コード例 #1
23
   def update(self,dt):
       super(Machinery, self).update(dt)     
 
       if self.active: 
           if not self.recently_active:
               self.recently_active = True
               self.refresh_image()
               #self.set_active()
           
           self.operating_time_since_last_maintenance += dt
           if random.random() < (dt/util.seconds(1,'month'))*self.operating_time_since_last_maintenance/(100*self.wear*self.maintenance_interval):
               self.broken = True
       else:
           if self.recently_active:
               self.recently_active = False
               #self.set_active()
               self.refresh_image()
           
       if self.broken:
           if not self.maint_task or self.maint_task.name != ''.join(['Repair ',self.name]):
               self.maint_task = Task(''.join(['Repair ',self.name]), owner = self, timeout=None, task_duration = util.seconds(4,'hours'), severity='MODERATE', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)
               self.installed.station.tasks.add_task(self.maint_task)  
               
       if self.operating_time_since_last_maintenance >= self.wear*self.maintenance_interval and ( not self.maint_task or self.maint_task.task_ended() ):
           self.maint_task = Task(''.join(['Maintain ',self.name]), owner = self, timeout=None, task_duration = util.seconds(1,'hours'), severity='LOW', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)
           #print self.maint_task.timeout,self.maint_task.task_duration
           self.installed.station.tasks.add_task(self.maint_task)        
コード例 #2
0
 def update(self,dt):
     self.player_nasa_funds += dt*self.yearly_budget/util.seconds(1,'year')
     if self.time_elapsed//util.seconds(1,'year') != (dt+self.time_elapsed)//util.seconds(1,'year'):
         #we're at a year boundary.  Recompute budget
         self.yearly_update()
     self.time_elapsed += dt
     
     if self.time_elapsed > self.last_module + util.seconds(6,'months') and not self.module_available:
         self.module_available = True
     if self.time_elapsed > self.last_resupply + util.seconds(3,'months') and not self.resupply_available:
         self.resupply_available = True
     
 
     #check vessel queue for active vessel
     for v in self.vessel_queue:
         if v.financing <= 0:
             if v.design <= 0:
                 if v.construction <= 0:
                     if v.launch_prep <= 0:
                         station = self.scenario.add_station(v.station)  
                         self.scenario.stations[v.target_id].position_at_safe_distance(v.station)
                         self.vessel_queue.remove(v)
                         
                         if v.autodock:
                             miss_comp, d, d = self.scenario.stations[v.target_id].search( filtering.EquipmentFilter( target='Mission Computer', is_installed=True ) )
                             modDock = [m for m in v.station.modules.values() if isinstance(m,DragonCargoModule)][0]
                             miss_comp.generate_mission(selection='New Module', target_id = v.station.id, module_id = modDock.id)
                     else:
                         v.launch_prep -= dt                
                 else:
                     v.construction -= dt    
             else:
                 v.design -= dt
         else:
             v.financing -= dt
コード例 #3
0
ファイル: earthside.py プロジェクト: facepalm/personal-space
 def update(self,dt): #Earthside station is only a placeholder, after all
     global launch_rate
     launch_rate *= max(0,1 - dt/util.seconds(1,'year') )
     
     #gov't launches keep the cost down
     if random.random()/10.0 < dt/util.seconds(1,'year'):
         launch_rate += 1
コード例 #4
0
ファイル: elastalert.py プロジェクト: garyelephant/elastalert
    def next_alert_time(self, rule, name, timestamp):
        """ Calculate an 'until' time and exponent based on how much past the last 'until' we are. """
        if name in self.silence_cache:
            last_until, exponent = self.silence_cache[name]
        else:
            # If this isn't cached, this is the first alert or writeback_es is down, normal realert
            return timestamp + rule['realert'], 0

        if not rule.get('exponential_realert'):
            return timestamp + rule['realert'], 0

        diff = seconds(timestamp - last_until)
        # Increase exponent if we've alerted recently
        if diff < seconds(rule['realert']) * 2 ** exponent:
            exponent += 1
        else:
            # Continue decreasing exponent the longer it's been since the last alert
            while diff > seconds(rule['realert']) * 2 ** exponent and exponent > 0:
                diff -= seconds(rule['realert']) * 2 ** exponent
                exponent -= 1

