Esempio n. 1
0
    def test_equality(self):
        t1 = RenderTile(-6, -20, (0, 1, 2, 3))

        self.assertEqual(t1, RenderTile(-6, -20, (0, 1, 2, 3)))
        self.assertNotEqual(t1, RenderTile(-4, -20, (0, 1, 2, 3)))
        self.assertNotEqual(t1, RenderTile(-6, -24, (0, 1, 2, 3)))
        self.assertNotEqual(t1, RenderTile(-6, -20, (0, 1, 2, 0)))
    def test_compute_path(self):
        """Tests that the correct path is computed when a col,row,depth is
        given to compute_path

        """
        for path in iterate_base4(7):
            t1 = RenderTile.from_path(path)
            col = t1.col
            row = t1.row
            depth = len(path)

            t2 = RenderTile.compute_path(col, row, depth)
            self.assertEqual(t1, t2)
Esempio n. 3
0
    def test_compute_path(self):
        """Tests that the correct path is computed when a col,row,depth is
        given to compute_path

        """
        for path in iterate_base4(7):
            t1 = RenderTile.from_path(path)
            col = t1.col
            row = t1.row
            depth = len(path)

            t2 = RenderTile.compute_path(col, row, depth)
            self.assertEqual(t1, t2)
 def test_depth2_compute_path(self):
     """Test comptue_path on all 16 tiles of a depth 2 tree"""
     for (col, row), path in items:
         t = RenderTile.compute_path(col, row, 2)
         self.assertEqual(t.path, path)
 def test_depth2_from_path(self):
     """Test frompath on all 16 tiles of a depth 2 tree"""
     for (col, row), path in items:
         t = RenderTile.from_path(path)
         self.assertEqual(t.col, col)
         self.assertEqual(t.row, row)
Esempio n. 6
0
 def test_depth2_compute_path(self):
     """Test comptue_path on all 16 tiles of a depth 2 tree"""
     for (col, row), path in items:
         t = RenderTile.compute_path(col, row, 2)
         self.assertEqual(t.path, path)
Esempio n. 7
0
 def test_depth2_from_path(self):
     """Test frompath on all 16 tiles of a depth 2 tree"""
     for (col, row), path in items:
         t = RenderTile.from_path(path)
         self.assertEqual(t.col, col)
         self.assertEqual(t.row, row)