Esempio n. 1
0
class Scope_Widget(QtGui.QWidget):
    def __init__(self, parent = None, logger = None):
        QtGui.QWidget.__init__(self, parent)

        self.audiobuffer = None
        
        # store the logger instance
        if logger is None:
            self.logger = parent.parent.logger
        else:
            self.logger = logger
        
        self.setObjectName("Scope_Widget")
        self.gridLayout = QtGui.QGridLayout(self)
        self.gridLayout.setObjectName("gridLayout")
        self.PlotZoneUp = TimePlot(self, self.logger)
        self.PlotZoneUp.setObjectName("PlotZoneUp")
        self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)
        
        self.setStyleSheet(STYLESHEET)

        self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

    # method
    def set_buffer(self, buffer):
        self.audiobuffer = buffer

    # method
    def update(self):
        if not self.isVisible():
            return

        time = 2*SMOOTH_DISPLAY_TIMER_PERIOD_MS/1000.
        width = time*SAMPLING_RATE
        #basic trigger capability on leading edge
        floatdata = self.audiobuffer.data(2*width)

        #number of data points received at the last audio buffer update
        #newpoints = self.audiobuffer.newpoints
        #print newpoints

        # because of the buffering, sometimes we have not got any data
        #if newpoints==0:
        #    return
        
        #floatdata = self.audiobuffer.data(newpoints + width)

        twoChannels = False
        if floatdata.shape[0] > 1:
            twoChannels = True

        # trigger on the first channel only
        triggerdata = floatdata[0,:]
        # trigger on half of the waveform
        trig_search_start = width/2
        trig_search_stop = -width/2
        triggerdata = triggerdata[trig_search_start : trig_search_stop]

        max = floatdata.max()
        trigger_level = max*2./3.
        #trigger_level = 0.6
        trigger_pos = where((triggerdata[:-1] < trigger_level)*(triggerdata[1:] >= trigger_level))[0]

        if len(trigger_pos)==0:
            return
        
        if len(trigger_pos) > 0:
            shift = trigger_pos[0]
        else:
            #return
            shift = 0
        shift += trig_search_start
        datarange = width
        floatdata = floatdata[:, shift -  datarange/2: shift +  datarange/2]
 
        y = floatdata[0,:] #- floatdata.mean()
        if twoChannels:
            y2 = floatdata[1,:] #- floatdata.mean()
        
        dBscope = False
        if dBscope:
            dBmin = -50.
            y = sign(y)*(20*log10(abs(y))).clip(dBmin, 0.)/(-dBmin) + sign(y)*1.
            if twoChannels:
                y2 = sign(y2)*(20*log10(abs(y2))).clip(dBmin, 0.)/(-dBmin) + sign(y2)*1.
    
        time = (arange(len(y)) - datarange/2)/float(SAMPLING_RATE)
        
        if twoChannels:
            self.PlotZoneUp.setdataTwoChannels(time, y, y2)
        else:
            self.PlotZoneUp.setdata(time, y)

    # slot
    def settings_called(self, checked):
        self.settings_dialog.show()

    # method
    def saveState(self, settings):
        self.settings_dialog.saveState(settings)
    
    # method
    def restoreState(self, settings):
        self.settings_dialog.restoreState(settings)
Esempio n. 2
0
class Scope_Widget(QtWidgets.QWidget):

    name = "Oscilloscope"

    def __init__(self, parent, logger=PrintLogger()):
        super().__init__(parent)

        self.logger = logger

        self.setObjectName(self.name)
        self.gridLayout = QtWidgets.QGridLayout(self)
        self.gridLayout.setObjectName("gridLayout")
        self.PlotZoneUp = TimePlot(self, self.logger)
        self.PlotZoneUp.setObjectName("PlotZoneUp")
        self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)

        self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

        self.time_range_s = DEFAULT_TIMERANGE * 0.001
        self.num_sample_points = int(self.time_range_s * SAMPLING_RATE)

        self.time = numpy.linspace(0, self.time_range_s, self.num_sample_points)
        # Keep a small display buffer so we can use triggering in the data display.
        self.display_buffer = RingBuffer(1, 2*self.num_sample_points)

    def handle_new_data(self, floatdata):
        self.display_buffer.push(floatdata)

        data = self.display_buffer.unwound_data()
        is_dual_channel = data.shape[0] == 2