        wait = datetime.timedelta(seconds=seconds(rule['realert']) * 2 ** exponent)
        if wait >= rule['exponential_realert']:
            return timestamp + rule['exponential_realert'], exponent - 1
        return timestamp + wait, exponent
コード例 #5
0
 def __init__(self):
     if not hasattr(self,'imgfile'): self.imgfile = "images/placeholder_machinery.tif"
     super(Machinery, self).__init__()              
     self.idle_draw = 0.001 #kW
     self.maint_timer = random.randrange(util.seconds(6,'months'), util.seconds(2,'years') )
     self.maint_task = None
     self.wear = 1.0
     self.broken = False
コード例 #6
0
 def __init__(self, station = None, target_station_id=None, autodock = True):
     self.financing = util.seconds(30,'seconds')
     self.design = util.seconds(30,'seconds')
     self.construction = 0#util.seconds(30,'minutes')
     self.launch_prep = util.seconds(30,'seconds')      
     
     self.station = station
     self.target_id = target_station_id
     self.autodock = autodock
コード例 #7
0
ファイル: star.py プロジェクト: facepalm/star-nomads
 def update(self,secs):
     asteroid_odds = self.mass / 1E26
     if random.random() < (min(secs,util.seconds(1,'day'))/util.seconds(6,'months'))*(asteroid_odds**0.5):
         #new 'roid
         angle = math.pi/4 + random.random()*math.pi/4
         if random.random() < 0.5: angle *= -1
         rad = self.orbit * (0.9 + random.random()*0.2)
     
         primloc = self.primary.location                
         orbit_dist = globalvars.M_TO_AU * rad
     
         loc =       [float(primloc[0] + math.cos(self.orbit_pos+angle)*orbit_dist), \
                      float(primloc[1] + math.sin(self.orbit_pos+angle)*orbit_dist)]
                      
         globalvars.map.event_mgr.new(loc,'asteroid')
コード例 #8
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):
     self.recipe = [{'Name':'Charging', 'Inputs':{}, 'Outputs':{}, 'Duration':util.seconds(1,'day')}]
     Module.__init__(self,**kwargs)        
     self.charge = 0
     self.charge_rate = 0.0001
     
     self.img_dict['icon']='img/icon/noun-project/brian-oppenlander-arrows.png'
     self.img_dict['displaysize'] = False
コード例 #9
0
ファイル: goblin.py プロジェクト: facepalm/diffusion-ville
 def update(self,dt):
     self.labor += 1.*dt/util.seconds(1,'day')
     #print 'Labor',self.labor
     
     self.map.deposit_scent('Goblin',self.pos,dt)
     self.map.deposit_scent('Wealth',self.pos,max(0,self.wealth)*dt/3600.)
     self.wander(dt)
     self.myimage.refresh()
コード例 #10
0
ファイル: resources.py プロジェクト: facepalm/star-nomads
 def __init__(self,name):
     globalvars.map.register(self)
     self.name = name
     self.amount = 0
     self.supply = 1.
     self.demand = 1.
     self.price = 1.
     self.tc = util.seconds(0.5,'day')
コード例 #11
0
ファイル: goblin.py プロジェクト: facepalm/diffusion-ville
    def update(self, dt):
        self.labor += 1. * dt / util.seconds(1, 'day')
        #print 'Labor',self.labor

        self.map.deposit_scent('Goblin', self.pos, dt)
        self.map.deposit_scent('Wealth', self.pos,
                               max(0, self.wealth) * dt / 3600.)
        self.wander(dt)
        self.myimage.refresh()
コード例 #12
0
 def task_finished(self,task): #TODO add supply usage
     super(Machinery, self).task_finished(task) 
     if not task: return
     if task.name == ''.join(['Maintain ',self.name]) and task.target == self:
         self.maint_task = None
         self.wear += (1 - self.wear) / 2
         self.maint_timer = random.randrange(int (util.seconds(1,'months') * self.wear), int( util.seconds(6,'months') * self.wear ) )
     elif task.name == ''.join(['Repair ',self.name]) and task.target == self:
         self.broken = False
         self.wear += (1 - self.wear) / 2        
コード例 #13
0
 def __init__(self):
     if not hasattr(self,'imgfile'): self.imgfile = "images/docking_computer.tif"
     super(DockingComputer, self).__init__()              
     self.idle_draw = 0.200 #kW
     self.docking_mode = 'DOCK'
     self.docking_item = None #The thing doing the docking or undocking (THEM)
     self.docking_target = None #The (module,dock) where it will be docking to (US)
     self.docking_path = None #The path object that will interpolate its journey
     self.docking_task = None
     self.docking_duration = util.seconds(2,'minutes')
     self.name = "Docking console"
コード例 #14
0
 def __init__(self):
     self.active = False
     super(Machinery, self).__init__()              
     self.idle_draw = 0.001 #kW
     #self.maint_timer = random.randrange(util.seconds(6,'months'), util.seconds(2,'years') )
     self.maint_task = None
     self.operating_time_since_last_maintenance = 0
     self.maintenance_interval = util.seconds(7,'days')
     self.wear = 1.0
     self.broken = False
     self.recently_active=False
     self.type = 'MACHINERY'
コード例 #15
0
 def __init__(self):
     
