Esempio n. 1
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    def test_uniform_noise_4_bots_no_noise(self):
        test_layout = (
        """ ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """)
        universe = create_CTFUniverse(test_layout, 4)
        noiser = UniverseNoiser(universe.copy())

        position_bucket_0 = dict(((i, 0)
            for i in [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3),
                (2, 3), (4, 3), (1, 1), (5, 3)]))

        bot_2_pos = (13, 1)
        position_bucket_2 = {bot_2_pos : 0}

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertFalse(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.itervalues()))
        self.assertEqual(100, sum(position_bucket_2.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once and
        # check that it was selected a minimum of five times.
        for v in position_bucket_0.itervalues():
            self.assertTrue(v != 0)
            self.assertTrue(v >= 5, 'Testing randomized function, may fail sometimes.')

        # bots should never have been noised
        self.assertEqual(100, position_bucket_2[bot_2_pos])
Esempio n. 2
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    def test_uniform_noise_4_bots_no_noise_a_star(self):
        test_layout = """ ##################
            # #.  .  # . 2   #
            # #####    #####3#
            #  0  . #  .  .#1#
            ################## """
        universe = create_CTFUniverse(test_layout, 4)
        noiser = AStarNoiser(universe.copy())

        expected_0 = [(1, 2), (7, 3), (1, 3), (3, 3), (6, 3), (2, 3), (4, 3), (1, 1), (5, 3)]
        position_bucket_0 = collections.defaultdict(int)

        bot_2_pos = (13, 1)
        position_bucket_2 = {bot_2_pos: 0}

        for i in range(100):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertFalse(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(100, sum(position_bucket_0.itervalues()))
        self.assertEqual(100, sum(position_bucket_2.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        self.assertItemsEqual(position_bucket_0, expected_0, position_bucket_0)

        # bots should never have been noised
        self.assertEqual(100, position_bucket_2[bot_2_pos])
Esempio n. 3
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    def test_uniform_noise_manhattan(self):
        test_layout = """ ##################
            # #.  .  # .     #
            # #####    ##### #
            #  0  . #  .  .#1#
            ################## """
        universe = create_CTFUniverse(test_layout, 2)
        noiser = ManhattanNoiser(universe.copy())

        position_bucket = collections.defaultdict(int)
        for i in range(200):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            position_bucket[new.bots[0].current_pos] += 1
        self.assertEqual(200, sum(position_bucket.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        expected = [
            (1, 1),
            (1, 2),
            (1, 3),
            (2, 3),
            (3, 3),
            (4, 3),
            (5, 3),
            (6, 3),
            (7, 3),
            (7, 2),
            (6, 1),
            (5, 1),
            (4, 1),
            (3, 1),
        ]
        self.assertItemsEqual(position_bucket, expected, position_bucket)
 def __init__(self, layout, number_bots, game_time, noise=True):
     self.universe = datamodel.create_CTFUniverse(layout, number_bots)
     self.number_bots = number_bots
     self.game_time = game_time
     self.noiser = UniverseNoiser(self.universe) if noise else None
     self.player_teams = []
     self.viewers = []
Esempio n. 5
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    def test_uniform_noise_4_bots_manhattan(self):
        test_layout = (
        """ ##################
            # #. 2.  # .     #
            # #####    #####3#
            #   0  . # .  .#1#
            ################## """)
        universe = create_CTFUniverse(test_layout, 4)
        noiser = ManhattanNoiser(universe.copy())

        expected_0 = [ (1, 1), (1, 2), (1, 3), (2, 3), (3, 3),
                       (4, 3), (5, 3), (6, 3), (7, 3), (7, 2),
                       (7, 1), (6, 1), (5, 1), (4, 1), (3, 1),
                       (8, 2), (8, 3)]

        position_bucket_0 = collections.defaultdict(int)

        expected_2 = [ (1, 1), (1, 2), (2, 3), (3, 3), (4, 3),
                       (5, 3), (6, 3), (7, 3), (8, 2), (8, 1),
                       (7, 1), (6, 1), (5, 1), (4, 1), (3, 1),
                       (9, 2), (8, 3), (7, 2)]
        position_bucket_2 = collections.defaultdict(int)

