicle.isPresent() and g_currentVehicle.item.level >= minLvl:
            styledVehicleCD = g_currentVehicle.item.intCD
        else:
            accDossier = self.__itemsCache.items.getAccountDossier()
            vehicles = accDossier.getRankedStats().getVehicles()
            if not vehicles:
                vehicles = accDossier.getRandomStats().getVehicles()
            if vehicles:
                sortedVehicles = sorted(vehicles.items(), key=lambda vStat: vStat[1].battlesCount, reverse=True)
                for vehicleCD, _ in sortedVehicles:
                    vehicleType = getVehicleType(vehicleCD)
                    if vehicleType.level >= minLvl:
                        styledVehicleCD = vehicleCD
                        break

            if not styledVehicleCD:
                vehiclesPool = AccountSettings.getSettings(RANKED_STYLED_VEHICLES_POOL)
                if not vehiclesPool:
                    vehiclesPool = list(_DEFAULT_STYLED_VEHICLES)
                vehicleName = vehiclesPool.pop(0)
                styledVehicleCD = VehicleDescriptor(typeName=vehicleName).type.compactDescr
                vehiclesPool.append(vehicleName)
                AccountSettings.setSettings(RANKED_STYLED_VEHICLES_POOL, vehiclesPool)
        styleDescr = self.__styleDescriptions.get(styleID, '')
        style = first(self.__itemsCache.items.getStyles(REQ_CRITERIA.CUSTOM(lambda item: item.id == styleID)).values())
        showStylePreview(styledVehicleCD, style, styleDescr, self._backToLeaguesCallback)
        return
 def updateBubble(self):
     browserView = self.__getBrowserView()
     if browserView:
         return
     AccountSettings.setCounters(REFERRAL_COUNTER,
                                 self.getBubbleCount() + 1)
     self.__updateBubbleEvent()
 def __onReplayTimeWarpStart(self):
     quest = self.sessionProvider.shared.questProgress.getSelectedQuest()
     questID = None
     if quest:
         questID = quest.getID()
     AccountSettings.setSettings(SELECTED_QUEST_IN_REPLAY, questID)
     return
Esempio n. 5
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 def setSelectedFilter(self, value):
     sortingId = int(value)
     if self.__currentSorting != sortingId:
         self.__currentSorting = sortingId
         AccountSettings.setSettings(CLAN_PREBATTLE_SORTING_KEY, sortingId)
         rosters = self.prbEntity.getRosters()
         self._setRosterList(rosters)
Esempio n. 6
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 def _finalize(self):
     self.viewModel.onGoToVehicleBtnClick -= self.__onGoToVehicle
     self.viewModel.onViewRewardsBtnClick -= self.__onViewRewards
     self.viewModel.onCloseBtnClick -= self.__onCloseWindow
     self.viewModel.onVideoStarted -= self.__onVideoStarted
     self.viewModel.onVideoStopped -= self.__onVideoStopped
     onVideoDone()
     AccountSettings.setUIFlag(self.__videoShownKey, True)
Esempio n. 7
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 def markPageAsRead(self, pageId):
     chapters = AccountSettings.getManualUnreadPages()
     for chapter in chapters:
         if pageId in chapter:
             chapter.remove(pageId)
             AccountSettings.setManualUnreadPages(chapters)
             self.updatePaginator()
             break
Esempio n. 8
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 def __onEntitlementEvent(self):
     currEventsCount = self.__rankedController.getEntitlementEvents()
     oldEventsCount = AccountSettings.getCounters(RANKED_ENTITLEMENT_EVENTS_AMOUNT)
     AccountSettings.setCounters(RANKED_ENTITLEMENT_EVENTS_AMOUNT, currEventsCount)
     if currEventsCount > oldEventsCount:
         AccountSettings.setCounters(RANKED_SHOP_COUNTER, 1)
         self.__resetCounters(self._selectedItemID)
         self.__updateCounters()
Esempio n. 9
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 def _populateAfter(self):
     blueprints = {}
     defaults = AccountSettings.getFilterDefault(GUI_START_BEHAVIOR)
     settings = self.__settingsCore.serverSettings.getSection(GUI_START_BEHAVIOR, defaults)
