コード例 #1
0
ファイル: ingest_log.py プロジェクト: HearthSim/HSReplay.net
	def handle(self, *args, **options):
		username = options["username"]
		if username:
			user = User.objects.get(username=username)
		else:
			user = None

		for file in options["file"]:
			print("Uploading %r" % (file))
			metadata = {
				"build": 0,
				"match_start": now().isoformat(),
			}

			event = UploadEvent(
				upload_ip="127.0.0.1",
				metadata=json.dumps(metadata),
			)

			event.file = file
			event.save()

			with open(file, "r") as f:
				event.file = File(f)
				event.save()

			event.process()
			self.stdout.write("%r: %s" % (event, event.get_absolute_url()))

			if event.game:
				event.game.user = user
				event.game.save()
				self.stdout.write("%r: %s" % (event.game, event.game.get_absolute_url()))
				self.stdout.write("Replay: %s" % (event.game.replay_xml.url))
コード例 #2
0
def test_should_load_into_redshift(auth_token):
    shortid = shortuuid.uuid()

    n = timezone.now()

    upload_event = UploadEvent(
        descriptor_data="{}",
        file=f"uploads/%04d/%02d/%02d/%02d/%02d/%s.power.log" %
        (n.year, n.month, n.day, n.hour, n.minute, shortid),
        shortid=shortid,
        token_uuid=auth_token.key,
        user_agent="RandoTracker.com")

    upload_event.save()

    global_game = GlobalGame(game_type=BnetGameType.BGT_RANKED_STANDARD,
                             format=FormatType.FT_STANDARD,
                             match_start=n,
                             match_end=n)

    mock_exporter = Mock()
    mock_exporter.configure_mock(is_valid_final_state=True)

    assert should_load_into_redshift(upload_event, {}, global_game,
                                     mock_exporter)
コード例 #3
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def test_should_load_into_redshift_false(auth_token):
    shortid = shortuuid.uuid()
    upload_event = UploadEvent(
        descriptor_data="{}",
        file=f"uploads/2018/11/20/17/44/{shortid}.power.log",
        shortid=shortid,
        token_uuid=auth_token.key,
        user_agent="RandoTracker.com")

    upload_event.save()

    global_game = GlobalGame(game_type=BnetGameType.BGT_RANKED_STANDARD,
                             format=FormatType.FT_STANDARD,
                             match_start=timezone.now(),
                             match_end=timezone.now())

    mock_exporter = Mock()
    mock_exporter.configure_mock(is_valid_final_state=True)

    assert not should_load_into_redshift(upload_event, {"reconnecting": True},
                                         global_game, mock_exporter)

    mock_exporter.configure_mock(is_valid_final_state=False)
    assert not should_load_into_redshift(upload_event, {}, global_game,
                                         mock_exporter)
コード例 #4
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    def test_twitch_vod(self):
        obj = UploadEvent()
        obj.save()

        serializer = UploadEventSerializer(obj, data=TEST_TWITCH_VOD_METADATA)

        assert serializer.is_valid()
        serializer.save()

        actual_metadata = json.loads(obj.metadata)
        for key, value in TEST_TWITCH_VOD_METADATA.items():
            assert actual_metadata[key] == value
コード例 #5
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	def create(self, data):
		request = self.context["request"]

		ret = UploadEvent(
			file=data.pop("file"),
			token=request.auth_token,
			api_key=request.api_key,
			type=data.pop("type"),
			upload_ip=get_client_ip(request),
		)
		ret.metadata = json.dumps(data, cls=DjangoJSONEncoder)
		ret.save()

		return ret
コード例 #6
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def test_update_last_replay_upload_non_hdt(user, auth_token):
	upload_event = UploadEvent(token_uuid=auth_token.key, user_agent="RandoTracker.com")

	update_last_replay_upload(upload_event)
	user.refresh_from_db()

	assert user.last_replay_upload is None
コード例 #7
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def test_update_last_replay_upload(user, auth_token):
	upload_event = UploadEvent(token_uuid=auth_token.key, user_agent="HDT/1.7.0")

	update_last_replay_upload(upload_event)
	user.refresh_from_db()

	assert user.last_replay_upload is not None
コード例 #8
0
ファイル: ingest_log.py プロジェクト: bd/HSReplay.net
	def handle(self, *args, **options):
		for file in options["file"]:
			print("Uploading %r" % (file))
			metadata = {
				"build": 0,
				"match_start": now().isoformat(),
			}

			event = UploadEvent(
				type=UploadEventType.POWER_LOG,
				upload_ip="127.0.0.1",
				metadata=json.dumps(metadata),
			)

