Esempio n. 1
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    def __init__(self, engine):
        Task.__init__(self, engine)

        self.seats = 1
        self.playing = 0

        host = settings.server.host
        port = settings.server.port

        self.server = EasyServer(host, port, self.seats, self.greet)

        self.next_id = 1
        self.players = {}
Esempio n. 2
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    def __init__(self, engine):
        Task.__init__(self, engine)

        host = settings.client.host
        port = settings.client.port

        self.client = EasyClient(host, port)

        self.name = settings.client.name
        self.identity = 0

        # Keep track of how much the conversation has progressed, to make sure
        # that it goes in order.
        self.state = 0
Esempio n. 3
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    def __init__(self, engine, tribes):
        Task.__init__(self, engine)
        self.tribes = tribes

        self.elapsed = 0
        self.countdown = [1, 2, 3, 4, 5]
Esempio n. 4
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 def __init__(self, engine, identity):
     Task.__init__(self, engine)
     self.identity = identity
Esempio n. 5
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File: game.py Progetto: kxgames/Pong
 def __init__(self, engine):
     Task.__init__(self, engine)
     self.timer = Timer()
Esempio n. 6
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    def __init__(self, engine, armies):
        Task.__init__(self, engine)
        self.armies = armies

        self.elapsed = 0
        self.countdown = [1, 2, 3, 4, 5]