コード例 #1
0
 def setRenderer(self, type):
     if self.rendererType == type:
         return
     if self.renderer:
         self.renderer = None
     self.rendererType = type
     if type == 'PointParticleRenderer':
         self.renderer = PointParticleRenderer()
         self.renderer.setPointSize(1.0)
     else:
         if type == 'LineParticleRenderer':
             self.renderer = LineParticleRenderer()
         else:
             if type == 'GeomParticleRenderer':
                 self.renderer = GeomParticleRenderer()
                 if __dev__:
                     from direct.directtools import DirectSelection
                     npath = NodePath('default-geom')
                     bbox = DirectSelection.DirectBoundingBox(npath)
                     self.renderer.setGeomNode(bbox.lines.node())
             else:
                 if type == 'SparkleParticleRenderer':
                     self.renderer = SparkleParticleRenderer()
                 else:
                     if type == 'SpriteParticleRenderer':
                         self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt(
                         )
                     else:
                         print 'unknown renderer type: %s' % type
                         return
     ParticleSystem.setRenderer(self, self.renderer)
     return
コード例 #2
0
 def setRenderer(self, type):
     if (self.rendererType == type):
         return None
     if (self.renderer):
         self.renderer = None
     self.rendererType = type
     if (type == "PointParticleRenderer"):
         self.renderer = PointParticleRenderer()
         self.renderer.setPointSize(1.0)
     elif (type == "LineParticleRenderer"):
         self.renderer = LineParticleRenderer()
     elif (type == "GeomParticleRenderer"):
         self.renderer = GeomParticleRenderer()
         # This was moved here because we do not want to download
         # the direct tools with toontown.
         if __dev__:
             from direct.directtools import DirectSelection
             npath = NodePath('default-geom')
             bbox = DirectSelection.DirectBoundingBox(npath)
             self.renderer.setGeomNode(bbox.lines.node())
     elif (type == "SparkleParticleRenderer"):
         self.renderer = SparkleParticleRenderer()
     elif (type == "SpriteParticleRenderer"):
         self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt(
         )
         # self.renderer.setTextureFromFile()
     else:
         print "unknown renderer type: %s" % type
         return None
     ParticleSystem.setRenderer(self, self.renderer)
コード例 #3
0
ファイル: Particles.py プロジェクト: Moteesh/panda3d
 def setRenderer(self, type):
     if (self.rendererType == type):
         return None
     if (self.renderer):
         self.renderer = None
     self.rendererType = type
     if (type == "PointParticleRenderer"):
         self.renderer = PointParticleRenderer()
         self.renderer.setPointSize(1.0)
     elif (type == "LineParticleRenderer"):
         self.renderer = LineParticleRenderer()
     elif (type == "GeomParticleRenderer"):
         self.renderer = GeomParticleRenderer()
         # This was moved here because we do not want to download
         # the direct tools with toontown.
         if __dev__:
             from direct.directtools import DirectSelection
             npath = NodePath('default-geom')
             bbox = DirectSelection.DirectBoundingBox(npath)
             self.renderer.setGeomNode(bbox.lines.node())
     elif (type == "SparkleParticleRenderer"):
         self.renderer = SparkleParticleRenderer()
     elif (type == "SpriteParticleRenderer"):
         self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt()
         # self.renderer.setTextureFromFile()
     else:
         print("unknown renderer type: %s" % type)
         return None
     ParticleSystem.setRenderer(self, self.renderer)
コード例 #4
0
class Particles(ParticleSystem):
    notify = directNotify.newCategory('Particles')
    id = 1

    def __init__(self, name=None, poolSize=1024):
        if name == None:
            self.name = 'particles-%d' % Particles.id
            Particles.id += 1
        else:
            self.name = name
        ParticleSystem.__init__(self, poolSize)
        self.node = PhysicalNode(self.name)
        self.nodePath = NodePath(self.node)
        self.setRenderParent(self.node)
        self.node.addPhysical(self)
        self.factory = None
        self.factoryType = 'undefined'
        self.renderer = None
        self.rendererType = 'undefined'
        self.emitter = None
        self.emitterType = 'undefined'
        self.fEnabled = 0
        self.geomReference = ''
        return

    def cleanup(self):
        self.disable()
        self.clearLinearForces()
        self.clearAngularForces()
        self.setRenderParent(self.node)
        self.node.removePhysical(self)
        self.nodePath.removeNode()
        del self.node
        del self.nodePath
        del self.factory
        del self.renderer
        del self.emitter

    def enable(self):
        if self.fEnabled == 0:
            base.physicsMgr.attachPhysical(self)
            base.particleMgr.attachParticlesystem(self)
            self.fEnabled = 1

    def disable(self):
        if self.fEnabled == 1:
            base.physicsMgr.removePhysical(self)
            base.particleMgr.removeParticlesystem(self)
            self.fEnabled = 0

    def isEnabled(self):
        return self.fEnabled

    def getNode(self):
        return self.node

    def setFactory(self, type):
        if self.factoryType == type:
            return
        if self.factory:
            self.factory = None
        self.factoryType = type
        if type == 'PointParticleFactory':
            self.factory = PointParticleFactory()
        else:
            if type == 'ZSpinParticleFactory':
                self.factory = ZSpinParticleFactory()
            else:
                if type == 'OrientedParticleFactory':
                    self.factory = OrientedParticleFactory()
                else:
                    print 'unknown factory type: %s' % type
                    return
        self.factory.setLifespanBase(0.5)
        ParticleSystem.setFactory(self, self.factory)
        return

    def setRenderer(self, type):
        if self.rendererType == type:
            return
        if self.renderer:
            self.renderer = None
        self.rendererType = type
        if type == 'PointParticleRenderer':
            self.renderer = PointParticleRenderer()
            self.renderer.setPointSize(1.0)
        else:
            if type == 'LineParticleRenderer':
                self.renderer = LineParticleRenderer()
            else:
                if type == 'GeomParticleRenderer':
                    self.renderer = GeomParticleRenderer()
                    if __dev__:
                        from direct.directtools import DirectSelection
                        npath = NodePath('default-geom')
                        bbox = DirectSelection.DirectBoundingBox(npath)
                        self.renderer.setGeomNode(bbox.lines.node())
                else:
                    if type == 'SparkleParticleRenderer':
                        self.renderer = SparkleParticleRenderer()
                    else:
                        if type == 'SpriteParticleRenderer':
                            self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt(
                            )
                        else:
                            print 'unknown renderer type: %s' % type
                            return
        ParticleSystem.setRenderer(self, self.renderer)
        return

    def setEmitter(self, type):
        if self.emitterType == type:
            return
        if self.emitter:
            self.emitter = None
        self.emitterType = type
        if type == 'ArcEmitter':
            self.emitter = ArcEmitter()
        else:
            if type == 'BoxEmitter':
                self.emitter = BoxEmitter()
            else:
                if type == 'DiscEmitter':
                    self.emitter = DiscEmitter()
                else:
                    if type == 'LineEmitter':
                        self.emitter = LineEmitter()
                    else:
                        if type == 'PointEmitter':
                            self.emitter = PointEmitter()
                        else:
                            if type == 'RectangleEmitter':
                                self.emitter = RectangleEmitter()
                            else:
                                if type == 'RingEmitter':
                                    self.emitter = RingEmitter()
                                else:
                                    if type == 'SphereSurfaceEmitter':
                                        self.emitter = SphereSurfaceEmitter()
                                    else:
                                        if type == 'SphereVolumeEmitter':
                                            self.emitter = SphereVolumeEmitter(
                                            )
                                            self.emitter.setRadius(1.0)
                                        else:
                                            if type == 'TangentRingEmitter':
                                                self.emitter = TangentRingEmitter(
                                                )
                                            else:
                                                print 'unknown emitter type: %s' % type
                                                return
        ParticleSystem.setEmitter(self, self.emitter)
        return

