Skip to content
This repository has been archived by the owner on Dec 29, 2020. It is now read-only.

Neurone/renpy

 
 

Repository files navigation

The Ren'Py Visual Novel Engine

http://www.renpy.org

Ren'Py development takes place on the master branch, and occasionally on feature branches.

Getting Started

Ren'Py depends on a number of python modules written in Cython and C. For changes to Ren'Py that only involve python modules, you can use the modules found in the latest nightly build. Otherwise, you'll have to compile the modules yourself.

The development scripts assume a POSIX-like platform. The scripts should run on Linux or Mac OS X, and can be made to run on Windows using an environment like Msys.

Nightly Build

Nightly builds can be downloaded from:

http://nightly.renpy.org

Note that the latest nightly build is at the bottom of the list. Once you've unpacked the nightly, change into this repository, and run:

./after_checkout.sh <path-to-nightly>

Once this script completes, you should be able to run Ren'Py using renpy.sh, renpy.app, or renpy.exe, as appropriate for your platform.

If the current nightly build doesn't work, please wait 24 hours for a new build to occur. If that build still doesn't work, contact Tom (pytom at bishoujo.us, or @renpytom on twitter) to find out what's wrong.

The doc symlink will dangle until documentation is built, as described below.

Compiling the Modules

Building the modules requires you have the many dependencies installed on your system. On Ubuntu and Debian, these dependencies can be installed with the command:

apt-get install python-dev python-pygame libavcodec-dev libavformat-dev \
    libavresample-dev libfreetype6-dev libglew1.6-dev libsdl1.2-dev \
    libsdl-image1.2-dev libfribidi-dev libswscale-dev libesd0-dev libpulse-dev

Other platforms may have an equivalent command. Otherwise, you'll need to build renpy-deps.

We strongly suggest installing the Ren'Py modules into a Python virtualenv. This page describes how to install pip and the virtualenv tool, and set up a new virtualenv.

After activating the virtualenv, install cython:

pip install -U cython

Next, set RENPY_DEPS_INSTALL To a ::-separated list of paths containing the dependencies, and RENPY_CYTHON to the name of the cython command:

export RENPY_DEPS_INSTALL=/usr::/usr/lib/x86_64-linux-gnu/
export RENPY_CYTHON=cython

Finally, change into the modules directory, and run:

python setup.py install

Ren'Py will be installed into the activated virtualenv. It can then be run using the command:

python -O renpy.py

Documentation

Building

Building the documentation requires Ren'Py to work. You'll either need to link in a nightly build, or compile the modules as described above. You'll also need the Sphinx documentation generator. If you have pip working, install Sphinx using:

pip install -U sphinx

Once Sphinx is installed, change into the sphinx directory inside the Ren'Py checkout and run:

./build.sh

Format

Ren'Py's documentation consists of reStructuredText files found in sphinx/source, and generated documentation found in function docstrings scattered throughout the code. Do not edit the files in sphinx/source/inc directly, as they will be overwritten.

Docstrings may include tags on the first few lines:

:doc: section kind

Indicates that this functions should be documented. section gives the name of the include file the function will be documented in, while kind indicates the kind of object to be documented (one of function, method or class. If omitted, kind will be auto-detected.

:name: name

The name of the function to be documented. Function names are usually detected, so this is only necessary when a function has multiple aliases.

:args: args

This overrides the detected argument list. It can be used if some arguments to the function are deprecated.

For example:

def warp_speed(factor, transwarp=False):
    """
    :doc: warp
    :name: renpy.warp_speed
    :args: (factor)

    Exceeds the speed of light.
    """

    renpy.engine.warp_drive.engage(factor)

Translating

For best practices when it comes to translating the launcher and template game, please read:

http://lemmasoft.renai.us/forums/viewtopic.php?p=321603#p321603

Contributing

For bug fixes, documentation improvements, and simple changes, just make a pull request. For more complex changes, it might make sense to file an issue first so we can discuss the design.

About

The Ren'Py Visual Novel Engine

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • Python 93.8%
  • C 5.1%
  • Other 1.1%