コード例 #1
0
ファイル: DotaBuff.py プロジェクト: GuitaringEgg/CounterPyck
    def get_heroes_images(self, size="lg", force=False, ratio=1.0):
        """
        Get all the hero images and store them in data/images
        """

        loc = "data/images_{}".format(size)

        if not os.path.exists(loc):
            os.makedirs(loc)
        os.chdir(loc)

        log.basicConfig(level=log.INFO)

        log.warning("Downloading all hero images. This will take a few minutes.")

        for hero in api.get_heroes()["result"]["heroes"]:
            # if the hero is Abyssal Underlord, ignore because he's not in the game yet
            if hero["name"].find("abyssal_underlord") != -1:
                continue
            if not os.path.exists("{}.png".format(hero["localized_name"])) or force:

                if ratio == 1.0:
                    with open("{}.png".format(hero["localized_name"]), "wb") as outfile:
                        log.info("Getting hero image from {}".format(api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):])))
                        outfile.write(urllib2.urlopen(api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):], image_size=size)).read())
                        outfile.close()

                else:
                    log.info("Getting hero image from {}".format(api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):])))
                    img = Image.open(cStringIO.StringIO(urllib2.urlopen(api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):])).read()))
                    img = img.resize((int(89 * ratio), int(50 * ratio)), Image.ANTIALIAS)
                    img.save("{}.png".format(hero["localized_name"]))
コード例 #2
0
ファイル: test_api.py プロジェクト: jstruzik/dota2py
 def test_get_heroes(self):
     """
     Get list of hero identifiers
     """
     j = api.get_heroes()
     self.assertIn("result", j)
     heroes = j["result"]["heroes"]
     hero = heroes[0]
     self.assertIn("localized_name", hero)
     self.assertIn("name", hero)
     self.assertIn("id", hero)
コード例 #3
0
 def test_get_heroes(self):
     """
     Get list of hero identifiers
     """
     j = api.get_heroes()
     self.assertIn("result", j)
     heroes = j["result"]["heroes"]
     hero = heroes[0]
     self.assertIn("localized_name", hero)
     self.assertIn("name", hero)
     self.assertIn("id", hero)
コード例 #4
0
    async def recent(self, ctx, player):
        """Gets the link to player's latest match"""

        # Check it there is an api key set
        if not self.key:
            await self.bot.say(
                "Please set the dota 2 api key using [p]dota setkey command")
            raise RuntimeError(
                "Please set the dota 2 api key using [p]dota setkey command")

        # Required to check if user provided the ID or not
        def is_number(s):
            try:
                int(s)
                return True
            except ValueError:
                return False

        # Check if user provided the ID
        if is_number(player.strip()):

            # if he did - assign as-is
            account_id = player.strip()
        else:
            # if he did not - get the id from the vanity name
            account_id = api.get_steam_id(player)["response"]

            # Check if the result was correcct
            if (int(account_id["success"]) > 1):
                await self.bot.say("Player not found :(")
            else:
                account_id = account_id["steamid"]

        try:
            # Get the data from Dota API
            matches = api.get_match_history(
                account_id=account_id)["result"]["matches"]
            match = api.get_match_details(matches[0]["match_id"])
            heroes = api.get_heroes()

            # Operation was a success
            dotaServes = True
        except:

            # Well... if anything fails...
            dotaServes = False
            print('Dota servers SO BROKEN!')

        # Proceed to data parsing
        if dotaServes:

            # Create a proper heroes list
            heroes = heroes["result"]["heroes"]

            def build_dict(seq, key):
                return dict((d[key], dict(d, index=index))
                            for (index, d) in enumerate(seq))

            heroes = build_dict(heroes, "id")

            # Reassign match info for ease of use
            match = match["result"]

            # Construct message
            message = "Showing the most recent match for **" + player + "** (match id: **" + str(
                match["match_id"]) + "**)\n"
            if "radiant_win" in match and match["radiant_win"]:
                message += "**RADIANT WON**"
            else:
                message += "**DIRE WON**"

            m, s = divmod(match["duration"], 60)
            h, m = divmod(m, 60)

            message += " [" + "%d:%02d:%02d" % (h, m, s) + "]\n"

            # Create a list of played heroes
            played_heroes = []
            for player in enumerate(match["players"]):
                played_heroes.append(
                    heroes[player[1]["hero_id"]]["localized_name"])

            # "table" will be used to store the finalized match data
            table = []

            # Form Radiant team
            for i in range(0, 5):
                table.append([
                    played_heroes[i],
                    str(match["players"][i]["kills"]) + "/" +
                    str(match["players"][i]["deaths"]) + "/" +
                    str(match["players"][i]["assists"]), played_heroes[5 + i],
                    str(match["players"][5 + i]["kills"]) + "/" +
                    str(match["players"][5 + i]["deaths"]) + "/" +
                    str(match["players"][5 + i]["assists"])
                ])