     Workshop.__init__(self) 
     Rack.__init__(self)                    
     
     self.name = "Machine shop InnaBox"
     self.local_parts = clutter.Stowage(3)
     self.reaction_goal = None
     self.ready_goal = False
     
     self.processing_speed = 0.0001 #m3/s
     self.min_processing_time = util.seconds(15,'minutes')
     self.batch_progress = 0.0
コード例 #16
0
ファイル: job.py プロジェクト: facepalm/personal-space
def run(job,actor,station,duration):
    #print job, actor.name, station.name, duration
    if job not in joblist.keys(): return 0.0
    new_dur = duration * actor.skill[job]
    _eff = station.satisfy_reaction(joblist[job],new_dur)
    
    #increase skill of actor    
    tc = util.seconds(1,'year')
    score = -1.0 * math.log(1 - actor.skill[job]) * tc
    score += duration
    actor.skill[job] = 1 - math.exp(-score/tc)
    
    return _eff
コード例 #17
0
 def __init__(self):
     self.img=random.choice(["images/glitch-assets/element_green/element_green__x1_1_png_1354832187.png",
     "images/glitch-assets/element_blue/element_blue__x1_1_png_1354832189.png",
     "images/glitch-assets/element_red/element_red__x1_1_png_1354832185.png",
     "images/glitch-assets/element_shiny/element_shiny__x1_1_png_1354832191.png"])
 
     super(Experiment, self).__init__()              
     self.idle_draw = 0.200 #kW
     
     self.raw_unfiltered_SCIENCE = 0.0
     self.capacity_for_SCIENCE = random.random()*util.seconds(6,'months')
     self.no_more_SCIENCE = False
     
     self.name = "Experiment"        
     self.field = random.choice(util.universe.science.field.keys())
     self.level = util.universe.science.field[self.field].level['Knowledge']
コード例 #18
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
    def __init__(self,**kwargs):
        Module.__init__(self,**kwargs)

        self.asteroid = None
        self.capacity = 1E6 # a million kg should be enough for anybody
        self.throughput = 25000
        
        self.recipe = [{'Name':'Processing Asteroid', 'Inputs': {}, 'Outputs': {}, 'Duration' : util.seconds(1,'hour')}]
        self.img_dict['icon']='img/icon/noun-project/rob-armes-mining-tools.png'
        self.img_dict['displaysize'] = False
コード例 #19
0
 def new_dinner_task(self,timeout,severity):
     t=Task(''.join(['Satisfy Food']), owner = self, timeout=timeout, task_duration = util.seconds(30,'minutes'), severity=severity, fetch_location_method = Searcher(ClutterFilter('Edible Food',check_storage=True),self.station).search)
     return t        
コード例 #20
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):
     Reactor.__init__(self,**kwargs) 
     self.power_supplied = 2
     self.recipe =[ {'Name':'Operating', 'Inputs':{'Charged Phlebotinum': 1}, 'Outputs':{'Depleted Phlebotinum':1}, 'Duration':util.seconds(1,'day')}]
コード例 #21
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):               
     self.name = 'Module'
     
     self.ship = kwargs['ship']
     self.ship.register(self)
     
     self.ship.crew_use[self.id] = 0
     
     self.room = kwargs['room'] if 'room' in kwargs else None
     #super(Module, self).__init__(**kwargs)
     
     self.size = all_modules[type(self).__name__]['Size'] if type(self).__name__ in all_modules else 1
     self.power_needed = all_modules[type(self).__name__]['Power'] if type(self).__name__ in all_modules else 0
     self.crew_needed = all_modules[type(self).__name__]['Crew'] if type(self).__name__ in all_modules else 0
     
     self.crew = 0
     
     self.crewed = False
     self.active = False
     self.toggled = True 
     
     self.storage = {}
     if not hasattr(self, 'recipe'): self.recipe = []
     
     self.condition = 1.0 
     self.maint_reqr = False
     
     self.img_dict = {'icon':'img/icon/modules/blank.png', 'sizeloc': [0,0], 'statusloc':[0,0], 'displaysize':True, 'icon color':[0.8,0.8,0.8,1.0]}
     
     if not hasattr(self,'idle_activity'): self.idle_activity = {'Name':'Idle', 'Inputs':{}, 'Outputs':{}, 'Duration':util.seconds(1,'hour')}
     self.activity = self.idle_activity.copy()
     self.status = 'Module Rebooting...'
     
