def wrapPointerFunction( name, baseFunction, glType, arrayType,startArgs, defaultSize ): """Wrap the given pointer-setting function""" function= wrapper.wrapper( baseFunction ) if 'ptr' in baseFunction.argNames: pointer_name = 'ptr' else: pointer_name = 'pointer' assert not getattr( function, 'pyConverters', None ), """Reusing wrappers?""" if arrayType: arrayModuleType = arrays.GL_CONSTANT_TO_ARRAY_TYPE[ glType ] function.setPyConverter( pointer_name, arrays.asArrayType(arrayModuleType) ) else: function.setPyConverter( pointer_name, arrays.AsArrayOfType(pointer_name,'type') ) function.setCConverter( pointer_name, converters.getPyArgsName( pointer_name ) ) if 'size' in function.argNames: function.setPyConverter( 'size' ) function.setCConverter( 'size', arrays.arraySizeOfFirstType(arrayModuleType,defaultSize) ) if 'type' in function.argNames: function.setPyConverter( 'type' ) function.setCConverter( 'type', glType ) if 'stride' in function.argNames: function.setPyConverter( 'stride' ) function.setCConverter( 'stride', 0 ) function.setStoreValues( arrays.storePointerType( pointer_name, arrayType ) ) function.setReturnValues( wrapper.returnPyArgument( pointer_name ) ) return name,function
for name,function in [ wrapPointerFunction( *args ) for args in POINTER_FUNCTION_DATA ]: globals()[name] = function try: del name, function except NameError, err: pass glVertexPointer = wrapper.wrapper( simple.glVertexPointer ).setPyConverter( 'pointer', arrays.AsArrayOfType( 'pointer', 'type' ), ).setStoreValues( arrays.storePointerType( 'pointer', simple.GL_VERTEX_ARRAY_POINTER ) ).setReturnValues( wrapper.returnPyArgument( 'pointer' ) ) glTexCoordPointer = wrapper.wrapper( simple.glTexCoordPointer ).setPyConverter( 'pointer', arrays.AsArrayOfType( 'pointer', 'type' ), ).setStoreValues( arrays.storePointerType( 'pointer', simple.GL_TEXTURE_COORD_ARRAY_POINTER ) ).setReturnValues( wrapper.returnPyArgument( 'pointer' ) ) glNormalPointer = wrapper.wrapper( simple.glNormalPointer ).setPyConverter( 'pointer', arrays.AsArrayOfType( 'pointer', 'type' ), ).setStoreValues( arrays.storePointerType( 'pointer', simple.GL_NORMAL_ARRAY_POINTER ) ).setReturnValues(