Esempio n. 1
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    def __init__(self, parent=None, system=None, app=None, database=None):
        QtGui.QMainWindow.__init__(self, parent=parent)

        self.ui = UI()
        self.ui.setupUi(self)

        self.system = system
        self.app = app
        self.database = database
        self.coords = None
        self.quenched = None

        self.ui.show3d.setSystem(system)

        self.database.on_minimum_added.connect(self.NewMinimum)
        self.read_minima()
        self.update_view()
Esempio n. 2
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 def __init__(self, parent=None, system=None, app=None, database=None):
     QtGui.QMainWindow.__init__(self, parent=parent)
 
     self.ui = UI()
     self.ui.setupUi(self)
     
     self.system = system
     self.app = app
     self.database = database
     self.coords = None        
     self.quenched = None
     
     self.ui.show3d.setSystem(system)
     
     self.database.on_minimum_added.connect(self.NewMinimum)
     self.read_minima()
     self.update_view()
Esempio n. 3
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class TakestepExplorer(QtGui.QMainWindow):
    def __init__(self, parent=None, system=None, app=None, database=None):
        QtGui.QMainWindow.__init__(self, parent=parent)

        self.ui = UI()
        self.ui.setupUi(self)

        self.system = system
        self.app = app
        self.database = database
        self.coords = None
        self.quenched = None

        self.ui.show3d.setSystem(system)

        self.database.on_minimum_added.connect(self.NewMinimum)
        self.read_minima()
        self.update_view()

    def read_minima(self):
        for minimum in self.system.database.minima():
            self.NewMinimum(minimum, sort_items=False)
        self.ui.listMinima.sortItems(1)

    def NewMinimum(self, minimum, sort_items=True):
        """ add a new minimum to the system """
        item = QMinimumInList(minimum)
        self.ui.listMinima.addItem(item)
        if sort_items:
            self.ui.listMinima.sortItems(1)

    def on_actionDisplace_triggered(self, checked=None):
        if checked is None or self.quenched is None:
            return
        if self.coords is None:
            self.coords = self.quenched.copy()

        takestep = self.system.get_takestep()
        takestep.takeStep(self.coords)
        self.update_view()

    def quench_event(self, coords=None, **kwargs):
        self.quench_path.append(coords.copy())

    def on_actionQuench_triggered(self, checked=None):
        if checked is None or self.coords is None:
            return

        get_path = self.ui.actionShow_path.isChecked()

        if get_path:
            events = [self.quench_event]
        else:
            events = []
        self.quench_path = []
        quencher = self.system.get_minimizer(events=events)
        ret = quencher(self.coords)
        coords = ret[0]
        E = ret[1]
        print "energy", E
        self.quenched = coords
        self.coords = None

        self.database.addMinimum(E, coords)
        self.update_view(with_path=get_path)

    def on_listMinima_currentItemChanged(self, new, old):
        self.coords = None
        self.quenched = new.minimum.coords
        self.update_view()

    def update_view(self, with_path=False):
        pot = self.system.get_potential()
        label = ""
        if self.quenched is not None:
            e, grad = pot.getEnergyGradient(self.quenched)
            label = "quenched: energy = %f, rms = %s\n" % (
                e, np.linalg.norm(grad) / np.sqrt(grad.size))
        if self.coords is not None:
            e, grad = pot.getEnergyGradient(self.coords)
            label += "instant: energy = %f, rms = %s" % (
                e, np.linalg.norm(grad) / np.sqrt(grad.size))

        self.ui.label.setText(label)
        if with_path:
            coordspath = np.array(self.quench_path)
            self.ui.show3d.setCoordsPath(coordspath, frame=-1)
        else:
            self.ui.show3d.setCoords(self.coords, index=2)
            self.ui.show3d.setCoords(self.quenched, index=1)
Esempio n. 4
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class TakestepExplorer(QtGui.QMainWindow):
    def __init__(self, parent=None, system=None, app=None, database=None):
        QtGui.QMainWindow.__init__(self, parent=parent)
    
        self.ui = UI()
        self.ui.setupUi(self)
        
        self.system = system
        self.app = app
        self.database = database
        self.coords = None        
        self.quenched = None
        
        self.ui.show3d.setSystem(system)
        
        self.database.on_minimum_added.connect(self.NewMinimum)
        self.read_minima()
        self.update_view()

    def read_minima(self):
        for minimum in self.system.database.minima():
            self.NewMinimum(minimum, sort_items=False)
        self.ui.listMinima.sortItems(1)

    def NewMinimum(self, minimum, sort_items=True):
        """ add a new minimum to the system """
        item = QMinimumInList(minimum)
        self.ui.listMinima.addItem(item)    
        if sort_items:
            self.ui.listMinima.sortItems(1)
        
    def on_actionDisplace_triggered(self, checked=None):
        if  checked is None or self.quenched is None:
            return
        if self.coords is None:
            self.coords = self.quenched.copy()
            
        
        takestep = self.system.get_takestep()
        takestep.takeStep(self.coords)
        self.update_view()
    
    def quench_event(self, coords=None, **kwargs):
        self.quench_path.append(coords.copy())
        
    def on_actionQuench_triggered(self, checked=None):
        if  checked is None or self.coords is None:
            return
        
        get_path = self.ui.actionShow_path.isChecked()
        
        if get_path:
            events = [self.quench_event]
        else:
            events = []
        self.quench_path = []
        quencher = self.system.get_minimizer(events=events)
        ret = quencher(self.coords)
        coords = ret[0]
        E = ret[1]
        print "energy", E
        self.quenched = coords
        self.coords = None
        
        self.database.addMinimum(E, coords)
        self.update_view(with_path=get_path)
        
    def on_listMinima_currentItemChanged(self, new, old):
        self.coords = None
        self.quenched = new.minimum.coords
        self.update_view()
        
    def update_view(self, with_path=False):
        pot = self.system.get_potential()        
        label = ""
        if self.quenched is not None:
            e, grad = pot.getEnergyGradient(self.quenched)
            label = "quenched: energy = %f, rms = %s\n"%(e, np.linalg.norm(grad)/np.sqrt(grad.size)) 
        if self.coords is not None:
            e, grad = pot.getEnergyGradient(self.coords)
            label += "instant: energy = %f, rms = %s"%(e, np.linalg.norm(grad)/np.sqrt(grad.size)) 
        
        self.ui.label.setText(label)
        if with_path:
            coordspath = np.array(self.quench_path)
            self.ui.show3d.setCoordsPath(coordspath, frame=-1)
        else:
            self.ui.show3d.setCoords(self.coords, index=2)
            self.ui.show3d.setCoords(self.quenched, index=1)