/
main.py
170 lines (150 loc) · 7.59 KB
/
main.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
from window import Ui_MainWindow
from PyQt5.QtWidgets import QMainWindow, QApplication, QFileDialog
from PyQt5.QtGui import QPalette, QColor, QIcon, QPixmap, QKeyEvent
from PyQt5.QtCore import QRect, Qt, QModelIndex
from drawWidget import DrawWidget
from dangerous_state import DangerousState
import sys
import figures
class MainWindow(QMainWindow):
def __init__(self):
super().__init__()
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
self.ui.canvas = DrawWidget(self.ui.frame)
self.ui.canvas.setGeometry(QRect(2, 2, self.ui.frame.width() - 165, self.ui.frame.height() - 6))
palet = QPalette()
palet.setColor(QPalette.Window, QColor('#ffffff'))
palet.setColor(QPalette.Button, QColor('#ffffff'))
self.ui.canvas.setPalette(palet)
self.ui.canvas.setAutoFillBackground(True)
ds = DangerousState()
self.dangStates = [ds]
self.ui.canvas.setState(ds)
self.ui.listWidget.addItem('dangerous state 1')
self.ui.listWidget.setCurrentRow(0)
# кнопки
self.ui.andBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.orBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.cursorBt.setStyleSheet('background-color: blue;')
self.ui.stateBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.iniStateBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.dangStateBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.connectBt.setStyleSheet(('background-color: #f0f0f0;'))
self.ui.cleanBt.setStyleSheet(('background-color: #f0f0f0;'))
self.ui.delBt.setStyleSheet(('background-color: #f0f0f0;'))
self.ui.addDSbt.setStyleSheet(('background-color: #f0f0f0;'))
self.ui.saveBt.setStyleSheet(('background-color: #f0f0f0;'))
self.ui.openBt.setStyleSheet(('background-color: #f0f0f0;'))
# обработчики событий
self.ui.andBt.clicked.connect(self.change_paintMode)
self.ui.orBt.clicked.connect(self.change_paintMode)
self.ui.stateBt.clicked.connect(self.change_paintMode)
self.ui.cursorBt.clicked.connect(self.change_paintMode)
self.ui.dangStateBt.clicked.connect(self.change_paintMode)
self.ui.iniStateBt.clicked.connect(self.change_paintMode)
self.ui.connectBt.clicked.connect(self.change_paintMode)
self.ui.canvas.selectedChanged.connect(self.probabEnter)
self.ui.computeDEPbt.clicked.connect(self.computing)
self.ui.cleanBt.clicked.connect(self.cleancanvas)
self.ui.addDSbt.clicked.connect(self.addNewDstate)
self.ui.listWidget.currentItemChanged.connect(self.stateChanged)
self.ui.canvas.dang_stateRenamed.connect(self.renameState)
self.ui.delBt.clicked.connect(self.delCurrent)
self.ui.openBt.clicked.connect(self.open)
self.ui.saveBt.clicked.connect(self.save)
self.selectedState = None
def renameState(self, text):
index = self.ui.listWidget.currentIndex()
self.ui.listWidget.item(index.row()).setText(text)
def delCurrent(self):
self.ui.canvas.delCurrent()
def stateChanged(self):
index = self.ui.listWidget.currentIndex()
self.ui.canvas.setState(self.dangStates[index.row()])
self.ui.canvas.update()
def addNewDstate(self):
c = self.ui.listWidget.count()
self.ui.listWidget.addItem(f'dangerous state {c + 1}')
# try:
# self.ui.listWidget.setCurrentRow(c)
# except Exception:
# print(Exception.mro())
item = DangerousState()
self.dangStates.append(item)
self.ui.canvas.setState(item)
self.ui.canvas.update()
self.ui.listWidget.setCurrentRow(c)
def change_paintMode(self):
name = self.sender().objectName()
self.ui.andBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.orBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.cursorBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.stateBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.dangStateBt.setStyleSheet('background-color: #f0f0f0;')
self.ui.iniStateBt.setStyleSheet('background-color: #f0f0f0;')
icon = QIcon()
icon.addPixmap(QPixmap("D:/ucheba/4 курс/теория_принятия_решений/LVM/connect.bmp"), QIcon.Normal, QIcon.Off)
self.ui.connectBt.setIcon(icon)
self.ui.connectBt.setStyleSheet(('background-color: #f0f0f0;'))
if name == 'andBt':
self.ui.canvas.setMode('and')
self.ui.andBt.setStyleSheet('background-color: blue;')
elif name == 'orBt':
self.ui.canvas.setMode('or')
self.ui.orBt.setStyleSheet('background-color: blue;')
elif name == 'stateBt':
self.ui.canvas.setMode('state')
self.ui.stateBt.setStyleSheet('background-color: blue;')
elif name == 'dangStateBt':
self.ui.canvas.setMode('dang')
self.ui.dangStateBt.setStyleSheet('background-color: blue;')
elif name == 'iniStateBt':
self.ui.canvas.setMode('ini')
self.ui.iniStateBt.setStyleSheet('background-color: blue;')
elif name == 'cursorBt':
self.ui.canvas.setMode('cursor')
self.ui.cursorBt.setStyleSheet('background-color: blue;')
elif name == 'connectBt':
self.ui.canvas.setMode('connect')
icon = QIcon()
icon.addPixmap(QPixmap("D:/ucheba/4 курс/теория_принятия_решений/LVM/connect_active.bmp"), QIcon.Normal, QIcon.Off)
self.ui.connectBt.setIcon(icon)
self.ui.connectBt.setStyleSheet('background-color: blue;')
def probabEnter(self, figure):
self.selectedState = figure
if figure is not None and figure.isClass(figures.IniStateFigure):
self.ui.probLabel.setText(figure.get_name())
def keyReleaseEvent(self, a0: QKeyEvent):
if a0.key() == Qt.Key_Return:
c = self.ui.dsCostBt.value()
self.ui.canvas.dang_state.dang_state.setCost(c)
if self.selectedState is not None and self.selectedState.isClass(figures.IniStateFigure):
p = self.ui.doubleSpinBox.value()
self.selectedState.setProbability(p)
self.ui.probLabel.setText('Вероятность')
self.selectedState = None
self.ui.canvas.update()
def computing(self):
text = self.ui.canvas.computeConditionFunc()
self.ui.textEdit.setHtml(text)
def cleancanvas(self):
self.selectedState = None
self.ui.canvas.clean()
def open(self):
filename, _ = QFileDialog.getOpenFileName(self, 'Загрузка данных об опасном состоянии',
'/danger_state.txt',
'Текстовый документ (*.txt)')
if _ == 'Текстовый документ (*.txt)':
self.ui.canvas.load(filename)
def save(self):
filename, _ = QFileDialog.getSaveFileName(self, 'Сохранение данных об опасном состоянии',
'/danger_state.txt',
'Текстовый документ (*.txt)')
if _ == 'Текстовый документ (*.txt)':
self.ui.canvas.save(filename)
if __name__ == '__main__':
app = QApplication(sys.argv)
main = MainWindow()
main.show()
sys.exit(app.exec_())