forked from ThunderGemios10/The-Super-Duper-Script-Editor-2
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mtb.py
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mtb.py
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################################################################################
### Copyright © 2012-2013 BlackDragonHunt
###
### This file is part of the Super Duper Script Editor.
###
### The Super Duper Script Editor is free software: you can redistribute it
### and/or modify it under the terms of the GNU General Public License as
### published by the Free Software Foundation, either version 3 of the License,
### or (at your option) any later version.
###
### The Super Duper Script Editor is distributed in the hope that it will be
### useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
### MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
### GNU General Public License for more details.
###
### You should have received a copy of the GNU General Public License
### along with the Super Duper Script Editor.
### If not, see <http://www.gnu.org/licenses/>.
################################################################################
from bitstring import ConstBitStream
import logging
import os
import common
from extract.pak import get_pak_files
from script_pack import ScriptPack
from sprite import SpriteId, SPRITE_TYPE
from voice import VoiceId
_LOGGER_NAME = common.LOGGER_NAME + "." + __name__
_LOGGER = logging.getLogger(_LOGGER_NAME)
BIN_DIR = os.path.join("all", "bin")
MTB_DIR = {
# "hs_mtb_s01.pak": "mtb_s01.pak",
# "hs_mtb_s02.pak": "mtb_s02.pak",
# "hs_mtb_s03.pak": "mtb_s03.pak",
# "hs_mtb_s04.pak": "mtb_s04.pak",
# "hs_mtb_s05.pak": "mtb_s05.pak",
# "hs_mtb_s06.pak": "mtb_s06.pak",
# "hs_mtb_s07.pak": "mtb_s07.pak",
# "hs_mtb_s08.pak": "mtb_s08.pak",
# "hs_mtb_s09.pak": "mtb_s09.pak",
# "hs_mtb_s10.pak": "mtb_s10.pak",
# "hs_mtb_s11.pak": "mtb_s11.pak",
# "hs_mtb_s21.pak": "mtb_s21.pak",
# "hs_mtb_s22.pak": "mtb_s22.pak",
# "hs_mtb_s23.pak": "mtb_s23.pak",
# "hs_mtb_s24.pak": "mtb_s24.pak",
# "hs_mtb_s25.pak": "mtb_s25.pak",
# "hs_mtb_s26.pak": "mtb_s26.pak",
# "hs_mtb_s27.pak": "mtb_s27.pak",
# "hs_mtb_s28.pak": "mtb_s28.pak",
# "hs_mtb_s29.pak": "mtb_s29.pak",
# "hs_mtb_s30.pak": "mtb_s30.pak",
# "hs_mtb_s31.pak": "mtb_s31.pak",
# "hs_mtb_s32.pak": "mtb_s32.pak",
# "hs_mtb_s33.pak": "mtb_s33.pak",
# "hs_mtb_s34.pak": "mtb_s34.pak",
# "hs_mtb_s35.pak": "mtb_s35.pak",
# "hs_mtb_s36.pak": "mtb_s36.pak",
# "hs_mtb_s37.pak": "mtb_s37.pak",
# "hs_mtb_s38.pak": "mtb_s38.pak",
# "hs_mtb_s39.pak": "mtb_s39.pak",
# "hs_mtb_s40.pak": "mtb_s40.pak",
"dr2_mtb2_s01.pak": "mtb2_s01.pak",
"dr2_mtb2_s02.pak": "mtb2_s02.pak",
"dr2_mtb2_s03.pak": "mtb2_s03.pak",
"dr2_mtb2_s04.pak": "mtb2_s04.pak",
"dr2_mtb2_s05.pak": "mtb2_s05.pak",
"dr2_mtb2_s06.pak": "mtb2_s06.pak",
"dr2_mtb2_s07.pak": "mtb2_s07.pak",
"dr2_mtb2_s08.pak": "mtb2_s08.pak",
"dr2_mtb2_s09.pak": "mtb2_s09.pak",
"dr2_mtb2_s10.pak": "mtb2_s10.pak",
}
class MTBParser():
def __init__(self):
self.script_pack = ScriptPack()
self.filename = ""
def load(self, filename):
filename = filename.lower()
if not filename in MTB_DIR:
_LOGGER.error("Invalid MTB file: %s" % filename)
return
self.filename = filename
script_dir = MTB_DIR[filename]
self.script_pack = ScriptPack(script_dir, common.editor_config.data01_dir)
# --- MTB FORMAT ---
# A nested pak of our standard game paks.
# Each file comes with three paks (four in the first game).
# The first pak has a single file with information about the MTB as a whole.
# The second one contains information about individual lines.
# The third one, I dunno. Always seems to have 120 items?
mtb = ConstBitStream(filename = os.path.join(common.editor_config.data01_dir, BIN_DIR, self.filename))
paks = [data for name, data in get_pak_files(mtb)]
mtb_data = paks[0]
line_data = paks[1]
for name, data in get_pak_files(mtb_data):
mtb_index = data.read("uintle:16")
sprite_char = data.read("uintle:16")
voice_char = data.read("uintle:16")
sprite_id = data.read("uintle:16")
sprite = SpriteId(SPRITE_TYPE.stand, sprite_char, sprite_id)
for name, data in get_pak_files(line_data):
file_id = data.read("uintle:16")
voice_ch = data.read("uintle:16")
voice_id = data.read("uintle:16")
voice = VoiceId(voice_char, voice_ch, voice_id)
self.script_pack[file_id].scene_info.sprite = sprite
self.script_pack[file_id].scene_info.voice = voice
# self.script_pack[file_id].scene_info.mode = common.SCENE_MODES.mtb
if __name__ == "__main__":
pass
# parser = MTBParser()
# for key in MTB_DIR:
# print key
# parser.load(key)
# parser.load("dr2_mtb2_s01.pak")
# parser.load("dr2_mtb2_s02.pak")
# parser.load("dr2_mtb2_s03.pak")
# parser.load("dr2_mtb2_s04.pak")
# parser.load("dr2_mtb2_s05.pak")
# parser.load("dr2_mtb2_s06.pak")
# parser.load("dr2_mtb2_s07.pak")
# parser.load("dr2_mtb2_s08.pak")
# parser.load("dr2_mtb2_s09.pak")
# parser.load("dr2_mtb2_s10.pak")
# for x in range(1, 11):
# data = ConstBitStream(filename = os.path.join(common.editor_config.data01_dir, BIN_DIR, "dr2_mtb2_s%02d.pak" % x))
# with open("wip/mtb%02d.txt" % x, "wb") as f:
# paks = [data for name, data in get_pak_files(data)]
# for pak in paks:
# for name, table in get_pak_files(pak):
# for i in range(table.len / 16):
# f.write("%6d " % table.read("intle:16"))
# f.write("\n")
# f.write("\n")
# data = ConstBitStream(filename = os.path.join(common.editor_config.data01_dir, BIN_DIR, "dr2_mtb2_s02.pak"))
### EOF ###