     if self.__needShowTechTreeIntro(settings):
         if settings[GuiSettingsBehavior.TECHTREE_INTRO_BLUEPRINTS_RECEIVED]:
             blueprints = AccountSettings.getSettings(TECHTREE_INTRO_BLUEPRINTS)
         shared_events.showTechTreeIntro(parent=self.getParentWindow(), blueprints=blueprints)
Esempio n. 10
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 def markPreviousYearTabVisited(self, yearName, uiFlagKey):
     yearNum = YEARS_INFO.convertYearToNum(yearName)
     isMaxLevel = self._itemsCache.items.festivity.getMaxLevel(
     ) == new_year.CONSTS.MAX_ATMOSPHERE_LVL
     isCurrentYearSelected = yearNum == YEARS_INFO.CURRENT_YEAR
     if isMaxLevel and not isCurrentYearSelected:
         oldCollectionsVisited = AccountSettings.getUIFlag(uiFlagKey)
         oldCollectionsVisited[yearNum] = True
         AccountSettings.setUIFlag(uiFlagKey, oldCollectionsVisited)
Esempio n. 11
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 def setCounters(self, alias, count, isIncrement=False):
     if not self.__enabled:
         return
     counters = self.getCounters()
     if isIncrement:
         count = counters.get(alias, 0) + count
     counters[alias] = count if count >= 0 else 0
     AccountSettings.setCounters(CLAN_NOTIFICATION_COUNTERS, counters)
     self.onClanNotificationUpdated()
 def dispose(self):
     if self._watchedListDirty:
         AccountSettings.setSettings(BECOME_ELITE_VEHICLES_WATCHED,
                                     self._eliteWatchedList)
     self._removeListeners()
     self._eliteWatchedList = None
     self._parentObj = None
     self._vehicle = None
     return
    def addViewedItems(self, nationID):
        if self.__needUpdate:
            for bookType, count in self.__booksCountByNation.iteritems():
                if bookType in CREW_BOOK_RARITY.NO_NATION_TYPES:
                    self.__viewedItems[bookType] = count
                self.__viewedItems[bookType][nationID] = count[nationID]

            AccountSettings.setSettings(CREW_BOOKS_VIEWED, self.__viewedItems)
            self.__needUpdate = False
Esempio n. 14
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 def stop(self):
     vStateCtrl = self.sessionProvider.shared.vehicleState
     if vStateCtrl is not None:
         vStateCtrl.onVehicleStateUpdated -= self.__onVehicleStateUpdated
         vStateCtrl.onVehicleControlling -= self.__onVehicleControlling
         vStateCtrl.onPostMortemSwitched -= self.__onPostMortemSwitched
         vStateCtrl.onRespawnBaseMoving -= self.__onRespawnBaseMoving
     AccountSettings.setSettings('siegeModeHintCounter', self.__hintsLeft)
     return
Esempio n. 15
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 def __processClanNewsNotification(self):
     account = self.__clansCtrl.getAccountProfile()
     notificationStartTime = self.__lobbyContext.getServerSettings(
     ).getClansConfig().get(ClansConfig.NOTIFICATION_START_TIME, 0)
     if not account.isInClan(
     ) or account.getJoinedAt() > notificationStartTime:
         return
     if not AccountSettings.getNotifications(CLAN_NEWS_SEEN):
         AccountSettings.setNotifications(CLAN_NEWS_SEEN, True)
         self.setCounters(self.CLAN_NEWS_ALIAS, 1, isIncrement=True)
Esempio n. 16
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 def stop(self):
     if self._sessionProvider.dynamic.radar:
         self._sessionProvider.dynamic.radar.removeRuntimeView(self)
     vStateCtrl = self._sessionProvider.shared.vehicleState
     self.__clearRadarCooldown()
     if vStateCtrl:
         vStateCtrl.onPostMortemSwitched -= self.__onPostMortemSwitched
         vStateCtrl.onVehicleStateUpdated -= self.__onVehicleStateUpdated
     AccountSettings.setSettings(RADAR_HINT_SECTION, self.__settings)
     self.destroy()
 def setIsInHangarSelected(self, value):
     storageId = self._getStorageId()
     storedData = AccountSettings.getFilter(storageId)
     storedData['isInHangarSelected'] = value
     AccountSettings.setFilter(storageId, storedData)
     if self._data is not None:
         self.as_responseDossierS(
