def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 if self.settings["overrideNegate"]: self.mirror_conf = [0, 0, 1, 1, 1, 0, 0, 0, 0] else: self.mirror_conf = [0, 0, 0, 0, 0, 0, 0, 0, 0] # FK controllers ------------------------------------ self.fk_npo = [] self.fk_ctl = [] t = self.guide.tra["root"] parent = self.root tOld = False fk_ctl = None self.previusTag = self.parentCtlTag for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) fk_npo = primitive.addTransform(parent, self.getName("fk%s_npo" % i), tnpo) fk_ctl = self.addCtl(fk_npo, "fk%s_ctl" % i, t, self.color_fk, "cube", w=dist, h=self.size * .1, d=self.size * .1, po=datatypes.Vector(dist * .5 * self.n_factor, 0, 0), tp=self.previusTag, mirrorConf=self.mirror_conf) self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) tOld = t self.previusTag = fk_ctl parent = fk_ctl if self.settings["addJoints"]: jnt_name = "_".join([self.name, str(i + 1).zfill(2)]) self.jnt_pos.append([fk_ctl, jnt_name, None, False])
def addObjects(self): """Add all the objects needed to create the component.""" # self.normal = self.guide.blades["blade"].z * -1 # self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 if self.settings["overrideNegate"]: self.mirror_conf = [0, 0, 1, 1, 1, 0, 0, 0, 0] else: self.mirror_conf = [0, 0, 0, 0, 0, 0, 0, 0, 0] # FK controllers ------------------------------------ self.fk_npo = [] self.fk_ctl = [] t = self.guide.tra["root"] parent = self.root tOld = False fk_ctl = None self.previusTag = self.parentCtlTag # transforms = [] # for i in range(len(self.guide.atra) - 1): # transforms.append(transform.getTransform(self.guide.atra[i])) for i, t in enumerate(self.guide.atra[:-1]): # dist = vector.getDistance(self.guide.apos[i], # self.guide.apos[i + 1]) t = transform.setMatrixScale(t) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) fk_npo = primitive.addTransform(parent, self.getName("fk%s_npo" % i), tnpo) fk_ctl = self.addCtl(fk_npo, "fk%s_ctl" % i, t, self.color_fk, "circle", w=self.size * .4, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag, mirrorConf=self.mirror_conf) self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) tOld = t self.previusTag = fk_ctl parent = fk_ctl if self.settings["addJoints"]: self.jnt_pos.append([fk_ctl, i, None, False])
def _add_fk(self, i, parent, t, tOld): dist = vec.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = tra.setMatrixPosition(tOld, tra.getPositionFromMatrix(t)) fk_npo = pri.addTransform(parent, self.getName("fk%s_npo" % i), tnpo) fk_ctl = self.addCtl(fk_npo, "fk%s_ctl" % i, t, self.color_fk, "cube", w=dist, h=self.size * .1, d=self.size * .1, po=dt.Vector(dist * .5 * self.n_factor, 0, 0)) self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) return fk_ctl
def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.isFk = self.settings["mode"] != 1 self.isIk = self.settings["mode"] != 0 self.isFkIk = self.settings["mode"] == 2 self.WIP = self.options["mode"] # FK controllers ------------------------------------ if self.isFk: self.fk_npo = [] self.fk_ctl = [] self.fk_ref = [] self.fk_off = [] t = self.guide.tra["root"] self.ik_cns = primitive.addTransform(self.root, self.getName("ik_cns"), t) parent = self.ik_cns tOld = False fk_ctl = None self.previousTag = self.parentCtlTag for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) if i: tref = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) fk_ref = primitive.addTransform( fk_ctl, self.getName("fk%s_ref" % i), tref) self.fk_ref.append(fk_ref) else: tref = t fk_off = primitive.addTransform(parent, self.getName("fk%s_off" % i), tref) fk_npo = primitive.addTransform(fk_off, self.getName("fk%s_npo" % i), tnpo) # ro is rotation offset. Yup. They coded it in radians... 1.5708 rad is 90 deg :\ fk_ctl = self.addCtl( fk_npo, "fk%s_ctl" % i, t, self.color_fk, "compas", w=dist, po=datatypes.Vector(0, 0, 0), ro=datatypes.Vector(-1.5708, 0 - 1.5708), tp=self.previousTag, ) # lock vis attribute.lockAttribute(fk_ctl, attributes=['v']) # set rotateOrder to xzy. "Barrel roll" rotx remains stable. Spread roty stays on plane of hands. fk_ctl.rotateOrder.set(3) self.fk_off.append(fk_off) self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) tOld = t self.previousTag = fk_ctl # IK controllers ------------------------------------ if self.isIk: normal = vector.getTransposedVector( self.normal, [self.guide.apos[0], self.guide.apos[1]], [self.guide.apos[-2], self.guide.apos[-1]]) t = transform.getTransformLookingAt(self.guide.apos[-2], self.guide.apos[-1], normal, "xy", self.negate) t = transform.setMatrixPosition(t, self.guide.apos[-1]) self.ik_cns = primitive.addTransform(self.root, self.getName("ik_cns"), t) self.ikcns_ctl = self.addCtl(self.ik_cns, "ikcns_ctl", t, self.color_ik, "null", w=self.size, tp=self.parentCtlTag) self.ik_ctl = self.addCtl(self.ikcns_ctl, "ik_ctl", t, self.color_ik, "cube", w=self.size * .3, h=self.size * .3, d=self.size * .3, tp=self.ikcns_ctl) attribute.setKeyableAttributes(self.ik_ctl, self.t_params) attribute.lockAttribute(self.ik_ctl, attributes=['v']) v = self.guide.apos[-1] - self.guide.apos[0] v = v ^ self.normal v.normalize() v *= self.size v += self.guide.apos[1] self.upv_cns = primitive.addTransformFromPos( self.root, self.getName("upv_cns"), v) self.upv_ctl = self.addCtl(self.upv_cns, "upv_ctl", transform.getTransform(self.upv_cns), self.color_ik, "diamond", w=self.size * .1, tp=self.parentCtlTag) attribute.setKeyableAttributes(self.upv_ctl, self.t_params) # Chain self.chain = primitive.add2DChain(self.root, self.getName("chain"), self.guide.apos, self.normal, self.negate) self.chain[0].attr("visibility").set(self.WIP) # Chain of deformers ------------------------------- self.loc = [] parent = self.root for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): loc = primitive.addTransform(parent, self.getName("%s_loc" % i), t) self.loc.append(loc) self.jnt_pos.append([loc, i, None, False])
def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 if self.settings["overrideNegate"]: self.mirror_conf = [0, 0, 1, 1, 1, 0, 0, 0, 0] else: self.mirror_conf = [0, 0, 0, 0, 0, 0, 0, 0, 0] # FK controllers ------------------------------------ self.fk_npo = [] self.fk_global_in = [] self.fk_local_in = [] self.fk_local_out = [] self.fk_global_out = [] self.fk_global_ref = [] self.fk_ctl = [] self.tweak_ctl = [] self.upv_curv_lvl = [] t = self.guide.tra["root"] parent = self.root tOld = False fk_ctl = None self.previusTag = self.parentCtlTag for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): self.dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) # global input global_t = transform.setMatrixPosition( datatypes.Matrix(), transform.getPositionFromMatrix(t)) fk_global_npo = primitive.addTransform( parent, self.getName("fk%s_global_npo" % i), global_t) fk_global_in = primitive.addTransform( fk_global_npo, self.getName("fk%s_global_in" % i), global_t) self.fk_global_in.append(fk_global_in) # local input fk_local_npo = primitive.addTransform( fk_global_in, self.getName("fk%s_local_npo" % i), tnpo) fk_local_in = primitive.addTransform( fk_local_npo, self.getName("fk%s_local_in" % i), tnpo) self.fk_local_in.append(fk_local_in) # output