     self.color= [0.5, 0.5, 0.5, 1.0]
     
     self.full_activity = {'Name':'Waiting for storage', 'Inputs':{}, 'Outputs':{}, 'Duration':util.seconds(1,'hour')}
     
     self.image=None
     self.module_image()
コード例 #22
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):
     Reactor.__init__(self,**kwargs) 
     self.power_supplied = 3
     self.recipe = [{'Name':'Operating', 'Inputs':{}, 'Outputs':{}, 'Duration':util.seconds(1,'day')},
                    {'Name':'Charging', 'Inputs':{'Depleted Phlebotinum': 1}, 'Outputs':{'Charged Phlebotinum': 1}, 'Duration':util.seconds(1,'day')}]
     self.img_dict['icon']='img/icon/noun-project/ryan-lerch-three-prong-outlet.png'
コード例 #23
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):
     self.idle_activity = {'Name':'Beeping Noise', 'Inputs':{}, 'Outputs':{}, 'Duration':util.seconds(1,'hour')}
     Module.__init__(self,**kwargs)        
     self.active_sens = 100             
     self.passive_sens = 25
     
     self.img_dict['icon']='img/icon/noun-project/andrejs-kirma-antenna.png'
     self.img_dict['displaysize'] = False
コード例 #24
0
 def update(self,dt):
     super(Machinery, self).update(dt)     
     
     if self.broken:
         if not self.maint_task or self.maint_task.name != ''.join(['Repair ',self.name]):
             self.maint_task = Task(''.join(['Repair ',self.name]), owner = self, timeout=util.seconds(1,'months'), task_duration = util.seconds(4,'hours'), severity='MODERATE', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)
             self.installed.station.tasks.add_task(self.maint_task)
     if self.maint_timer < 0 and ( not self.maint_task or self.maint_task.task_ended() ):
         self.maint_task = Task(''.join(['Maintain ',self.name]), owner = self, timeout=util.seconds(1,'months'), task_duration = util.seconds(1,'hours'), severity='LOW', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)
         #print self.maint_task.timeout,self.maint_task.task_duration
         self.installed.station.tasks.add_task(self.maint_task)
     
     self.maint_timer -= dt
コード例 #25
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def __init__(self,**kwargs):
     Module.__init__(self,**kwargs)
     
     '''self.recipe = [{'Name':'Smelt Metal', 'Inputs': {'Metallics':5000}, 'Outputs': {'Metals':2500,'Slag':2500}, 'Duration' : util.seconds(1,'hour')},
                    {'Name':'Reclaim Slag', 'Inputs': {'Slag':5000}, 'Outputs': {'Metallics':1000,'Silicates':3000,'Reactives':1000}, 'Duration' : util.seconds(1,'hour')},
                    {'Name':'Purify Silicon', 'Inputs': {'Silicates':5000, 'Carbon':1600, 'Oxygen':2133}, 'Outputs': {'Silicon':1866,'Reactives':1000,'Carbon Dioxide':5866}, 'Duration' : util.seconds(1,'hour')}]'''
     
     self.recipe = [{'Name':'Smelt Duralloy', 'Inputs': {'Ore':1000,'Crystal':500}, 'Outputs': {'Duralloy':1500}, 'Duration' : util.seconds(1,'hour')}]
                    
     self.img_dict['icon']='img/icon/noun-project/icon54-factory-chimney.png'
     self.img_dict['displaysize'] = False            
コード例 #26
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
    def __init__(self,**kwargs):
        Module.__init__(self,**kwargs)

        self.multiplier = 1000
        
        self.recipe = [{'Name':'Grow Crops', 'Inputs': {}, 'Outputs': {'Goods':1.*self.multiplier}, 'Duration' : util.seconds(1,'hour')}]
                        #{'Name':'Grow baby grow', 'Inputs': {'Organics':1.*self.multiplier,'Water':0.9*self.multiplier,'Carbon Dioxide':1.1*self.multiplier}, 'Outputs': {'Oxygen':0.8*self.multiplier, 'Biomass':1.3*self.multiplier, 'Organics':0.9*self.multiplier}, 'Duration' : util.seconds(1,'hour')}]
                       #{'Name':'Compost Organics', 'Inputs': {'Organics':100,'Water':10}, 'Outputs': {'Fertilizer':10,'Carbon Dioxide':10}, 'Duration' : util.seconds(1,'hour')}]    
                       