			event.file = file
			event.save()

			with open(file, "r") as f:
				event.file = File(f)
				event.save()

			event.process()
			self.stdout.write("%r: %s" % (event, event.get_absolute_url()))
コード例 #9
0
ファイル: ingest_log.py プロジェクト: aw1n/HSReplay.net
	def handle(self, *args, **options):
		username = options["username"]
		username_to_pick_from = options["pick_token"]
		raw_token = options["token"]
		if username:
			user = User.objects.get(username=username)
			if not user:
				raise Exception("User not found")
			self.stdout.write(" ".join((
				"Warning: Will only attach to user after processing and not fire webhooks.",
				"Use --pick-token instead.",
			)))
			token = None
		elif username_to_pick_from:
			user = User.objects.get(username=username_to_pick_from)
			# pick the user's first token
			token = user.auth_tokens.first()
			if token:
				self.stdout.write(
					"Picked auth token %s (owned by %s)" % (token, token.user)
				)
			else:
				raise Exception("No auth token found")
			# should already be attached by token
			user = None
		elif raw_token:
			user = None
			token = AuthToken.objects.get(key=raw_token)
			if not token:
				raise Exception("Auth token not found")
		else:
			user = None
			token = None

		for file in options["file"]:
			print("Uploading %r" % (file))
			metadata = {
				"build": 0,
				"match_start": now().isoformat(),
			}

			event = UploadEvent(
				upload_ip="127.0.0.1",
				metadata=json.dumps(metadata),
				token=token,
			)

			event.file = file
			event.save()

			with open(file, "r") as f:
				event.file = File(f)
				event.save()

			event.process()
			self.stdout.write("%r: %s" % (event, event.get_absolute_url()))

			if event.game:
				if user:
					# only overwrite user if forced (via --username)
					event.game.user = user
					event.game.save()
				self.stdout.write("%r: %s" % (event.game, event.game.get_absolute_url()))
				self.stdout.write("Replay: %s" % (event.game.replay_xml.url))
コード例 #10
0
    def handle(self, *args, **options):
        username = options["username"]
        if username:
            user = User.objects.get(username=username)
        else:
            user = None

        for file in options["file"]:
            print("Uploading %r" % (file))
            metadata = {
                "build": 0,
                "match_start": now().isoformat(),
            }

            event = UploadEvent(
                upload_ip="127.0.0.1",
                metadata=json.dumps(metadata),
            )

            event.file = file
            event.save()

            with open(file, "r") as f:
                event.file = File(f)
                event.save()

            event.process()
            self.stdout.write("%r: %s" % (event, event.get_absolute_url()))

            if event.game:
                event.game.user = user
                event.game.save()
                self.stdout.write("%r: %s" %
                                  (event.game, event.game.get_absolute_url()))
                self.stdout.write("Replay: %s" % (event.game.replay_xml.url))
コード例 #11
0
    def handle(self, *args, **options):
        if options["force_attach"]:
            user = User.objects.get(username=options["force_attach"])
            if not user:
                raise CommandError(
                    f"User {repr(options['force_attach'])} not found")
        else:
            user = None

        if options["pick_token"]:
            user = User.objects.get(username=options["pick_token"])
            if not user:
                raise CommandError(
                    f"User {repr(options['pick_token'])} not found")
            token = user.auth_tokens.first()
        else:
            token = None

        for file in options["file"]:
            self.stdout.write(f"Uploading {repr(file)}")
            metadata = {
                "build": 0,
                "match_start": now().isoformat(),
                "game_type": enums.BnetGameType.BGT_RANKED_STANDARD,
                "format": enums.FormatType.FT_STANDARD,
            }

            event = UploadEvent(
                upload_ip="127.0.0.1",
                metadata=json.dumps(metadata),
                token_uuid=token.key if token else None,
            )

            event.file = file
            event.save()

            with open(file, "r") as f:
                event.file = File(f)
                event.save()

            event.process()
            self.stdout.write("%r: %s" % (event, event.get_absolute_url()))

            if event.game:
                if user:
                    # only overwrite user if forced (via --username)
                    event.game.user = user
                    event.game.save()
                self.stdout.write("%r: %s" %
                                  (event.game, event.game.get_absolute_url()))
                self.stdout.write("Replay: %s" % (event.game.replay_xml.url))
コード例 #12
0
def test_create_dynamodb_game_replay(auth_token):
    upload_event = UploadEvent(
        id="1",
        shortid="ccSgiGQaenVzXzwGYbaUTPGrv",
        token_uuid=auth_token.key,
    )

