コード例 #1
0
    def test_print(self):
        """
        Check that the Print Effect works.
        """
        # Check that print only redraws on specified rate.
        screen = MagicMock(spec=Screen, colours=8, unicode_aware=False)
        effect = Print(screen, StaticRenderer(images=["hello"]), 2, 1)
        effect.reset()
        effect.update(0)
        screen.paint.assert_called_with(
            "hello", 1, 2, 7,
            attr=0,
            bg=0,
            colour_map=[(None, None, None) for _ in range(5)],
            transparent=True)
        screen.paint.reset_mock()
        effect.update(1)
        effect.update(2)
        effect.update(3)
        screen.paint.assert_not_called()

        # Check there is no stop frame by default.
        self.assertEqual(effect.stop_frame, 0)

        # This effect should ignore events.
        event = object()
        self.assertEqual(event, effect.process_event(event))
コード例 #2
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ファイル: demo3.py プロジェクト: dammc/hello-world-app
 def _add_cheesy_comment(self):
     msg = FigletText(choice(self._comments), "banner3")
     self._effects.append(
         Print(self._screen,
               msg,
               (self._screen.height // 2) - 4,
               x=(self._screen.width - msg.max_width) // 2 + 1,
               colour=Screen.COLOUR_BLACK,
               stop_frame=80,
               speed=1))
     self._effects.append(
         Print(self._screen,
               Rainbow(self._screen, msg),
               (self._screen.height // 2) - 4,
               x=(self._screen.width - msg.max_width) // 2,
               colour=Screen.COLOUR_BLACK,
               stop_frame=80,
               speed=1))
コード例 #3
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 def _figlet(self, screen, text, pos, offset):
     return Print(
         screen,
         FigletText(text["text"], text["font"]),
         x=pos[0] - offset, y=pos[1],
         colour=Screen.COLOUR_WHITE,
         clear=False,
         bg=Screen.COLOUR_BLUE
     )
コード例 #4
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def _speak(screen, text, pos, start):
    return Print(screen,
                 SpeechBubble(text, "L"),
                 x=pos[0] + 4,
                 y=pos[1] - 4,
                 colour=Screen.COLOUR_CYAN,
                 clear=True,
                 start_frame=start,
                 stop_frame=start + 50)
コード例 #5
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def fireworks(screen):
    scenes = []
    # Leer xlsx y seleccionar un estudiante
    student = get_student_from_xlsx(generation)
    student_split = student.split()
    effects = [
        Stars(screen, screen.width),
        Print(screen,
              SpeechBubble("Pulsa espacio para volver a ver"),
              y=screen.height - 3,
              start_frame=300)
    ]
    for _ in range(20):
        fireworks = [
            (PalmFirework, 25, 30),
            (PalmFirework, 25, 30),
            (StarFirework, 25, 35),
            (StarFirework, 25, 35),
            (StarFirework, 25, 35),
            (RingFirework, 20, 30),
            (SerpentFirework, 30, 35),
        ]
        firework, start, stop = choice(fireworks)
        effects.insert(
            1,
            firework(screen,
                     randint(0, screen.width),
                     randint(screen.height // 8, screen.height * 3 // 4),
                     randint(start, stop),
                     start_frame=randint(0, 250)))

    effects.append(Print(screen,
                         Rainbow(screen, FigletText("{} {}".format(student_split[0], student_split[1]), font='big')),
                         screen.height // 2 - 6,
                         speed=1,
                         start_frame=100))
    effects.append(Print(screen,
                         Rainbow(screen, FigletText("{} {}".format(student_split[2], student_split[3]), font='big')),
                         screen.height // 2 + 1,
                         speed=1,
                         start_frame=100))
    scenes.append(Scene(effects, -1))