    def addForce(self, force):
        if force.isLinear():
            self.addLinearForce(force)
        else:
            self.addAngularForce(force)

    def removeForce(self, force):
        if force == None:
            self.notify.warning('removeForce() - force == None!')
            return
        if force.isLinear():
            self.removeLinearForce(force)
        else:
            self.removeAngularForce(force)
        return

    def setRenderNodePath(self, nodePath):
        self.setRenderParent(nodePath.node())

    def getName(self):
        return self.name

    def getFactory(self):
        return self.factory

    def getEmitter(self):
        return self.emitter

    def getRenderer(self):
        return self.renderer

    def printParams(self, file=sys.stdout, targ='self'):
        file.write('# Particles parameters\n')
        file.write(targ + '.setFactory("' + self.factoryType + '")\n')
        file.write(targ + '.setRenderer("' + self.rendererType + '")\n')
        file.write(targ + '.setEmitter("' + self.emitterType + '")\n')
        file.write(targ + '.setPoolSize(%d)\n' % int(self.getPoolSize()))
        file.write(targ + '.setBirthRate(%.4f)\n' % self.getBirthRate())
        file.write(targ + '.setLitterSize(%d)\n' % int(self.getLitterSize()))
        file.write(targ + '.setLitterSpread(%d)\n' % self.getLitterSpread())
        file.write(targ +
                   '.setSystemLifespan(%.4f)\n' % self.getSystemLifespan())
        file.write(targ +
                   '.setLocalVelocityFlag(%d)\n' % self.getLocalVelocityFlag())
        file.write(targ + '.setSystemGrowsOlderFlag(%d)\n' %
                   self.getSystemGrowsOlderFlag())
        file.write('# Factory parameters\n')
        file.write(targ + '.factory.setLifespanBase(%.4f)\n' %
                   self.factory.getLifespanBase())
        file.write(targ + '.factory.setLifespanSpread(%.4f)\n' %
                   self.factory.getLifespanSpread())
        file.write(targ +
                   '.factory.setMassBase(%.4f)\n' % self.factory.getMassBase())
        file.write(targ + '.factory.setMassSpread(%.4f)\n' %
                   self.factory.getMassSpread())
        file.write(targ + '.factory.setTerminalVelocityBase(%.4f)\n' %
                   self.factory.getTerminalVelocityBase())
        file.write(targ + '.factory.setTerminalVelocitySpread(%.4f)\n' %
                   self.factory.getTerminalVelocitySpread())
        if self.factoryType == 'PointParticleFactory':
            file.write('# Point factory parameters\n')
        else:
            if self.factoryType == 'ZSpinParticleFactory':
                file.write('# Z Spin factory parameters\n')
                file.write(targ + '.factory.setInitialAngle(%.4f)\n' %
                           self.factory.getInitialAngle())
                file.write(targ + '.factory.setInitialAngleSpread(%.4f)\n' %
                           self.factory.getInitialAngleSpread())
                file.write(targ + '.factory.enableAngularVelocity(%d)\n' %
                           self.factory.getAngularVelocityEnabled())
                if self.factory.getAngularVelocityEnabled():
                    file.write(targ + '.factory.setAngularVelocity(%.4f)\n' %
                               self.factory.getAngularVelocity())
                    file.write(targ +
                               '.factory.setAngularVelocitySpread(%.4f)\n' %
                               self.factory.getAngularVelocitySpread())
                else:
                    file.write(targ + '.factory.setFinalAngle(%.4f)\n' %
                               self.factory.getFinalAngle())
                    file.write(targ + '.factory.setFinalAngleSpread(%.4f)\n' %
                               self.factory.getFinalAngleSpread())
            else:
                if self.factoryType == 'OrientedParticleFactory':
                    file.write('# Oriented factory parameters\n')
                    file.write(targ +
                               '.factory.setInitialOrientation(%.4f)\n' %
                               self.factory.getInitialOrientation())
                    file.write(targ + '.factory.setFinalOrientation(%.4f)\n' %
                               self.factory.getFinalOrientation())
        file.write('# Renderer parameters\n')
        alphaMode = self.renderer.getAlphaMode()
        aMode = 'PRALPHANONE'
        if alphaMode == BaseParticleRenderer.PRALPHANONE:
            aMode = 'PRALPHANONE'
        else:
            if alphaMode == BaseParticleRenderer.PRALPHAOUT:
                aMode = 'PRALPHAOUT'
            else:
                if alphaMode == BaseParticleRenderer.PRALPHAIN:
                    aMode = 'PRALPHAIN'
                else:
                    if alphaMode == BaseParticleRenderer.PRALPHAINOUT:
                        aMode = 'PRALPHAINOUT'
                    else:
                        if alphaMode == BaseParticleRenderer.PRALPHAUSER:
                            aMode = 'PRALPHAUSER'
        file.write(targ + '.renderer.setAlphaMode(BaseParticleRenderer.' +
                   aMode + ')\n')
        file.write(targ + '.renderer.setUserAlpha(%.2f)\n' %
                   self.renderer.getUserAlpha())
        if self.rendererType == 'PointParticleRenderer':
            file.write('# Point parameters\n')
            file.write(targ + '.renderer.setPointSize(%.2f)\n' %
                       self.renderer.getPointSize())
            sColor = self.renderer.getStartColor()
            file.write(
                targ +
                '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' %
                (sColor[0], sColor[1], sColor[2], sColor[3]))
            sColor = self.renderer.getEndColor()
            file.write(
                targ +
                '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' %
                (sColor[0], sColor[1], sColor[2], sColor[3]))
            blendType = self.renderer.getBlendType()
            bType = 'PPONECOLOR'
            if blendType == PointParticleRenderer.PPONECOLOR:
                bType = 'PPONECOLOR'
            else:
                if blendType == PointParticleRenderer.PPBLENDLIFE:
                    bType = 'PPBLENDLIFE'
                else:
                    if blendType == PointParticleRenderer.PPBLENDVEL:
                        bType = 'PPBLENDVEL'
            file.write(targ + '.renderer.setBlendType(PointParticleRenderer.' +
                       bType + ')\n')
            blendMethod = self.renderer.getBlendMethod()
            bMethod = 'PPNOBLEND'
            if blendMethod == BaseParticleRenderer.PPNOBLEND:
                bMethod = 'PPNOBLEND'
            else:
                if blendMethod == BaseParticleRenderer.PPBLENDLINEAR:
                    bMethod = 'PPBLENDLINEAR'
                else:
                    if blendMethod == BaseParticleRenderer.PPBLENDCUBIC:
                        bMethod = 'PPBLENDCUBIC'
            file.write(targ +
                       '.renderer.setBlendMethod(BaseParticleRenderer.' +
                       bMethod + ')\n')
        else:
            if self.rendererType == 'LineParticleRenderer':
                file.write('# Line parameters\n')
                sColor = self.renderer.getHeadColor()
                file.write(
                    targ +
                    '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' %
                    (sColor[0], sColor[1], sColor[2], sColor[3]))
                sColor = self.renderer.getTailColor()
                file.write(
                    targ +
                    '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' %
                    (sColor[0], sColor[1], sColor[2], sColor[3]))
                sf = self.renderer.getLineScaleFactor()
                file.write(targ + '.renderer.setLineScaleFactor(%.2f)\n' % sf)
            else:
                if self.rendererType == 'GeomParticleRenderer':
                    file.write('# Geom parameters\n')
                    node = self.renderer.getGeomNode()
                    file.write('geomRef = loader.loadModel("' +
                               self.geomReference + '")\n')
                    file.write(targ +
                               '.renderer.setGeomNode(geomRef.node())\n')
                    file.write(targ + '.geomReference = "' +
                               self.geomReference + '"\n')
                    cbmLut = ('MNone', 'MAdd', 'MSubtract', 'MInvSubtract',
                              'MMin', 'MMax')
                    cboLut = ('OZero', 'OOne', 'OIncomingColor',
                              'OOneMinusIncomingColor', 'OFbufferColor',
                              'OOneMinusFbufferColor', 'OIncomingAlpha',
                              'OOneMinusIncomingAlpha', 'OFbufferAlpha',
                              'OOneMinusFbufferAlpha', 'OConstantColor',
                              'OOneMinusConstantColor', 'OConstantAlpha',
                              'OOneMinusConstantAlpha',
                              'OIncomingColorSaturate')
                    file.write(targ + '.renderer.setXScaleFlag(%d)\n' %
                               self.renderer.getXScaleFlag())
                    file.write(targ + '.renderer.setYScaleFlag(%d)\n' %
                               self.renderer.getYScaleFlag())
                    file.write(targ + '.renderer.setZScaleFlag(%d)\n' %
                               self.renderer.getZScaleFlag())
                    file.write(targ + '.renderer.setInitialXScale(%.4f)\n' %
                               self.renderer.getInitialXScale())
                    file.write(targ + '.renderer.setFinalXScale(%.4f)\n' %
                               self.renderer.getFinalXScale())
                    file.write(targ + '.renderer.setInitialYScale(%.4f)\n' %
                               self.renderer.getInitialYScale())
                    file.write(targ + '.renderer.setFinalYScale(%.4f)\n' %
                               self.renderer.getFinalYScale())
                    file.write(targ + '.renderer.setInitialZScale(%.4f)\n' %
                               self.renderer.getInitialZScale())
                    file.write(targ + '.renderer.setFinalZScale(%.4f)\n' %
                               self.renderer.getFinalZScale())
                    cbAttrib = self.renderer.getRenderNode().getAttrib(
                        ColorBlendAttrib.getClassType())
                    if cbAttrib:
                        cbMode = cbAttrib.getMode()
                        if cbMode > 0:
                            if cbMode in (ColorBlendAttrib.MAdd,
                                          ColorBlendAttrib.MSubtract,
                                          ColorBlendAttrib.MInvSubtract):
                                cboa = cbAttrib.getOperandA()
                                cbob = cbAttrib.getOperandB()
                                file.write(
                                    targ +
                                    '.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n'
                                    % (cbmLut[cbMode], cboLut[cboa],
                                       cboLut[cbob]))
                            else:
                                file.write(
                                    targ +
                                    '.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n'
                                    % cbmLut[cbMode])
                    cim = self.renderer.getColorInterpolationManager()
                    segIdList = [
                        int(seg) for seg in cim.getSegmentIdList().split()
                    ]
                    for sid in segIdList:
                        seg = cim.getSegment(sid)
                        if seg.isEnabled():
                            t_b = seg.getTimeBegin()
                            t_e = seg.getTimeEnd()
                            mod = seg.isModulated()
                            fun = seg.getFunction()
                            typ = type(fun).__name__
                            if typ == 'ColorInterpolationFunctionConstant':
                                c_a = fun.getColorA()
                                file.write(
                                    targ +
                                    '.renderer.getColorInterpolationManager().addConstant('
                                    + repr(t_b) + ',' + repr(t_e) + ',' +
                                    'Vec4(' + repr(c_a[0]) + ',' +
                                    repr(c_a[1]) + ',' + repr(c_a[2]) + ',' +
                                    repr(c_a[3]) + '),' + repr(mod) + ')\n')
                            elif typ == 'ColorInterpolationFunctionLinear':
                                c_a = fun.getColorA()
                                c_b = fun.getColorB()
                                file.write(
                                    targ +
                                    '.renderer.getColorInterpolationManager().addLinear('
                                    + repr(t_b) + ',' + repr(t_e) + ',' +
                                    'Vec4(' + repr(c_a[0]) + ',' +
                                    repr(c_a[1]) + ',' + repr(c_a[2]) + ',' +
                                    repr(c_a[3]) + '),' + 'Vec4(' +
                                    repr(c_b[0]) + ',' + repr(c_b[1]) + ',' +
                                    repr(c_b[2]) + ',' + repr(c_b[3]) + '),' +
                                    repr(mod) + ')\n')
                            elif typ == 'ColorInterpolationFunctionStepwave':
                                c_a = fun.getColorA()
                                c_b = fun.getColorB()
                                w_a = fun.getWidthA()
                                w_b = fun.getWidthB()
                                file.write(
                                    targ +
                                    '.renderer.getColorInterpolationManager().addStepwave('
                                    + repr(t_b) + ',' + repr(t_e) + ',' +
                                    'Vec4(' + repr(c_a[0]) + ',' +
                                    repr(c_a[1]) + ',' + repr(c_a[2]) + ',' +
                                    repr(c_a[3]) + '),' + 'Vec4(' +
                                    repr(c_b[0]) + ',' + repr(c_b[1]) + ',' +
                                    repr(c_b[2]) + ',' + repr(c_b[3]) + '),' +
                                    repr(w_a) + ',' + repr(w_b) + ',' +
                                    repr(mod) + ')\n')
                            elif typ == 'ColorInterpolationFunctionSinusoid':
                                c_a = fun.getColorA()
                                c_b = fun.getColorB()
                                per = fun.getPeriod()
                                file.write(
                                    targ +
                                    '.renderer.getColorInterpolationManager().addSinusoid('
                                    + repr(t_b) + ',' + repr(t_e) + ',' +
                                    'Vec4(' + repr(c_a[0]) + ',' +
                                    repr(c_a[1]) + ',' + repr(c_a[2]) + ',' +
                                    repr(c_a[3]) + '),' + 'Vec4(' +
                                    repr(c_b[0]) + ',' + repr(c_b[1]) + ',' +
                                    repr(c_b[2]) + ',' + repr(c_b[3]) + '),' +
                                    repr(per) + ',' + repr(mod) + ')\n')

