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OpenGL projects written in Python

  • Tasks:

    1. Draw a 2D scene, add a figure. Implement 2D figure moving using graphics primitives.
    2. Build 3D scene with severeal objects and a surface, implement camera rotation.
    3. Add light source to the existing 3D scene. Put a texture on object. (non-mandatory)
  • Results are stored in protocol files .pdf

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