コード例 #1
0
 def delete(self):
     print 'removing piejectile'
     taskMgr.remove(self.taskName)
     self.__undoCollisions()
     self.physicsMgr.clearLinearForces()
     FlyingGag.delete(self)
     self.deleting = 1
     self.ignoreAll()
コード例 #2
0
 def delete(self):
     print 'removing piejectile'
     taskMgr.remove(self.taskName)
     self.__undoCollisions()
     self.physicsMgr.clearLinearForces()
     FlyingGag.delete(self)
     self.deleting = 1
     self.ignoreAll()
コード例 #3
0
 def __init__(self, sourceId, targetId, type, name):
     FlyingGag.__init__(self, 'flyingGag', base.race.pie)
     self.billboard = False
     self.race = base.race
     self.scale = 1
     self.imHitMult = 1
     self.wallCollideTrack = None
     self.curSpeed = 0
     self.acceleration = 0
     self.count = 0
     self.name = name
     self.physicsObj = None
     self.ownerId = sourceId
     self.targetId = targetId
     self.ownerAv = None
     self.ownerKart = None
     self.hasTarget = 0
     self.deleting = 0
     self.d2t = 0
     self.lastD2t = 0
     self.startTime = globalClock.getFrameTime()
     self.timeRatio = 0
     self.maxTime = 8
     self.rotH = randFloat(-360, 360)
     self.rotP = randFloat(-90, 90)
     self.rotR = randFloat(-90, 90)
     print 'generating Pie %s' % self.name
     self.ownerKart = base.cr.doId2do.get(
         base.race.kartMap.get(sourceId, None), None)
     if targetId != 0:
         self.targetKart = base.cr.doId2do.get(
             base.race.kartMap.get(targetId, None), None)
         self.hasTarget = 1
     if self.ownerId == localAvatar.doId:
         startPos = self.ownerKart.getPos(render)
     else:
         startPos = self.ownerKart.getPos(render)
     self.setPos(startPos[0], startPos[1], startPos[2])
     self.__setupCollisions()
     self.setupPhysics()
     self.__enableCollisions()
     self.forward = NodePath('forward')
     self.forward.setPos(0, 1, 0)
     self.splatTaskName = 'splatTask %s' % self.name
     if self.hasTarget:
         self.splatTask = taskMgr.doMethodLater(self.maxTime, self.splat,
                                                self.splatTaskName)
     else:
         self.splatTask = taskMgr.doMethodLater(self.maxTime / 2.5,
                                                self.splat,
                                                self.splatTaskName)
     self.reparentTo(render)
     return
コード例 #4
0
 def __init__(self, sourceId, targetId, type, name):
     FlyingGag.__init__(self, 'flyingGag', base.race.pie)
     self.billboard = False
     self.race = base.race
     self.scale = 1
     self.imHitMult = 1
     self.wallCollideTrack = None
     self.curSpeed = 0
     self.acceleration = 0
     self.count = 0
     self.name = name
     self.physicsObj = None
     self.ownerId = sourceId
     self.targetId = targetId
     self.ownerAv = None
     self.ownerKart = None
     self.hasTarget = 0
     self.deleting = 0
     self.d2t = 0
     self.lastD2t = 0
     self.startTime = globalClock.getFrameTime()
     self.timeRatio = 0
     self.maxTime = 8
     self.rotH = randFloat(-360, 360)
     self.rotP = randFloat(-90, 90)
     self.rotR = randFloat(-90, 90)
     print 'generating Pie %s' % self.name
     self.ownerKart = base.cr.doId2do.get(base.race.kartMap.get(sourceId, None), None)
     if targetId != 0:
         self.targetKart = base.cr.doId2do.get(base.race.kartMap.get(targetId, None), None)
         self.hasTarget = 1
     if self.ownerId == localAvatar.doId:
         startPos = self.ownerKart.getPos(render)
     else:
         startPos = self.ownerKart.getPos(render)
     self.setPos(startPos[0], startPos[1], startPos[2])
     self.__setupCollisions()
     self.setupPhysics()
     self.__enableCollisions()
     self.forward = NodePath('forward')
     self.forward.setPos(0, 1, 0)
     self.splatTaskName = 'splatTask %s' % self.name
     if self.hasTarget:
         self.splatTask = taskMgr.doMethodLater(self.maxTime, self.splat, self.splatTaskName)
     else:
         self.splatTask = taskMgr.doMethodLater(self.maxTime / 2.5, self.splat, self.splatTaskName)
     self.reparentTo(render)
     return