    screen.play(scenes, stop_on_resize=True)
コード例 #6
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ファイル: bars.py プロジェクト: lamfo-unb/optionsGame
def ui(screen):
    scenes = []
    if screen.width != 70 or screen.height != 53:
        effects = [
            Print(screen,
                  FigletText("Resize to 70x53"),
                  y=screen.height // 2 - 3)
        ]
    else:
        effects = [
            Print(screen, FigletText("OptionsGAME"), y=0),
            Print(screen,
                  BarChart(8,
                           68, [wvc(9, 8), wv(9, 8)],
                           scale=100.0,
                           labels=True,
                           intervals=25.0,
                           border=False,
                           bg=[1, 2],
                           colour=[1, 2],
                           axes=BarChart.X_AXIS),
                  x=1,
                  y=7,
                  transparent=False,
                  speed=1),
            Print(screen,
                  BarChart(20,
                           68, [wv(7), wv(8), wv(9)],
                           char="x",
                           scale=100.0,
                           labels=True,
                           intervals=25.0,
                           axes=BarChart.X_AXIS,
                           gradient=[(50, Screen.COLOUR_GREEN),
                                     (75, Screen.COLOUR_YELLOW),
                                     (100, Screen.COLOUR_RED)]),
                  x=1,
                  y=15,
                  transparent=False,
                  speed=1)
        ]

    scenes.append(Scene(effects, -1))
    screen.play(scenes, stop_on_resize=True)
コード例 #7
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def demo(screen):
    scenes = []
    effects = [
        Stars(screen, screen.width),
        Print(screen,
              SpeechBubble("Press space to see it again"),
              y=screen.height - 3,
              start_frame=300)
    ]
    for _ in range(20):
        fireworks = [
            (PalmFirework, 25, 30),
            (PalmFirework, 25, 30),
            (StarFirework, 25, 35),
            (StarFirework, 25, 35),
            (StarFirework, 25, 35),
            (RingFirework, 20, 30),
            (SerpentFirework, 30, 35),
        ]
        firework, start, stop = choice(fireworks)
        effects.insert(
            1,
            firework(screen,
                     randint(0, screen.width),
                     randint(screen.height // 8, screen.height * 3 // 4),
                     randint(start, stop),
                     start_frame=randint(0, 250)))

    effects.append(
        Print(screen,
              Rainbow(screen, FigletText("HAPPY")),
              screen.height // 2 - 6,
              speed=1,
              start_frame=100))
    effects.append(
        Print(screen,
              Rainbow(screen, FigletText("NEW YEAR!")),
              screen.height // 2 + 1,
              speed=1,
              start_frame=100))
    scenes.append(Scene(effects, -1))

    screen.play(scenes, stop_on_resize=True)
コード例 #8
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 def internal_checks(screen):
     screen.play([
         Scene([
             MockEffect(count=5),
             Print(screen, FigletText("hello"), 2),
             Cycle(screen, FigletText("world"), 6),
             BannerText(screen, FigletText("world"), 10, 3),
             Mirage(screen, FigletText("huh?"), 14, 2)
         ], 0)
     ])
コード例 #9
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ファイル: Fire.py プロジェクト: CybernetiX-S3C/Fire
def flames(screen):
    scenes = []

    effects = [
        Print(screen,
              Fire(screen.height, 80, "*" * 70, 0.8, 60, screen.colours,
                   bg=screen.colours >= 256),
              0,
              speed=1,
              transparent=False),
        Print(screen,
              FigletText("JPM", "banner3"),
              (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1)
    ]
    scenes.append(Scene(effects))

    screen.play(scenes, stop_on_resize=True, repeat=False)
コード例 #10
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ファイル: plasma.py プロジェクト: zencd/asciimatics
 def __init__(self, screen):
     self._screen = screen
     effects = [
         Print(screen,
               Plasma(screen.height, screen.width, screen.colours),
               0,
               speed=1,
               transparent=False),
     ]
     super(PlasmaScene, self).__init__(effects, 200, clear=False)
コード例 #11
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    def whack(self, sound):
        global arrow

        x, y = self._path.next_pos()
        if self.overlaps(arrow, use_new_pos=True):
            arrow.say("OUCH!")
        else:
            self._scene.add_effect(Print(
                self._screen,
                SpeechBubble(sound), y, x, clear=True, delete_count=50))
コード例 #12
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ファイル: cogs.py プロジェクト: zimengpan/asciimatics
def demo(screen):
    # Typical terminals are 80x24 on UNIX and 80x25 on Windows
    if screen.width != 80 or screen.height not in (24, 25):
        effects = [
            Print(screen, FigletText("Resize to 80x24"),
                  y=screen.height//2-3),
        ]
    else:
        effects = [
            Cog(screen, 20, 10, 10),
            Cog(screen, 60, 30, 15, direction=-1),
            Print(screen, FigletText("ascii", font="smkeyboard"),
                  attr=Screen.A_BOLD, x=47, y=3, start_frame=50),
            Print(screen, FigletText("matics", font="smkeyboard"),
                  attr=Screen.A_BOLD, x=45, y=7, start_frame=100),
            Print(screen, FigletText("by Peter Brittain", font="term"),
                  x=8, y=22, start_frame=150)
        ]
    screen.play([Scene(effects, -1)], stop_on_resize=True)
コード例 #13
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ファイル: effects.py プロジェクト: tmroyal/present
def _base(screen, element, row, fg_color, bg_color):
    base = Print(
        screen,
        Text(element.render()),
        row,
        colour=fg_color,
        bg=bg_color,
    )