fk_global_out_npo = primitive.addTransform( parent, self.getName("fk%s_global_out_npo" % i), global_t) fk_global_out = primitive.addTransform( fk_global_out_npo, self.getName("fk%s_global_out" % i), global_t) self.fk_global_out.append(fk_global_out) fk_local_out_npo = primitive.addTransform( parent, self.getName("fk%s_local_out_npo" % i), tnpo) fk_local_out = primitive.addTransform( fk_local_out_npo, self.getName("fk%s_local_out" % i), tnpo) self.fk_local_out.append(fk_local_out) # fk npo fk_npo = primitive.addTransform(fk_local_in, self.getName("fk%s_npo" % i), tnpo) self.fk_npo.append(fk_npo) # ctl fk_ctl = self.addCtl(fk_npo, "fk%s_ctl" % i, t, self.color_fk, "cube", w=self.dist, h=self.size * .1, d=self.size * .1, po=datatypes.Vector( self.dist * .5 * self.n_factor, 0, 0), tp=self.previusTag, mirrorConf=self.mirror_conf) self.fk_ctl.append(fk_ctl) # fk global ref fk_global_ref = primitive.addTransform( fk_ctl, self.getName("fk%s_global_ref" % i), global_t) self.fk_global_ref.append(fk_global_ref) attribute.setKeyableAttributes(fk_global_ref, []) parent = fk_ctl if not self.settings["simpleFK"]: tweak_ctl = self.addCtl(fk_ctl, "tweak%s_ctl" % i, t, self.color_ik, "square", w=self.size * .15, h=self.size * .15, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag, mirrorConf=self.mirror_conf) upv_curv_lvl = primitive.addTransform( tweak_ctl, self.getName("upv%s_lvl" % i), t) upv_curv_lvl.attr("tz").set(.01) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) tOld = t self.previusTag = fk_ctl if not self.settings["simpleFK"]: # add end control tweak_npo = primitive.addTransform(fk_ctl, self.getName("tweakEnd_npo"), t) tweak_ctl = self.addCtl(tweak_npo, "tweakEnd_ctl", t, self.color_ik, "square", w=self.size * .15, h=self.size * .15, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag, mirrorConf=self.mirror_conf) upv_curv_lvl = primitive.addTransform(tweak_ctl, self.getName("upvEnd_lvl"), t) upv_curv_lvl.attr("tz").set(.01) if self.negate: self.off_dist = self.dist * -1 else: self.off_dist = self.dist tweak_npo.attr("tx").set(self.off_dist) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) # add length offset control if keep length # This option will be added only if keep length is active if self.settings["keepLength"]: self.tweakTip_npo = primitive.addTransform( tweak_ctl, self.getName("tweakTip_npo"), t) tweak_ctl = self.addCtl(self.tweakTip_npo, "tweakTip_ctl", t, self.color_fk, "square", w=self.size * .1, h=self.size * .1, d=self.size * .1, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag, mirrorConf=self.mirror_conf) upv_curv_lvl = primitive.addTransform( tweak_ctl, self.getName("upvTip_lvl"), t) upv_curv_lvl.attr("tz").set(.01) # move to align with the parent self.tweakTip_npo.attr("tx").set(0) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) # add visual reference self.line_ref = icon.connection_display_curve( self.getName("visualRef"), [self.tweakTip_npo.getParent(), tweak_ctl]) # set keyable attr for tweak controls [ attribute.setKeyableAttributes(t_ctl, ["tx", "ty", "tz", "rx"]) for t_ctl in self.tweak_ctl ] # Curves ------------------------------------------- self.mst_crv = curve.addCnsCurve(self.root, self.getName("mst_crv"), self.tweak_ctl[:], 3) self.upv_crv = curve.addCnsCurve(self.root, self.getName("upv_crv"), self.upv_curv_lvl, 3) self.mst_crv.setAttr("visibility", False) self.upv_crv.setAttr("visibility", False) # Divisions self.div_cns = [] self.upv_cns = [] if self.settings["overrideJntNb"]: self.def_number = self.settings["jntNb"] else: self.def_number = len(self.guide.apos) if self.settings["extraTweak"]: tagP = self.parentCtlTag self.extratweak_ctl = [] for i in range(self.def_number): # References div_cns = primitive.addTransform(self.root, self.getName("%s_cns" % i)) pm.setAttr(div_cns + ".inheritsTransform", False) self.div_cns.append(div_cns) upv_cns = primitive.addTransform(self.root, self.getName("%s_upv" % i)) pm.setAttr(upv_cns + ".inheritsTransform", False) self.upv_cns.append(upv_cns) # self.jnt_pos.append([div_cns, i]) if self.settings["extraTweak"]: t = transform.getTransform(div_cns) ro_vector = datatypes.Vector([0, 0, 1.5708]) tweak_ctl = self.addCtl(div_cns, "extraTweak%s_ctl" % i, t, self.color_fk, "square", w=self.size * .08, d=self.size * .08, ro=ro_vector, tp=tagP) attribute.setKeyableAttributes(tweak_ctl) tagP = tweak_ctl self.extratweak_ctl.append(tweak_ctl) self.jnt_pos.append([tweak_ctl, i, None, False]) else: self.jnt_pos.append([div_cns, i])
def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 if self.settings["overrideNegate"]: self.mirror_conf = [0, 0, 1, 1, 1, 0, 0, 0, 0] else: self.mirror_conf = [0, 0, 0, 0, 0, 0, 0, 0, 0] # FK controllers ------------------------------------ self.fk_npo = [] self.fk_global_in = [] self.fk_local_in = [] self.fk_local_out = [] self.fk_global_out = [] self.fk_global_ref = [] self.fk_ctl = [] self.tweak_ctl = [] self.upv_curv_lvl = [] t = self.guide.tra["root"] parent = self.root tOld = False fk_ctl = None self.previusTag = self.parentCtlTag for i, t in enumerate(transform.getChainTransform(self.guide.apos, self.normal, self.negate)): self.dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) # global input global_t = transform.setMatrixPosition( datatypes.Matrix(), transform.getPositionFromMatrix(t)) fk_global_npo = primitive.addTransform( parent, self.getName("fk%s_global_npo" % i), global_t) fk_global_in = primitive.addTransform( fk_global_npo, self.getName("fk%s_global_in" % i), global_t) self.fk_global_in.append(fk_global_in) # local input fk_local_npo = primitive.addTransform( fk_global_in, self.getName("fk%s_local_npo" % i), tnpo) fk_local_in = primitive.addTransform( fk_local_npo, self.getName("fk%s_local_in" % i), tnpo) self.fk_local_in.append(fk_local_in) # output fk_global_out_npo = primitive.addTransform( parent, self.getName("fk%s_global_out_npo" % i), global_t) fk_global_out = primitive.addTransform( fk_global_out_npo, self.getName("fk%s_global_out" % i), global_t) self.fk_global_out.append(fk_global_out) fk_local_out_npo = primitive.addTransform( parent, self.getName("fk%s_local_out_npo" % i), tnpo) fk_local_out = primitive.addTransform( fk_local_out_npo, self.getName("fk%s_local_out" % i), tnpo) self.fk_local_out.append(fk_local_out) # fk npo fk_npo = primitive.addTransform( fk_local_in, self.getName("fk%s_npo" % i), tnpo) self.fk_npo.append(fk_npo) # ctl fk_ctl = self.addCtl( fk_npo, "fk%s_ctl" % i, t, self.color_fk, "cube", w=self.dist, h=self.size * .1, d=self.size * .1, po=datatypes.Vector(self.dist * .5 * self.n_factor, 0, 0), tp=self.previusTag, mirrorConf=self.mirror_conf) self.fk_ctl.append(fk_ctl) # fk global ref fk_global_ref = primitive.addTransform( fk_ctl, self.getName("fk%s_global_ref" % i), global_t) self.fk_global_ref.append(fk_global_ref) attribute.setKeyableAttributes(fk_global_ref, []) parent = fk_ctl self.previusTag = fk_ctl if self.settings["addJoints"]: self.jnt_pos.append([fk_ctl, i, None, False])
