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simple roguelike written with Python
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Intro ===== Herculeum is a dungeon adventuring game in a spirit of Rogue and Nethack. Player assumes the role of adventurer who has made perilous journey through jungles of Thynian and finally reached ruins of Herculeum. His tasks is to descent into deep caverns found underneath of the ruins and gather as much loot as possible before returning back to the surface. Rumours are that there is an ancient artifact hidden somewhere in the ruins and the adventurer wishes to posses it. System Requirements =================== Python 2.6.1 PyGame 1.9.2 PGU 0.18 Aspyct 3.0 beta 4 web.py 0.3 (only needed for running debug server) mockito-python 0.5.0 (only needed for running test cases) pyHamcrest 1.6 (only needed for running test cases) Sphinx 1.1.2 (only needed for generating documentation) Manual ====== Manual can be found at doc - directory Online manual is available at: http://tuturto.github.com/pyherc/index.html Credits ======= The game is copyrighted by Tuukka Turto and is placed under GNU General Public License. For more information, please refer to license.txt found in the main folder. Game uses graphics downloaded from TomeTik <http://pousse.rapiere.free.fr/tome/> All tiles except "Xerathul's Revenge" tiles have been drawn by David E. Gervais and are published under the Creative Commons licence. Some tiles, in Dungeon Odyssey "Xerathul's Revenge" module have been drawn by Henk Brouwer. Background of the main menu from: <http://stock-background-texture.com/> PGU was originally developed by Phil Hassey and is now being maintained by Peter Rogers. Music score ----------- - the Gathering of the Tribes - Demetrios Katis <http://www.BeatPick.com/> Music is licensed under Creative Common Attribution-NonCommercial-ShareAlike 3.0 <http://creativecommons.org/licenses/by-nc-sa/3.0/> Other help ---------- Following people have contributed to the code in a way or another, thank you! - Chiman
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