        # trigger on the first channel only
        trigger_data = data[0, :]
        # trigger on half of the waveform
        half_sample = int(self.num_sample_points/2)
        trig_search_start = half_sample
        trig_search_stop = -half_sample
        trigger_data = trigger_data[trig_search_start:trig_search_stop]

        trigger_level = data.max() * 2. / 3.
        trigger_pos = numpy.where((trigger_data[:-1] < trigger_level) * (trigger_data[1:] >= trigger_level))[0]

        if len(trigger_pos) > 0:
            shift = trigger_pos[0]
        else:
            return

        shift += trig_search_start
        data = data[:, shift - half_sample: shift + half_sample]

        y = data[0, :]
        if is_dual_channel:
            y2 = data[1, :]
        else:
            y2 = None

        dBscope = False
        if dBscope:
            dBmin = -50.
            y = numpy.sign(y) * (20 * numpy.log10(
                abs(y))).clip(dBmin, 0.) / (-dBmin) + numpy.sign(y) * 1.
            if is_dual_channel:
                y2 = numpy.sign(y2) * (20 * numpy.log10(
                    abs(y2))).clip(dBmin, 0.) / (-dBmin) + numpy.sign(y2) * 1.
            else:
                y2 = None

        if y2 is not None:
            self.PlotZoneUp.setdataTwoChannels(self.time, y, y2)
        else:
            self.PlotZoneUp.setdata(self.time, y)

    # method
    def canvasUpdate(self):
        return

    def pause(self):
        self.PlotZoneUp.pause()

    def restart(self):
        self.PlotZoneUp.restart()

    # slot
    def set_timerange(self, timerange):
        self.time_range_s = timerange*0.001
        self.num_sample_points = int(self.time_range_s * SAMPLING_RATE)
        self.time = numpy.linspace(0, self.time_range_s, self.num_sample_points)
        self.display_buffer.reset(self.display_buffer.num_channels, self.num_sample_points)

    # slot
    def settings_called(self, checked):
        self.settings_dialog.show()

    # method
    def saveState(self, settings):
        self.settings_dialog.saveState(settings)

    # method
    def restoreState(self, settings):
        self.settings_dialog.restoreState(settings)
Esempio n. 3
0
class Scope_Widget(QtWidgets.QWidget):
    def __init__(self, parent, sharedGLWidget, logger=PrintLogger()):
        super().__init__(parent)

        self.audiobuffer = None
        self.logger = logger

        self.setObjectName("Scope_Widget")
        self.gridLayout = QtWidgets.QGridLayout(self)
        self.gridLayout.setObjectName("gridLayout")
        self.PlotZoneUp = TimePlot(self, sharedGLWidget, self.logger)
        self.PlotZoneUp.setObjectName("PlotZoneUp")
        self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)

        self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

        self.timerange = DEFAULT_TIMERANGE

    # method
    def set_buffer(self, buffer):
        self.audiobuffer = buffer

    # method
    def update(self):
        if not self.isVisible():
            return

        time = self.timerange * 1e-3
        width = int(time * SAMPLING_RATE)
        #basic trigger capability on leading edge
        floatdata = self.audiobuffer.data(2 * width)

        #number of data points received at the last audio buffer update
        #newpoints = self.audiobuffer.newpoints
        #print newpoints

        # because of the buffering, sometimes we have not got any data
        #if newpoints==0:
        #    return

        #floatdata = self.audiobuffer.data(newpoints + width)

        twoChannels = False
        if floatdata.shape[0] > 1:
            twoChannels = True