def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 # FK controllers ------------------------------------ self.fk_npo = [] self.fk_ctl = [] self.tweak_npo = [] self.tweak_ctl = [] self.curv_pos = [] self.upv_curv_pos = [] self.upv_curv_lvl = [] self.tangentsCtl = [] t = self.guide.tra["root"] parent = self.root tOld = False fk_ctl = None self.previusTag = self.parentCtlTag for i, t in enumerate(transform.getChainTransform(self.guide.apos, self.normal, self.negate)): self.dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) if self.settings["neutralpose"] or not tOld: tnpo = t else: tnpo = transform.setMatrixPosition( tOld, transform.getPositionFromMatrix(t)) fk_npo = primitive.addTransform( parent, self.getName("fk%s_npo" % i), tnpo) fk_ctl = self.addCtl( fk_npo, "fk%s_ctl" % i, t, self.color_fk, "cube", w=self.dist, h=self.size * .1, d=self.size * .1, po=datatypes.Vector(self.dist * .5 * self.n_factor, 0, 0), tp=self.previusTag) tweak_npo = primitive.addTransform( parent, self.getName("tweak%s_npo" % i), tnpo) self.tweak_npo.append(tweak_npo) tweak_ctl = self.addCtl( tweak_npo, "tweak%s_ctl" % i, t, self.color_ik, "cube", w=self.size * .15, h=self.size * .05, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag) upv_curv_lvl = primitive.addTransform( tweak_ctl, self.getName("upv%s_lvl" % i), t) upv_curv_lvl.attr("tz").set(.01) self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) tOld = t self.previusTag = fk_ctl parent = fk_ctl # TANGENTS tangents = [] tangents_npo = [] tangents_upv = [] if not i: letters = "A" else: letters = "AB" for tang in letters: tang_npo = primitive.addTransform( tweak_ctl, self.getName("tng{}{}_npo".format(tang, str(i))), t) tangents_npo.append(tang_npo) tang_ctl = self.addCtl( tang_npo, "tng{}{}_ctl".format(tang, str(i)), t, self.color_ik, "square", w=self.size * .07, h=self.size * .07, d=self.size * .07, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag) upv_tang_curv_lvl = primitive.addTransform( tang_ctl, self.getName("tngUpv{}{}_lvl".format(tang, str(i))), t) upv_tang_curv_lvl.attr("tz").set(.01) tangents_upv.append(upv_tang_curv_lvl) tangents.append(tang_ctl) tangents_npo[0].attr("tx").set(self.dist * .3333) # delete the first B tangent if not i: self.curv_pos.append(tweak_ctl) self.curv_pos.append(tangents[0]) self.upv_curv_pos.append(upv_curv_lvl) self.upv_curv_pos.append(tangents_upv[0]) else: self.curv_pos.append(tangents[1]) self.curv_pos.append(tweak_ctl) self.curv_pos.append(tangents[0]) self.upv_curv_pos.append(tangents_upv[1]) self.upv_curv_pos.append(upv_curv_lvl) self.upv_curv_pos.append(tangents_upv[0]) tangents_npo[1].attr("tx").set(self.dist * -.3333) self.tangentsCtl.extend(tangents) # ========== # self.jnt_pos.append([fk_ctl, i, None, False]) # add end control tweak_npo = primitive.addTransform( fk_ctl, self.getName("tweakEnd_npo"), t) tweak_ctl = self.addCtl( tweak_npo, "tweakEnd_ctl", t, self.color_ik, "cube", w=self.size * .15, h=self.size * .05, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag) upv_curv_lvl = primitive.addTransform( tweak_ctl, self.getName("upvEnd_lvl"), t) upv_curv_lvl.attr("tz").set(.01) if self.negate: self.off_dist = self.dist * -1 else: self.off_dist = self.dist tweak_npo.attr("tx").set(self.off_dist) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) # tangent END tang_npo = primitive.addTransform( tweak_ctl, self.getName("tngEnd{}_npo".format(tang, str(i))), t) tang_ctl = self.addCtl( tang_npo, "tngEnd{}_ctl".format(tang, str(i)), t, self.color_ik, "square", w=self.size * .07, h=self.size * .07, d=self.size * .07, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag) upv_tang_curv_lvl = primitive.addTransform( tang_ctl, self.getName("tngUpv{}{}_lvl".format(tang, str(i))), t) upv_tang_curv_lvl.attr("tz").set(.01) tangents_upv.append(upv_tang_curv_lvl) tang_npo.attr("tx").set(self.dist * -.3333) self.curv_pos.append(tang_ctl) self.curv_pos.append(tweak_ctl) self.upv_curv_pos.append(tang_ctl) self.upv_curv_pos.append(upv_curv_lvl) self.tangentsCtl.append(tang_ctl) # add length offset control if keep length # This option will be added only if keep length is active if self.settings["keepLength"]: self.tweakTip_npo = primitive.addTransform( tweak_ctl, self.getName("tweakTip_npo"), t) tweak_ctl = self.addCtl( self.tweakTip_npo, "tweakTip_ctl", t, self.color_fk, "square", w=self.size * .1, h=self.size * .1, d=self.size * .1, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag) upv_curv_lvl = primitive.addTransform( tweak_ctl, self.getName("upvTip_lvl"), t) upv_curv_lvl.attr("tz").set(.01) # move to align with the parent self.tweakTip_npo.attr("tx").set(0) self.tweak_ctl.append(tweak_ctl) self.upv_curv_lvl.append(upv_curv_lvl) # add visual reference self.line_ref = icon.connection_display_curve( self.getName("visualRef"), [self.tweakTip_npo.getParent(), tweak_ctl]) # Curves ------------------------------------------- self.mst_crv = curve.addCnsCurve(self.root, self.getName("mst_crv"), self.curv_pos, 3) self.slv_crv = curve.addCurve(self.root, self.getName("slv_crv"), [datatypes.Vector()] * 32, False, 3) self.upv_crv = curve.addCnsCurve(self.root, self.getName("upv_crv"), self.upv_curv_pos, 3) self.slv_upv_crv = curve.addCurve(self.root, self.getName("slv_upv_crv"), [datatypes.Vector()] * 32, False, 3) self.mst_crv.setAttr("template", True) self.slv_crv.setAttr("visibility", False) self.upv_crv.setAttr("visibility", False) self.slv_upv_crv.setAttr("visibility", False) # Divisions self.div_cns = [] self.upv_cns = [] tagP = self.parentCtlTag self.Extra_tweak_npo = [] self.Extra_tweak_ctl = [] if self.settings["overrideJntNb"]: self.def_number = self.settings["jntNb"] else: self.def_number = len(self.guide.apos) for i in range(self.def_number): # References div_cns = primitive.addTransform(self.root, self.getName("%s_cns" % i)) pm.setAttr(div_cns + ".inheritsTransform", False) self.div_cns.append(div_cns) upv_cns = primitive.addTransform(self.root, self.getName("%s_upv" % i)) pm.setAttr(upv_cns + ".inheritsTransform", False) self.upv_cns.append(upv_cns) t = transform.getTransform(div_cns) extraTweak_npo = primitive.addTransform( div_cns, self.getName("extraTweak{}_npo".format(tang, str(i))), t) self.Extra_tweak_npo.append(extraTweak_npo) Extra_tweak_ctl = self.addCtl(extraTweak_npo, "extraTweak%s_ctl" % i, t, self.color_fk, "circle", w=self.size * .15, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=tagP) attribute.setKeyableAttributes(Extra_tweak_ctl) self.Extra_tweak_ctl.append(Extra_tweak_ctl) self.jnt_pos.append([Extra_tweak_ctl, i])