    return [base]
コード例 #14
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def plasma(screen: Screen) -> List[Print]:
    return [
        Print(
            screen,
            Plasma(screen.height, screen.width, screen.colours),
            0,
            speed=1,
            transparent=False,
        )
    ]
コード例 #15
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ファイル: effects.py プロジェクト: tmroyal/present
def _plasma(screen):
    return [
        Print(
            screen,
            Plasma(screen.height, screen.width, screen.colours),
            0,
            speed=1,
            transparent=False,
        )
    ]
コード例 #16
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def demo(screen):
    scenes = []
    cell1 = Rainbow(
        screen,
        RotatedDuplicate(
            screen.width // 2, max(screen.width // 2, screen.height),
            FigletText("ASCII" if screen.width < 80 else "ASCII rules",
                       font="banner",
                       width=screen.width // 2)))
    cell2 = ""
    size = int(sqrt(screen.height**2 + screen.width**2 // 4))
    for _ in range(size):
        for x in range(size):
            c = x * screen.colours // size
            cell2 += "${%d,2,%d}:" % (c, c)
        cell2 += "\n"
    for i in range(8):
        scenes.append(
            Scene([
                Print(screen,
                      Kaleidoscope(screen.height, screen.width, cell1, i),
                      0,
                      speed=1,
                      transparent=False),
                Print(screen,
                      FigletText(str(i)),
                      screen.height - 6,
                      x=screen.width - 8,
                      speed=1)
            ],
                  duration=360))
        scenes.append(
            Scene([
                Print(screen,
                      Kaleidoscope(screen.height, screen.width,
                                   StaticRenderer([cell2]), i),
                      0,
                      speed=1,
                      transparent=False)
            ],
                  duration=360))
    screen.play(scenes, stop_on_resize=True)
コード例 #17
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def demo(screen):
    scenes = []
    effects = [
        Print(screen,
              FigletText("JOGET DAB !",
                         font='banner3' if screen.width > 80 else 'banner'),
              screen.height // 2 - 3,
              colour=7,
              bg=7 if screen.unicode_aware else 0),
    ]
    scenes.append(Scene(effects))
    effects = [
        Print(screen,
              ColourImageFile(screen,
                              "sponge.gif",
                              screen.height,
                              uni=screen.unicode_aware),
              screen.height,
              speed=1),
        Scroll(screen, 2)
    ]
    scenes.append(Scene(effects))
    effects = [
        BannerText(
            screen,
            ColourImageFile(screen,
                            "sponge.gif",
                            screen.height - 2,
                            uni=screen.unicode_aware,
                            dither=screen.unicode_aware), 0, 0),
    ]
    scenes.append(Scene(effects))
    effects = [
        Print(screen,
              FigletText("SUWON",
                         font='banner3' if screen.width > 80 else 'banner'),
              screen.height // 2 - 3,
              colour=7,
              bg=7 if screen.unicode_aware else 0),
    ]
    scenes.append(Scene(effects))
    screen.play(scenes, stop_on_resize=True)
コード例 #18
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ファイル: happy.py プロジェクト: batuhan-ince/bot
def demo(screen):
    scenes = []

    effects = [
            Print(screen, ImageFile("/home/pi/Desktop/WASP-Emojis-master/images/smiling.jpg", screen.height - 2, colours=screen.colours),
                  0,
                  stop_frame=100),
        ]
    scenes.append(Scene(effects))

    screen.play(scenes, stop_on_resize=True)
コード例 #19
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ファイル: interactive.py プロジェクト: zencd/asciimatics
def demo(screen):
    global arrow, cross_hairs
    arrow = InteractiveArrow(screen)
    cross_hairs = CrossHairs(screen)