        for i in range(200):
            new = noiser.uniform_noise(universe.copy(), 1)
            self.assertTrue(new.bots[0].noisy)
            self.assertTrue(new.bots[2].noisy)
            position_bucket_0[new.bots[0].current_pos] += 1
            position_bucket_2[new.bots[2].current_pos] += 1
        self.assertEqual(200, sum(position_bucket_0.itervalues()))
        self.assertEqual(200, sum(position_bucket_2.itervalues()))
        # Since this is a randomized algorithm we need to be a bit lenient with
        # our tests. We check that each position was selected at least once.
        self.assertItemsEqual(position_bucket_0, expected_0, sorted(position_bucket_0.keys()))
        self.assertItemsEqual(position_bucket_2, expected_2, sorted(position_bucket_2.keys()))
Esempio n. 6
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 def test_bfs_to_self(self):
     test_layout = (
     """ ############
         #0.     #.1#
         ############ """)
     universe = create_CTFUniverse(test_layout, 2)
     al = AdjacencyList(universe)
     self.assertEqual([], al.bfs((1,1), [(1, 1), (2, 1)]))
Esempio n. 7
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 def test_a_star_exceptions(self):
     test_layout = (
     """ ############
         #0.     #.1#
         ############ """)
     universe = create_CTFUniverse(test_layout, 2)
     al = AdjacencyList(universe)
     self.assertRaises(NoPathException, al.a_star, (1, 1), (10, 1))
     self.assertRaises(NoPositionException, al.a_star, (0, 1), (10, 1))
     self.assertRaises(NoPositionException, al.a_star, (1, 1), (11, 1))
Esempio n. 8
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 def test_a_star(self):
     test_layout = (
     """ ##################
         #0#.  .  # .     #
         #2#####    #####1#
         #     . #  .  .#3#
         ################## """)
     universe = create_CTFUniverse(test_layout, 4)
     al = AdjacencyList(universe)
     # just a simple smoke test
     self.assertEqual(14, len(al.a_star((1, 1), (3, 1))))
Esempio n. 9
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 def test_basic_adjacency_list(self):
     test_layout = (
     """ ######
         #    #
         ###### """)
     universe = create_CTFUniverse(test_layout, 0)
     al = AdjacencyList(universe)
     target = { (4, 1): [(4, 1), (3, 1)],
                (1, 1): [(2, 1), (1, 1)],
                (2, 1): [(3, 1), (2, 1), (1, 1)],
                (3, 1): [(4, 1), (3, 1), (2, 1)]}
     self.assertEqual(target, al)
 def create_TestUniverse(layout):
     initial_pos = [(1, 1), (4, 2)]
     universe = create_CTFUniverse(layout, number_bots)
     for i, pos in enumerate(initial_pos):
         universe.bots[i].initial_pos = pos
     if not universe.maze.has_at(Food, (1, 2)):
         universe.teams[1]._score_point()
     if not universe.maze.has_at(Food, (2, 2)):
         universe.teams[1]._score_point()
     if not universe.maze.has_at(Food, (3, 1)):
         universe.teams[0]._score_point()
     return universe
Esempio n. 11
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 def create_TestUniverse(layout, black_score=0, white_score=0):
     initial_pos = [(1, 1), (4, 2)]
     universe = create_CTFUniverse(layout, number_bots)
     universe.teams[0].score = black_score
     universe.teams[1].score = white_score
     for i, pos in enumerate(initial_pos):
         universe.bots[i].initial_pos = pos
     if not Food in universe.maze[1, 2]:
         universe.teams[1]._score_point()
     if not Food in universe.maze[2, 2]:
         universe.teams[1]._score_point()
     if not Food in universe.maze[3, 1]:
         universe.teams[0]._score_point()
     return universe
Esempio n. 12
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    def test_extended_adjacency_list(self):
        test_layout = (
        """ ##################
            #0#.  .  # .     #
            # #####    ##### #
            #     . #  .  .#1#
            ################## """)
        universe = create_CTFUniverse(test_layout, 2)
        al = AdjacencyList(universe)

        adjacency_target = {(7, 3): [(7, 2), (7, 3), (6, 3)],
         (1, 3): [(1, 2), (2, 3), (1, 3)],
         (12, 1): [(13, 1), (12, 1), (11, 1)],
         (16, 2): [(16, 3), (16, 1), (16, 2)],
         (15, 1): [(16, 1), (15, 1), (14, 1)],
         (5, 1): [(6, 1), (5, 1), (4, 1)],
         (10, 3): [(10, 2), (11, 3), (10, 3), (9, 3)],
         (7, 2): [(7, 3), (7, 1), (8, 2), (7, 2)],
         (1, 2): [(1, 3), (1, 1), (1, 2)],
         (3, 3): [(4, 3), (3, 3), (2, 3)],
         (13, 3): [(14, 3), (13, 3), (12, 3)],
         (8, 1): [(8, 2), (8, 1), (7, 1)],
         (16, 3): [(16, 2), (16, 3)],
         (6, 3): [(7, 3), (6, 3), (5, 3)],
         (14, 1): [(15, 1), (14, 1), (13, 1)],
         (11, 1): [(12, 1), (11, 1), (10, 1)],
         (4, 1): [(5, 1), (4, 1), (3, 1)],
         (1, 1): [(1, 2), (1, 1)],
         (12, 3): [(13, 3), (12, 3), (11, 3)],
         (8, 2): [(8, 1), (9, 2), (8, 2), (7, 2)],
         (7, 1): [(7, 2), (8, 1), (7, 1), (6, 1)],
         (9, 3): [(9, 2), (10, 3), (9, 3)],
         (2, 3): [(3, 3), (2, 3), (1, 3)],
         (10, 1): [(10, 2), (11, 1), (10, 1)],
         (5, 3): [(6, 3), (5, 3), (4, 3)],
         (13, 1): [(14, 1), (13, 1), (12, 1)],
         (9, 2): [(9, 3), (10, 2), (9, 2), (8, 2)],
         (6, 1): [(7, 1), (6, 1), (5, 1)],
         (3, 1): [(4, 1), (3, 1)],
         (11, 3): [(12, 3), (11, 3), (10, 3)],
         (16, 1): [(16, 2), (16, 1), (15, 1)],
         (4, 3): [(5, 3), (4, 3), (3, 3)],
         (14, 3): [(14, 3), (13, 3)],
         (10, 2): [(10, 3), (10, 1), (10, 2), (9, 2)]}
        self.assertEqual(adjacency_target, al)
Esempio n. 13
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    def test_noise_manhattan_failure(self):
        test_layout = """ ##################
            ########## . 2   #
            ########## #####3#
            ###0###### .  . 1#
            ################## """
        # noiser should not find a connection
        universe = create_CTFUniverse(test_layout, 4)

