def draw_spline_entity(self, entity: DXFGraphic, properties: Properties) -> None: path = Path.from_spline(cast(Spline, entity)) self.out.draw_path(path, properties)
def draw_spline_entity(self, entity: DXFGraphic) -> None: properties = self._resolve_properties(entity) path = Path.from_spline(cast(Spline, entity)) self.out.draw_path(path, properties)