コード例 #1
0
    def __init__(self, conanfile, namespace=None):
        self._conanfile = conanfile
        self._namespace = namespace
        build_type = self._conanfile.settings.get_safe("build_type")

        self.configure_args = []
        self.make_args = []
        self.default_configure_install_args = True

        # TODO: compiler.runtime for Visual studio?
        # defines
        self.ndebug = None
        if build_type in ['Release', 'RelWithDebInfo', 'MinSizeRel']:
            self.ndebug = "NDEBUG"
        self.gcc_cxx11_abi = self._cxx11_abi_define()
        self.defines = []

        # cxxflags, cflags
        self.cxxflags = []
        self.cflags = []
        self.ldflags = []
        self.libcxx = self._libcxx()
        self.fpic = self._conanfile.options.get_safe("fPIC")

        self.cppstd = cppstd_flag(self._conanfile.settings)
        self.arch_flag = architecture_flag(self._conanfile.settings)
        # TODO: This is also covering compilers like Visual Studio, necessary to test it (&remove?)
        self.build_type_flags = build_type_flags(self._conanfile.settings)
        self.build_type_link_flags = build_type_link_flags(self._conanfile.settings)

        # Cross build
        self._host = None
        self._build = None
        self._target = None

        self.apple_arch_flag = self.apple_isysroot_flag = None
        self.apple_min_version_flag = apple_min_version_flag(self._conanfile)

        self.msvc_runtime_flag = self._get_msvc_runtime_flag()

        if cross_building(self._conanfile):
            os_build, arch_build, os_host, arch_host = get_cross_building_settings(self._conanfile)
            compiler = self._conanfile.settings.get_safe("compiler")
            self._host = _get_gnu_triplet(os_host, arch_host, compiler=compiler)
            self._build = _get_gnu_triplet(os_build, arch_build, compiler=compiler)

            # Apple Stuff
            if os_build == "Macos":
                sdk_path = apple_sdk_path(conanfile)
                apple_arch = to_apple_arch(self._conanfile.settings.get_safe("arch"))
                # https://man.archlinux.org/man/clang.1.en#Target_Selection_Options
                self.apple_arch_flag = "-arch {}".format(apple_arch) if apple_arch else None
                # -isysroot makes all includes for your library relative to the build directory
                self.apple_isysroot_flag = "-isysroot {}".format(sdk_path) if sdk_path else None

        check_using_build_profile(self._conanfile)
コード例 #2
0
ファイル: blocks.py プロジェクト: ericLemanissier/conan
    def context(self):
        # To find the generated cmake_find_package finders
        # TODO: Change this for parameterized output location of CMakeDeps
        find_package_prefer_config = "ON"  # assume ON by default if not specified in conf
        prefer_config = self._conanfile.conf.get(
            "tools.cmake.cmaketoolchain:find_package_prefer_config",
            check_type=bool)
        if prefer_config is False:
            find_package_prefer_config = "OFF"

        os_ = self._conanfile.settings.get_safe("os")
        is_apple_ = is_apple_os(os_)

        # Read information from host context
        host_req = self._conanfile.dependencies.host.values()
        host_build_paths_root = []
        host_build_paths_noroot = []
        host_lib_paths = []
        host_framework_paths = []
        host_include_paths = []
        for req in host_req:
            cppinfo = req.cpp_info.aggregated_components()
            # If the builddir is the package_folder, then it is the default "root" one
            # The package_folder can be None if editable and layout(), in that case only the
            # host_build_paths_noroot will be populated
            if req.package_folder:
                nf = os.path.normpath(req.package_folder)
                host_build_paths_root.extend(p for p in cppinfo.builddirs
                                             if os.path.normpath(p) == nf)
                host_build_paths_noroot.extend(p for p in cppinfo.builddirs
                                               if os.path.normpath(p) != nf)
            else:
                host_build_paths_root = []
                host_build_paths_noroot.extend(p for p in cppinfo.builddirs)
            host_lib_paths.extend(cppinfo.libdirs)
            if is_apple_:
                host_framework_paths.extend(cppinfo.frameworkdirs)
            host_include_paths.extend(cppinfo.includedirs)

        # Read information from build context
        build_req = self._conanfile.dependencies.build.values()
        build_build_paths = []
        build_bin_paths = []
        for req in build_req:
            cppinfo = req.cpp_info.aggregated_components()
            build_build_paths.extend(cppinfo.builddirs)
            build_bin_paths.extend(cppinfo.bindirs)

        return {
            "find_package_prefer_config": find_package_prefer_config,
            "generators_folder": "${CMAKE_CURRENT_LIST_DIR}",
            "host_build_paths_root": self._join_paths(host_build_paths_root),
            "host_build_paths_noroot":
            self._join_paths(host_build_paths_noroot),
            "build_build_paths": self._join_paths(build_build_paths),
            "cmake_program_path": self._join_paths(build_bin_paths),
            "cmake_library_path": self._join_paths(host_lib_paths),
            "cmake_framework_path": self._join_paths(host_framework_paths),
            "cmake_include_path": self._join_paths(host_include_paths),
            "is_apple": is_apple_,
            "cross_building": cross_building(self._conanfile),
        }
コード例 #3
0
    def __init__(self, conanfile, backend=None):
        self._conanfile = conanfile
        self._os = self._conanfile.settings.get_safe("os")