        # trigger on the first channel only
        triggerdata = floatdata[0, :]
        # trigger on half of the waveform
        trig_search_start = width / 2
        trig_search_stop = -width / 2
        triggerdata = triggerdata[trig_search_start:trig_search_stop]

        max = floatdata.max()
        trigger_level = max * 2. / 3.
        #trigger_level = 0.6
        trigger_pos = where((triggerdata[:-1] < trigger_level) *
                            (triggerdata[1:] >= trigger_level))[0]

        if len(trigger_pos) == 0:
            return

        if len(trigger_pos) > 0:
            shift = trigger_pos[0]
        else:
            #return
            shift = 0
        shift += trig_search_start
        datarange = width
        floatdata = floatdata[:, shift - datarange / 2:shift + datarange / 2]

        y = floatdata[0, :]  #- floatdata.mean()
        if twoChannels:
            y2 = floatdata[1, :]  #- floatdata.mean()

        dBscope = False
        if dBscope:
            dBmin = -50.
            y = sign(y) * (20 * log10(abs(y))).clip(
                dBmin, 0.) / (-dBmin) + sign(y) * 1.
            if twoChannels:
                y2 = sign(y2) * (20 * log10(abs(y2))).clip(
                    dBmin, 0.) / (-dBmin) + sign(y2) * 1.

        time = (arange(len(y)) - datarange / 2) / float(SAMPLING_RATE)

        if twoChannels:
            self.PlotZoneUp.setdataTwoChannels(time, y, y2)
        else:
            self.PlotZoneUp.setdata(time, y)

    # slot
    def set_timerange(self, timerange):
        self.timerange = timerange

    # slot
    def settings_called(self, checked):
        self.settings_dialog.show()

    # method
    def saveState(self, settings):
        self.settings_dialog.saveState(settings)

    # method
    def restoreState(self, settings):
        self.settings_dialog.restoreState(settings)
Esempio n. 4
0
class Scope_Widget(QtGui.QWidget):
	def __init__(self, parent = None, logger = None):
		QtGui.QWidget.__init__(self, parent)

		self.audiobuffer = None
		
		# store the logger instance
		if logger is None:
		    self.logger = parent.parent.logger
		else:
		    self.logger = logger
		
		self.setObjectName("Scope_Widget")
		self.gridLayout = QtGui.QGridLayout(self)
		self.gridLayout.setObjectName("gridLayout")
		self.PlotZoneUp = TimePlot(self, self.logger)
		self.PlotZoneUp.setObjectName("PlotZoneUp")
		self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)
		
		self.setStyleSheet(STYLESHEET)

		self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

	# method
	def set_buffer(self, buffer):
		self.audiobuffer = buffer

	# method
	def update(self):
		if not self.isVisible():
			return

		time = SMOOTH_DISPLAY_TIMER_PERIOD_MS/1000.
		#basic trigger capability on leading edge
		floatdata = self.audiobuffer.data(time*SAMPLING_RATE)

		twoChannels = False
		if floatdata.shape[0] > 1:
			twoChannels = True

		# trigger on the first channel only
		floatdata = floatdata[0,:]

		max = floatdata.max()
		trigger_level = max*2./3.
		trigger_pos = where((floatdata[:-1] < trigger_level)*(floatdata[1:] >= trigger_level))[0]
		if len(trigger_pos) > 0:
			shift = time*SAMPLING_RATE - trigger_pos[0]
		else:
			shift = 0
		floatdata = self.audiobuffer.data(time*SAMPLING_RATE + shift)
		floatdata = floatdata[:, 0 : time*SAMPLING_RATE]
  
		y = floatdata[0,::-1] #- floatdata.mean()
 		if twoChannels:
			y2 = floatdata[1,::-1] #- floatdata.mean()
		
		dBscope = False
		if dBscope:
		    dBmin = -50.
		    y = sign(y)*(20*log10(abs(y))).clip(dBmin, 0.)/(-dBmin) + sign(y)*1.
 		    if twoChannels:
			 y2 = sign(y2)*(20*log10(abs(y2))).clip(dBmin, 0.)/(-dBmin) + sign(y2)*1.
	