            # Compose message
            message += "\n```"
            message += tabulate(
                table,
                headers=["Radiant Team", "K/D/A", "Dire Team", "K/D/A"],
                tablefmt="fancy_grid")
            message += "```"
            message += "\nDotabuff match link: http://www.dotabuff.com/matches/" + str(
                match["match_id"])

            await self.bot.say(message)
        else:
            await self.bot.say(
                'Oops.. Something is wrong with Dota2 servers, try again later!'
            )
コード例 #5
0
ファイル: dota.py プロジェクト: FishyFing/Red-Cogs
	async def recent(self, ctx, player):
		"""Gets the link to player's latest match"""

		await self.bot.send_typing(ctx.message.channel)

		def is_number(s):
			try:
				int(s)
				return True
			except ValueError:
				return False

		if is_number(player.strip()):
			account_id = player.strip()
		else:
			account_id = api.get_steam_id(player)["response"]

			if (int(account_id["success"]) > 1):
				await self.bot.say("Player not found :(")
			else:
				account_id = account_id["steamid"]
		
		try:
			# Get the data from Dota API
			matches = api.get_match_history(account_id=account_id)["result"]["matches"]
			match = api.get_match_details(matches[0]["match_id"])
			heroes = api.get_heroes()
			dotaServes = True
		except:
			# Well... if anything fails...
			dotaServes = False
			print('Dota servers SO BROKEN!')
		
		if dotaServes:
			# Create a proper heroes list
			heroes = heroes["result"]["heroes"]
			def build_dict(seq, key):
				return dict((d[key], dict(d, index=index)) for (index, d) in enumerate(seq))
			heroes = build_dict(heroes, "id")

			# Reassign match info for ease of use
			match = match["result"]

			# Construct message
			message = "Showing the most recent match for **" + player + "** (match id: **" + str(match["match_id"]) + "**)\n"
			if "radiant_win" in match:
				message += "**RADIANT WON**"
			else:
				message += "**DIRE WON**"

			m, s = divmod(match["duration"], 60)
			h, m = divmod(m, 60)

			message += " [" + "%d:%02d:%02d" % (h, m, s) + "]\n"

			# Create a list of played heroes
			played_heroes = []
			for player in enumerate(match["players"]):
				played_heroes.append(heroes[player[1]["hero_id"]]["localized_name"])

			table = []
			# Form Radiant team
			for i in range(0,5):
				table.append([
						played_heroes[i],
						str(match["players"][i]["kills"]) + "/" + str(match["players"][i]["deaths"]) + "/" + str(match["players"][i]["assists"]),
						played_heroes[5+i],
						str(match["players"][5+i]["kills"]) + "/" + str(match["players"][5+i]["deaths"]) + "/" + str(match["players"][5+i]["assists"])
					])

			message += "\n```"
			message += tabulate(table, headers=["Radiant Team", "K/D/A", "Dire Team", "K/D/A"], tablefmt="fancy_grid")
			message += "```"

			message += "\nDotabuff match link: http://www.dotabuff.com/matches/" + str(match["match_id"])
			await self.bot.say(message)
		else:
			await self.bot.say('Oops.. Something is wrong with Dota2 servers, try again later!')
コード例 #6
0
ファイル: datascraper.py プロジェクト: zachtown/dota2data
def createHeroCollection():
  data = api.get_heroes()
  for i in range(0, int(data['result']['count'])):
    pprint.pprint(data['result']['heroes'][i])
    print i
    heroes.insert(data['result']['heroes'][i])
コード例 #7
0
    async def match(self, ctx, matchId):
        """Gets the match results by id"""

        # Check it there is an api key set
        if not self.key:
            await self.bot.say(
                "Please set the dota 2 api key using [p]dota setkey command")
            raise RuntimeError(
                "Please set the dota 2 api key using [p]dota setkey command")

        # Required to check if user provided the ID or not
        def is_number(s):
            try:
                int(s)
                return True
            except ValueError:
                return False

        # Check if user provided the ID
        if not is_number(matchId.strip()):
            return self.bot.say('Please provide a numeric match id')

        # if he did - assign as-is
        match_id = matchId.strip()

        try:
            # Get the data from Dota API
            match = api.get_match_details(match_id)
            heroes = api.get_heroes()

            # Operation was a success
            dotaServes = True
        except:

            # Well... if anything fails...
            dotaServes = False
            print('Dota servers SO BROKEN!')

        # Proceed to data parsing
        if dotaServes:

            # relink for ease of use
            match = match["result"]

            # Create a proper heroes list
            heroes = heroes["result"]["heroes"]

            def build_dict(seq, key):
                return dict((d[key], dict(d, index=index))
                            for (index, d) in enumerate(seq))

            heroes = build_dict(heroes, "id")

            # Create a list of played heroes
            played_heroes = []
            for player in enumerate(match["players"]):
                played_heroes.append(
                    heroes[player[1]["hero_id"]]["localized_name"])

            # form teams
            teams = {'radiant': [], 'dire': []}
            for i in range(0, 5):
                teams['radiant'].append({
                    'name':
                    played_heroes[i],
                    'kills':
                    str(match["players"][i]["kills"]),
                    'deaths':
                    str(match["players"][i]["deaths"]),
                    'assists':
                    str(match["players"][i]["assists"])
                })
                teams['dire'].append({
                    'name':
                    played_heroes[5 + i],
                    'kills':
                    str(match["players"][5 + i]["kills"]),
                    'deaths':
                    str(match["players"][5 + i]["deaths"]),
                    'assists':
                    str(match["players"][5 + i]["assists"])
                })