def addObjects(self): """Add all the objects needed to create the component.""" self.normal = self.guide.blades["blade"].z * -1 self.binormal = self.guide.blades["blade"].x self.WIP = self.options["mode"] if self.negate and self.settings["overrideNegate"]: self.negate = False self.n_factor = 1 if self.settings["overrideNegate"]: self.mirror_conf = [0, 0, 1, 1, 1, 0, 0, 0, 0] else: self.mirror_conf = [0, 0, 0, 0, 0, 0, 0, 0, 0] # IK controls --------------------------------------------- self.ik_ctl = [] self.ik_global_in = [] self.ik_local_in = [] self.ik_global_out = [] self.ik_global_ref = [] self.previusTag = self.parentCtlTag for i, t in enumerate( transform.getChainTransform2(self.guide.apos, self.normal, self.negate)): # global input global_t = transform.setMatrixPosition( datatypes.Matrix(), transform.getPositionFromMatrix(t)) ik_global_npo = primitive.addTransform( self.root, self.getName("ik%s_global_npo" % i), global_t) ik_global_in = primitive.addTransform( ik_global_npo, self.getName("ik%s_global_in" % i), global_t) self.ik_global_in.append(ik_global_in) # local input ik_local_npo = primitive.addTransform( ik_global_in, self.getName("ik%s_local_npo" % i), t) ik_local_in = primitive.addTransform( ik_local_npo, self.getName("ik%s_local_in" % i), t) self.ik_local_in.append(ik_local_in) ik_npo = primitive.addTransform(ik_local_in, self.getName("ik%s_npo" % i), t) # output ik_global_out_npo = primitive.addTransform( self.root, self.getName("ik%s_global_out_npo" % i), global_t) ik_global_out = primitive.addTransform( ik_global_out_npo, self.getName("ik%s_global_out" % i), global_t) self.ik_global_out.append(ik_global_out) ik_ctl = self.addCtl(ik_npo, "ik%s_ctl" % i, t, self.color_ik, "square", w=self.size * .15, h=self.size * .15, d=self.size * .15, ro=datatypes.Vector([0, 0, 1.5708]), tp=self.previusTag, mirrorConf=self.mirror_conf) attribute.setKeyableAttributes(ik_ctl, self.tr_params) self.ik_ctl.append(ik_ctl) # ik global ref ik_global_ref = primitive.addTransform( ik_ctl, self.getName("ik%s_global_ref" % i), global_t) self.ik_global_ref.append(ik_global_ref) attribute.setKeyableAttributes(ik_global_ref, []) # Curves ------------------------------------------- self.mst_crv = curve.addCnsCurve(self.root, self.getName("mst_crv"), self.ik_ctl, 3) self.slv_crv = curve.addCurve(self.root, self.getName("slv_crv"), [datatypes.Vector()] * 10, False, 3) self.mst_crv.setAttr("visibility", False) self.slv_crv.setAttr("visibility", False) # add visual reference icon.connection_display_curve(self.getName("visualIKRef"), self.ik_ctl) if not self.settings["isGlobalMaster"]: # Division ----------------------------------------- # The user only define how many intermediate division he wants. # First and last divisions are an obligation. parentdiv = self.root parentctl = self.root self.div_cns = [] self.fk_ctl = [] self.fk_npo = [] self.scl_transforms = [] self.twister = [] self.ref_twist = [] self.fk_global_in = [] self.fk_local_in = [] self.fk_global_out = [] self.fk_global_ref = [] parent_twistRef = primitive.addTransform( self.root, self.getName("reference"), transform.getTransform(self.root)) self.jointList = [] self.preiviousCtlTag = self.parentCtlTag for i in range(self.settings["fkNb"]): # References div_cns = primitive.addTransform(parentdiv, self.getName("%s_cns" % i)) pm.setAttr(div_cns + ".inheritsTransform", False) self.div_cns.append(div_cns) parentdiv = div_cns if i in [0, self.settings["fkNb"] - 1] and False: fk_ctl = primitive.addTransform( parentctl, self.getName("%s_loc" % i), transform.getTransform(parentctl)) fk_npo = fk_ctl if i in [self.settings["fkNb"] - 1]: self.fk_ctl.append(fk_ctl) else: m = transform.getTransform(self.root) m.inverse() t = transform.getTransform(parentctl) fk_npo = primitive.addTransform( parentctl, self.getName("fk%s_npo" % (i)), t) # local input fk_local_npo = primitive.addTransform( fk_npo, self.getName("fk%s_local_npo" % i), t) fk_local_in = primitive.addTransform( fk_local_npo, self.getName("fk%s_local_in" % i), t) self.fk_local_in.append(fk_local_in) fk_ctl = self.addCtl(fk_local_in, "fk%s_ctl" % (i), transform.getTransform(parentctl), self.color_fk, "cube", w=self.size * .1, h=self.size * .1, d=self.size * .1, tp=self.preiviousCtlTag, mirrorConf=self.mirror_conf) attribute.setKeyableAttributes(self.fk_ctl) attribute.setRotOrder(fk_ctl, "ZXY") self.fk_ctl.append(fk_ctl) self.preiviousCtlTag = fk_ctl self.fk_npo.append(fk_npo) parentctl = fk_ctl scl_ref = primitive.addTransform( parentctl, self.getName("%s_scl_ref" % i), transform.getTransform(parentctl)) self.scl_transforms.append(scl_ref) # Deformers (Shadow) if self.settings["addJoints"]: self.jnt_pos.append([scl_ref, i]) # Twist references (This objects will replace the spinlookup # slerp solver behavior) t = transform.getTransformLookingAt( self.guide.apos[0], self.guide.apos[-1], self.guide.blades["blade"].z * -1, "yx", self.negate) twister = primitive.addTransform( parent_twistRef, self.getName("%s_rot_ref" % i), t) ref_twist = primitive.addTransform( parent_twistRef, self.getName("%s_pos_ref" % i), t) ref_twist.setTranslation(datatypes.Vector(1.0, 0, 0), space="preTransform") self.twister.append(twister) self.ref_twist.append(ref_twist) for x in self.fk_ctl[:-1]: attribute.setInvertMirror(x, ["tx", "rz", "ry"]) # add visual reference icon.connection_display_curve(self.getName("visualFKRef"), self.fk_ctl)
def rig( eyeMesh=None, edgeLoop="", blinkH=20, namePrefix="eye", offset=0.05, rigidLoops=2, falloffLoops=4, headJnt=None, doSkin=True, parent_node=None, ctlName="ctl", sideRange=False, customCorner=False, intCorner=None, extCorner=None, ctlSet=None, defSet=None, upperVTrack=0.02, upperHTrack=0.01, lowerVTrack=0.02, lowerHTrack=0.01, aim_controller="", deformers_group="", everyNVertex=1, ): """Create eyelid and eye rig Args: eyeMesh (TYPE): Description edgeLoop (TYPE): Description blinkH (TYPE): Description namePrefix (TYPE): Description offset (TYPE): Description rigidLoops (TYPE): Description falloffLoops (TYPE): Description headJnt (TYPE): Description doSkin (TYPE): Description parent_node (None, optional): Description ctlName (str, optional): Description sideRange (bool, optional): Description customCorner (bool, optional): Description intCorner (None, optional): Description extCorner (None, optional): Description ctlSet (None, optional): Description defSet (None, optional): Description upperVTrack (None, optional): Description upperHTrack (None, optional): Description lowerVTrack (None, optional): Description lowerHTrack (None, optional): Description aim_controller (None, optional): Description deformers_group (None, optional): Description everyNVertex (int, optional): Will create a joint every N vertex No Longer Returned: TYPE: Description """ ########################################## # INITIAL SETUP ########################################## up_axis = pm.upAxis(q=True, axis=True) if up_axis == "z": z_up = True else: z_up = False # getters edgeLoopList = get_edge_loop(edgeLoop) eyeMesh = get_eye_mesh(eyeMesh) # checkers if not edgeLoopList or not eyeMesh: return if doSkin: if not headJnt: pm.displayWarning("Please set the Head Jnt or unCheck " "Compute Topological Autoskin") return # Convert data blinkH = blinkH / 100.0 # Initial Data bboxCenter = meshNavigation.bboxCenter(eyeMesh) extr_v = meshNavigation.getExtremeVertexFromLoop(edgeLoopList, sideRange, z_up) upPos = extr_v[0] lowPos = extr_v[1] inPos = extr_v[2] outPos = extr_v[3] edgeList = extr_v[4] vertexList = extr_v[5] # Detect the side L or R from the x value if inPos.getPosition(space="world")[0] < 0.0: side = "R" inPos = extr_v[3] outPos = extr_v[2] normalPos = outPos npw = normalPos.getPosition(space="world") normalVec = npw - bboxCenter else: side = "L" normalPos = outPos npw = normalPos.getPosition(space="world") normalVec = bboxCenter - npw # Manual Vertex corners if customCorner: if intCorner: try: if side == "R": inPos = pm.PyNode(extCorner) else: inPos = pm.PyNode(intCorner) except pm.MayaNodeError: pm.displayWarning("%s can not be found" % intCorner) return else: pm.displayWarning("Please set the internal eyelid corner") return if extCorner: try: normalPos = pm.PyNode(extCorner) npw = normalPos.getPosition(space="world") if side == "R": outPos = pm.PyNode(intCorner) normalVec = npw - bboxCenter else: outPos = pm.PyNode(extCorner) normalVec = bboxCenter - npw except pm.MayaNodeError: pm.displayWarning("%s can not be found" % extCorner) return else: pm.displayWarning("Please set the external eyelid corner") return # Check if we have prefix: if namePrefix: namePrefix = string.removeInvalidCharacter(namePrefix) else: pm.displayWarning("Prefix is needed") return def setName(name, ind=None): namesList = [namePrefix, side, name] if ind is not None: namesList[1] = side + str(ind) name = "_".join(namesList) return name if pm.ls(setName("root")): pm.displayWarning("The object %s already exist in the scene. Please " "choose another name prefix" % setName("root")) return ########################################## # CREATE OBJECTS ########################################## # Eye root eye_root = primitive.addTransform(None, setName("root")) eyeCrv_root = primitive.addTransform(eye_root, setName("crvs")) # Eyelid Main crvs try: upEyelid_edge = meshNavigation.edgeRangeInLoopFromMid( edgeList, upPos, inPos, outPos) up_crv = curve.createCurveFromOrderedEdges(upEyelid_edge, inPos, setName("upperEyelid"), parent=eyeCrv_root) upCtl_crv = curve.createCurveFromOrderedEdges(upEyelid_edge, inPos, setName("upCtl_crv"), parent=eyeCrv_root) pm.rebuildCurve(upCtl_crv, s=2, rt=0, rpo=True, ch=False) lowEyelid_edge = meshNavigation.edgeRangeInLoopFromMid( edgeList, lowPos, inPos, outPos) low_crv = curve.createCurveFromOrderedEdges(lowEyelid_edge, inPos, setName("lowerEyelid"), parent=eyeCrv_root) lowCtl_crv = curve.createCurveFromOrderedEdges(lowEyelid_edge, inPos, setName("lowCtl_crv"), parent=eyeCrv_root) pm.rebuildCurve(lowCtl_crv, s=2, rt=0, rpo=True, ch=False) except UnboundLocalError: if customCorner: pm.displayWarning("This error is maybe caused because the custom " "Corner vertex is not part of the edge loop") pm.displayError(traceback.format_exc()) return # blendshape curves. All crv have 30 point to allow blendshape connect upDriver_crv = curve.createCurveFromCurve(up_crv, setName("upDriver_crv"), nbPoints=30, parent=eyeCrv_root) upDriver_crv.attr("lineWidth").set(5) lowDriver_crv = curve.createCurveFromCurve(low_crv, setName("lowDriver_crv"), nbPoints=30, parent=eyeCrv_root) lowDriver_crv.attr("lineWidth").set(5) upRest_target_crv = curve.createCurveFromCurve( up_crv, setName("upRest_target_crv"), nbPoints=30, parent=eyeCrv_root) lowRest_target_crv = curve.createCurveFromCurve( low_crv, setName("lowRest_target_crv"), nbPoints=30, parent=eyeCrv_root) upProfile_target_crv = curve.createCurveFromCurve( up_crv, setName("upProfile_target_crv"), nbPoints=30, parent=eyeCrv_root, ) lowProfile_target_crv = curve.createCurveFromCurve( low_crv, setName("lowProfile_target_crv"), nbPoints=30, parent=eyeCrv_root, ) # mid driver midUpDriver_crv = curve.createCurveFromCurve(up_crv, setName("midUpDriver_crv"), nbPoints=30, parent=eyeCrv_root) midLowDriver_crv = curve.createCurveFromCurve(low_crv, setName("midLowDriver_crv"), nbPoints=30, parent=eyeCrv_root) # curve that define the close point of the eyelid closeTarget_crv = curve.createCurveFromCurve(up_crv, setName("closeTarget_crv"), nbPoints=30, parent=eyeCrv_root) eyeCrv_root.attr("visibility").set(False) # localBBOX localBBox = eyeMesh.getBoundingBox(invisible=True, space="world") wRadius = abs((localBBox[0][0] - localBBox[1][0])) dRadius = abs((localBBox[0][1] - localBBox[1][1]) / 1.7) # Groups if not ctlSet: ctlSet = "rig_controllers_grp" try: ctlSet = pm.PyNode(ctlSet) except pm.MayaNodeError: pm.sets(n=ctlSet, em=True) ctlSet = pm.PyNode(ctlSet) if not defSet: defSet = "rig_deformers_grp" try: defset = pm.PyNode(defSet) except pm.MayaNodeError: pm.sets(n=defSet, em=True) defset = pm.PyNode(defSet) # Calculate center looking at averagePosition = (upPos.getPosition(space="world") + lowPos.getPosition( space="world") + inPos.getPosition(space="world") + outPos.getPosition(space="world")) / 4 if z_up: axis = "zx" else: axis = "z-x" t = transform.getTransformLookingAt(bboxCenter, averagePosition, normalVec, axis=axis, negate=False) over_npo = primitive.addTransform(eye_root, setName("center_lookatRoot"), t) center_lookat = primitive.addTransform(over_npo, setName("center_lookat"), t) if side == "R": over_npo.attr("rx").set(over_npo.attr("rx").get() * -1) over_npo.attr("ry").set(over_npo.attr("ry").get() + 180) over_npo.attr("sz").set(-1) t = transform.getTransform(over_npo) # Tracking # Eye aim control t_arrow = transform.getTransformLookingAt( bboxCenter, averagePosition, upPos.getPosition(space="world"), axis="zy", negate=False, ) radius = abs((localBBox[0][0] - localBBox[1][0]) / 1.7) arrow_ctl = None arrow_npo = None if aim_controller: arrow_ctl = pm.PyNode(aim_controller) else: arrow_npo = primitive.addTransform(eye_root, setName("aim_npo"), t_arrow) arrow_ctl = icon.create( arrow_npo, setName("aim_%s" % ctlName), t_arrow, icon="arrow", w=1, po=datatypes.Vector(0, 0, radius), color=4, ) if len(ctlName.split("_")) == 2 and ctlName.split("_")[-1] == "ghost": pass else: pm.sets(ctlSet, add=arrow_ctl) attribute.setKeyableAttributes(arrow_ctl, params=["rx", "ry", "rz"]) attribute.addAttribute(arrow_ctl, "isCtl", "bool", keyable=False) # tracking custom trigger if side == "R": tt = t_arrow else: tt = t aimTrigger_root = primitive.addTransform(center_lookat, setName("aimTrigger_root"), tt) # For some unknown reason the right side gets scewed rotation values mgear.core.transform.resetTransform(aimTrigger_root) aimTrigger_lvl = primitive.addTransform(aimTrigger_root, setName("aimTrigger_lvl"), tt) # For some unknown reason the right side gets scewed rotation values mgear.core.transform.resetTransform(aimTrigger_lvl) aimTrigger_lvl.attr("tz").set(1.0) aimTrigger_ref = primitive.addTransform(aimTrigger_lvl, setName("aimTrigger_ref"), tt) # For some unknown reason the right side gets scewed rotation values mgear.core.transform.resetTransform(aimTrigger_ref) aimTrigger_ref.attr("tz").set(0.0) # connect trigger with arrow_ctl pm.parentConstraint(arrow_ctl, aimTrigger_ref, mo=True) # Blink driver controls if z_up: trigger_axis = "tz" ro_up = [0, 1.57079633 * 2, 1.57079633] ro_low = [0, 0, 1.57079633] po = [0, offset * -1, 0] low_pos = 2 # Z else: trigger_axis = "ty" ro_up = (1.57079633, 1.57079633, 0) ro_low = [1.57079633, 1.57079633, 1.57079633 * 2] po = [0, 0, offset] low_pos = 1 # Y # upper ctl p = upRest_target_crv.getCVs(space="world")[15] ut = transform.setMatrixPosition(datatypes.Matrix(), p) npo = primitive.addTransform(over_npo, setName("upBlink_npo"), ut) up_ctl = icon.create( npo, setName("upBlink_ctl"), ut, icon="arrow", w=2.5, d=2.5, ro=datatypes.Vector(ro_up[0], ro_up[1], ro_up[2]), po=datatypes.Vector(po[0], po[1], po[2]), color=4, ) attribute.setKeyableAttributes(up_ctl, [trigger_axis]) pm.sets(ctlSet, add=up_ctl) # use translation of the