		time = linspace(0., len(y)/float(SAMPLING_RATE), len(y))
		
 		if twoChannels:
			self.PlotZoneUp.setdataTwoChannels(time, y, y2)
 		else:
			self.PlotZoneUp.setdata(time, y)

	# slot
	def settings_called(self, checked):
		self.settings_dialog.show()

	# method
	def saveState(self, settings):
		self.settings_dialog.saveState(settings)
	
	# method
	def restoreState(self, settings):
		self.settings_dialog.restoreState(settings)
Esempio n. 5
0
class Scope_Widget(QtWidgets.QWidget):
    def __init__(self, parent, logger = PrintLogger()):
        super().__init__(parent)

        self.audiobuffer = None
        self.logger = logger

        self.setObjectName("Scope_Widget")
        self.gridLayout = QtWidgets.QGridLayout(self)
        self.gridLayout.setObjectName("gridLayout")
        self.PlotZoneUp = TimePlot(self, self.logger)
        self.PlotZoneUp.setObjectName("PlotZoneUp")
        self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)

        self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

        self.timerange = DEFAULT_TIMERANGE

        self.time = zeros(10)
        self.y = zeros(10)
        self.y2 = zeros(10)

    # method
    def set_buffer(self, buffer):
        self.audiobuffer = buffer

    def handle_new_data(self, floatdata):
        time = self.timerange*1e-3
        width = int(time*SAMPLING_RATE)
        #basic trigger capability on leading edge
        floatdata = self.audiobuffer.data(2*width)

        #number of data points received at the last audio buffer update
        #newpoints = self.audiobuffer.newpoints
        #print newpoints

        # because of the buffering, sometimes we have not got any data
        #if newpoints==0:
        #    return

        #floatdata = self.audiobuffer.data(newpoints + width)

        twoChannels = False
        if floatdata.shape[0] > 1:
            twoChannels = True

        # trigger on the first channel only
        triggerdata = floatdata[0,:]
        # trigger on half of the waveform
        trig_search_start = width/2
        trig_search_stop = -width/2
        triggerdata = triggerdata[trig_search_start : trig_search_stop]

        max = floatdata.max()
        trigger_level = max*2./3.
        #trigger_level = 0.6
        trigger_pos = where((triggerdata[:-1] < trigger_level)*(triggerdata[1:] >= trigger_level))[0]

        if len(trigger_pos)==0:
            return

        if len(trigger_pos) > 0:
            shift = trigger_pos[0]
        else:
            #return
            shift = 0
        shift += trig_search_start
        datarange = width
        floatdata = floatdata[:, shift -  datarange/2: shift +  datarange/2]

        self.y = floatdata[0,:] #- floatdata.mean()
        if twoChannels:
            self.y2 = floatdata[1,:] #- floatdata.mean()
        else:
            self.y2 = None

        dBscope = False
        if dBscope:
            dBmin = -50.
            self.y = sign(self.y)*(20*log10(abs(self.y))).clip(dBmin, 0.)/(-dBmin) + sign(self.y)*1.
            if twoChannels:
                self.y2 = sign(self.y2)*(20*log10(abs(self.y2))).clip(dBmin, 0.)/(-dBmin) + sign(self.y2)*1.
            else:
                self.y2 = None

        self.time = (arange(len(self.y)) - datarange/2)/float(SAMPLING_RATE)

        if self.y2 is not None:
            self.PlotZoneUp.setdataTwoChannels(self.time, self.y, self.y2)
        else:
            self.PlotZoneUp.setdata(self.time, self.y)