            # Reassign match info for ease of use
            matchData = {'id': match_id, 'teams': teams, 'data': match}

            await self.bot.send_message(
                ctx.message.channel, embed=self._build_match_embed(matchData))
        else:
            await self.bot.say(
                'Oops.. Something is wrong with Dota2 servers, try again later!'
            )
コード例 #8
0
import os, urllib2, cStringIO
from dota2py import api
import Image

if ___name__ == "__main__":
	if not os.path.exists("../data/images"):
	    os.makedirs("../data/images")
	os.chdir("../data/images")

	scale = 50/1080.0

	for hero in api.get_heroes()["result"]["heroes"]:
	    if "abyssal_underlord" in hero["name"]:
	        continue
	    #if not os.path.exists("{}.png".format(hero["localized_name"])):
	    print api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):], "lg")

	    img = Image.open(cStringIO.StringIO(urllib2.urlopen(api.get_hero_image_url(hero["name"][len("npc_dota_hero_"):])).read()))
	    img = img.resize((89, 50), Image.ANTIALIAS)
	    img.save("{}.png".format(hero["localized_name"]))
コード例 #9
0
ファイル: dota.py プロジェクト: KryptonikCousin/Red-Cogs
	async def recent(self, ctx, player):
		"""Gets the link to player's latest match"""

		# Check it there is an api key set
		if not self.key:
			await self.bot.say("Please set the dota 2 api key using [p]dota setkey command")
			raise RuntimeError("Please set the dota 2 api key using [p]dota setkey command")

		# Required to check if user provided the ID or not
		def is_number(s):
			try:
				int(s)
				return True
			except ValueError:
				return False

		# Check if user provided the ID
		if is_number(player.strip()):

			# if he did - assign as-is
			account_id = player.strip()
		else:
			# if he did not - get the id from the vanity name
			account_id = api.get_steam_id(player)["response"]

			# Check if the result was correcct
			if (int(account_id["success"]) > 1):
				await self.bot.say("Player not found :(")
			else:
				account_id = account_id["steamid"]
		
		try:
			# Get the data from Dota API
			matches = api.get_match_history(account_id=account_id)["result"]["matches"]
			match = api.get_match_details(matches[0]["match_id"])
			heroes = api.get_heroes()

			# Operation was a success
			dotaServes = True
		except:

			# Well... if anything fails...
			dotaServes = False
			print('Dota servers SO BROKEN!')
		
		# Proceed to data parsing
		if dotaServes:

			# Create a proper heroes list
			heroes = heroes["result"]["heroes"]
			def build_dict(seq, key):
				return dict((d[key], dict(d, index=index)) for (index, d) in enumerate(seq))
			heroes = build_dict(heroes, "id")

			# Reassign match info for ease of use
			match = match["result"]

			# Construct message
			message = "Showing the most recent match for **" + player + "** (match id: **" + str(match["match_id"]) + "**)\n"
			if "radiant_win" in match:
				message += "**RADIANT WON**"
			else:
				message += "**DIRE WON**"

			m, s = divmod(match["duration"], 60)
			h, m = divmod(m, 60)

			message += " [" + "%d:%02d:%02d" % (h, m, s) + "]\n"

			# Create a list of played heroes
			played_heroes = []
			for player in enumerate(match["players"]):
				played_heroes.append(heroes[player[1]["hero_id"]]["localized_name"])

			# "table" will be used to store the finalized match data
			table = []

			# Form Radiant team
			for i in range(0,5):
				table.append([
						played_heroes[i],
						str(match["players"][i]["kills"]) + "/" + str(match["players"][i]["deaths"]) + "/" + str(match["players"][i]["assists"]),
						played_heroes[5+i],
						str(match["players"][5+i]["kills"]) + "/" + str(match["players"][5+i]["deaths"]) + "/" + str(match["players"][5+i]["assists"])
					])

			# Compose message
			message += "\n```"
			message += tabulate(table, headers=["Radiant Team", "K/D/A", "Dire Team", "K/D/A"], tablefmt="fancy_grid")
			message += "```"
			message += "\nDotabuff match link: http://www.dotabuff.com/matches/" + str(match["match_id"])

			await self.bot.say(message)
		else:
			await self.bot.say('Oops.. Something is wrong with Dota2 servers, try again later!')
コード例 #10
0
ファイル: infos_partidas.py プロジェクト: Scoppio/Steam
 def faz_tabela_herois(self):
     herois = pd.DataFrame.from_dict(api.get_heroes()["result"]["heroes"])
     herois.columns = ["id","heroi", "nome" ]
     return herois
コード例 #11
0
ファイル: Dota2Bayes.py プロジェクト: TeoCalvo/Dota2Bayes
 def getHeroes(self):
     return pd.DataFrame.from_dict( api.get_heroes()["result"]["heroes"] ).sort_values("id")