    meta = {
        "game_type":
        enums.BnetGameType.BGT_RANKED_STANDARD,
        "ladder_season":
        42,
        "format":
        enums.FormatType.FT_STANDARD,
        "friendly_player":
        1,
        "reconnecting":
        False,
        "scenario_id":
        2,
        "start_time":
        datetime(year=2018,
                 month=8,
                 day=8,
                 hour=19,
                 minute=20,
                 second=2,
                 microsecond=606936),
        "end_time":
        datetime(year=2018, month=8, day=8, hour=19, minute=31, second=10),
        "player1": {
            "rank":
            20,
            "stars":
            30,
            "deck": [
                "BOT_447",
                "BOT_447",
                "EX1_319",
                "EX1_319",
                "LOOT_014",
                "LOOT_014",
                "BOT_263",
                "BOT_263",
                "BOT_568",
                "CS2_065",
                "CS2_065",
                "EX1_596",
                "EX1_596",
                "BOT_443",
                "BOT_443",
                "LOOT_013",
                "LOOT_013",
                "BOT_224",
                "BOT_224",
                "BOT_226",
                "BOT_226",
                "ICC_466",
                "ICC_466",
                "ICC_075",
                "ICC_075",
                "EX1_310",
                "EX1_310",
                "BOT_521",
                "BOT_521",
                "ICC_831",
            ],
            "deck_id":
            1337,
            "cardback":
            136,
        },
        "player2": {
            "rank": 19,
            "cardback": 138,
        },
    }

    path = os.path.join(LOG_DATA_DIR, "hsreplaynet-tests", "replays",
                        "whizbang_friendly.annotated.xml")
    with open(path, "r") as f:
        replay = HSReplayDocument.from_xml_file(f)
    packet_tree = replay.to_packet_tree()[0]
    entity_tree = EntityTreeExporter(packet_tree).export().game
    replay_xml = "foo.xml"

    replay = create_dynamodb_game_replay(upload_event, meta, entity_tree,
                                         replay_xml)
    assert replay

    assert replay.user_id == auth_token.user.id
    assert replay.match_start == 1533756002606
    assert replay.match_end == 1533756670000

    assert replay.short_id == upload_event.shortid
    assert replay.digest is None

    assert replay.game_type == enums.BnetGameType.BGT_RANKED_STANDARD
    assert replay.format_type == enums.FormatType.FT_STANDARD

    assert replay.game_type_match_start == "2:1533756002606"

    assert replay.ladder_season == 42
    assert replay.brawl_season is None
    assert replay.scenario_id == 2
    assert replay.num_turns == 31

    assert replay.friendly_player_account_hilo == "144115193835963207_127487329"
    assert replay.friendly_player_battletag == "Masture#1176"
    assert replay.friendly_player_is_first
    assert replay.friendly_player_rank == 20
    assert replay.friendly_player_rank_stars == 30
    assert replay.friendly_player_legend_rank is None
    assert replay.friendly_player_wins is None
    assert replay.friendly_player_losses is None
    assert replay.friendly_player_class == enums.CardClass.WARLOCK
    assert replay.friendly_player_deck == \
     "AAECAf0GApfTAo+CAw4w9wTCCPYIm8sC980C8dAC8tAC9PcC0/gCqvkCt/0Cw/0C+v4CAA=="
    assert replay.friendly_player_blizzard_deck_id == 1337
    assert replay.friendly_player_cardback_id == 136
    assert replay.friendly_player_final_state == enums.PlayState.WON

    assert replay.opponent_account_hilo == "144115193835963207_50318740"
    assert replay.opponent_battletag == "GinyuGamer#1677"
    assert not replay.opponent_is_ai
    assert replay.opponent_rank == 19
    assert replay.opponent_legend_rank is None
    assert replay.opponent_class == enums.CardClass.PALADIN
    assert replay.opponent_hero == 671
    assert replay.opponent_revealed_deck == \
     "AAECAZ8FDYoGlgm5wQLjywKc4gKL5QKb8AKl9QKE/ALW/gKggAPMgQPeggMEiMcC/PwC4f4CkYADAA=="
    assert replay.opponent_predicted_deck is None
    assert replay.opponent_final_state == enums.PlayState.LOST

    assert replay.replay_xml == replay_xml
    assert not replay.disconnected
    assert not replay.reconnecting
    assert replay.hslog_version
    assert replay.visibility == auth_token.user.default_replay_visibility
    assert replay.views == 0
コード例 #13
0
ファイル: test_views.py プロジェクト: MikeMnD/HSReplay.net
def test_replays_api(auth_token, client, mocker):
    mocker.patch("hsreplaynet.api.serializers.replays.classify_deck",
                 return_value=1)
    upload_event = UploadEvent(
        id="1",
        shortid="ccSgiGQaenVzXzwGYbaUTPGrv",
        token_uuid=auth_token.key,
    )

