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Virtual Routing


Application Layer Virtual Routing

  • A cartoon demostration application is good.

Self-organized

RIP

Main Reference:Route Information Protocol

Components:

  • DV routing:
    • Bellman-Ford algorithm
  • RIP hop count metric
  • split horizon, route poisoning, holddown
  • Timers
    • Update
    • Invaild
    • Flush
    • Holddown
  • RIPv2 message
    • request
    • response

RIPv2 message 4 threads:

  • listenUDPThread

    event driven

  • routerWatchThread

    determine whether to remove a router

  • updateThread

  • mainThread

  1. How to send and receive data? check the buffer regularly.
  2. Is it necessary to maintain the route table?

OSPF

No explicit status

Package: Hello, LSU, broadcast, normal, traceRoute, echo

Broadcast: RPF

features:

  1. multi-path
  2. tackle with routing loops, using md5

Timers:

  1. hello
  2. dead

Centralized

Server

  • connect with routers
  • receive the LS from routers
  • execute the Floyd algorithm
  • send the corresponding forwarding table to each router

How to connect the routers?

  1. routers send LS packet periodically
  2. set a dead interval How to store the map?

How to send the forwarding table?

  • Triggered update and periodically

Using Twisted!

Client

  • connect with the server
  • connecting with the neighbours
  • send the LS to the server
  • receive the forwarding from the server

How to connect to the server?

  • periodically and at the beginning

How to connect to the neighbours?

  • send hello to the neighbours at the beginning and periodically

DOCUMENT

  • Overview
  • Algorithm
  • Protocol Specification
    • Flow
    • Timer
  • Message Format
  • Protocol Extension
    • Deal with the disadvantages of origin DV and LS
      • DV: infinite count
      • LS: multi-path, looping
    • TraceRoute
  • Implementation
  • Result
  • Conclusion

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Simulating self-organized routing & centralized routing

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