    # method
    def canvasUpdate(self):
        return

    def pause(self):
        self.PlotZoneUp.pause()

    def restart(self):
        self.PlotZoneUp.restart()

    # slot
    def set_timerange(self, timerange):
        self.timerange = timerange

    # slot
    def settings_called(self, checked):
        self.settings_dialog.show()

    # method
    def saveState(self, settings):
        self.settings_dialog.saveState(settings)
    
    # method
    def restoreState(self, settings):
        self.settings_dialog.restoreState(settings)
Esempio n. 6
0
class Scope_Widget(QtWidgets.QWidget):
    def __init__(self, parent, logger=PrintLogger()):
        super().__init__(parent)

        self.audiobuffer = None
        self.logger = logger

        self.setObjectName("Scope_Widget")
        self.gridLayout = QtWidgets.QGridLayout(self)
        self.gridLayout.setObjectName("gridLayout")
        self.PlotZoneUp = TimePlot(self, self.logger)
        self.PlotZoneUp.setObjectName("PlotZoneUp")
        self.gridLayout.addWidget(self.PlotZoneUp, 0, 0, 1, 1)

        self.settings_dialog = Scope_Settings_Dialog(self, self.logger)

        self.timerange = DEFAULT_TIMERANGE

        self.time = zeros(10)
        self.y = zeros(10)
        self.y2 = zeros(10)

    # method
    def set_buffer(self, buffer):
        self.audiobuffer = buffer

    def handle_new_data(self, floatdata):
        time = self.timerange * 1e-3
        width = int(time * SAMPLING_RATE)
        # basic trigger capability on leading edge
        floatdata = self.audiobuffer.data(2 * width)

        twoChannels = False
        if floatdata.shape[0] > 1:
            twoChannels = True

        # trigger on the first channel only
        triggerdata = floatdata[0, :]
        # trigger on half of the waveform
        trig_search_start = width / 2
        trig_search_stop = -width / 2
        triggerdata = triggerdata[trig_search_start:trig_search_stop]

        trigger_level = floatdata.max() * 2. / 3.
        trigger_pos = where((triggerdata[:-1] < trigger_level) *
                            (triggerdata[1:] >= trigger_level))[0]

        if len(trigger_pos) == 0:
            return

        if len(trigger_pos) > 0:
            shift = trigger_pos[0]
        else:
            shift = 0
        shift += trig_search_start
        datarange = width
        floatdata = floatdata[:, shift - datarange / 2:shift + datarange / 2]

        self.y = floatdata[0, :]
        if twoChannels:
            self.y2 = floatdata[1, :]
        else:
            self.y2 = None

        dBscope = False
        if dBscope:
            dBmin = -50.
            self.y = sign(self.y) * (20 * log10(abs(self.y))).clip(
                dBmin, 0.) / (-dBmin) + sign(self.y) * 1.
            if twoChannels:
                self.y2 = sign(self.y2) * (20 * log10(abs(self.y2))).clip(
                    dBmin, 0.) / (-dBmin) + sign(self.y2) * 1.
            else:
                self.y2 = None

        self.time = (arange(len(self.y)) -
                     datarange / 2) / float(SAMPLING_RATE)

        if self.y2 is not None:
            self.PlotZoneUp.setdataTwoChannels(self.time * 1e3, self.y,
                                               self.y2)
        else:
            self.PlotZoneUp.setdata(self.time * 1e3, self.y)

    # method
    def canvasUpdate(self):
        return

    def pause(self):
        self.PlotZoneUp.pause()

    def restart(self):
        self.PlotZoneUp.restart()

    # slot
    def set_timerange(self, timerange):
        self.timerange = timerange

    # slot
    def settings_called(self, checked):
        self.settings_dialog.show()

    # method
    def saveState(self, settings):
        self.settings_dialog.saveState(settings)

    # method
    def restoreState(self, settings):
        self.settings_dialog.restoreState(settings)