class RotationViewer(module_template.Viewer): """Uses mayavi to plot a sphere made up of small spheres as pixels. The colors indicate the responsability density.""" def __init__(self, parent=None): super(RotationViewer, self).__init__() #self._widget = QtGui.QWidget(parent) self._vtk_widget = QVTKRenderWindowInteractor(self._widget) # _vtk_widget is actually the RenderWindowInteractor self._vtk_widget.SetInteractorStyle(vtk.vtkInteractorStyleRubberBandPick()) #self._vtk_widget.Initialize() layout = QtGui.QVBoxLayout() layout.addWidget(self._vtk_widget) self._widget.setLayout(layout) self._renderer = vtk.vtkRenderer() self._vtk_widget.GetRenderWindow().AddRenderer(self._renderer) #self._mlab_widget = embedded_mayavi.MlabWidget() self._setup_done = False self._points = None self._default_sphere_n = 10 self._sphere = vtk_tools.SphereMap(self._default_sphere_n) self._renderer.AddViewProp(self._sphere.get_actor()) self._renderer.SetBackground(1., 1., 1.) #self._renderer.Render() def initialize(self): self._vtk_widget.Initialize() # def get_widget(self): # """Return the widget containing the view.""" # return self._vtk_widget def set_sampling_n(self, sampling_n): """Rerun when the array size changes.""" self._sphere.set_n(sampling_n) def get_coordinates(self): return self._sphere.get_coordinates() def get_number_of_points(): pass def plot_rotations(self, values): """Update the viewer to show the new values.""" if len(values) != self._sphere.get_number_of_points(): #raise ValueError("values must be array of length {0}. Length {1} array received.".format(self._sphere.get_number_of_points(), len(values))) sampling_n = icosahedral_sphere.points_to_n(len(values)) self.set_sampling_n(sampling_n) self._sphere.set_lookup_table(vtk_tools.get_lookup_table(0., values.max(), log=False, colorscale="jet", number_of_colors=1000)) self._sphere.set_values(values) #self._sphere #self._renderer.Render() self._vtk_widget.Render()
class Main(QtGui.QMainWindow): def resizeEvent(self, Event): pass #self.ModelView.resize(self.ui.ModelFrame.geometry().width()-15,self.ui.ModelFrame.geometry().height()-39) def __init__(self): QtGui.QMainWindow.__init__(self) self.ui = Ui_MainWindow() self.ui.setupUi(self) self.setWindowTitle( QtGui.QApplication.translate("MainWindow", "3DLP Slicer", None, QtGui.QApplication.UnicodeUTF8)) #load previous settings from config file here: self.parser = SafeConfigParser() filename = 'sliceconfig.ini' if hasattr(sys, '_MEIPASS'): # PyInstaller >= 1.6 os.chdir(sys._MEIPASS) filename = os.path.join(sys._MEIPASS, filename) APPNAME = '3DLP' APPDATA = os.path.join(os.environ['APPDATA'], APPNAME) if not os.path.isdir(os.path.join(APPDATA)): os.mkdir(os.path.join(APPDATA)) shutil.copy(filename, os.path.join(APPDATA, '')) self.parser.read(os.path.join(APPDATA, 'sliceconfig.ini')) self.LoadSettingsFromConfigFile() else: if not os.path.isfile(os.path.join(APPDATA, 'sliceconfig.ini')): shutil.copy(filename, os.path.join(APPDATA)) else: self.parser.read(os.path.join(APPDATA, 'sliceconfig.ini')) self.LoadSettingsFromConfigFile() else: #otherwise it's running in pydev environment: use the dev config file os.chdir(os.path.dirname(sys.argv[0])) filename = os.path.join(os.path.dirname(sys.argv[0]), filename) self.parser.read('sliceconfig.ini') self.LoadSettingsFromConfigFile() self.ren = vtk.vtkRenderer() self.ren.SetBackground(.4, .4, .4) # create the modelview widget self.ModelView = QVTKRenderWindowInteractor(self.ui.ModelFrame) self.ModelView.SetInteractorStyle(MyInteractorStyle()) self.ModelView.Initialize() self.ModelView.Start() self.renWin = self.ModelView.GetRenderWindow() self.renWin.AddRenderer(self.ren) self.ModelView.show() self.ModelView.resize(1006 - 17, 716 - 39) #self.ModelView.resize(self.ui.ModelFrame.geometry().width()-1,self.ui.ModelFrame.geometry().height()-1) self.modelList = [] def AddModel(self): filename = QtGui.QFileDialog.getOpenFileName(self, 'Open 3D Model', '.', '*.stl') if filename == '': #user hit cancel return modelObject = model(self, filename) self.modelList.append(modelObject) self.ui.modelList.addItem(os.path.basename(str(filename))) if len(self.modelList) == 1: self.FirstOpen() self.ren.ResetCamera() self.ModelView.Render() #update model view def FirstOpen(self): #create annotated cube anchor actor self.axesActor = vtk.vtkAnnotatedCubeActor() self.axesActor.SetXPlusFaceText('Right') self.axesActor.SetXMinusFaceText('Left') self.axesActor.SetYMinusFaceText('Front') self.axesActor.SetYPlusFaceText('Back') self.axesActor.SetZMinusFaceText('Bot') self.axesActor.SetZPlusFaceText('Top') self.axesActor.GetTextEdgesProperty().SetColor(.8, .8, .8) self.axesActor.GetZPlusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetZMinusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetXPlusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetXMinusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetYPlusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetYMinusFaceProperty().SetColor(.8, .8, .8) self.axesActor.GetTextEdgesProperty().SetLineWidth(2) self.axesActor.GetCubeProperty().SetColor(.2, .2, .2) self.axesActor.SetFaceTextScale(0.25) self.axesActor.SetZFaceTextRotation(90) #create orientation markers self.axes = vtk.vtkOrientationMarkerWidget() self.axes.SetOrientationMarker(self.axesActor) self.axes.SetInteractor(self.ModelView) self.axes.EnabledOn() self.axes.InteractiveOff() self.ui.Transform_groupbox.setEnabled(True) def SliceModel(self): try: if self.modelActor: #check to see if a model is loaded, if not it will throw an exception pass except: #self.modelActor doesn't exist (hasn't been instantiated with a model yet) QtGui.QMessageBox.critical( self, 'Error slicing model', "You must first load a model to slice it!", QtGui.QMessageBox.Ok) return self.outputFile = str( QFileDialog.getSaveFileName(self, "Save file", "", ".3dlp")) self.slicer = slicer.slicer(self) self.slicer.imageheight = int(self.imageHeight) self.slicer.imagewidth = int(self.imageWidth) # check to see if starting depth is less than ending depth!! this assumption is crucial self.slicer.startingdepth = float(self.startingDepth) self.slicer.endingdepth = float(self.endingDepth) self.slicer.layerincrement = float(self.slicingIncrement) self.slicer.OpenModel(self.filename) self.slicer.slice() def UpdateModelOpacity(self): try: if self.modelActor: #check to see if a model is loaded, if not it will throw an exception opacity, ok = QtGui.QInputDialog.getText( self, 'Model Opacity', 'Enter the desired opacity (0-100):') if not ok: #the user hit the "cancel" button return self.modelActor.GetProperty().SetOpacity(float(opacity) / 100) self.ren.Render() self.ModelView.Render() except: #self.modelActor doesn't exist (hasn't been instantiated with a model yet) QtGui.QMessageBox.critical( self, 'Error setting opacity', "You must first load a model to change its opacity!", QtGui.QMessageBox.Ok) def ModelIndexChanged(self, new, previous): modelObject = self.modelList[self.ui.modelList.currentRow()] self.ui.positionX.setValue(modelObject.CurrentXPosition) self.ui.positionY.setValue(modelObject.CurrentYPosition) self.ui.positionZ.setValue(modelObject.CurrentZPosition) self.ui.rotationX.setValue(modelObject.CurrentXRotation) self.ui.rotationY.setValue(modelObject.CurrentYRotation) self.ui.rotationZ.setValue(modelObject.CurrentZRotation) self.ui.scale.setValue(modelObject.CurrentScale) def Update_Position_X(self, position): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.Translate((float(position) - modelObject.CurrentXPosition), 0.0, 0.0) modelObject.CurrentXPosition = modelObject.CurrentXPosition + ( float(position) - modelObject.CurrentXPosition) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Position_Y(self, position): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.Translate(0.0, (float(position) - modelObject.CurrentYPosition), 0.0) modelObject.CurrentYPosition = modelObject.CurrentYPosition + ( float(position) - modelObject.CurrentYPosition) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Position_Z(self, position): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.Translate(0.0, 0.0, (float(position) - modelObject.CurrentZPosition)) modelObject.CurrentZPosition = modelObject.CurrentZPosition + ( float(position) - modelObject.CurrentZPosition) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Rotation_X(self, rotation): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.RotateX((float(rotation) - modelObject.CurrentXRotation)) modelObject.CurrentXRotation = modelObject.CurrentXRotation + ( float(rotation) - modelObject.CurrentXRotation) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Rotation_Y(self, rotation): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.RotateY((float(rotation) - modelObject.CurrentYRotation)) modelObject.CurrentYRotation = modelObject.CurrentYRotation + ( float(rotation) - modelObject.CurrentYRotation) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Rotation_Z(self, rotation): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform transform.RotateZ((float(rotation) - modelObject.CurrentZRotation)) modelObject.CurrentZRotation = modelObject.CurrentZRotation + ( float(rotation) - modelObject.CurrentZRotation) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def Update_Scale(self, scale): modelObject = self.modelList[self.ui.modelList.currentRow()] transform = modelObject.transform self.reader = vtk.vtkSTLReader() self.reader.SetFileName(str(self.filename)) self.mapper = vtk.vtkPolyDataMapper() self.mapper.SetInputConnection(self.reader.GetOutputPort()) #create model actor self.actor = vtk.vtkActor() self.actor.GetProperty().SetColor(1, 1, 1) self.actor.GetProperty().SetOpacity(1) self.actor.SetMapper(self.mapper) #create outline mapper self.outline = vtk.vtkOutlineFilter() self.outline.SetInputConnection(self.reader.GetOutputPort()) self.outlineMapper = vtk.vtkPolyDataMapper() self.outlineMapper.SetInputConnection(self.outline.GetOutputPort()) #create outline actor self.outlineActor = vtk.vtkActor() self.outlineActor.SetMapper(self.outlineMapper) #add actors to parent render window self.parent.ren.AddActor(self.actor) self.parent.ren.AddActor(self.outlineActor) delta = modelObject.PreviousScale - modelObject.CurrentScale modelObject.transform #transform.Scale((float(scale)-modelObject.CurrentScale)/100.0, (float(scale)-modelObject.CurrentScale)/100.0, (float(scale)-modelObject.CurrentScale)/100.0) transform.Scale modelObject.CurrentScale = modelObject.CurrentScale + ( float(scale) - modelObject.CurrentScale) transformFilter = vtk.vtkTransformPolyDataFilter() transformFilter.SetTransform(modelObject.transform) transformFilter.SetInputConnection(modelObject.reader.GetOutputPort()) transformFilter.Update() modelObject.mapper.SetInputConnection(transformFilter.GetOutputPort()) modelObject.mapper.Update() self.ren.Render() self.ModelView.Render() def LoadSettingsFromConfigFile(self): self.imageHeight = int( self.parser.get('slicing_settings', 'Image_Height')) self.imageWidth = int( self.parser.get('slicing_settings', 'Image_Width')) self.startingDepth = int( self.parser.get('slicing_settings', 'Starting_Depth')) self.endingDepth = int( self.parser.get('slicing_settings', 'Ending_Depth')) self.slicingIncrement = int( self.parser.get('slicing_settings', 'Slicing_Increment')) self.slicingplane = self.parser.get('slicing_settings', 'Slicing_Plane') def OpenSettingsDialog(self): self.SettingsDialog = StartSettingsDialog(self) self.connect(self.SettingsDialog, QtCore.SIGNAL('ApplySettings()'), self.getSettingsDialogValues) self.SettingsDialog.imageHeight.setText(str(self.imageHeight)) self.SettingsDialog.imageWidth.setText(str(self.imageWidth)) self.SettingsDialog.startingDepth.setText(str(self.startingDepth)) self.SettingsDialog.endingDepth.setText(str(self.endingDepth)) self.SettingsDialog.slicingIncrement.setText(str( self.slicingIncrement)) self.slicingplaneDict = {"XZ": 0, "XY": 1, "YZ": 2} try: self.SettingsDialog.slicingPlane.setCurrentIndex( self.slicingplaneDict[self.slicingplane]) except: #anything other than a valid entry will default to XZ (index 0) self.SettingsDialog.slicingPlane.setCurrentIndex(0) self.SettingsDialog.exec_() def getSettingsDialogValues(self): self.imageHeight = int(self.SettingsDialog.imageHeight.text()) self.parser.set('slicing_settings', 'Image_Height', "%s" % self.imageHeight) self.imageWidth = int(self.SettingsDialog.imageWidth.text()) self.parser.set('slicing_settings', 'Image_Width', "%s" % self.imageWidth) self.startingDepth = int(self.SettingsDialog.startingDepth.text()) self.parser.set('slicing_settings', 'Starting_Depth', "%s" % self.startingDepth) self.endingDepth = int(self.SettingsDialog.endingDepth.text()) self.parser.set('slicing_settings', 'Ending_Depth', "%s" % self.endingDepth) self.slicingIncrement = int( self.SettingsDialog.slicingIncrement.text()) self.parser.set('slicing_settings', 'Slicing_Increment', "%s" % self.slicingIncrement) self.slicingplane = self.SettingsDialog.slicingPlane.currentText() self.parser.set('slicing_settings', 'Slicing_Plane', "%s" % self.slicingplane) filename = 'sliceconfig.ini' if hasattr(sys, '_MEIPASS'): # PyInstaller >= 1.6 APPNAME = '3DLP' APPDATA = os.path.join(os.environ['APPDATA'], APPNAME) filename = os.path.join(APPDATA, filename) outputini = open( filename, 'w' ) #open a file pointer for the config file parser to write changes to self.parser.write(outputini) outputini.close() #done writing config file changes else: #otherwise it's running in pydev environment: use the dev config file os.chdir(os.path.dirname(sys.argv[0])) filename = os.path.join(os.path.dirname(sys.argv[0]), filename) outputini = open( filename, 'w' ) #open a file pointer for the config file parser to write changes to self.parser.write(outputini) outputini.close() #done writing config file changes
