Esempio n. 1
0
    def __init__(self, x, y, state=0, tabin=False):
        super(ShipLanded, self).__init__()
        self.ship = ika.Image('%s/ship/ship_hull.png' % config.image_path)
        self.landinggear = rip_tiles('%s/ship/ship_lgear2.png' %
                                     config.image_path, 27, 41, 8, 8)[0] #[0] just need the first image
        self.interior = ika.Image('%s/ship/ship_interior.png' %
                                  config.image_path)
        self.chair = ika.Image('%s/ship/ship_chair.png' % config.image_path)
        self.lgear = ika.Image('%s/ship/ship_lgear1.png' % config.image_path)                               
        self.tabby = rip_tiles('%s/ship/tab_shiplanding.png' %    
                                    config.image_path, 48, 64, 4, 4)               
        self.elevator = ika.Image('%s/ship/ship_elevator.png' % config.image_path)                               
                                        
        self.x = x
        self.y = y
        self.tabframe = 0

        self.chairx = 112
        self.chairy = 42
        #difference to bottom, 44 pixels   
        
        self.time = 0
        
        self.tabin = tabin #is she in the ship or not?
        #0=not moving, no tabby, 1=going up, 2=going down, 3=tabby animation 
        self.state = state 
        
        self.chairstart = 0
        self.timeleft = 0
        
        if state == 1:
            self.ChairUp()
        elif state == 2:
            self.ChairDown()
Esempio n. 2
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 def load_automap(self):
     self.amap=[]
     for y in range(self.maph):
         for x in range(self.mapw):
             tile = ika.Map.GetTile(x, y, 0)
             self.amap.append((0, tile)) #0 = unvisited
     video.clear(ika.RGB(0, 0, 64))
     self.tiles = rip_tiles('%s/automap.png' % config.image_path, 8, 6, 9,
                            ika.Map.numtiles)
Esempio n. 3
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def _Save(x, y, reposition=True):

    engine.player.state = engine.player.IdleState

    if reposition:
        engine.player.x = x + 9
        engine.player.y = y
        engine.camera.update()

    saved = engine.SavePrompt()
    if saved:
        saveflash = rip_tiles("%s/save_flash.png" % config.image_path, 32, 48, 15, 15)
        savelight = rip_tiles("%s/savelight.png" % config.image_path, 30, 22, 15, 15)
        time = ika.GetTime()
        ticks = 0
        while ticks < 165:
            t = ika.GetTime()
            while t > time:
                ticks += 1
                time += 1

            time = ika.GetTime()
            engine.draw()
            engine.hud.draw()

            saveflash[int(ticks / 12)].TintBlit(
                x - ika.Map.xwin, y - ika.Map.ywin, ika.RGB(128, 128, 128, 64), ika.AddBlend
            )

            savelight[int(ticks / 12)].TintBlit(
                x - ika.Map.xwin + 1, y - ika.Map.ywin + 26, ika.RGB(128, 128, 128, 64), ika.AddBlend
            )

            ika.Video.ShowPage()
            ika.Input.Update()

    engine.player.state = engine.player.StandState
Esempio n. 4
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 def __init__(self, x, y):
     super(ShipLanding, self).__init__()
     self.ship = ika.Image('%s/ship/ship_hull.png' % config.image_path)
     self.landinggear = rip_tiles('%s/ship/ship_lgear2.png' %
                                  config.image_path, 27, 41, 8, 8)
     self.interior = ika.Image('%s/ship/ship_interior.png' %
                               config.image_path)
     self.chair = ika.Image('%s/ship/ship_chair.png' % config.image_path)
     self.lgear = ika.Image('%s/ship/ship_lgear1.png' % config.image_path)
     
     self.ljet = rip_tiles('%s/ship/jet_left.png' %
                                  config.image_path, 16, 16, 3, 3)
     self.rjet = rip_tiles('%s/ship/jet_right.png' %
                                  config.image_path, 16, 16, 3, 3)        
                                  
                                  
     self.tabby = ika.Image('%s/ship/ship_tabby.png' % config.image_path)                                           
     self.x = x
     self.y = y
     self.geary = 0
     self.gearframe = 7
     self.time=0
     self.jetframe=0
     self.jets=True