This is just a small side project of mine to add a C++ API to the Windows Version of Diorama http://robtheswan.com http://www.twitch.tv/robtheswan
The loading and executing of diorama into my own executable is working
The next step is to get some basic hooking done and grab the PlayerSim object and play around with it
After that I am going to implement plugin loading and all the fancy stuff
python configure.py
python build.py
You have to copy paste the diorama folder in to the Debug/Release folder and then run diorama_native_modding.exe