class Editor(QtGui.QDialog): def __init__(self): super(Editor,self).__init__() self.loadedImage = 0 self.loadedSegmentation = 0 self.images = [] self.img_data = [] self.vols = [] self.ui = uic.loadUi('window.ui',self) self.minVal = 10000; self.maxVal = -10000; self.initRenderWindow() self.initFunctionality() self.show() self.vtkWidget.resize(self.frame.width(),self.frame.height()) def initFunctionality(self): self.quitButton.clicked.connect(QtCore.QCoreApplication.instance().quit) self.searchButton.clicked.connect(lambda: self.loadImage()) self.segmentationButton.clicked.connect(lambda: self.loadSegmentation()) self.spinBox.valueChanged.connect(lambda: self.horizontalSlider.setValue(self.spinBox.value())) self.horizontalSlider.valueChanged.connect(lambda: self.spinBox.setValue(self.horizontalSlider.value())) self.horizontalSlider.valueChanged.connect(lambda: self.updateImage()) self.horizontalSlider.setValue(0) self.verticalSlider.valueChanged.connect(lambda: self.updateOpacityTransferFunction()) self.verticalSlider_2.valueChanged.connect(lambda: self.updateOpacityTransferFunction()) self.checkBox.stateChanged.connect(lambda: self.segmentationOnOff()) def initRenderWindow(self): pix_diag = 5.0 self.nVolumes = 0 self.vtkWidget = QVTKRenderWindowInteractor(self.frame) self.ren = vtk.vtkRenderer() self.ren.SetBackground(1.0, 1.0, 1.0) self.vtkWidget.GetRenderWindow().AddRenderer(self.ren) self.window = self.vtkWidget.GetRenderWindow() self.iren = self.vtkWidget.GetRenderWindow().GetInteractor() drange = [0,400] self.vtkWidget.opacity_tf = vtk.vtkPiecewiseFunction() self.vtkWidget.opacity_tf.AddPoint(drange[0],0.0) self.vtkWidget.opacity_tf.AddPoint(drange[1],0.0) self.vtkWidget.color_tf = vtk.vtkColorTransferFunction() self.vtkWidget.color_tf.AddRGBPoint(drange[0], 0.0, 0.0, 0.0) self.vtkWidget.color_tf.AddRGBPoint(drange[1], 1.0, 1.0, 1.0) self.vtkWidget.volProperty = vtk.vtkVolumeProperty() self.vtkWidget.volProperty.SetColor(self.vtkWidget.color_tf); self.vtkWidget.volProperty.SetScalarOpacity(self.vtkWidget.opacity_tf) self.vtkWidget.volProperty.ShadeOn() self.vtkWidget.volProperty.SetInterpolationTypeToLinear() self.vtkWidget.volProperty.SetScalarOpacityUnitDistance(pix_diag) def getImage(self,filename): if str(filename).endswith('nii') or str(filename).endswith('nii.gz'): nim = NiftiImage(str(filename)) shape = nim.data.shape img_data = nim.data miny = np.amin(img_data) arr = img_data.astype(float) arr -= miny maxy = np.amax(arr) arr = arr / (maxy/2) arr -= 1 arr = sk.img_as_ubyte(arr) img_data = arr elif str(filename).endswith('hdr'): # Use the header to figure out the shape of the data # then load the raw data and reshape the array img_data = np.frombuffer(open(str(filename).replace('.hdr', '.dat'), 'rb').read(), np.uint8)\ .reshape((shape[2], shape[1], shape[0])) return (img_data,shape) def addVolumeToRenderer(self,img): pix_diag = 5.0 self.compositeFunction = vtk.vtkVolumeRayCastCompositeFunction() self.compositeFunction.SetCompositeMethodToInterpolateFirst() self.vtkWidget.Render() self.volMapper = vtk.vtkVolumeRayCastMapper() self.window.Render() self.extensions = vtk.vtkOpenGLExtensionManager() self.extensions.SetRenderWindow(self.window) self.extensions.Update() string = self.extensions.GetExtensionsString() print(self.extensions.GetExtensionsString()) self.volMapper.SetVolumeRayCastFunction(self.compositeFunction) self.volMapper.SetSampleDistance(pix_diag / 5.0) self.volMapper.SetInputConnection(img.GetOutputPort()) self.updateColourTransferFunction() self.updateOpacityTransferFunction() self.plane = vtk.vtkPlanes() def ClipVolumeRender(obj, event): obj.GetPlanes(self.plane) self.volMapper.SetClippingPlanes(self.plane) self.boxWidget = vtk.vtkBoxWidget() self.boxWidget.SetInteractor(self.vtkWidget) self.boxWidget.SetPlaceFactor(1.0) self.boxWidget.SetInput(img.GetOutput()) self.boxWidget.PlaceWidget() self.boxWidget.InsideOutOn() self.boxWidget.AddObserver("InteractionEvent", ClipVolumeRender) self.outlineProperty = self.boxWidget.GetOutlineProperty() self.outlineProperty.SetRepresentationToWireframe() self.outlineProperty.SetAmbient(1.0) self.outlineProperty.SetAmbientColor(0, 0, 0) self.outlineProperty.SetLineWidth(3) self.selectedOutlineProperty = self.boxWidget.GetSelectedOutlineProperty() self.selectedOutlineProperty.SetRepresentationToWireframe() self.selectedOutlineProperty.SetAmbient(1.0) self.selectedOutlineProperty.SetAmbientColor(1, 0, 0) self.selectedOutlineProperty.SetLineWidth(3) self.outline = vtk.vtkOutlineFilter() self.outline.SetInputConnection(img.GetOutputPort()) self.outlineMapper = vtk.vtkPolyDataMapper() self.outlineMapper.SetInputConnection(self.outline.GetOutputPort()) self.outlineActor = vtk.vtkActor() self.outlineActor.SetMapper(self.outlineMapper) self.vol = vtk.vtkVolume() self.vol.SetMapper(self.volMapper) self.vol.SetProperty(self.vtkWidget.volProperty) self.ren.AddVolume(self.vol) self.ren.AddActor(self.outlineActor) self.window.Render() def arrayToVTKImage(self, array, shape): if len(shape) == 4 and shape[0] == 1: shape = (shape[1], shape[2], shape[3]) image = vtk.vtkImageImport() image.CopyImportVoidPointer(array, array.nbytes) image.SetDataScalarTypeToUnsignedChar() image.SetNumberOfScalarComponents(1) image.SetDataExtent(0, shape[2]-1, 0, shape[1]-1, 0, shape[0]-1) image.SetWholeExtent(0, shape[2]-1, 0, shape[1]-1, 0, shape[0]-1) return image def addSegmentationToImage(self): dmc = vtk.vtkDiscreteMarchingCubes() dmc.SetInputConnection(self.segImage.GetOutputPort()) dmc.GenerateValues(1, 255, 255) dmc.Update() mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(dmc.GetOutputPort()) self.checkBox.setEnabled(True) self.checkBox.setCheckState(2) actor = vtk.vtkActor() actor.SetMapper(mapper) self.ren.AddActor(actor) self.window.Render() @pyqtSlot() def loadImage(self): filename = QtGui.QFileDialog.getOpenFileName(self, 'Open File', '/media/My Passport/CTPaperCTData/Russ/C34R1/VesselSegmentation'); self.img_data, shape = self.getImage(filename) self.image = self.arrayToVTKImage(self.img_data, shape) self.maxVal = max(self.maxVal, np.amax(self.img_data)) self.minVal = min(self.minVal, np.amin(self.img_data)) self.range = self.maxVal - self.minVal self.addVolumeToRenderer(self.image) self.ren.ResetCamera() self.cam1 = self.ren.GetActiveCamera() self.style = vtk.vtkInteractorStyleTrackballCamera() self.vtkWidget.SetInteractorStyle(self.style) self.vtkWidget.lighting = True self.update() self.iren.Render() self.loadedImage = 1 def loadSegmentation(self): filename = QtGui.QFileDialog.getOpenFileName(self, 'Open File', '/media/My Passport/CTPaperCTData/Russ/C34R1/VesselSegmentation'); self.seg_data, self.seg_shape = self.getImage(filename) self.segImage = self.arrayToVTKImage(self.seg_data, self.seg_shape) self.addSegmentationToImage() def updateOpacityTransferFunction(self): bottomSliderVal = self.verticalSlider.value() topSliderVal = self.verticalSlider_2.value() upperVal = min(self.maxVal, bottomSliderVal+topSliderVal/2) lowerVal = max(self.minVal, bottomSliderVal-topSliderVal/2) self.vtkWidget.opacity_tf.RemoveAllPoints() self.vtkWidget.opacity_tf.AddPoint(self.minVal, 0.0) self.vtkWidget.opacity_tf.AddPoint(lowerVal, 