        # Values are kept as Python built-ins so users can modify them more easily, and they are
        # only converted to Meson file syntax for rendering
        # priority: first user conf, then recipe, last one is default "ninja"
        self._backend = conanfile.conf.get(
            "tools.meson.mesontoolchain:backend", default=backend or 'ninja')
        build_type = self._conanfile.settings.get_safe("build_type")
        self._buildtype = {
            "Debug": "debug",  # Note, it is not "'debug'"
            "Release": "release",
            "MinSizeRel": "minsize",
            "RelWithDebInfo": "debugoptimized"
        }.get(build_type, build_type)
        self._b_ndebug = "true" if self._buildtype != "debug" else "false"

        # https://mesonbuild.com/Builtin-options.html#base-options
        fpic = self._conanfile.options.get_safe("fPIC")
        shared = self._conanfile.options.get_safe("shared")
        self._b_staticpic = fpic if (shared is False
                                     and fpic is not None) else None
        # https://mesonbuild.com/Builtin-options.html#core-options
        # Do not adjust "debug" if already adjusted "buildtype"
        self._default_library = (
            "shared" if shared else "static") if shared is not None else None

        compiler = self._conanfile.settings.get_safe("compiler")
        cppstd = self._conanfile.settings.get_safe("compiler.cppstd")
        self._cpp_std = to_cppstd_flag(compiler, cppstd)

        if compiler == "Visual Studio":
            vscrt = self._conanfile.settings.get_safe("compiler.runtime")
            self._b_vscrt = str(vscrt).lower()
        elif compiler == "msvc":
            vscrt = msvc_runtime_flag(self._conanfile)
            self._b_vscrt = str(vscrt).lower()
        else:
            self._b_vscrt = None

        self.properties = {}
        self.project_options = {
            "wrap_mode":
            "nofallback"  # https://github.com/conan-io/conan/issues/10671
        }
        self.preprocessor_definitions = {}
        self.pkg_config_path = self._conanfile.generators_folder

        check_using_build_profile(self._conanfile)

        self.cross_build = {}
        default_comp = ""
        default_comp_cpp = ""
        if cross_building(conanfile, skip_x64_x86=True):
            os_build, arch_build, os_host, arch_host = get_cross_building_settings(
                self._conanfile)
            self.cross_build["build"] = to_meson_machine(os_build, arch_build)
            self.cross_build["host"] = to_meson_machine(os_host, arch_host)
            self.properties["needs_exe_wrapper"] = True
            if hasattr(conanfile,
                       'settings_target') and conanfile.settings_target:
                settings_target = conanfile.settings_target
                os_target = settings_target.get_safe("os")
                arch_target = settings_target.get_safe("arch")
                self.cross_build["target"] = to_meson_machine(
                    os_target, arch_target)
            if is_apple_os(
                    os_host):  # default cross-compiler in Apple is common
                default_comp = "clang"
                default_comp_cpp = "clang++"
        else:
            if "Visual" in compiler or compiler == "msvc":
                default_comp = "cl"
                default_comp_cpp = "cl"
            elif "clang" in compiler:
                default_comp = "clang"
                default_comp_cpp = "clang++"
            elif compiler == "gcc":
                default_comp = "gcc"
                default_comp_cpp = "g++"

        # Read the VirtualBuildEnv to update the variables
        build_env = VirtualBuildEnv(self._conanfile).vars()
        self.c = build_env.get("CC") or default_comp
        self.cpp = build_env.get("CXX") or default_comp_cpp
        self.c_ld = build_env.get("CC_LD") or build_env.get("LD")
        self.cpp_ld = build_env.get("CXX_LD") or build_env.get("LD")
        self.ar = build_env.get("AR")
        self.strip = build_env.get("STRIP")
        self.as_ = build_env.get("AS")
        self.windres = build_env.get("WINDRES")
        self.pkgconfig = build_env.get("PKG_CONFIG")
        self.c_args = self._get_env_list(build_env.get("CFLAGS", []))
        self.c_link_args = self._get_env_list(build_env.get("LDFLAGS", []))
        self.cpp_args = self._get_env_list(build_env.get("CXXFLAGS", []))
        self.cpp_link_args = self._get_env_list(build_env.get("LDFLAGS", []))

        # Apple flags
        self.apple_arch_flag = []
        self.apple_isysroot_flag = []
        self.apple_min_version_flag = []

        self._resolve_apple_flags()
        self._resolve_android_cross_compilation()