        positions = [b.current_pos for b in universe.bots]

        noiser = ManhattanNoiser(universe.copy())
        new_uni = noiser.uniform_noise(universe.copy(), 0)
        new_positions = [b.current_pos for b in new_uni.bots]

        # assume not all bots (except 0 and 2) are in the original position anymore
        self.assertEqual(positions[0::2], new_positions[0::2])
        self.assertNotEqual(positions[1::2], new_positions[1::2], "Testing randomized function, may fail sometimes.")
Esempio n. 14
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    def test_bot_ids(self):
        layout = """ ####
                #01#
                #### """
        dummy_universe = create_CTFUniverse(layout, 2)
        team1 = SimpleTeam(TestPlayer([north]), TestPlayer([east]))

        self.assertRaises(ValueError, team1._set_bot_ids, [1, 5, 10])
        team1._set_bot_ids([1, 5])

        team1._set_initial(dummy_universe)
        self.assertEqual(team1._get_move(1, dummy_universe), north)
        self.assertEqual(team1._get_move(5, dummy_universe), east)
        self.assertRaises(KeyError, team1._get_move, 6, dummy_universe)

        team2 = SimpleTeam(TestPlayer([north]), TestPlayer([east]))
        team2._set_bot_ids([1])

        team2._set_initial(dummy_universe)
        self.assertEqual(team2._get_move(1, dummy_universe), north)
        self.assertRaises(KeyError, team2._get_move, 0, dummy_universe)
        self.assertRaises(KeyError, team2._get_move, 2, dummy_universe)
Esempio n. 15
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    def test_pos_within(self):
        test_layout = (
        """ ##################
            #0#.  .  # .     #
            #2#####    #####1#
            #     . #  .  .#3#
            ################## """)
        universe = create_CTFUniverse(test_layout, 4)
        al = AdjacencyList(universe)
        free = set(universe.maze.pos_of(Free))

        self.assertRaises(NoPositionException, al.pos_within, (0, 0), 0)
        self.assertRaises(NoPositionException, al.pos_within, (6, 2), 0)

        self.assertEqual(set([(1, 1)]), al.pos_within((1, 1), 0))
        target = set([(1, 1), (1, 2), (1,3), (2, 3), (3, 3), (3, 3)])
        self.assertEqual(target, al.pos_within((1, 1), 5))
        # assuming a_star is working properly
        for pos in target:
            self.assertTrue(len(al.a_star((1, 1), pos)) < 5)
        for pos in free.difference(target):
            self.assertTrue(len(al.a_star((1, 1), pos)) >= 5)
Esempio n. 16
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    def test_bot_ids(self):
        layout = (
            """ ####
                #01#
                #### """
        )
        dummy_universe = create_CTFUniverse(layout, 2)
        team1 = SimpleTeam(TestPlayer('^'), TestPlayer('>'))

        dummy_universe.teams[0].bots = [1, 5, 10]
        self.assertRaises(ValueError, team1.set_initial, 0, dummy_universe, {})

        dummy_universe.teams[0].bots = [1, 5]
        team1.set_initial(0, dummy_universe, {})
        self.assertEqual(team1.get_move(1, dummy_universe, {}), {"move": north, "say": ""})
        self.assertEqual(team1.get_move(5, dummy_universe, {}), {"move": east, "say": ""})
        self.assertRaises(KeyError, team1.get_move, 6, dummy_universe, {})

        team2 = SimpleTeam(TestPlayer('^'), TestPlayer('>'))

        team2.set_initial(1, dummy_universe, {})
        self.assertEqual(team2.get_move(1, dummy_universe, {}), {"move": north, "say": ""})
        self.assertRaises(KeyError, team2.get_move, 0, dummy_universe, {})
        self.assertRaises(KeyError, team2.get_move, 2, dummy_universe, {})