             self._battlesType, self._getTechniqueListVehicles(self._data),
             '', self.getEmptyScreenLabel())
     return
Esempio n. 18
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 def setSelectedVehicles(self, section, vehicles):
     """
     Sets the list of selected vehicles
     Args:
         section: section to store
         vehicles: vehicles intCDs
     """
     settings = dict(AccountSettings.getSettings('unitWindow'))
     settings[section] = vehicles
     AccountSettings.setSettings('unitWindow', settings)
Esempio n. 19
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 def __rememberGameMode(self):
     currentCycleID = self.getCurrentCycleID()
     rememberedCycleID = AccountSettings.getSettings(
         FUN_RANDOM_LAST_CYCLE_ID)
     if currentCycleID is not None and currentCycleID != rememberedCycleID:
         AccountSettings.setSettings(FUN_RANDOM_LAST_CYCLE_ID,
                                     currentCycleID)
         SelectorBattleTypesUtils.setBattleTypeAsUnknown(
             SELECTOR_BATTLE_TYPES.FUN_RANDOM)
     return
Esempio n. 20
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 def __onYearAwardPointsUpdate(self):
     if not AccountSettings.getSettings(RANKED_AWARDS_BUBBLE_YEAR_REACHED):
         points = self.__rankedController.getYearRewardPoints()
         for minPoints, maxPoints in self.__rankedController.getYearAwardsPointsMap().itervalues():
             if maxPoints >= points >= minPoints:
                 AccountSettings.setCounters(RANKED_AWARDS_COUNTER, 1)
                 AccountSettings.setSettings(RANKED_AWARDS_BUBBLE_YEAR_REACHED, True)
                 self.__resetCounters(self._selectedItemID)
                 self.__updateCounters()
                 break
Esempio n. 21
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 def stop(self):
     g_eventBus.removeListener(GameEvent.SHOW_BTN_HINT,
                               self.__handleShowBtnHint,
                               scope=EVENT_BUS_SCOPE.GLOBAL)
     g_eventBus.removeListener(GameEvent.FULL_STATS_QUEST_PROGRESS,
                               self.__handlePressHintBtn,
                               scope=EVENT_BUS_SCOPE.BATTLE)
     if self.__wasHintProcessed:
         AccountSettings.setSettings(QUEST_PROGRESS_SHOWS_COUNT,
                                     max(self.__hintsLeft - 1, 0))
 def __widgetWasShown(self, _):
     model = self._model()
     if model is None:
         return
     else:
         model.removeNotification(NOTIFICATION_TYPE.PROGRESSIVE_REWARD, ProgressiveRewardDecorator.ENTITY_ID)
         if self.__seniorityAwardsIsActive():
             AccountSettings.setCounters(SENIORITY_AWARDS_COUNTER, 1)
         else:
             AccountSettings.setNotifications(PROGRESSIVE_REWARD_VISITED, True)
         return
Esempio n. 23
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 def stop(self):
     ctrl = self.sessionProvider.shared.crosshair
     if ctrl is not None:
         ctrl.onCrosshairViewChanged -= self.__onCrosshairViewChanged
         ctrl.onStrategicCameraChanged -= self.__onStrategicCameraChanged
     ctrl = self.sessionProvider.shared.vehicleState
     if ctrl is not None:
         ctrl.onVehicleStateUpdated -= self.__onVehicleStateUpdated
     if not self.sessionProvider.isReplayPlaying:
         AccountSettings.setSettings(TRAJECTORY_VIEW_HINT_COUNTER, self.__hintsLeft)
     return
 def __setQualificationData(self, rank):
     divisionID = rank.getDivision().getID()
     smallImageSrc = rank.getIcon(RANKEDBATTLES_ALIASES.WIDGET_BIG)
     bigImageSrc = rank.getIcon(RANKEDBATTLES_ALIASES.WIDGET_HUGE)
     isFirstEntryMap = AccountSettings.getSettings(
         IS_FIRST_ENTRY_BY_DIVISION_ID)
     isFirstEntry = isFirstEntryMap.get(divisionID, True)
     if isFirstEntry:
         isFirstEntryMap[divisionID] = False
         AccountSettings.setSettings(IS_FIRST_ENTRY_BY_DIVISION_ID,
                                     isFirstEntryMap)
     self.as_setQualificationDataS(smallImageSrc, bigImageSrc, isFirstEntry)
Esempio n. 25
