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ATC-NG [Air Traffic Controller - Next Generation]

Copyright (C) 2011 Mac Ryan

Description

If you are old enough and liked playing videogames you probably remember the text-only ATC game now distributed in the "bsdgames" package of several *nix distributions.

This game is a modern (graphical) reimplementation of it that deliberately retains some of the clumsiness of the original one.

What is similar to the original game:
  • Keyboard only interface
  • Game logic
  • Game elements (planes, airports, gates and beacons)
What is "next generation":
  • Graphical environment
  • Basic physics modelling of plane behaviour
  • airport runways
  • Flight strips

For the moment the game aims to be... a game. When version 1.0 will be out I might consider increasing realism, bringing it conceptually closer to a simulation.

Project status

Af of 13 Sep 2011 The project is in alpha: the game interface is close to what it will look in the first stable release, and all in-game entities have been implemented. However the overall "feel" of the game is still quite different from the final one, as both the scenarios and the game modes are in their early phases.

Packaging

An ubuntu (debian) package of the game is maintained (you can download it from github itself, look for the Downloads button on the upper right of the screen)

Licence

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

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ATC-NG is a "Next Generation" implementation of the classic Air Traffic Controller game

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