コード例 #1
0
ファイル: fastpath.py プロジェクト: yuraxdrumz/pyrdp
    def parse(self, data: bytes) -> FastPathPDU:
        stream = BytesIO(data)
        header = Uint8.unpack(stream)
        eventCount = self.parseEventCount(header)
        pduLength = self.parseLength(stream)

        if eventCount == 0:
            eventCount = Uint8.unpack(stream)

        data = stream.read(pduLength - stream.tell())
        events = self.parseEvents(data)
        return FastPathPDU(header, events)
コード例 #2
0
ファイル: fastpath.py プロジェクト: yuraxdrumz/pyrdp
    def parse(self, data: bytes) -> FastPathPDU:
        stream = BytesIO(data)
        header = Uint8.unpack(stream)
        eventCount = self.parseEventCount(header)
        pduLength = self.parseLength(stream)
        _signature = stream.read(8)

        if eventCount == 0:
            eventCount = Uint8.unpack(stream)

        data = stream.read(pduLength - stream.tell())

        if header & FastPathSecurityFlags.FASTPATH_OUTPUT_ENCRYPTED != 0:
            data = self.crypter.decrypt(data)
            self.crypter.addDecryption()

        events = self.parseEvents(data)
        return FastPathPDU(header, events)
コード例 #3
0
 def sendOutputEvents(self, events: [FastPathOutputEvent]):
     pdu = FastPathPDU(0, events)
     self.client.sendPDU(pdu)
コード例 #4
0
 def sendInputEvents(self, events: [FastPathInputEvent]):
     pdu = FastPathPDU(0, events)
     self.recorder.record(pdu, PlayerPDUType.FAST_PATH_INPUT, True)
     self.server.sendPDU(pdu)