object to drive the blink blink_driver = primitive.addTransform(up_ctl, setName("blink_drv"), ut) # lowe ctl p_low = lowRest_target_crv.getCVs(space="world")[15] p[low_pos] = p_low[low_pos] lt = transform.setMatrixPosition(ut, p) npo = primitive.addTransform(over_npo, setName("lowBlink_npo"), lt) low_ctl = icon.create( npo, setName("lowBlink_ctl"), lt, icon="arrow", w=1.5, d=1.5, ro=datatypes.Vector(ro_low[0], ro_low[1], ro_low[2]), po=datatypes.Vector(po[0], po[1], po[2]), color=4, ) attribute.setKeyableAttributes(low_ctl, [trigger_axis]) pm.sets(ctlSet, add=low_ctl) # Controls lists upControls = [] trackLvl = [] track_corner_lvl = [] corner_ctl = [] ghost_ctl = [] # upper eyelid controls upperCtlNames = ["inCorner", "upInMid", "upMid", "upOutMid", "outCorner"] cvs = upCtl_crv.getCVs(space="world") if side == "R" and not sideRange: # if side == "R": cvs = [cv for cv in reversed(cvs)] # offset = offset * -1 for i, cv in enumerate(cvs): if utils.is_odd(i): color = 14 wd = 0.3 icon_shape = "circle" params = ["tx", "ty", "tz"] else: color = 4 wd = 0.6 icon_shape = "circle" params = [ "tx", "ty", "tz", "ro", "rx", "ry", "rz", "sx", "sy", "sz", ] t = transform.setMatrixPosition(t, cvs[i]) npo = primitive.addTransform(center_lookat, setName("%s_npo" % upperCtlNames[i]), t) npoBase = npo # track for corners and mid point level if i in [0, 2, 4]: # we add an extra level to input the tracking ofset values npo = primitive.addTransform(npo, setName("%s_trk" % upperCtlNames[i]), t) if i == 2: trackLvl.append(npo) else: track_corner_lvl.append(npo) if i in [1, 2, 3]: ctl = primitive.addTransform(npo, setName("%s_loc" % upperCtlNames[i]), t) # ghost controls if i == 2: gt = transform.setMatrixPosition( t, transform.getPositionFromMatrix(ut)) else: gt = t npo_g = primitive.addTransform( up_ctl, setName("%sCtl_npo" % upperCtlNames[i]), gt) ctl_g = icon.create( npo_g, setName("%s_%s" % (upperCtlNames[i], ctlName)), gt, icon=icon_shape, w=wd, d=wd, ro=datatypes.Vector(1.57079633, 0, 0), po=datatypes.Vector(0, 0, offset), color=color, ) # define the ctl_param to recive the ctl configuration ctl_param = ctl_g ghost_ctl.append(ctl_g) # connect local SRT rigbits.connectLocalTransform([ctl_g, ctl]) else: ctl = icon.create( npo, setName("%s_%s" % (upperCtlNames[i], ctlName)), t, icon=icon_shape, w=wd, d=wd, ro=datatypes.Vector(1.57079633, 0, 0), po=datatypes.Vector(0, 0, offset), color=color, ) # define the ctl_param to recive the ctl configuration ctl_param = ctl attribute.addAttribute(ctl_param, "isCtl", "bool", keyable=False) attribute.add_mirror_config_channels(ctl_param) node.add_controller_tag(ctl_param, over_npo) if len(ctlName.split("_")) == 2 and ctlName.split("_")[-1] == "ghost": pass else: pm.sets(ctlSet, add=ctl_param) attribute.setKeyableAttributes(ctl_param, params) upControls.append(ctl) # add corner ctls to corner ctl list for tracking if i in [0, 4]: corner_ctl.append(ctl) # if side == "R": # npoBase.attr("ry").set(180) # npoBase.attr("sz").set(-1) # adding parent constraints to odd controls for i, ctl in enumerate(upControls): if utils.is_odd(i): cns_node = pm.parentConstraint(upControls[i - 1], upControls[i + 1], ctl.getParent(), mo=True) # Make the constraint "noFlip" cns_node.interpType.set(0) # adding parent constraint ghost controls cns_node = pm.parentConstraint(ghost_ctl[1], upControls[0], ghost_ctl[0].getParent(), mo=True) cns_node.interpType.set(0) cns_node = pm.parentConstraint(ghost_ctl[1], upControls[-1], ghost_ctl[2].getParent(), mo=True) cns_node.interpType.set(0) # lower eyelid controls lowControls = [upControls[0]] lowerCtlNames = [ "inCorner", "lowInMid", "lowMid", "lowOutMid", "outCorner", ] cvs = lowCtl_crv.getCVs(space="world") if side == "R" and not sideRange: cvs = [cv for cv in reversed(cvs)] for i, cv in enumerate(cvs): # we skip the first and last point since is already in the uper eyelid if i in [0, 4]: continue if utils.is_odd(i): color = 14 wd = 0.3 icon_shape = "circle" params = ["tx", "ty", "tz"] else: color = 4 wd = 0.6 icon_shape = "circle" params = [ "tx", "ty", "tz", "ro", "rx", "ry", "rz", "sx", "sy", "sz", ] t = transform.setMatrixPosition(t, cvs[i]) npo = primitive.addTransform(center_lookat, setName("%s_npo" % lowerCtlNames[i]), t) npoBase = npo if i in [1, 2, 3]: if i == 2: # we add an extra level to input the tracking ofset values npo = primitive.addTransform( npo, setName("%s_trk" % lowerCtlNames[i]), t) trackLvl.append(npo) ctl = primitive.addTransform(npo, setName("%s_loc" % lowerCtlNames[i]), t) # ghost controls if i == 2: gt = transform.setMatrixPosition( t, transform.getPositionFromMatrix(lt)) else: gt = t # ghost controls npo_g = primitive.addTransform( low_ctl, setName("%sCtl_npo" % lowerCtlNames[i]), gt) ctl_g = icon.create( npo_g, setName("%s_%s" % (lowerCtlNames[i], ctlName)), gt, icon=icon_shape, w=wd, d=wd, ro=datatypes.Vector(1.57079633, 0, 0), po=datatypes.Vector(0, 0, offset), color=color, ) # define the ctl_param to recive the ctl configuration ctl_param = ctl_g ghost_ctl.append(ctl_g) # connect local SRT rigbits.connectLocalTransform([ctl_g, ctl]) else: ctl = icon.create( npo, setName("%s_%s" % (lowerCtlNames[i], ctlName)), t, icon=icon_shape, w=wd, d=wd, ro=datatypes.Vector(1.57079633, 0, 0), po=datatypes.Vector(0, 0, offset), color=color, ) # define the ctl_param to recive the ctl configuration ctl_param = ctl attribute.addAttribute(ctl_param, "isCtl", "bool", keyable=False) attribute.add_mirror_config_channels(ctl_param) lowControls.append(ctl) if len(ctlName.split("_")) == 2 and ctlName.split("_")[-1] == "ghost": pass else: pm.sets(ctlSet, add=ctl_param) attribute.setKeyableAttributes(ctl_param, params) # mirror behaviout on R side controls # if side == "R": # npoBase.attr("ry").set(180) # npoBase.attr("sz").set(-1) for lctl in reversed(lowControls[1:]): node.add_controller_tag(lctl, over_npo) lowControls.append(upControls[-1]) # adding parent constraints to odd controls for i, ctl in enumerate(lowControls): if utils.is_odd(i): cns_node = pm.parentConstraint( lowControls[i - 1], lowControls[i + 1], ctl.getParent(), mo=True, ) # Make the constraint "noFlip" cns_node.interpType.set(0) # adding parent constraint ghost controls cns_node = pm.parentConstraint(ghost_ctl[4], upControls[0], ghost_ctl[3].getParent(), mo=True) cns_node.interpType.set(0) cns_node = pm.parentConstraint(ghost_ctl[4], upControls[-1], ghost_ctl[5].getParent(), mo=True) cns_node.interpType.set(0) ########################################## # OPERATORS ########################################## # Connecting control crvs with controls applyop.gear_curvecns_op(upCtl_crv, upControls) applyop.gear_curvecns_op(lowCtl_crv, lowControls) # adding wires w1 = pm.wire(up_crv, w=upDriver_crv)[0] w2 = pm.wire(low_crv, w=lowDriver_crv)[0] w3 = pm.wire(upProfile_target_crv, w=upCtl_crv)[0] w4 = pm.wire(lowProfile_target_crv, w=lowCtl_crv)[0] if z_up: trigger_axis = "tz" else: trigger_axis = "ty" # connect blink driver pm.pointConstraint(low_ctl, blink_driver, mo=False) rest_val = blink_driver.attr(trigger_axis).get() up_div_node = node.createDivNode(up_ctl.attr(trigger_axis), rest_val) low_div_node = node.createDivNode(low_ctl.attr(trigger_axis), rest_val * -1) # contact driver minus_node = node.createPlusMinusAverage1D( [rest_val, blink_driver.attr(trigger_axis)], operation=2) contact_div_node = node.createDivNode(minus_node.output1D, rest_val) # wire tension for w in [w1, w2, w3, w4]: w.dropoffDistance[0].set(100) # TODO: what is the best solution? # trigger using proximity # remap_node = pm.createNode("remapValue") # contact_div_node.outputX >> remap_node.inputValue # remap_node.value[0].value_Interp.set(2) # remap_node.inputMin.set(0.995) # reverse_node = node.createReverseNode(remap_node.outColorR) # for w in [w1, w2]: # reverse_node.outputX >> w.scale[0] # trigger at starting movement for up and low # up remap_node = pm.createNode("remapValue") up_ctl.attr(trigger_axis) >> remap_node.inputValue remap_node.value[0].value_Interp.set(2) remap_node.inputMax.set(rest_val / 8) reverse_node = node.createReverseNode(remap_node.outColorR) reverse_node.outputX >> w1.scale[0] # low remap_node = pm.createNode("remapValue") low_ctl.attr(trigger_axis) >> remap_node.inputValue remap_node.value[0].value_Interp.set(2) remap_node.inputMin.set((rest_val / 8) * -1) remap_node.outColorR >> w2.scale[0] # mid position drivers blendshapes bs_midUpDrive = pm.blendShape( lowRest_target_crv, upProfile_target_crv, midUpDriver_crv, n="midUpDriver_blendShape", ) bs_midLowDrive = pm.blendShape( upRest_target_crv, lowProfile_target_crv, midLowDriver_crv, n="midlowDriver_blendShape", ) bs_closeTarget = pm.blendShape( midUpDriver_crv, midLowDriver_crv, closeTarget_crv, n="closeTarget_blendShape", ) pm.connectAttr( up_div_node.outputX, bs_midUpDrive[0].attr(lowRest_target_crv.name()), ) pm.connectAttr( low_div_node.outputX, bs_midLowDrive[0].attr(upRest_target_crv.name()), ) pm.setAttr(bs_closeTarget[0].attr(midUpDriver_crv.name()), 0.5) pm.setAttr(bs_closeTarget[0].attr(midLowDriver_crv.name()), 0.5) # Main crv drivers bs_upBlink = pm.blendShape( lowRest_target_crv, closeTarget_crv, upProfile_target_crv, upDriver_crv, n="upBlink_blendShape", ) bs_lowBlink = pm.blendShape( upRest_target_crv, closeTarget_crv, lowProfile_target_crv, lowDriver_crv, n="lowBlink_blendShape", ) # blink contact connections cond_node_up = node.createConditionNode(contact_div_node.outputX, 1, 3, 0, up_div_node.outputX) pm.connectAttr( cond_node_up.outColorR, bs_upBlink[0].attr(lowRest_target_crv.name()), ) cond_node_low = node.createConditionNode(contact_div_node.outputX, 1, 3, 0, low_div_node.outputX) pm.connectAttr( cond_node_low.outColorR, bs_lowBlink[0].attr(upRest_target_crv.name()), ) cond_node_close = node.createConditionNode(contact_div_node.outputX, 1, 2, 1, 0) cond_node_close.colorIfFalseR.set(0) pm.connectAttr( cond_node_close.outColorR, bs_upBlink[0].attr(closeTarget_crv.name()), ) pm.connectAttr( cond_node_close.outColorR, bs_lowBlink[0].attr(closeTarget_crv.name()), ) pm.setAttr(bs_upBlink[0].attr(upProfile_target_crv.name()), 1) pm.setAttr(bs_lowBlink[0].attr(lowProfile_target_crv.name()), 1) # joints root jnt_root = primitive.addTransformFromPos(eye_root, setName("joints"), pos=bboxCenter) if deformers_group: deformers_group = pm.PyNode(deformers_group) pm.parentConstraint(eye_root, jnt_root, mo=True) pm.scaleConstraint(eye_root, jnt_root, mo=True) deformers_group.addChild(jnt_root) # head joint if headJnt: try: headJnt = pm.PyNode(headJnt) jnt_base = headJnt except pm.MayaNodeError: pm.displayWarning("Aborted can not find %s " % headJnt) return else: # Eye root jnt_base = jnt_root eyeTargets_root = primitive.addTransform(eye_root, setName("targets")) eyeCenter_jnt = rigbits.addJnt(arrow_ctl, jnt_base, grp=defset, jntName=setName("center_jnt")) # Upper Eyelid joints ################################################## cvs = up_crv.getCVs(space="world") upCrv_info = node.createCurveInfoNode(up_crv) # aim constrain targets and joints upperEyelid_aimTargets = [] upperEyelid_jnt = [] upperEyelid_jntRoot = [] if z_up: axis = "zy" wupVector = [0, 0, 1] else: axis = "-yz" wupVector = [0, 1, 0] for i, cv in enumerate(cvs): if i % everyNVertex: continue # aim targets trn = primitive.addTransformFromPos(eyeTargets_root, setName("upEyelid_aimTarget", i), pos=cv) upperEyelid_aimTargets.append(trn) # connecting positions with crv pm.connectAttr(upCrv_info + ".controlPoints[%s]" % str(i), trn.attr("translate")) # joints jntRoot = primitive.addJointFromPos(jnt_root, setName("upEyelid_jnt_base", i), pos=bboxCenter) jntRoot.attr("radius").set(0.08) jntRoot.attr("visibility").set(False) upperEyelid_jntRoot.append(jntRoot) applyop.aimCns(jntRoot, trn, axis=axis, wupObject=jnt_root, wupVector=wupVector) jnt_ref = primitive.addJointFromPos(jntRoot, setName("upEyelid_jnt_ref", i), pos=cv) jnt_ref.attr("radius").set(0.08) jnt_ref.attr("visibility").set(False) jnt = rigbits.addJnt(jnt_ref, jnt_base, grp=defset, jntName=setName("upEyelid_jnt", i)) upperEyelid_jnt.append(jnt) # Lower Eyelid joints ################################################## cvs = low_crv.getCVs(space="world") lowCrv_info = node.createCurveInfoNode(low_crv) # aim constrain targets and joints lowerEyelid_aimTargets = [] lowerEyelid_jnt = [] lowerEyelid_jntRoot = [] for i, cv in enumerate(cvs): if i in [0, len(cvs) - 1]: continue if i % everyNVertex: continue # aim targets trn = primitive.addTransformFromPos(eyeTargets_root, setName("lowEyelid_aimTarget", i), pos=cv) lowerEyelid_aimTargets.append(trn) # connecting positions with crv pm.connectAttr(lowCrv_info + ".controlPoints[%s]" % str(i), trn.attr("translate")) # joints jntRoot = primitive.addJointFromPos(jnt_root, setName("lowEyelid_base", i), pos=bboxCenter) jntRoot.attr("radius").set(0.08) jntRoot.attr("visibility").set(False) lowerEyelid_jntRoot.append(jntRoot) applyop.aimCns(jntRoot, trn, axis=axis, wupObject=jnt_root, wupVector=wupVector) jnt_ref = primitive.addJointFromPos(jntRoot, setName("lowEyelid_jnt_ref", i), pos=cv) jnt_ref.attr("radius").set(0.08) jnt_ref.attr("visibility").set(False) jnt = rigbits.addJnt(jnt_ref, jnt_base, grp=defset, jntName=setName("lowEyelid_jnt", i)) lowerEyelid_jnt.append(jnt) # Adding channels for eye tracking upVTracking_att = attribute.addAttribute(up_ctl, "vTracking", "float", upperVTrack, minValue=0) upHTracking_att = attribute.addAttribute(up_ctl, "hTracking", "float", upperHTrack, minValue=0) lowVTracking_att = attribute.addAttribute(low_ctl, "vTracking", "float", lowerVTrack, minValue=0) lowHTracking_att = attribute.addAttribute(low_ctl, "hTracking", "float", lowerHTrack, minValue=0) # vertical tracking connect up_mult_node = node.createMulNode(upVTracking_att, aimTrigger_ref.attr("ty")) low_mult_node = node.createMulNode(lowVTracking_att, aimTrigger_ref.attr("ty")) # remap to use the low or the up eyelid as driver contact base on # the eyetrack trigger direction uT_remap_node = pm.createNode("remapValue") aimTrigger_ref.attr("ty") >> uT_remap_node.inputValue uT_remap_node.inputMax.set(0.1) uT_remap_node.inputMin.set(-0.1) up_mult_node.outputX >> uT_remap_node.outputMax low_mult_node.outputX >> uT_remap_node.outputMin # up u_remap_node = pm.createNode("remapValue") contact_div_node.outputX >> u_remap_node.inputValue