                else:
                    if self.rendererType == 'SparkleParticleRenderer':
                        file.write('# Sparkle parameters\n')
                        sColor = self.renderer.getCenterColor()
                        file.write(
                            targ +
                            '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n'
                            % (sColor[0], sColor[1], sColor[2], sColor[3]))
                        sColor = self.renderer.getEdgeColor()
                        file.write(
                            targ +
                            '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n'
                            % (sColor[0], sColor[1], sColor[2], sColor[3]))
                        file.write(targ + '.renderer.setBirthRadius(%.4f)\n' %
                                   self.renderer.getBirthRadius())
                        file.write(targ + '.renderer.setDeathRadius(%.4f)\n' %
                                   self.renderer.getDeathRadius())
                        lifeScale = self.renderer.getLifeScale()
                        lScale = 'SPNOSCALE'
                        if lifeScale == SparkleParticleRenderer.SPSCALE:
                            lScale = 'SPSCALE'
                        file.write(
                            targ +
                            '.renderer.setLifeScale(SparkleParticleRenderer.' +
                            lScale + ')\n')
                    else:
                        if self.rendererType == 'SpriteParticleRenderer':
                            file.write('# Sprite parameters\n')
                            if self.renderer.getAnimateFramesEnable():
                                file.write(
                                    targ +
                                    '.renderer.setAnimateFramesEnable(True)\n')
                                rate = self.renderer.getAnimateFramesRate()
                                if rate:
                                    file.write(
                                        targ +
                                        '.renderer.setAnimateFramesRate(%.3f)\n'
                                        % rate)
                            animCount = self.renderer.getNumAnims()
                            for x in range(animCount):
                                anim = self.renderer.getAnim(x)
                                if anim.getSourceType(
                                ) == SpriteAnim.STTexture:
                                    file.write(
                                        targ +
                                        ".renderer.addTextureFromFile('%s')\n"
                                        % (anim.getTexSource(), ))
                                else:
                                    file.write(
                                        targ +
                                        ".renderer.addTextureFromNode('%s','%s')\n"
                                        % (anim.getModelSource(),
                                           anim.getNodeSource()))