    scenes = []
    effects = [
        Print(screen,
              FigletText("Hit the arrow with the mouse!", "digital"),
              y=screen.height // 3 - 3),
        Print(screen,
              FigletText("Press space when you're ready.", "digital"),
              y=2 * screen.height // 3 - 3),
    ]
    scenes.append(Scene(effects, -1))

    effects = [arrow, cross_hairs]
    scenes.append(Scene(effects, -1))

    screen.play(scenes, stop_on_resize=True)
コード例 #20
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def demo(screen):
    scenes = []

    effects = [
        Print(screen,
              ImageFile("/home/pi/Desktop/WASP-Emojis-master/images/image.jpg",
                        screen.height - 2,
                        colours=screen.colours),
              0,
              stop_frame=100),
        Print(screen,
              FigletText("H E R M E S",
                         font='epic' if screen.width > 80 else 'banner'),
              screen.height // 2 - 3,
              colour=7,
              bg=7 if screen.unicode_aware else 0),
    ]
    scenes.append(Scene(effects))

    screen.play(scenes, stop_on_resize=True)
コード例 #21
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ファイル: effects.py プロジェクト: tmroyal/present
def _code(screen, element, row):
    code = Print(
        screen,
        Text(element.render()),
        row,
        colour=Screen.COLOUR_WHITE,
        bg=Screen.COLOUR_BLACK,
        transparent=False,
    )

    return [code]
コード例 #22
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ファイル: plaintext.py プロジェクト: chafgames/writer
 def reset(self, old_scene=None, screen=None):
     effects = [
         Print(self._screen,
               BW(self._screen, FigletText(self._text, font=self._font, width=self._screen.width-14)),
               x=4, y=8,
               clear=True,
               start_frame=0,
               stop_frame=200)
               ]
     for fx in effects:
         self.add_effect(fx)
コード例 #23
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def demo(screen):
    scenes = []
    effects = [
        Print(screen,
              ColourImageFile(screen,
                              "colour_globe.gif",
                              screen.height - 2,
                              uni=screen.unicode_aware,
                              dither=screen.unicode_aware),
              0,
              stop_frame=200),
        Print(screen,
              FigletText("ASCIIMATICS NEWS", font='banner3'),
              screen.height // 2 - 3,
              colour=7,
              bg=7 if screen.unicode_aware else 0),
    ]
    scenes.append(Scene(effects))
    effects = [
        Print(screen,
              ColourImageFile(screen,
                              "grumpy_cat.jpg",
                              screen.height,
                              uni=screen.unicode_aware),
              screen.height,
              stop_frame=(40 + screen.height) * 3),
        Scroll(screen, 3)
    ]
    scenes.append(Scene(effects))
    effects = [
        BannerText(
            screen,
            ColourImageFile(screen,
                            "python.png",
                            screen.height - 2,
                            uni=screen.unicode_aware,
                            dither=screen.unicode_aware), 0, 0),
    ]
    scenes.append(Scene(effects))

    screen.play(scenes, stop_on_resize=True)
コード例 #24
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def demo(screen):
    scenes = []
    effects = [
        Rain(
            screen,
            99**99,
        ),
        Print(screen,
              FigletText("Pr()j3ct 1/\/FIn1t3",
                         font='banner3' if screen.width > 80 else 'banner'),
              screen.height // 2 - 3,
              colour=2,
              bg=2),
        Print(screen,
              SpeechBubble("Pr3ss Q to St@rt"),
              screen.height - 5,
              speed=1,
              transparent=False)
    ]
    scenes.append(Scene(effects))
    screen.play(scenes, stop_on_resize=True)
コード例 #25
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def _codio(screen, element, row):
    codio = Print(
        screen,
        Codio(code=element.render(), width=element.width, height=element.size),
        row,
        colour=Screen.COLOUR_WHITE,
        bg=Screen.COLOUR_BLACK,
        transparent=False,
        speed=element.speed,
    )

    return [codio]
コード例 #26
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def demo(screen):
    scenes = []

