def oneroll_trim_no_edit_press(event, frame): """ Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and move to ONE_ROLL_TRIM mode. """ success = oneroll_trim_mode_init(event.x, event.y) if success: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) trimmodes.submode = trimmodes.MOUSE_EDIT_ON # additional mouse move and release handled at trimmodes because successful init editorstate.edit_mode = editorstate.ONE_ROLL_TRIM else: set_default_edit_mode(True)
def oneroll_trim_no_edit_press(event, frame): """ Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and move to ONE_ROLL_TRIM mode. """ success = oneroll_trim_mode_init(event.x, event.y) if success: # If not quick enter, disable edit until mouse released if not editorpersistance.prefs.quick_enter_trims: tlinewidgets.trim_mode_in_non_active_state = True editorstate.timeline_mouse_disabled = True # If preference is quick enter, call mouse move handler immediately # to move edit point to where mouse is else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) else: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) else: editorstate.edit_mode = editorstate.ONE_ROLL_TRIM_NO_EDIT
def oneroll_trim_no_edit_press(event, frame): """ Mouse press while in ONE_ROLL_TRIM_NO_EDIT attempts to init edit and move to ONE_ROLL_TRIM mode. """ success = oneroll_trim_mode_init(event.x, event.y) if success: # If not quick enter, disable edit until mouse released if not editorpersistance.prefs.quick_enter_trims: global mouse_disabled tlinewidgets.trim_mode_in_non_active_state = True mouse_disabled = True # If preference is quick enter, call mouse move handler immediately # to move edit point to where mouse is else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) else: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) else: editorstate.edit_mode = editorstate.ONE_ROLL_TRIM_NO_EDIT
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data. if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: modesetting.set_default_edit_mode() # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print("EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!") # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so, handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.x, event.y, current_sequence().compositors) if hit_compositor != None: if editorstate.get_compositing_mode() == appconsts.COMPOSITING_MODE_STANDARD_AUTO_FOLLOW: compositeeditor.set_compositor(hit_compositor) compositormodes.set_compositor_selected(hit_compositor) movemodes.clear_selected_clips() editorstate.timeline_mouse_disabled = True return elif editorstate.auto_follow_active() == False or hit_compositor.obey_autofollow == False: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) return if event.button == 3: compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) return elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): # with CTRL right mouse clipenddragmode.maybe_init_for_mouse_press(event, frame) elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE) and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)): # with pointer context clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON: Select new trimmed clip in active one roll trim mode with sensitive cursor. elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: modesetting.set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if not success: modesetting.set_default_edit_mode(True) return if trimmodes.edit_data["to_side_being_edited"] == True: pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT else: pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT gui.editor_window.set_tline_cursor_to_context(pointer_context) gui.editor_window.set_tool_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: editorstate.timeline_mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ global mouse_disabled if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): mouse_disabled == True # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: editorstate.edit_mode = editorstate.INSERT_MOVE # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!" # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit( frame, event.y, current_sequence().compositors) if hit_compositor != None: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 3: mouse_disabled == True compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu( event, hit_compositor, compositor_menu_item_activated) elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode. if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not (event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) #else: # PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode elif (event.button == 1 and (event.get_state() & Gdk.ModifierType.CONTROL_MASK) and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if (not success ) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return gui.editor_window.set_cursor_to_mode() gui.editor_window.set_mode_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode elif (event.button == 1 and (event.get_state() & Gdk.ModifierType.CONTROL_MASK) and EDIT_MODE() == editorstate.TWO_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_tworoll_mode(track, frame) if (not success ) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.tworoll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ global mouse_disabled if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == gtk.gdk._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) mouse_disabled = True # Set INSERT_MODE set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): mouse_disabled == True # Right mouse + CTRL displays clip menu if we hit clip if (event.state & gtk.gdk.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # Check if compositor is hit and if so handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors) if hit_compositor != None: movemodes.clear_selected_clips() if event.button == 1: compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 3: mouse_disabled == True compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if (event.button == 3): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.state & gtk.gdk.