                            sColor = self.renderer.getColor()
                            file.write(
                                targ +
                                '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n'
                                % (sColor[0], sColor[1], sColor[2], sColor[3]))
                            file.write(targ + '.renderer.setXScaleFlag(%d)\n' %
                                       self.renderer.getXScaleFlag())
                            file.write(targ + '.renderer.setYScaleFlag(%d)\n' %
                                       self.renderer.getYScaleFlag())
                            file.write(targ +
                                       '.renderer.setAnimAngleFlag(%d)\n' %
                                       self.renderer.getAnimAngleFlag())
                            file.write(targ +
                                       '.renderer.setInitialXScale(%.4f)\n' %
                                       self.renderer.getInitialXScale())
                            file.write(targ +
                                       '.renderer.setFinalXScale(%.4f)\n' %
                                       self.renderer.getFinalXScale())
                            file.write(targ +
                                       '.renderer.setInitialYScale(%.4f)\n' %
                                       self.renderer.getInitialYScale())
                            file.write(targ +
                                       '.renderer.setFinalYScale(%.4f)\n' %
                                       self.renderer.getFinalYScale())
                            file.write(
                                targ +
                                '.renderer.setNonanimatedTheta(%.4f)\n' %
                                self.renderer.getNonanimatedTheta())
                            blendMethod = self.renderer.getAlphaBlendMethod()
                            bMethod = 'PPNOBLEND'
                            if blendMethod == BaseParticleRenderer.PPNOBLEND:
                                bMethod = 'PPNOBLEND'
                            else:
                                if blendMethod == BaseParticleRenderer.PPBLENDLINEAR:
                                    bMethod = 'PPBLENDLINEAR'
                                else:
                                    if blendMethod == BaseParticleRenderer.PPBLENDCUBIC:
                                        bMethod = 'PPBLENDCUBIC'
                            file.write(
                                targ +
                                '.renderer.setAlphaBlendMethod(BaseParticleRenderer.'
                                + bMethod + ')\n')
                            file.write(targ +
                                       '.renderer.setAlphaDisable(%d)\n' %
                                       self.renderer.getAlphaDisable())
                            cbmLut = ('MNone', 'MAdd', 'MSubtract',
                                      'MInvSubtract', 'MMin', 'MMax')
                            cboLut = ('OZero', 'OOne', 'OIncomingColor',
                                      'OOneMinusIncomingColor',
                                      'OFbufferColor', 'OOneMinusFbufferColor',
                                      'OIncomingAlpha',
                                      'OOneMinusIncomingAlpha',
                                      'OFbufferAlpha', 'OOneMinusFbufferAlpha',
                                      'OConstantColor',
                                      'OOneMinusConstantColor',
                                      'OConstantAlpha',
                                      'OOneMinusConstantAlpha',
                                      'OIncomingColorSaturate')
                            cbAttrib = self.renderer.getRenderNode().getAttrib(
                                ColorBlendAttrib.getClassType())
                            if cbAttrib:
                                cbMode = cbAttrib.getMode()
                                if cbMode > 0:
                                    if cbMode in (
                                            ColorBlendAttrib.MAdd,
                                            ColorBlendAttrib.MSubtract,
                                            ColorBlendAttrib.MInvSubtract):
                                        cboa = cbAttrib.getOperandA()
                                        cbob = cbAttrib.getOperandB()
                                        file.write(
                                            targ +
                                            '.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n'
                                            % (cbmLut[cbMode], cboLut[cboa],
                                               cboLut[cbob]))
                                    else:
                                        file.write(
                                            targ +
                                            '.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n'
                                            % cbmLut[cbMode])
                            cim = self.renderer.getColorInterpolationManager()
                            segIdList = [
                                int(seg)
                                for seg in cim.getSegmentIdList().split()
                            ]
                            for sid in segIdList:
                                seg = cim.getSegment(sid)
                                if seg.isEnabled():
                                    t_b = seg.getTimeBegin()
                                    t_e = seg.getTimeEnd()
                                    mod = seg.isModulated()
                                    fun = seg.getFunction()
                                    typ = type(fun).__name__
                                    if typ == 'ColorInterpolationFunctionConstant':
                                        c_a = fun.getColorA()
                                        file.write(
                                            targ +
                                            '.renderer.getColorInterpolationManager().addConstant('
                                            + repr(t_b) + ',' + repr(t_e) +
                                            ',' + 'Vec4(' + repr(c_a[0]) +
                                            ',' + repr(c_a[1]) + ',' +
                                            repr(c_a[2]) + ',' + repr(c_a[3]) +
                                            '),' + repr(mod) + ')\n')
                                    elif typ == 'ColorInterpolationFunctionLinear':
                                        c_a = fun.getColorA()
                                        c_b = fun.getColorB()
                                        file.write(
                                            targ +
                                            '.renderer.getColorInterpolationManager().addLinear('
                                            + repr(t_b) + ',' + repr(t_e) +
                                            ',' + 'Vec4(' + repr(c_a[0]) +
                                            ',' + repr(c_a[1]) + ',' +
                                            repr(c_a[2]) + ',' + repr(c_a[3]) +
                                            '),' + 'Vec4(' + repr(c_b[0]) +
                                            ',' + repr(c_b[1]) + ',' +
                                            repr(c_b[2]) + ',' + repr(c_b[3]) +
                                            '),' + repr(mod) + ')\n')
                                    elif typ == 'ColorInterpolationFunctionStepwave':
                                        c_a = fun.getColorA()
                                        c_b = fun.getColorB()
                                        w_a = fun.getWidthA()
                                        w_b = fun.getWidthB()
                                        file.write(
                                            targ +
                                            '.renderer.getColorInterpolationManager().addStepwave('
                                            + repr(t_b) + ',' + repr(t_e) +
                                            ',' + 'Vec4(' + repr(c_a[0]) +
                                            ',' + repr(c_a[1]) + ',' +
                                            repr(c_a[2]) + ',' + repr(c_a[3]) +
                                            '),' + 'Vec4(' + repr(c_b[0]) +
                                            ',' + repr(c_b[1]) + ',' +
                                            repr(c_b[2]) + ',' + repr(c_b[3]) +
                                            '),' + repr(w_a) + ',' +
                                            repr(w_b) + ',' + repr(mod) +
                                            ')\n')
                                    elif typ == 'ColorInterpolationFunctionSinusoid':
                                        c_a = fun.getColorA()
                                        c_b = fun.getColorB()
                                        per = fun.getPeriod()
                                        file.write(
                                            targ +
                                            '.renderer.getColorInterpolationManager().addSinusoid('
                                            + repr(t_b) + ',' + repr(t_e) +
                                            ',' + 'Vec4(' + repr(c_a[0]) +
                                            ',' + repr(c_a[1]) + ',' +
                                            repr(c_a[2]) + ',' + repr(c_a[3]) +
                                            '),' + 'Vec4(' + repr(c_b[0]) +
                                            ',' + repr(c_b[1]) + ',' +
                                            repr(c_b[2]) + ',' + repr(c_b[3]) +
                                            '),' + repr(per) + ',' +
                                            repr(mod) + ')\n')

