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Ardentryst

(C) 2007 - 2009 Jordan Trudgett

GENERAL GAME INFORMATION

Ardentryst is an open-source free game written exclusively by Jordan Trudgett. It works to combine elements of fighting, arcade, advent- ure, RPG and sidescrolling games to give the game a very unique genre. Its aim is to provide an enjoyable game to people of many ages from young to old, and to appeal to many types of gamers.

Ardentryst works much like any other platform game in a bigger sense: when you play the game, you move from level to level to play them, and after each, you unlock the next. The goal is, generally, to finish all the levels.

During each level, there are noticeable RPG and fantasy elements, like the HP/MP/affliction statuses, to name a few. Many of these elements have been carried over from traditional RPGs, like buying/selling items, attack/defence/endurance/luck/level-based character development, and of course, many different weapons and equipment to choose from.

The game also incorporates fighting-style combos in conjunction with magic spells for advanced battles.

RUNNING

In order to run the game you have to run ardentryst.py with python2.

CONTROLLING THE GAME

In this game, most movement or selection changing will be done with the keyboard: by default, the arrow keys. These controls are redefineable in the options screen from the main menu.

Most choices are confirmed with Button 1, which is C on the keyboard, by default. You can change this also.

Within a level, the buttons 1-8 operate on things in the level, and button 9 pops up an in-game menu. Button 9 is Q by default. This button will also work on any overview map, like when before starting a level.

Whenever no controls are stated, it is generally safest to use C to continue a textbox, or confirm an action, or continue in another way.

Up will make your character jump. Make sure to hold it down so you jump the highest.

  • Left and right: make your character walk or move left and right.
  • W: Hold down to activate, then use Up/Down to move the camera
  • D: Start a spell
  • C: Main button/attack
  • Z: Activate (treasure, obelisks, levers, signs, NPCs)

TROUBLESHOOTING

Q. The game is too slow. A. As for an in-game fix, you can change the graphics intensity in the options screen on the main menu. Usually, turning off unnecessary effects like rain and some parallax layers can increase playability dramatically.

Q. I found a bug, or I have a suggestion to make. A. Please post in the Player Forums on the Ardentryst website or e-mail me at jordan_trudgett@hotmail.com. It might be worthwhile to include log.txt which can be found in ~/.ardentryst/ or My Documents.ardentryst\ (Windows).

LICENSE

See COPYING and COPYING.data files.

If you are unsure of what you can and can't do with this software, or need to ask permission to do something, email me at jordan_trudgett@hotmail.com. Thanks!

The game media is covered under Creative Commons - commercial use allowed

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A free RPG platformer

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License

GPL-3.0, Unknown licenses found

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GPL-3.0
COPYING
Unknown
COPYING.data

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