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON + CTRL: Select new trimmed clip in one roll trim mode elif (event.button == 1 and (event.state & gtk.gdk.CONTROL_MASK) and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if (not success) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return gui.editor_window.set_cursor_to_mode() gui.editor_window.set_mode_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON + CTRL: Select new trimmed clip in two roll trim mode elif (event.button == 1 and (event.state & gtk.gdk.CONTROL_MASK) and EDIT_MODE() == editorstate.TWO_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: if editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return success = trimmodes.set_tworoll_mode(track, frame) if (not success) and editorpersistance.prefs.empty_click_exits_trims == True: set_default_edit_mode(True) return if not editorpersistance.prefs.quick_enter_trims: mouse_disabled = True else: trimmodes.tworoll_trim_move(event.x, event.y, frame, None) # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) elif event.button == 2: updater.zoom_project_length()
def tline_canvas_mouse_pressed(event, frame): """ Mouse event callback from timeline canvas widget """ editorstate.timeline_mouse_disabled = False # This is used to disable "move and "release" events when they would get bad data. if PLAYER().looping(): return elif PLAYER().is_playing(): PLAYER().stop_playback() # Double click handled separately if event.type == Gdk.EventType._2BUTTON_PRESS: return # Handle and exit parent clip selecting if EDIT_MODE() == editorstate.SELECT_PARENT_CLIP: syncsplitevent.select_sync_parent_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Handle and exit tline sync clip selecting if EDIT_MODE() == editorstate.SELECT_TLINE_SYNC_CLIP: audiosync.select_sync_clip_mouse_pressed(event, frame) editorstate.timeline_mouse_disabled = True # Set INSERT_MODE modesetting.set_default_edit_mode() return # Hitting timeline in clip display mode displays timeline in # default mode. if not timeline_visible(): updater.display_sequence_in_monitor() if (event.button == 1): # Now that we have correct edit mode we'll reenter # this method to get e.g. a select action tline_canvas_mouse_pressed(event, frame) return if (event.button == 3): # Right mouse + CTRL displays clip menu if we hit clip if (event.get_state() & Gdk.ModifierType.CONTROL_MASK): PLAYER().seek_frame(frame) # Right mouse on timeline seeks frame else: success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) return # If clip end drag mode is for some reason still active, exit to default edit mode if EDIT_MODE() == editorstate.CLIP_END_DRAG: modesetting.set_default_edit_mode() # This shouldn't happen unless for some reason mouse release didn't hit clipenddragmode listener. print "EDIT_MODE() == editorstate.CLIP_END_DRAG at mouse press!" # Check if match frame close is hit if editorstate.current_is_move_mode() and timeline_visible(): if tlinewidgets.match_frame_close_hit(event.x, event.y) == True: tlinewidgets.set_match_frame(-1, -1, True) updater.repaint_tline() return # Check if compositor is hit and if so, handle compositor editing if editorstate.current_is_move_mode() and timeline_visible(): hit_compositor = tlinewidgets.compositor_hit(frame, event.y, current_sequence().compositors) if hit_compositor != None: if editorstate.auto_follow == False or hit_compositor.obey_autofollow == False: movemodes.clear_selected_clips() if event.button == 1 or (event.button == 3 and event.get_state() & Gdk.ModifierType.CONTROL_MASK): compositormodes.set_compositor_mode(hit_compositor) mode_funcs = EDIT_MODE_FUNCS[editorstate.COMPOSITOR_EDIT] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame) return if event.button == 3: compositormodes.set_compositor_selected(hit_compositor) guicomponents.display_compositor_popup_menu(event, hit_compositor, compositor_menu_item_activated) return elif event.button == 2: updater.zoom_project_length() return compositormodes.clear_compositor_selection() # Check if we should enter clip end drag mode if (event.button == 3 and editorstate.current_is_move_mode() and timeline_visible() and (event.get_state() & Gdk.ModifierType.CONTROL_MASK)): # with CTRL right mouse clipenddragmode.maybe_init_for_mouse_press(event, frame) elif (timeline_visible() and (EDIT_MODE() == editorstate.INSERT_MOVE or EDIT_MODE() == editorstate.OVERWRITE_MOVE) and (tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_LEFT or tlinewidgets.pointer_context == appconsts.POINTER_CONTEXT_END_DRAG_RIGHT)): # with pointer context clipenddragmode.maybe_init_for_mouse_press(event, frame) # Handle mouse button presses depending which button was pressed and # editor state. # RIGHT BUTTON: seek frame or display clip menu if not dragging clip end if (event.button == 3 and EDIT_MODE() != editorstate.CLIP_END_DRAG and EDIT_MODE() != editorstate.KF_TOOL): if ((not editorstate.current_is_active_trim_mode()) and timeline_visible()): if not(event.get_state() & Gdk.ModifierType.CONTROL_MASK): success = display_clip_menu_pop_up(event.y, event, frame) if not success: PLAYER().seek_frame(frame) else: # For trim modes set <X>_NO_EDIT edit mode and seek frame. and seek frame trimmodes.set_no_edit_trim_mode() PLAYER().seek_frame(frame) return # LEFT BUTTON: Select new trimmed clip in active one roll trim mode with sensitive cursor. elif (event.button == 1 and EDIT_MODE() == editorstate.ONE_ROLL_TRIM): track = tlinewidgets.get_track(event.y) if track == None: modesetting.set_default_edit_mode(True) return success = trimmodes.set_oneroll_mode(track, frame) if not success: modesetting.set_default_edit_mode(True) return if trimmodes.edit_data["to_side_being_edited"] == True: pointer_context = appconsts.POINTER_CONTEXT_TRIM_LEFT else: pointer_context = appconsts.POINTER_CONTEXT_TRIM_RIGHT gui.editor_window.set_tline_cursor_to_context(pointer_context) gui.editor_window.set_tool_selector_to_mode() if not editorpersistance.prefs.quick_enter_trims: editorstate.timeline_mouse_disabled = True else: trimmodes.oneroll_trim_move(event.x, event.y, frame, None) elif event.button == 2: updater.zoom_project_length() # LEFT BUTTON: Handle left mouse button edits by passing event to current edit mode # handler func elif event.button == 1 or event.button == 3: mode_funcs = EDIT_MODE_FUNCS[EDIT_MODE()] press_func = mode_funcs[TL_MOUSE_PRESS] press_func(event, frame)