        file.write('# Emitter parameters\n')
        emissionType = self.emitter.getEmissionType()
        eType = 'ETEXPLICIT'
        if emissionType == BaseParticleEmitter.ETEXPLICIT:
            eType = 'ETEXPLICIT'
        else:
            if emissionType == BaseParticleEmitter.ETRADIATE:
                eType = 'ETRADIATE'
            else:
                if emissionType == BaseParticleEmitter.ETCUSTOM:
                    eType = 'ETCUSTOM'
        file.write(targ + '.emitter.setEmissionType(BaseParticleEmitter.' +
                   eType + ')\n')
        file.write(targ + '.emitter.setAmplitude(%.4f)\n' %
                   self.emitter.getAmplitude())
        file.write(targ + '.emitter.setAmplitudeSpread(%.4f)\n' %
                   self.emitter.getAmplitudeSpread())
        oForce = self.emitter.getOffsetForce()
        file.write(targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' %
                   (oForce[0], oForce[1], oForce[2]))
        oForce = self.emitter.getExplicitLaunchVector()
        file.write(
            targ +
            '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' %
            (oForce[0], oForce[1], oForce[2]))
        orig = self.emitter.getRadiateOrigin()
        file.write(targ +
                   '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' %
                   (orig[0], orig[1], orig[2]))
        if self.emitterType == 'BoxEmitter':
            file.write('# Box parameters\n')
            bound = self.emitter.getMinBound()
            file.write(targ +
                       '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' %
                       (bound[0], bound[1], bound[2]))
            bound = self.emitter.getMaxBound()
            file.write(targ +
                       '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' %
                       (bound[0], bound[1], bound[2]))
        else:
            if self.emitterType == 'DiscEmitter':
                file.write('# Disc parameters\n')
                file.write(targ + '.emitter.setRadius(%.4f)\n' %
                           self.emitter.getRadius())
                if eType == 'ETCUSTOM':
                    file.write(targ + '.emitter.setOuterAngle(%.4f)\n' %
                               self.emitter.getOuterAngle())
                    file.write(targ + '.emitter.setInnerAngle(%.4f)\n' %
                               self.emitter.getInnerAngle())
                    file.write(targ + '.emitter.setOuterMagnitude(%.4f)\n' %
                               self.emitter.getOuterMagnitude())
                    file.write(targ + '.emitter.setInnerMagnitude(%.4f)\n' %
                               self.emitter.getInnerMagnitude())
                    file.write(targ + '.emitter.setCubicLerping(%d)\n' %
                               self.emitter.getCubicLerping())
            else:
                if self.emitterType == 'LineEmitter':
                    file.write('# Line parameters\n')
                    point = self.emitter.getEndpoint1()
                    file.write(
                        targ +
                        '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' %
                        (point[0], point[1], point[2]))
                    point = self.emitter.getEndpoint2()
                    file.write(
                        targ +
                        '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' %
                        (point[0], point[1], point[2]))
                else:
                    if self.emitterType == 'PointEmitter':
                        file.write('# Point parameters\n')
                        point = self.emitter.getLocation()
                        file.write(
                            targ +
                            '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n'
                            % (point[0], point[1], point[2]))
                    else:
                        if self.emitterType == 'RectangleEmitter':
                            file.write('# Rectangle parameters\n')
                            point = self.emitter.getMinBound()
                            file.write(
                                targ +
                                '.emitter.setMinBound(Point2(%.4f, %.4f))\n' %
                                (point[0], point[1]))
                            point = self.emitter.getMaxBound()
                            file.write(
                                targ +
                                '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' %
                                (point[0], point[1]))
                        else:
                            if self.emitterType == 'RingEmitter':
                                file.write('# Ring parameters\n')
                                file.write(targ +
                                           '.emitter.setRadius(%.4f)\n' %
                                           self.emitter.getRadius())
                                file.write(targ +
                                           '.emitter.setRadiusSpread(%.4f)\n' %
                                           self.emitter.getRadiusSpread())
                                if eType == 'ETCUSTOM':
                                    file.write(targ +
                                               '.emitter.setAngle(%.4f)\n' %
                                               self.emitter.getAngle())
                            else:
                                if self.emitterType == 'SphereSurfaceEmitter':
                                    file.write('# Sphere Surface parameters\n')
                                    file.write(targ +
                                               '.emitter.setRadius(%.4f)\n' %
                                               self.emitter.getRadius())
                                else:
                                    if self.emitterType == 'SphereVolumeEmitter':
                                        file.write(
                                            '# Sphere Volume parameters\n')
                                        file.write(
                                            targ +
                                            '.emitter.setRadius(%.4f)\n' %
                                            self.emitter.getRadius())
                                    else:
                                        if self.emitterType == 'TangentRingEmitter':
                                            file.write(
                                                '# Tangent Ring parameters\n')
                                            file.write(
                                                targ +
                                                '.emitter.setRadius(%.4f)\n' %
                                                self.emitter.getRadius())
                                            file.write(
                                                targ +
                                                '.emitter.setRadiusSpread(%.4f)\n'
                                                %
                                                self.emitter.getRadiusSpread())

    def getPoolSizeRanges(self):
        litterRange = [
            max(1,
                self.getLitterSize() - self.getLitterSpread()),
            self.getLitterSize(),
            self.getLitterSize() + self.getLitterSpread()
        ]
        lifespanRange = [
            self.factory.getLifespanBase() - self.factory.getLifespanSpread(),
            self.factory.getLifespanBase(),
            self.factory.getLifespanBase() + self.factory.getLifespanSpread()
        ]
        birthRateRange = [self.getBirthRate()] * 3
        print 'Litter Ranges:    ', litterRange
        print 'LifeSpan Ranges:  ', lifespanRange
        print 'BirthRate Ranges: ', birthRateRange
        return dict(
            zip(('min', 'median', 'max'), [
                l * s / b
                for l, s, b in zip(litterRange, lifespanRange, birthRateRange)
            ]))

    def accelerate(self, time, stepCount=1, stepTime=0.0):
        if time > 0.0:
            if stepTime == 0.0:
                stepTime = float(time) / stepCount
                remainder = 0.0
            else:
                stepCount = int(float(time) / stepTime)
                remainder = time - stepCount * stepTime
            for step in range(stepCount):
                base.particleMgr.doParticles(stepTime, self, False)
                base.physicsMgr.doPhysics(stepTime, self)

            if remainder:
                base.particleMgr.doParticles(remainder, self, False)
                base.physicsMgr.doPhysics(remainder, self)
            self.render()
コード例 #5
0
ファイル: Particles.py プロジェクト: Moteesh/panda3d
class Particles(ParticleSystem):
    notify = directNotify.newCategory('Particles')
    id = 1

    def __init__(self, name=None, poolSize=1024):
        if (name == None):
            self.name = 'particles-%d' % Particles.id
            Particles.id += 1
        else:
            self.name = name
        ParticleSystem.__init__(self, poolSize)
        # self.setBirthRate(0.02)
        # self.setLitterSize(10)
        # self.setLitterSpread(0)

        # Set up a physical node
        self.node = PhysicalNode(self.name)
        self.nodePath = NodePath(self.node)
        self.setRenderParent(self.node)
        self.node.addPhysical(self)

        self.factory = None
        self.factoryType = "undefined"
        # self.setFactory("PointParticleFactory")
        self.renderer = None
        self.rendererType = "undefined"
        # self.setRenderer("PointParticleRenderer")
        self.emitter = None
        self.emitterType = "undefined"
        # self.setEmitter("SphereVolumeEmitter")

        # Enable particles by default
        self.fEnabled = 0
        #self.enable()
        self.geomReference = ""

    def cleanup(self):
        self.disable()
        self.clearLinearForces()
        self.clearAngularForces()
        self.setRenderParent(self.node)
        self.node.removePhysical(self)
        self.nodePath.removeNode()
        del self.node
        del self.nodePath
        del self.factory
        del self.renderer
        del self.emitter

    def enable(self):
        if (self.fEnabled == 0):
            base.physicsMgr.attachPhysical(self)
            base.particleMgr.attachParticlesystem(self)
            self.fEnabled = 1

    def disable(self):
        if (self.fEnabled == 1):
            base.physicsMgr.removePhysical(self)
            base.particleMgr.removeParticlesystem(self)
            self.fEnabled = 0

    def isEnabled(self):
        return self.fEnabled

    def getNode(self):
        return self.node

    def setFactory(self, type):
        if (self.factoryType == type):
            return None
        if (self.factory):
            self.factory = None
        self.factoryType = type
        if (type == "PointParticleFactory"):
            self.factory = PointParticleFactory()
        elif (type == "ZSpinParticleFactory"):
            self.factory = ZSpinParticleFactory()
        elif (type == "OrientedParticleFactory"):
            self.factory = OrientedParticleFactory()
        else:
            print("unknown factory type: %s" % type)
            return None
        self.factory.setLifespanBase(0.5)
        ParticleSystem.setFactory(self, self.factory)