    path = os.path.join(LOG_DATA_DIR, "hsreplaynet-tests", "replays",
                        "whizbang_friendly.annotated.xml")
    with open(path, "r") as f:
        replay = HSReplayDocument.from_xml_file(f)
    packet_tree = replay.to_packet_tree()[0]

    meta = {
        "game_type": enums.BnetGameType.BGT_RANKED_STANDARD,
        "ladder_season": 42,
        "format": enums.FormatType.FT_STANDARD,
        "friendly_player": 1,
        "reconnecting": False,
        "scenario_id": 2,
        "start_time": packet_tree.start_time,
        "end_time": packet_tree.end_time,
        "player1": {
            "rank":
            20,
            "stars":
            30,
            "deck": [
                "BOT_447",
                "BOT_447",
                "EX1_319",
                "EX1_319",
                "LOOT_014",
                "LOOT_014",
                "BOT_263",
                "BOT_263",
                "BOT_568",
                "CS2_065",
                "CS2_065",
                "EX1_596",
                "EX1_596",
                "BOT_443",
                "BOT_443",
                "LOOT_013",
                "LOOT_013",
                "BOT_224",
                "BOT_224",
                "BOT_226",
                "BOT_226",
                "ICC_466",
                "ICC_466",
                "ICC_075",
                "ICC_075",
                "EX1_310",
                "EX1_310",
                "BOT_521",
                "BOT_521",
                "ICC_831",
            ],
            "deck_id":
            1337,
            "cardback":
            136,
        },
        "player2": {
            "rank": 19,
            "cardback": 138,
        },
    }

    entity_tree = EntityTreeExporter(packet_tree).export().game
    replay_xml = "foo.xml"

    replay = create_dynamodb_game_replay(upload_event, meta, entity_tree,
                                         replay_xml)
    replay.save()

    user_id = auth_token.user.id

    response = client.get("/api/v1/replays/?user_id=%d" % (user_id))
    assert response.status_code == status.HTTP_200_OK
    payload = _parse_streaming_json(response.streaming_content)[0]

    assert payload["user_id"] == user_id
    assert payload["match_start"] == "2018-08-08T21:20:02.610000Z"
    assert payload["match_end"] == "2018-08-08T21:31:10.236000Z"
    assert payload["shortid"] == "ccSgiGQaenVzXzwGYbaUTPGrv"
    assert payload["game_type"] == enums.BnetGameType.BGT_RANKED_STANDARD
    assert payload["format_type"] == enums.FormatType.FT_STANDARD

    assert payload["friendly_player_account_hi"] == "144115193835963207"
    assert payload["friendly_player_account_lo"] == "127487329"
    assert payload["friendly_player_battletag"] == "Masture#1176"
    assert payload["friendly_player_rank"] == 20

    assert payload["friendly_player_archetype_id"] == 1

    assert payload["opponent_account_hi"] == "144115193835963207"
    assert payload["opponent_account_lo"] == "50318740"
    assert payload["opponent_battletag"] == "GinyuGamer#1677"
    assert payload["opponent_rank"] == 19

    assert payload["opponent_archetype_id"] is None

    assert payload["replay_xml"] == "foo.xml"
    assert payload["disconnected"] is False
    assert payload["reconnecting"] is False
    assert payload["visibility"] == Visibility.Public
    assert payload["views"] == 0
コード例 #14
0
ファイル: ingest_log.py プロジェクト: dbrudner/HSReplay.net
	def handle(self, *args, **options):
		if options["force_attach"]:
			user = User.objects.get(username=options["force_attach"])
			if not user:
				raise CommandError(f"User {repr(options['force_attach'])} not found")
		else:
			user = None

		for file in options["file"]:
			self.stdout.write(f"Uploading {repr(file)}")
			metadata = {
				"build": 0,
				"match_start": now().isoformat(),
			}

			event = UploadEvent(
				upload_ip="127.0.0.1",
				metadata=json.dumps(metadata),
			)

			event.file = file
			event.save()

			with open(file, "r") as f:
				event.file = File(f)
				event.save()

			event.process()
			self.stdout.write("%r: %s" % (event, event.get_absolute_url()))

			if event.game:
				if user:
					# only overwrite user if forced (via --username)
					event.game.user = user
					event.game.save()
				self.stdout.write("%r: %s" % (event.game, event.game.get_absolute_url()))
				self.stdout.write("Replay: %s" % (event.game.replay_xml.url))