/
pewpew.py
executable file
·68 lines (49 loc) · 1.63 KB
/
pewpew.py
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#!/usr/bin/env python
from __future__ import division
import argparse
import random
import sys
import pygame
from classes import renderer
from scenes import StartScene, GameScene, VictoryScene, GameOverScene
def setup_args():
parser = argparse.ArgumentParser()
parser.add_argument('-l', '--level', type=int, default=1, help='Starting level (default 1)')
return parser.parse_args()
class PewPew(object):
""" Primary game object """
def __init__(self):
screen_size = (800, 600)
self.renderer = renderer.Renderer(screen_size)
def run(self, level):
""" Run the actual game """
while True:
if self.play(level) == 'quit':
return
def play(self, level):
# Display intro screen
start_scene = StartScene(self.renderer)
result = start_scene.run()
if result not in ('quit'):
# Display the main game screen
game_scene = GameScene(self.renderer)
result = game_scene.run(level - 1)
if result in ('infected', 'died'):
gameover_scene = GameOverScene(self.renderer, result)
return gameover_scene.run()
elif result in ('victory'):
victory_scene = VictoryScene(self.renderer)
return victory_scene.run()
else:
return result
def main():
""" Run the game. """
args = setup_args()
print('Initalizing PyGame... please wait.')
pygame.init() # Initialize pygame
app = PewPew()
app.run(level=args.level)
pygame.quit() # Uninitialize
sys.exit('Thanks for playing!')
if __name__ == "__main__":
main()