コード例 #1
0
 def __init__(self, world):
     self.world = world
     self.opcodesTable = defineOpcodes([
             ("MSG_INITIAL_CONNECTION", WorldSession.handleInitialConnection),
             ("CMSG_CAST_SPELL", WorldSession.handleCastSpell),
             ("CMSG_MOVE", WorldSession.handleMove),
             ("CMSG_SPAWN_INGAME", WorldSession.handleSpawnInGame),
             ("MSG_CHAT_MESSAGE", WorldSession.handleChatMessage)
         ], WorldSession.handleNULL)
コード例 #2
0
 def __init__(self, gameInstance):
     self.game = gameInstance
     self.opcodesTable = defineOpcodes([
             ("MSG_INITIAL_CONNECTION", WorldSession.handleInitialConnection),
             ("SMSG_NOTIFICATION", WorldSession.handleNotification),
             ("SMSG_MOVE_OBJECT", WorldSession.handleMoveObject),
             ("SMSG_ADD_OBJECT", WorldSession.handleAddObject),
             ("SMSG_REMOVE_OBJECT", WorldSession.handleRemoveObject),
             ("MSG_CHAT_MESSAGE", WorldSession.handleChatMessage)
         ], WorldSession.handleNULL)