        self.biomass = 0
        self.capacity = 1000
        
        self.img_dict['icon']='img/icon/noun-project/arthur-shlain-birch-leaf.png'
        self.img_dict['displaysize'] = False 
        self.img_dict['icon color'] = [0.6,1.0,0.6,1.0]         
コード例 #27
0
    def update(self,dt):            
        super(Experiment, self).update(dt)
        
        if self.no_more_SCIENCE or self.installed is None or not self.powered: return

        if not (self.task and self.task.active):
            self.raw_unfiltered_SCIENCE += dt

        if self.raw_unfiltered_SCIENCE >= self.capacity_for_SCIENCE:
            self.no_more_SCIENCE = True
            
        if (not self.task or not self.task.active) and random.random() < 0.00005*dt:
            sev = random.random()
            if sev < 0.99:
                self.task = Task('Science: '+random.choice(['push buttons','twiddle knobs','record numbers','adjust display','tweak results']), owner = self, timeout=None, task_duration = util.seconds(20,'minutes'), severity='MODERATE', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)    
            else:
                self.task = Task(''.join(['Science: extinguish fire!']), owner = self, timeout=util.seconds(30,'minutes'), task_duration = util.seconds(5,'minutes'), severity='HIGH', fetch_location_method=Searcher(self,self.installed.station).search,logger=self.logger)
            
            self.installed.station.tasks.add_task(self.task)        
コード例 #28
0
ファイル: modules.py プロジェクト: facepalm/star-nomads
 def update(self, secs):
     timeslice = min(1.,secs/util.seconds(1, 'day'))
     
     if self.active and self.activity['Name'] != 'Idle': 
         self.color = [0.3, 0.5, 1.0, 1.0]
     elif self.crewed and not self.maint_reqr: 
         self.color = [0.4, 0.4, 0.2, 1.0]
     elif self.maint_reqr: 
         self.color = [1.0, 0.5, 0.2, 1.0]
     else:
         self.color= [0.5, 0.5, 0.5, 1.0]
     
     self.active = False            
     
     self.ship.demand(self.id,'Power',0)
                 
     if not self.toggled:
         self.status = 'Mothballed'
         return 
     
     #print self.crew_needed, self.ship.crew_use[self.id], self.ship.crew_available(3, 0)
     if self.ship.crew_available(self.crew_needed, offset=self.ship.crew_use[self.id]):  
         self.ship.crew_use[self.id] = self.crew_needed
         self.crewed = True
     else:
         self.ship.crew_use[self.id] = 0
         self.crewed = False
     
     #check repair
     if self.maint_reqr:
         #crew have a chance to repair
         if self.crewed and random.random() < timeslice: #TODO scale with condition - crappy modules take longer to repair
             self.maint_reqr = False                          
         
     if self.maint_reqr:
         self.status = 'Offline: Maint'
         return            
         
     if not self.crewed:
         self.status = 'Idling: Need Crew' 
         return                                                      
        
     if self.activity['Name'] not in ['Idle','Waiting for storage'] and self.activity['Duration'] > 0:                
         self.active = True
         self.activity['Duration'] -= secs 
         self.status = 'Operational'
         self.ship.demand(self.id,'Power', self.power_needed)
         if self.activity['Duration'] <= 0: #end job
             self.finish_job()                            
     else:
         #idle
         self.status = 'Idling'      
         self.ship.demand(self.id,'Power', 0)
         self.active = False              
       
         
     if self.active:                                
         #reduced crew have a chance for something to break
         if random.random() < 0.03 * timeslice: #TODO scale with condition - poor modules break more often
             self.maint_reqr = True    
                                                                                                                                                         
     else: #pick a new activity
         #check if we can power up
         if random.random() > self.ship.demand(self.id, 'Power', self.power_needed):                  
             self.status = 'Idling: Low Power' 
             self.activity = self.idle_activity.copy()
             return
                 
         #check recipes
         random.shuffle(self.recipe)
         for r in self.recipe:
             
             begin = self.check_job(r)
             if begin: 
                 self.start_job(r)
             else:
                 self.activity = self.idle_activity.copy() 
                 
         if len(self.recipe ) == 0:
             self.activity = self.idle_activity.copy() 
           
         self.status = 'Ready'#self.activity['Name']
コード例 #29
0
ファイル: star.py プロジェクト: facepalm/star-nomads
 def update(self,secs):
     for b in self.asteroid_belts:
         if random.random() < (secs/util.seconds(6,'months')):
             self.spawn_belt_roid(b)