u_remap_node.value[0].value_Interp.set(2) u_remap_node.inputMin.set(0.9) up_mult_node.outputX >> u_remap_node.outputMin uT_remap_node.outColorR >> u_remap_node.outputMax # low l_remap_node = pm.createNode("remapValue") contact_div_node.outputX >> l_remap_node.inputValue l_remap_node.value[0].value_Interp.set(2) l_remap_node.inputMin.set(0.9) low_mult_node.outputX >> l_remap_node.outputMin uT_remap_node.outColorR >> l_remap_node.outputMax # up connect and turn down to low when contact pm.connectAttr(u_remap_node.outColorR, trackLvl[0].attr("ty")) pm.connectAttr(l_remap_node.outColorR, trackLvl[1].attr("ty")) # horizontal tracking connect mult_node = node.createMulNode(upHTracking_att, aimTrigger_ref.attr("tx")) # Correct right side horizontal tracking # if side == "R": # mult_node = node.createMulNode(mult_node.attr("outputX"), -1) pm.connectAttr(mult_node + ".outputX", trackLvl[0].attr("tx")) mult_node = node.createMulNode(lowHTracking_att, aimTrigger_ref.attr("tx")) # Correct right side horizontal tracking # if side == "R": # mult_node = node.createMulNode(mult_node.attr("outputX"), -1) pm.connectAttr(mult_node + ".outputX", trackLvl[1].attr("tx")) # adding channels for corner tracking # track_corner_lvl for i, ctl in enumerate(corner_ctl): VTracking_att = attribute.addAttribute(ctl, "vTracking", "float", 0.1, minValue=0) if z_up: mult_node = node.createMulNode(VTracking_att, up_ctl.tz) mult_node2 = node.createMulNode(VTracking_att, low_ctl.tz) plus_node = node.createPlusMinusAverage1D( [mult_node.outputX, mult_node2.outputX]) mult_node3 = node.createMulNode(plus_node.output1D, -1) pm.connectAttr(mult_node3.outputX, track_corner_lvl[i].attr("ty")) else: mult_node = node.createMulNode(VTracking_att, up_ctl.ty) mult_node2 = node.createMulNode(VTracking_att, low_ctl.ty) plus_node = node.createPlusMinusAverage1D( [mult_node.outputX, mult_node2.outputX]) pm.connectAttr(plus_node.output1D, track_corner_lvl[i].attr("ty")) ########################################### # Reparenting ########################################### if parent_node: try: if isinstance(parent_node, string_types): parent_node = pm.PyNode(parent_node) parent_node.addChild(eye_root) except pm.MayaNodeError: pm.displayWarning("The eye rig can not be parent to: %s. Maybe " "this object doesn't exist." % parent_node) ########################################### # Auto Skinning ########################################### if doSkin: # eyelid vertex rows totalLoops = rigidLoops + falloffLoops vertexLoopList = meshNavigation.getConcentricVertexLoop( vertexList, totalLoops) vertexRowList = meshNavigation.getVertexRowsFromLoops(vertexLoopList) # we set the first value 100% for the first initial loop skinPercList = [1.0] # we expect to have a regular grid topology for r in range(rigidLoops): for rr in range(2): skinPercList.append(1.0) increment = 1.0 / float(falloffLoops) # we invert to smooth out from 100 to 0 inv = 1.0 - increment for r in range(falloffLoops): for rr in range(2): if inv < 0.0: inv = 0.0 skinPercList.append(inv) inv -= increment # this loop add an extra 0.0 indices to avoid errors for r in range(10): for rr in range(2): skinPercList.append(0.0) # base skin geo = pm.listRelatives(edgeLoopList[0], parent=True)[0] # Check if the object has a skinCluster objName = pm.listRelatives(geo, parent=True)[0] skinCluster = skin.getSkinCluster(objName) if not skinCluster: skinCluster = pm.skinCluster(headJnt, geo, tsb=True, nw=2, n="skinClsEyelid") eyelidJoints = upperEyelid_jnt + lowerEyelid_jnt pm.progressWindow(title="Auto skinning process", progress=0, max=len(eyelidJoints)) firstBoundary = False for jnt in eyelidJoints: pm.progressWindow(e=True, step=1, status="\nSkinning %s" % jnt) skinCluster.addInfluence(jnt, weight=0) v = meshNavigation.getClosestVertexFromTransform(geo, jnt) for row in vertexRowList: if v in row: it = 0 # iterator inc = 1 # increment for i, rv in enumerate(row): try: perc = skinPercList[it] t_val = [(jnt, perc), (headJnt, 1.0 - perc)] pm.skinPercent(skinCluster, rv, transformValue=t_val) if rv.isOnBoundary(): # we need to compare with the first boundary # to check if the row have inverted direction # and offset the value if not firstBoundary: firstBoundary = True firstBoundaryValue = it else: if it < firstBoundaryValue: it -= 1 elif it > firstBoundaryValue: it += 1 inc = 2 except IndexError: continue it = it + inc pm.progressWindow(e=True, endProgress=True) # Eye Mesh skinning skinCluster = skin.getSkinCluster(eyeMesh) if not skinCluster: skinCluster = pm.skinCluster(eyeCenter_jnt, eyeMesh, tsb=True, nw=1, n="skinClsEye")
def addObjects(self): # blades computation self.normal = self.guide.blades["blade"].z self.binormal = self.guide.blades["blade"].x self.fk_npo = [] self.fk_ctl = [] self.spring_cns = [] self.spring_aim = [] self.spring_lvl = [] self.spring_ref = [] self.spring_npo = [] self.spring_target = [] self.fk_local_out = [] self.fk_global_out = [] self.fk_global_ref = [] parent = self.root self.previousTag = self.parentCtlTag for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): dist = vector.getDistance(self.guide.apos[i], self.guide.apos[i + 1]) # output global_t = transform.setMatrixPosition( datatypes.Matrix(), transform.getPositionFromMatrix(t)) fk_global_out_npo = primitive.addTransform( parent, self.getName("fk%s_global_out_npo" % i), global_t) fk_global_out = primitive.addTransform( fk_global_out_npo, self.getName("fk%s_global_out" % i), global_t) self.fk_global_out.append(fk_global_out) fk_local_out_npo = primitive.addTransform( parent, self.getName("fk%s_local_out_npo" % i), t) fk_local_out = primitive.addTransform( fk_local_out_npo, self.getName("fk%s_local_out" % i), t) self.fk_local_out.append(fk_local_out) fk_npo = primitive.addTransform(parent, self.getName("fk%s_npo" % i), t) spring_aim = primitive.addTransform( fk_npo, self.getName("spring%s_aim" % i), t) spring_cns = primitive.addTransform( fk_npo, self.getName("spring%s_cns" % i), t) fk_ctl = self.addCtl(spring_cns, "fk%s_ctl" % i, t, self.color_fk, "cube", w=dist, h=self.size * .1, d=self.size * .1, po=datatypes.Vector(dist * .5 * self.n_factor, 0, 0), tp=self.previousTag, lp=False) self.previousTag = fk_ctl t = transform.getTransformFromPos(self.guide.apos[i + 1]) spring_npo = primitive.addTransform( parent, self.getName("spring%s_npo" % i), t) spring_target = primitive.addTransform( spring_npo, self.getName("spring%s" % i), t) parent = fk_ctl self.spring_cns.append(spring_cns) self.spring_aim.append(spring_aim) self.addToGroup(spring_cns, "PLOT") self.fk_npo.append(fk_npo) self.fk_ctl.append(fk_ctl) attribute.setKeyableAttributes(self.fk_ctl, self.tr_params) self.spring_target.append(spring_target) # fk global ref fk_global_ref = primitive.addTransform( fk_ctl, self.getName("fk%s_global_ref" % i), global_t) self.fk_global_ref.append(fk_global_ref) attribute.setKeyableAttributes(fk_global_ref, []) # Chain of deformers ------------------------------- self.loc = [] parent = self.root for i, t in enumerate( transform.getChainTransform(self.guide.apos, self.normal, self.negate)): loc = primitive.addTransform(parent, self.getName("%s_loc" % i), t) self.loc.append(loc) self.jnt_pos.append([loc, i]) parent = loc