    def setRenderer(self, type):
        if (self.rendererType == type):
            return None
        if (self.renderer):
            self.renderer = None
        self.rendererType = type
        if (type == "PointParticleRenderer"):
            self.renderer = PointParticleRenderer()
            self.renderer.setPointSize(1.0)
        elif (type == "LineParticleRenderer"):
            self.renderer = LineParticleRenderer()
        elif (type == "GeomParticleRenderer"):
            self.renderer = GeomParticleRenderer()
            # This was moved here because we do not want to download
            # the direct tools with toontown.
            if __dev__:
                from direct.directtools import DirectSelection
                npath = NodePath('default-geom')
                bbox = DirectSelection.DirectBoundingBox(npath)
                self.renderer.setGeomNode(bbox.lines.node())
        elif (type == "SparkleParticleRenderer"):
            self.renderer = SparkleParticleRenderer()
        elif (type == "SpriteParticleRenderer"):
            self.renderer = SpriteParticleRendererExt.SpriteParticleRendererExt()
            # self.renderer.setTextureFromFile()
        else:
            print("unknown renderer type: %s" % type)
            return None
        ParticleSystem.setRenderer(self, self.renderer)

    def setEmitter(self, type):
        if (self.emitterType == type):
            return None
        if (self.emitter):
            self.emitter = None
        self.emitterType = type
        if (type == "ArcEmitter"):
            self.emitter = ArcEmitter()
        elif (type == "BoxEmitter"):
            self.emitter = BoxEmitter()
        elif (type == "DiscEmitter"):
            self.emitter = DiscEmitter()
        elif (type == "LineEmitter"):
            self.emitter = LineEmitter()
        elif (type == "PointEmitter"):
            self.emitter = PointEmitter()
        elif (type == "RectangleEmitter"):
            self.emitter = RectangleEmitter()
        elif (type == "RingEmitter"):
            self.emitter = RingEmitter()
        elif (type == "SphereSurfaceEmitter"):
            self.emitter = SphereSurfaceEmitter()
        elif (type == "SphereVolumeEmitter"):
            self.emitter = SphereVolumeEmitter()
            self.emitter.setRadius(1.0)
        elif (type == "TangentRingEmitter"):
            self.emitter = TangentRingEmitter()
        else:
            print("unknown emitter type: %s" % type)
            return None
        ParticleSystem.setEmitter(self, self.emitter)

    def addForce(self, force):
        if (force.isLinear()):
            self.addLinearForce(force)
        else:
            self.addAngularForce(force)

    def removeForce(self, force):
        if (force == None):
            self.notify.warning('removeForce() - force == None!')
            return
        if (force.isLinear()):
            self.removeLinearForce(force)
        else:
            self.removeAngularForce(force)

    def setRenderNodePath(self, nodePath):
        self.setRenderParent(nodePath.node())

    ## Getters ##
    def getName(self):
        return self.name

    def getFactory(self):
        return self.factory

    def getEmitter(self):
        return self.emitter

    def getRenderer(self):
        return self.renderer

    def printParams(self, file = sys.stdout, targ = 'self'):
        file.write('# Particles parameters\n')
        file.write(targ + '.setFactory(\"' + self.factoryType + '\")\n')
        file.write(targ + '.setRenderer(\"' + self.rendererType + '\")\n')
        file.write(targ + '.setEmitter(\"' + self.emitterType + '\")\n')

        # System parameters
        file.write(targ + ('.setPoolSize(%d)\n' %
                           int(self.getPoolSize())))
        file.write(targ + ('.setBirthRate(%.4f)\n' %
                           self.getBirthRate()))
        file.write(targ + ('.setLitterSize(%d)\n' %
                           int(self.getLitterSize())))
        file.write(targ + ('.setLitterSpread(%d)\n' %
                           self.getLitterSpread()))
        file.write(targ + ('.setSystemLifespan(%.4f)\n' %
                           self.getSystemLifespan()))
        file.write(targ + ('.setLocalVelocityFlag(%d)\n' %
                           self.getLocalVelocityFlag()))
        file.write(targ + ('.setSystemGrowsOlderFlag(%d)\n' %
                           self.getSystemGrowsOlderFlag()))
        file.write('# Factory parameters\n')
        file.write(targ + ('.factory.setLifespanBase(%.4f)\n' %
                           self.factory.getLifespanBase()))
        file.write(targ + '.factory.setLifespanSpread(%.4f)\n' % \
                                self.factory.getLifespanSpread())
        file.write(targ + '.factory.setMassBase(%.4f)\n' % \
                                self.factory.getMassBase())
        file.write(targ + '.factory.setMassSpread(%.4f)\n' % \
                                self.factory.getMassSpread())
        file.write(targ + '.factory.setTerminalVelocityBase(%.4f)\n' % \
                                self.factory.getTerminalVelocityBase())
        file.write(targ + '.factory.setTerminalVelocitySpread(%.4f)\n' % \
                                self.factory.getTerminalVelocitySpread())
        if (self.factoryType == "PointParticleFactory"):
            file.write('# Point factory parameters\n')
        elif (self.factoryType == "ZSpinParticleFactory"):
            file.write('# Z Spin factory parameters\n')
            file.write(targ + '.factory.setInitialAngle(%.4f)\n' % \
                                        self.factory.getInitialAngle())
            file.write(targ + '.factory.setInitialAngleSpread(%.4f)\n' % \
                                        self.factory.getInitialAngleSpread())
            file.write(targ + '.factory.enableAngularVelocity(%d)\n' % \
                                        self.factory.getAngularVelocityEnabled())
            if(self.factory.getAngularVelocityEnabled()):
                file.write(targ + '.factory.setAngularVelocity(%.4f)\n' % \
                                            self.factory.getAngularVelocity())
                file.write(targ + '.factory.setAngularVelocitySpread(%.4f)\n' % \
                                            self.factory.getAngularVelocitySpread())
            else:
                file.write(targ + '.factory.setFinalAngle(%.4f)\n' % \
                                            self.factory.getFinalAngle())
                file.write(targ + '.factory.setFinalAngleSpread(%.4f)\n' % \
                                        self.factory.getFinalAngleSpread())

        elif (self.factoryType == "OrientedParticleFactory"):
            file.write('# Oriented factory parameters\n')
            file.write(targ + '.factory.setInitialOrientation(%.4f)\n' % \
                                        self.factory.getInitialOrientation())
            file.write(targ + '.factory.setFinalOrientation(%.4f)\n' % \
                                        self.factory.getFinalOrientation())

