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paddle.py
35 lines (26 loc) · 933 Bytes
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paddle.py
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import pygame
from pygame.locals import *
import helpers
class Paddle(pygame.sprite.Sprite):
"""Initializes and handles moving of the paddles."""
def __init__(self, xloc):
pygame.sprite.Sprite.__init__(self)
self.image, self.rect = helpers.load_image('pong_paddle.png')
self.rect.centerx = xloc
self.rect.centery = 400
self.speed = 5
self.yvel = 0
def move_up(self):
"""Moves the paddle vertically up"""
self.yvel -= self.speed
def move_down(self):
"""Moves the paddle vertically down"""
self.yvel += self.speed
def update(self):
"""Moves the paddle's rectangle location"""
if self.rect.bottom + self.yvel > 800:
self.rect.bottom = 800
elif self.rect.top + self.yvel < 0:
self.rect.top = 0
else:
self.rect.y += self.yvel