/
tests.py
121 lines (94 loc) · 4.13 KB
/
tests.py
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import unittest
from squares import *
from simulator import Simulator
class move(unittest.TestCase):
def setUp(self):
self.game = Game()
def test_up(self):
self.game.addSquare(Square(Color.red, Direction.top, 0, 0))
self.assertRaises(IndexError, self.game.moveSquare, Color.red)
def test_up_2(self):
self.game.addSquare(Square(Color.red, Direction.top, 0, 0))
self.game.addSquare(Square(Color.blue, Direction.top, 0, 1))
self.game.addSquare(Square(Color.grey, Direction.top, 0, 2))
self.assertRaises(IndexError, self.game.moveSquare, Color.grey)
def test_down(self):
self.game.addSquare(Square(Color.red, Direction.bottom, 10, 10))
self.assertRaises(IndexError, self.game.moveSquare, Color.red)
def test_right(self):
self.game.addSquare(Square(Color.red, Direction.right, 10, 10))
self.assertRaises(IndexError, self.game.moveSquare, Color.red)
def test_left(self):
self.game.addSquare(Square(Color.red, Direction.left, 0, 0))
self.assertRaises(IndexError, self.game.moveSquare, Color.red)
class level_0(unittest.TestCase):
def setUp(self):
self.game = Game()
self.game.addSquare(Square(Color.red, Direction.bottom, 0, 0))
self.game.board.setColor(2, 0, Color.red)
self.simulator = Simulator(self.game)
def test_goal(self):
self.game.moveSquare(Color.red)
self.game.moveSquare(Color.red)
self.assertTrue(self.game.isDone())
def test_simulation(self):
print self.simulator.find_solution()
class level_1(unittest.TestCase):
def setUp(self):
self.game = Game()
self.game.addSquare(Square(Color.blue, Direction.bottom, 0, 0))
self.game.board.setColor(1, 0, Color.blue)
self.game.addSquare(Square(Color.red, Direction.top, 3, 0))
self.game.board.setColor(2, 0, Color.red)
self.simulator = Simulator(self.game)
def test_goal(self):
self.game.moveSquare(Color.red)
self.game.moveSquare(Color.blue)
self.assertTrue(self.game.isDone())
def test_simulation(self):
print self.simulator.find_solution()
class level_2(unittest.TestCase):
def setUp(self):
self.game = Game()
self.game.addSquare(Square(Color.blue, Direction.top, 2, 1))
self.game.board.setColor(0, 1, Color.blue)
self.game.addSquare(Square(Color.red, Direction.right, 0, 0))
self.game.board.setColor(0, 2, Color.red)
self.game.addSquare(Square(Color.grey, Direction.left, 1, 3))
self.game.board.setColor(1, 1, Color.grey)
self.simulator = Simulator(self.game)
def test_goal(self):
self.game.moveSquare(Color.red)
self.assertTrue(not self.game.isDone())
self.game.moveSquare(Color.red)
self.assertTrue(not self.game.isDone())
self.game.moveSquare(Color.blue)
self.assertTrue(not self.game.isDone())
self.game.moveSquare(Color.blue)
self.assertTrue(not self.game.isDone())
self.game.moveSquare(Color.grey)
self.assertTrue(not self.game.isDone())
self.game.moveSquare(Color.grey)
self.assertTrue(self.game.isDone())
def test_simulation(self):
print self.simulator.find_solution()
class level_31(unittest.TestCase):
def setUp(self):
self.game = Game()
self.game.addSquare(Square(Color.blue, Direction.bottom, 0, 2))
self.game.board.setColor(2, 0, Color.blue)
self.game.addSquare(Square(Color.red, Direction.left, 2, 3))
self.game.board.setColor(2, 2, Color.red)
self.game.addSquare(Square(Color.grey, Direction.right, 1, 1))
self.game.board.setColor(2, 4, Color.grey)
self.game.board.setDirection(1, 1, Direction.right)
self.game.board.setDirection(0, 2, Direction.bottom)
self.game.board.setDirection(2, 3, Direction.left)
self.game.board.setDirection(4, 2, Direction.top)
self.simulator = Simulator(self.game)
def test_simulation(self):
print
print self.game.board
print self.simulator.find_solution()
if __name__ == '__main__':
unittest.main()