        file.write('# Renderer parameters\n')
        alphaMode = self.renderer.getAlphaMode()
        aMode = "PRALPHANONE"
        if (alphaMode == BaseParticleRenderer.PRALPHANONE):
            aMode = "PRALPHANONE"
        elif (alphaMode == BaseParticleRenderer.PRALPHAOUT):
            aMode = "PRALPHAOUT"
        elif (alphaMode == BaseParticleRenderer.PRALPHAIN):
            aMode = "PRALPHAIN"
        elif (alphaMode == BaseParticleRenderer.PRALPHAINOUT):
            aMode = "PRALPHAINOUT"
        elif (alphaMode == BaseParticleRenderer.PRALPHAUSER):
            aMode = "PRALPHAUSER"
        file.write(targ + '.renderer.setAlphaMode(BaseParticleRenderer.' + aMode + ')\n')
        file.write(targ + '.renderer.setUserAlpha(%.2f)\n' % \
                                        self.renderer.getUserAlpha())
        if (self.rendererType == "PointParticleRenderer"):
            file.write('# Point parameters\n')
            file.write(targ + '.renderer.setPointSize(%.2f)\n' % \
                                        self.renderer.getPointSize())
            sColor = self.renderer.getStartColor()
            file.write((targ + '.renderer.setStartColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            sColor = self.renderer.getEndColor()
            file.write((targ + '.renderer.setEndColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            blendType = self.renderer.getBlendType()
            bType = "PPONECOLOR"
            if (blendType == PointParticleRenderer.PPONECOLOR):
                bType = "PPONECOLOR"
            elif (blendType == PointParticleRenderer.PPBLENDLIFE):
                bType = "PPBLENDLIFE"
            elif (blendType == PointParticleRenderer.PPBLENDVEL):
                bType = "PPBLENDVEL"
            file.write(targ + '.renderer.setBlendType(PointParticleRenderer.' + bType + ')\n')
            blendMethod = self.renderer.getBlendMethod()
            bMethod = "PPNOBLEND"
            if (blendMethod == BaseParticleRenderer.PPNOBLEND):
                bMethod = "PPNOBLEND"
            elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
                bMethod = "PPBLENDLINEAR"
            elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
                bMethod = "PPBLENDCUBIC"
            file.write(targ + '.renderer.setBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
        elif (self.rendererType == "LineParticleRenderer"):
            file.write('# Line parameters\n')
            sColor = self.renderer.getHeadColor()
            file.write((targ + '.renderer.setHeadColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            sColor = self.renderer.getTailColor()
            file.write((targ + '.renderer.setTailColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            sf = self.renderer.getLineScaleFactor()
            file.write((targ + '.renderer.setLineScaleFactor(%.2f)\n' % (sf)))
        elif (self.rendererType == "GeomParticleRenderer"):
            file.write('# Geom parameters\n')
            node = self.renderer.getGeomNode()
            file.write('geomRef = loader.loadModel("' + self.geomReference + '")\n')
            file.write(targ + '.renderer.setGeomNode(geomRef.node())\n')
            file.write(targ + '.geomReference = "' + self.geomReference + '"\n');
            cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
            cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
                      'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
                      'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
                      'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
                      'OIncomingColorSaturate')
            file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
            file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
            file.write(targ + '.renderer.setZScaleFlag(%d)\n' % self.renderer.getZScaleFlag())
            file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
            file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
            file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
            file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
            file.write(targ + '.renderer.setInitialZScale(%.4f)\n' % self.renderer.getInitialZScale())
            file.write(targ + '.renderer.setFinalZScale(%.4f)\n' % self.renderer.getFinalZScale())

            cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
            if(cbAttrib):
                cbMode = cbAttrib.getMode()
                if(cbMode > 0):
                    if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
                        cboa = cbAttrib.getOperandA()
                        cbob = cbAttrib.getOperandB()
                        file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
                                (cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
                    else:
                        file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
            cim = self.renderer.getColorInterpolationManager()
            segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
            for sid in segIdList:
                seg = cim.getSegment(sid)
                if seg.isEnabled():
                    t_b = seg.getTimeBegin()
                    t_e = seg.getTimeEnd()
                    mod = seg.isModulated()
                    fun = seg.getFunction()
                    typ = type(fun).__name__
                    if typ == 'ColorInterpolationFunctionConstant':
                        c_a = fun.getColorA()
                        file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionLinear':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionStepwave':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        w_a = fun.getWidthA()
                        w_b = fun.getWidthB()
                        file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
                                   repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionSinusoid':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        per = fun.getPeriod()
                        file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
                                   repr(per)+','+repr(mod)+')\n')

        elif (self.rendererType == "SparkleParticleRenderer"):
            file.write('# Sparkle parameters\n')
            sColor = self.renderer.getCenterColor()
            file.write((targ + '.renderer.setCenterColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            sColor = self.renderer.getEdgeColor()
            file.write((targ + '.renderer.setEdgeColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            file.write(targ + '.renderer.setBirthRadius(%.4f)\n' % self.renderer.getBirthRadius())
            file.write(targ + '.renderer.setDeathRadius(%.4f)\n' % self.renderer.getDeathRadius())
            lifeScale = self.renderer.getLifeScale()
            lScale = "SPNOSCALE"
            if (lifeScale == SparkleParticleRenderer.SPSCALE):
                lScale = "SPSCALE"
            file.write(targ + '.renderer.setLifeScale(SparkleParticleRenderer.' + lScale + ')\n')
        elif (self.rendererType == "SpriteParticleRenderer"):
            file.write('# Sprite parameters\n')
            if (self.renderer.getAnimateFramesEnable()):
                file.write(targ + '.renderer.setAnimateFramesEnable(True)\n')
                rate = self.renderer.getAnimateFramesRate()
                if(rate):
                    file.write(targ + '.renderer.setAnimateFramesRate(%.3f)\n'%rate)
            animCount = self.renderer.getNumAnims()
            for x in range(animCount):
                anim = self.renderer.getAnim(x)
                if(anim.getSourceType() == SpriteAnim.STTexture):
                    file.write(targ + '.renderer.addTextureFromFile(\'%s\')\n' % (anim.getTexSource(),))
                else:
                    file.write(targ + '.renderer.addTextureFromNode(\'%s\',\'%s\')\n' % (anim.getModelSource(), anim.getNodeSource()))
            sColor = self.renderer.getColor()
            file.write((targ + '.renderer.setColor(Vec4(%.2f, %.2f, %.2f, %.2f))\n' % (sColor[0], sColor[1], sColor[2], sColor[3])))
            file.write(targ + '.renderer.setXScaleFlag(%d)\n' % self.renderer.getXScaleFlag())
            file.write(targ + '.renderer.setYScaleFlag(%d)\n' % self.renderer.getYScaleFlag())
            file.write(targ + '.renderer.setAnimAngleFlag(%d)\n' % self.renderer.getAnimAngleFlag())
            file.write(targ + '.renderer.setInitialXScale(%.4f)\n' % self.renderer.getInitialXScale())
            file.write(targ + '.renderer.setFinalXScale(%.4f)\n' % self.renderer.getFinalXScale())
            file.write(targ + '.renderer.setInitialYScale(%.4f)\n' % self.renderer.getInitialYScale())
            file.write(targ + '.renderer.setFinalYScale(%.4f)\n' % self.renderer.getFinalYScale())
            file.write(targ + '.renderer.setNonanimatedTheta(%.4f)\n' % self.renderer.getNonanimatedTheta())
            blendMethod = self.renderer.getAlphaBlendMethod()
            bMethod = "PPNOBLEND"
            if (blendMethod == BaseParticleRenderer.PPNOBLEND):
                bMethod = "PPNOBLEND"
            elif (blendMethod == BaseParticleRenderer.PPBLENDLINEAR):
                bMethod = "PPBLENDLINEAR"
            elif (blendMethod == BaseParticleRenderer.PPBLENDCUBIC):
                bMethod = "PPBLENDCUBIC"
            file.write(targ + '.renderer.setAlphaBlendMethod(BaseParticleRenderer.' + bMethod + ')\n')
            file.write(targ + '.renderer.setAlphaDisable(%d)\n' % self.renderer.getAlphaDisable())
            # Save the color blending to file
            cbmLut = ('MNone','MAdd','MSubtract','MInvSubtract','MMin','MMax')
            cboLut = ('OZero','OOne','OIncomingColor','OOneMinusIncomingColor','OFbufferColor',
                      'OOneMinusFbufferColor','OIncomingAlpha','OOneMinusIncomingAlpha',
                      'OFbufferAlpha','OOneMinusFbufferAlpha','OConstantColor',
                      'OOneMinusConstantColor','OConstantAlpha','OOneMinusConstantAlpha',
                      'OIncomingColorSaturate')
            cbAttrib = self.renderer.getRenderNode().getAttrib(ColorBlendAttrib.getClassType())
            if(cbAttrib):
                cbMode = cbAttrib.getMode()
                if(cbMode > 0):
                    if(cbMode in (ColorBlendAttrib.MAdd, ColorBlendAttrib.MSubtract, ColorBlendAttrib.MInvSubtract)):
                        cboa = cbAttrib.getOperandA()
                        cbob = cbAttrib.getOperandB()
                        file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s, ColorBlendAttrib.%s, ColorBlendAttrib.%s)\n' %
                                (cbmLut[cbMode], cboLut[cboa], cboLut[cbob]))
                    else:
                        file.write(targ+'.renderer.setColorBlendMode(ColorBlendAttrib.%s)\n' % cbmLut[cbMode])
            cim = self.renderer.getColorInterpolationManager()
            segIdList = [int(seg) for seg in cim.getSegmentIdList().split()]
            for sid in segIdList:
                seg = cim.getSegment(sid)
                if seg.isEnabled():
                    t_b = seg.getTimeBegin()
                    t_e = seg.getTimeEnd()
                    mod = seg.isModulated()
                    fun = seg.getFunction()
                    typ = type(fun).__name__
                    if typ == 'ColorInterpolationFunctionConstant':
                        c_a = fun.getColorA()
                        file.write(targ+'.renderer.getColorInterpolationManager().addConstant('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),'+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionLinear':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        file.write(targ+'.renderer.getColorInterpolationManager().addLinear('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),'+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionStepwave':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        w_a = fun.getWidthA()
                        w_b = fun.getWidthB()
                        file.write(targ+'.renderer.getColorInterpolationManager().addStepwave('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
                                   repr(w_a)+','+repr(w_b)+','+repr(mod)+')\n')
                    elif typ == 'ColorInterpolationFunctionSinusoid':
                        c_a = fun.getColorA()
                        c_b = fun.getColorB()
                        per = fun.getPeriod()
                        file.write(targ+'.renderer.getColorInterpolationManager().addSinusoid('+repr(t_b)+','+repr(t_e)+','+ \
                                   'Vec4('+repr(c_a[0])+','+repr(c_a[1])+','+repr(c_a[2])+','+repr(c_a[3])+'),' + \
                                   'Vec4('+repr(c_b[0])+','+repr(c_b[1])+','+repr(c_b[2])+','+repr(c_b[3])+'),' + \
                                   repr(per)+','+repr(mod)+')\n')

