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AlphaQuest is finished. (Woohoo!)

I've been working on another RPG called King's Army. A game I designed back from early childhood, and decided to make it for my friend's birthday. I prefer King's army because there's more to do, and a level up system. I think that If I were to make an AlphaQuest 2, I would add the level up system and advance the class system. Or maybe I should just stop doing these text-based RPGs.

-June 6th, 2016

Independent Study

I'm taking a independent study course this year for programming and Linux. I thought it would be a good idea to get extra time to practice my skills at school. At the end of the year, we need to show what we have done throughout the year. I thought for a bit on what to do and then I settled on this to be one of my projects.

Origins

For a bit of background, 'Alpha Quest' was the name of our first big game some friends and I were making when we were first learning how to write programs. It was planned to be a text based RPG with an open world. But it was to complex for us at that time so we slowly dropped the project. We have gone our own ways in programming now, but I decided for memories sake I would go ahead and finish the first world we created together.

-Jackson Martin, October 27th 2015

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A Classical Text Based Battle Adventure written in Python3

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