    effects = [
        Print(screen,
              Fire(screen.height,
                   80,
                   "*" * 70,
                   0.8,
                   60,
                   screen.colours,
                   bg=screen.colours >= 256),
              0,
              speed=1,
              transparent=False),
        Print(screen,
              FigletText("Help!", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              stop_frame=30),
        Print(screen,
              FigletText("I'm", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=30,
              stop_frame=50),
        Print(screen,
              FigletText("on", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=50,
              stop_frame=70),
        Print(screen,
              FigletText("Fire!", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=70),
    ]
    scenes.append(Scene(effects, 100))
    screen.play(scenes, stop_on_resize=True)
コード例 #27
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ファイル: foundtext.py プロジェクト: chafgames/writer
 def reset(self, old_scene=None, screen=None):
     effects = [
         # Stars(screen, (screen.width + screen.height) // 2, start_frame=0),
         Print(self._screen,
               Plasma(self._screen.height, self._screen.width,
                      self._screen.colours),
               x=0,
               y=0,
               speed=10,
               start_frame=0,
               stop_frame=110,
               transparent=False),
         Print(
             self._screen,
             # Rainbow(self._screen, FigletText( "You found something, the memories are coming back.", font='thin', width=self._screen.width)),  # noqa: E501
             FigletText(
                 "You found something, the memories are coming back.",
                 font='thin',
                 width=self._screen.width),
             x=2,
             y=16,
             clear=False,
             transparent=True,
             start_frame=0,
             stop_frame=110),
         DropScreen(self._screen, 100, start_frame=100),
         Print(self._screen,
               Rainbow(
                   self._screen,
                   FigletText("Tom is alive...",
                              font='standard',
                              width=self._screen.width)),
               x=20,
               y=16,
               clear=True,
               start_frame=150,
               stop_frame=self.duration),
     ]
     for fx in effects:
         self.add_effect(fx)
コード例 #28
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def flames_cpu_screen(screen):
    scenes = []

    effects = [
        Print(screen,
              Fire(screen.height,
                   80,
                   "*" * 70,
                   0.8,
                   60,
                   screen.colours,
                   bg=screen.colours >= 256),
              0,
              speed=1,
              transparent=False),
        Print(screen,
              FigletText("OMG!", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              stop_frame=30),
        Print(screen,
              FigletText("THE CPU", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=30,
              stop_frame=50),
        Print(screen,
              FigletText("IS", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=50,
              stop_frame=70),
        Print(screen,
              FigletText("ON FIRE!", "banner3"), (screen.height - 4) // 2,
              colour=Screen.COLOUR_BLACK,
              speed=1,
              start_frame=70),
    ]
    scenes.append(Scene(effects, 100))
    screen.play(scenes, stop_on_resize=True, repeat=False)
コード例 #29
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def demo(screen):
    context = SlideSceneContext()
    scenes = [
        SlideScene(context, [
            Print(screen, FigletText("Slide 1", font='big'),
                  int(screen.height / 2 - 15))
        ]),
        SlideScene(context, [
            Print(screen, FigletText("Slide 2", font='big'),
                  int(screen.height / 2 - 12))
        ]),
        SlideScene(context, [
            Print(screen, FigletText("Slide 3", font='big'),
                  int(screen.height / 2 - 9))
        ]),
        SlideScene(context, [
            Print(screen, FigletText("Slide 4", font='big'),
                  int(screen.height / 2 - 6))
        ]),
        SlideScene(context, [
            Print(screen, FigletText("Slide 5", font='big'),
                  int(screen.height / 2 - 3))
        ]),
        SlideScene(context, [
            Print(screen, FigletText("Slide 6", font='big'),
                  int(screen.height / 2 - 0))
        ]),
    ]
    screen.play(scenes)
コード例 #30
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 def reset(self, old_scene=None, screen=None):
     effects = [
         self.intro_text(self.title_text1, 0),
         Print(self._screen,
               Dull(self._screen, FigletText(self.title_text2, width=self._screen.width, font='term')),
               x=self._screen.width // 2 - 10, y=36,
               clear=True,
               start_frame=0,
               stop_frame=self.duration,
               bg=0),
     ]
     for fx in effects:
         self.add_effect(fx)
コード例 #31
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def state_printer(pioneer: Pioneer):
    """Draws a box and fills it with information from the drone"""
    with ManagedScreen() as screen:
        effects = [
            Print(screen, Box(screen.width, 12, uni=screen.unicode_aware), 0,
                  0)
        ]
        screen.set_scenes([Scene(effects)])
        while True:
            screen.draw_next_frame()
            print_state(screen, pioneer)
            screen.refresh()
            sleep(0.2)