def print_result(self):
     if is_game_over(self.board)[1] == _MACHINE_SYMBOL:
         print("player " + _MACHINE + " win!")
     elif is_game_over(self.board)[1] == _PLAYER_SYMBOL:
         print("player " + _PLAYER + " win")
     else:
         print("Empate!")
 def print_result(self):
     if (alpha_beta.is_game_over(self.board)[1] is None):
         print("draw")
     else:
         print(
             f"{_PLAYER if alpha_beta.is_game_over(self.board)[1] == _PLAYER_SYMBOL else _MACHINE} wins!"
         )
Esempio n. 3
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 def print_result(self):
     if is_game_over(self.board)[1] is None:
         Art = text2art("draw", "random")
         print(Art)
     else:
         Art = text2art(f'{self.winner} wins', "random")
         print(Art)
Esempio n. 4
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 def is_over(self):
     return is_game_over(self.board)[0]
 def is_over(self):
     return alpha_beta.is_game_over(self.board)[0]