def select(self): self.selected = True select = Sprite() select.image = pygame.image.load("images/Selected.png").convert_alpha() select.rect = self.rect select._layer = 5 self.add(select)
def mark(self): self.marked = True mark = Sprite() mark.image = pygame.image.load("images/Mark.png").convert_alpha() mark.rect = self.rect mark._layer = 4 self.add(mark)