        file.write('# Emitter parameters\n')
        emissionType = self.emitter.getEmissionType()
        eType = "ETEXPLICIT"
        if (emissionType == BaseParticleEmitter.ETEXPLICIT):
            eType = "ETEXPLICIT"
        elif (emissionType == BaseParticleEmitter.ETRADIATE):
            eType = "ETRADIATE"
        elif (emissionType == BaseParticleEmitter.ETCUSTOM):
            eType = "ETCUSTOM"
        file.write(targ + '.emitter.setEmissionType(BaseParticleEmitter.' + eType + ')\n')
        file.write(targ + '.emitter.setAmplitude(%.4f)\n' % self.emitter.getAmplitude())
        file.write(targ + '.emitter.setAmplitudeSpread(%.4f)\n' % self.emitter.getAmplitudeSpread())
        oForce = self.emitter.getOffsetForce()
        file.write((targ + '.emitter.setOffsetForce(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
        oForce = self.emitter.getExplicitLaunchVector()
        file.write((targ + '.emitter.setExplicitLaunchVector(Vec3(%.4f, %.4f, %.4f))\n' % (oForce[0], oForce[1], oForce[2])))
        orig = self.emitter.getRadiateOrigin()
        file.write((targ + '.emitter.setRadiateOrigin(Point3(%.4f, %.4f, %.4f))\n' % (orig[0], orig[1], orig[2])))
        if (self.emitterType == "BoxEmitter"):
            file.write('# Box parameters\n')
            bound = self.emitter.getMinBound()
            file.write((targ + '.emitter.setMinBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
            bound = self.emitter.getMaxBound()
            file.write((targ + '.emitter.setMaxBound(Point3(%.4f, %.4f, %.4f))\n' % (bound[0], bound[1], bound[2])))
        elif (self.emitterType == "DiscEmitter"):
            file.write('# Disc parameters\n')
            file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
            if (eType == "ETCUSTOM"):
                file.write(targ + '.emitter.setOuterAngle(%.4f)\n' % self.emitter.getOuterAngle())
                file.write(targ + '.emitter.setInnerAngle(%.4f)\n' % self.emitter.getInnerAngle())
                file.write(targ + '.emitter.setOuterMagnitude(%.4f)\n' % self.emitter.getOuterMagnitude())
                file.write(targ + '.emitter.setInnerMagnitude(%.4f)\n' % self.emitter.getInnerMagnitude())
                file.write(targ + '.emitter.setCubicLerping(%d)\n' % self.emitter.getCubicLerping())

        elif (self.emitterType == "LineEmitter"):
            file.write('# Line parameters\n')
            point = self.emitter.getEndpoint1()
            file.write((targ + '.emitter.setEndpoint1(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
            point = self.emitter.getEndpoint2()
            file.write((targ + '.emitter.setEndpoint2(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
        elif (self.emitterType == "PointEmitter"):
            file.write('# Point parameters\n')
            point = self.emitter.getLocation()
            file.write((targ + '.emitter.setLocation(Point3(%.4f, %.4f, %.4f))\n' % (point[0], point[1], point[2])))
        elif (self.emitterType == "RectangleEmitter"):
            file.write('# Rectangle parameters\n')
            point = self.emitter.getMinBound()
            file.write((targ + '.emitter.setMinBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
            point = self.emitter.getMaxBound()
            file.write((targ + '.emitter.setMaxBound(Point2(%.4f, %.4f))\n' % (point[0], point[1])))
        elif (self.emitterType == "RingEmitter"):
            file.write('# Ring parameters\n')
            file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
            file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())
            if (eType == "ETCUSTOM"):
                file.write(targ + '.emitter.setAngle(%.4f)\n' % self.emitter.getAngle())
        elif (self.emitterType == "SphereSurfaceEmitter"):
            file.write('# Sphere Surface parameters\n')
            file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
        elif (self.emitterType == "SphereVolumeEmitter"):
            file.write('# Sphere Volume parameters\n')
            file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
        elif (self.emitterType == "TangentRingEmitter"):
            file.write('# Tangent Ring parameters\n')
            file.write(targ + '.emitter.setRadius(%.4f)\n' % self.emitter.getRadius())
            file.write(targ + '.emitter.setRadiusSpread(%.4f)\n' % self.emitter.getRadiusSpread())

    def getPoolSizeRanges(self):
        litterRange = [max(1,self.getLitterSize()-self.getLitterSpread()),
                       self.getLitterSize(),
                       self.getLitterSize()+self.getLitterSpread()]
        lifespanRange = [self.factory.getLifespanBase()-self.factory.getLifespanSpread(),
                         self.factory.getLifespanBase(),
                         self.factory.getLifespanBase()+self.factory.getLifespanSpread()]
        birthRateRange = [self.getBirthRate()] * 3

        print('Litter Ranges:    %s' % litterRange)
        print('LifeSpan Ranges:  %s' % lifespanRange)
        print('BirthRate Ranges: %s' % birthRateRange)

        return dict(zip(('min','median','max'),[l*s/b for l,s,b in zip(litterRange,lifespanRange,birthRateRange)]))


    def accelerate(self,time,stepCount = 1,stepTime=0.0):
        if time > 0.0:
            if stepTime == 0.0:
                stepTime = float(time)/stepCount
                remainder = 0.0
            else:
                stepCount = int(float(time)/stepTime)
                remainder = time-stepCount*stepTime

            for step in range(stepCount):
                base.particleMgr.doParticles(stepTime,self,False)
                base.physicsMgr.doPhysics(stepTime,self)

            if(remainder):
                base.particleMgr.doParticles(remainder,self,False)
                base.physicsMgr.doPhysics(remainder,self)

            self.render()