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 def __init__(self, ctx=None):
     super(StoreView, self).__init__(ctx)
     tabId = ctx.get('tabId')
     component = ctx.get('component')
     if tabId is not None:
         self.__currentTab = _getTabIndex(tabId)
     else:
         self.__currentTab = AccountSettings.getFilter(STORE_TAB)
     if component is not None:
         nation, _ = AccountSettings.getFilter('shop_current')
         AccountSettings.setFilter('shop_current', (nation, component))
     return
Esempio n. 26
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 def __init__(self, ctx = None):
     super(StoreView, self).__init__(ctx)
     tabId = ctx.get('tabId')
     component = ctx.get('component')
     if tabId is not None:
         self.__currentTab = _getTabIndex(tabId)
     else:
         self.__currentTab = AccountSettings.getFilter(STORE_TAB)
     if component is not None:
         nation, _ = AccountSettings.getFilter('shop_current')
         AccountSettings.setFilter('shop_current', (nation, component))
     return
Esempio n. 27
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 def stop(self):
     vStateCtrl = self.sessionProvider.shared.vehicleState
     if vStateCtrl is not None:
         vStateCtrl.onVehicleStateUpdated -= self.__onVehicleStateUpdated
         vStateCtrl.onVehicleControlling -= self.__onVehicleControlling
         vStateCtrl.onPostMortemSwitched -= self.__onPostMortemSwitched
         vStateCtrl.onRespawnBaseMoving -= self.__onRespawnBaseMoving
     AccountSettings.setSettings(SIEGE_HINT_SECTION, self.__settings[0])
     AccountSettings.setSettings(WHEELED_MODE_HINT_SECTION,
                                 self.__settings[1])
     self.__callbackDelayer.destroy()
     return
Esempio n. 28
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    def setVehiclesInvIDs(self, vehicles):
        vehiclesIntCDs = []
        for invID in vehicles:
            vehicle = g_itemsCache.items.getVehicle(invID)
            if vehicle is None:
                vehiclesIntCDs.append(INV_ID_CLEAR_VEHICLE)
            else:
                vehiclesIntCDs.append(vehicle.intCD)

        self.__intCDs[self.getBattleType()] = vehiclesIntCDs
        AccountSettings.setFavorites(FALLOUT_VEHICLES, self.__intCDs)
        return
Esempio n. 29
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 def stop(self):
     ctrl = self.sessionProvider.shared.crosshair
     if ctrl is not None:
         ctrl.onCrosshairViewChanged -= self.__onCrosshairViewChanged
         ctrl.onStrategicCameraChanged -= self.__onStrategicCameraChanged
     ctrl = self.sessionProvider.shared.vehicleState
     if ctrl is not None:
         ctrl.onVehicleStateUpdated -= self.__onVehicleStateUpdated
     self.__callbackDelayer.destroy()
     if not self.sessionProvider.isReplayPlaying:
         AccountSettings.setSettings(TRAJECTORY_VIEW_HINT_SECTION,
                                     self.__settings)
     return
Esempio n. 30
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 def __updateCounters(self):
     awardsCounter = main_page_vos.getBubbleLabel(
         AccountSettings.getCounters(RANKED_AWARDS_COUNTER))
     infoCounter = main_page_vos.getBubbleLabel(
         AccountSettings.getCounters(RANKED_INFO_COUNTER))
     yearRatingCounter = main_page_vos.getBubbleLabel(
         AccountSettings.getCounters(RANKED_YEAR_RATING_COUNTER))
     shopCounter = main_page_vos.getBubbleLabel(
         AccountSettings.getCounters(RANKED_SHOP_COUNTER))
     self.as_setCountersS(
         main_page_vos.getCountersData(self.__rankedController,
                                       awardsCounter, infoCounter,
                                       yearRatingCounter, shopCounter))
    def __updateActionState(self):
        actions = self._eventsCache.getActions().keys()
        for name in actions:
            if _ACTION_POSTFIX in name:
                self._isStarted = True
                if not AccountSettings.getNotifications(BLUEPRINTS_CONVERT_SALE_STARTED_SEEN) and self._isEnabled:
                    AccountSettings.setNotifications(BLUEPRINTS_CONVERT_SALE_STARTED_SEEN, True)
                    self.__showNotification(BCSActionState.STARTED)
                return

        if self._isStarted:
            self._isStarted = False
            self.__showNotification(BCSActionState.END)
Esempio n. 32
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    def validateSelectedVehicles(self):
        maxVehs = self.getConfig().maxVehiclesPerPlayer
        valid = [INV_ID_CLEAR_VEHICLE] * maxVehs
        battleType = self.getBattleType()
        vehicles = self.__invIDs.get(battleType, ())
        vehGetter = g_itemsCache.items.getVehicle
        for idx, invID in enumerate(vehicles[:maxVehs]):
            invVehicle = vehGetter(invID)
            if invVehicle is not None:
                valid[idx] = invID

        if valid != vehicles:
            self.__invIDs[battleType] = valid
            AccountSettings.setFavorites(FALLOUT_VEHICLES, self.__invIDs)
            return True
        else:
            return False
Esempio n. 33
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 def setSettings(self):
     newSize = settings.clampMinimapSizeIndex(AccountSettings.getSettings(self.__currentSizeSettings))
     if self.__sizeIndex != newSize:
         self.__sizeIndex = newSize
         self._parentObj.as_setSizeS(self.__sizeIndex)
     value = int(g_settingsCore.getSetting(settings_constants.GAME.MINIMAP_ALPHA))
     if value:
         self._parentObj.as_setAlphaS(1 - value / 100.0)
Esempio n. 34
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    def validateSelectedVehicles(self):
        config = self.getConfig()
        battleType = self.getBattleType()
        vehicles = self.__intCDs.get(battleType, ())
        if not config.hasRequiredVehicles():
            valid = ()
        else:
            maxVehs = config.maxVehiclesPerPlayer
            valid = [INV_ID_CLEAR_VEHICLE] * maxVehs
            vehGetter = g_itemsCache.items.getItemByCD
            for idx, intCD in enumerate(vehicles[:maxVehs]):
                invVehicle = vehGetter(intCD)
                if invVehicle is not None and invVehicle.isInInventory:
                    valid[idx] = intCD

        if valid != vehicles:
            self.__intCDs[battleType] = valid
            AccountSettings.setFavorites(FALLOUT_VEHICLES, self.__intCDs)
        return
Esempio n. 35
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 def __init__(self, ctx = None):
     super(StoreView, self).__init__(ctx)
     self.__currentTab = AccountSettings.getFilter(STORE_TAB)
 def __fullUpdate(self):
     selectedTabInd = AccountSettings.getSettings(PREVIEW_INFO_PANEL_IDX)
     self.__updateHeaderData()
     self.as_updateInfoDataS(self.__getInfoData(selectedTabInd))
     self.__updateBtnState()
     self.__updateStatus()
 def onOpenInfoTab(self, index):
     AccountSettings.setSettings(PREVIEW_INFO_PANEL_IDX, index)
Esempio n. 38
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 def setVehiclesInvIDs(self, vehicles):
     self.__invIDs[self.getBattleType()] = vehicles
     AccountSettings.setFavorites(FALLOUT_VEHICLES, self.__invIDs)
Esempio n. 39
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 def swap(self):
     self.__settings = g_settingsCore.serverSettings.getSection(SETTINGS_SECTIONS.FALLOUT, _SETTINGS_DEFAULTS)
     self.__intCDs = AccountSettings.getFavorites(FALLOUT_VEHICLES)
     self.validateSelectedVehicles()
def __setSettingsToStorage(value):
    """Set settings to accountSettings
    """
    AccountSettings.setSettings(NEW_SETTINGS_COUNTER, value)
Esempio n. 41
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 def __saveSettings(self):
     AccountSettings.setSettings(self.__currentSizeSettings, self.__sizeIndex)
def __getSettingsFromStorage():
    """Get settings from accountSettings
    """
    return AccountSettings.getSettings(NEW_SETTINGS_COUNTER)
Esempio n. 43
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 def _dispose(self):
     AccountSettings.setFilter(STORE_TAB, self.__currentTab)
     super(StoreView, self)._dispose()