0.0) self.vtkWidget.opacity_tf.AddPoint(upperVal, 1.0) self.vtkWidget.opacity_tf.AddPoint(self.maxVal, 1.0) self.vtkWidget.color_tf.RemoveAllPoints() self.vtkWidget.color_tf.AddRGBPoint(self.minVal, 0, 0, 0) self.vtkWidget.color_tf.AddRGBPoint(lowerVal, 0, 0, 0) self.vtkWidget.color_tf.AddRGBPoint(upperVal, 1, 1, 1) self.vtkWidget.color_tf.AddRGBPoint(self.maxVal, 1, 1, 1) self.vtkWidget.Render() def updateColourTransferFunction(self): self.vtkWidget.color_tf.RemoveAllPoints() self.vtkWidget.color_tf.AddRGBPoint(self.minVal, 0, 0, 0) self.vtkWidget.color_tf.AddRGBPoint(self.maxVal, 1, 1, 1) def resizeEvent(self, QResizeEvent): if self.loadedImage == 1: self.vtkWidget.resize(self.frame.width(), self.frame.height()) def segmentationOnOff(self): props = self.ren.GetViewProps() props.InitTraversal() if self.checkBox.checkState() == 0: props.GetNextProp() props.GetNextProp() props.GetNextProp().VisibilityOff() self.vtkWidget.Render() elif self.checkBox.checkState() == 2: props.GetNextProp() props.GetNextProp() props.GetNextProp().VisibilityOn() self.vtkWidget.Render()
class ParallelCoordinatesWidget(QCellWidget): def __init__(self, parent=None): QCellWidget.__init__(self, parent) centralLayout = QtGui.QVBoxLayout() self.setLayout(centralLayout) centralLayout.setMargin(0) centralLayout.setSpacing(0) self.view = vtk.vtkContextView() self.widget = QVTKRenderWindowInteractor( self, rw=self.view.GetRenderWindow(), iren=self.view.GetInteractor()) self.chart = vtk.vtkChartParallelCoordinates() self.view.GetScene().AddItem(self.chart) self.layout().addWidget(self.widget) # Create a annotation link to access selection in parallel coordinates view self.annotationLink = vtk.vtkAnnotationLink() # If you don't set the FieldType explicitly it ends up as UNKNOWN (as of 21 Feb 2010) # See vtkSelectionNode doc for field and content type enum values self.annotationLink.GetCurrentSelection().GetNode(0).SetFieldType( 1) # Point self.annotationLink.GetCurrentSelection().GetNode(0).SetContentType( 4) # Indices # Connect the annotation link to the parallel coordinates representation self.chart.SetAnnotationLink(self.annotationLink) self.annotationLink.AddObserver("AnnotationChangedEvent", self.selectionCallback) def updateContents(self, inputPorts): (self.coord, matrix) = inputPorts if self.coord is not None: self.coord.register(self) self.createTable(matrix) self.widget.Initialize() # Capture window into history for playback # Call this at the end to capture the image after rendering QCellWidget.updateContents(self, inputPorts) def updateSelection(self, selectedIds): if len(selectedIds) == 0: return Ids = VN.numpy_to_vtkIdTypeArray(np.array(selectedIds), deep=True) node = vtk.vtkSelectionNode() node.SetContentType(vtk.vtkSelectionNode.INDICES) node.SetFieldType(vtk.vtkSelectionNode.POINT) node.SetSelectionList(Ids) selection = vtk.vtkSelection() selection.AddNode(node) self.annotationLink.SetCurrentSelection(selection) self.widget.Render() def createTable(self, matrix): table = vtk.vtkTable() for col, attr in zip(matrix.values.T, matrix.attributes): column = VN.numpy_to_vtk(col.copy(), deep=True) column.SetName(attr) table.AddColumn(column) self.chart.GetPlot(0).SetInput(table) min_ = matrix.values.min() - 0.01 max_ = matrix.values.max() + 0.01 for i in range(self.chart.GetNumberOfAxes()): self.chart.GetAxis(i).SetRange(min_, max_) self.chart.GetAxis(i).SetBehavior(vtk.vtkAxis.FIXED) # self.chart.GetAxis(i).SetPosition(vtk.vtkAxis.LEFT) # self.chart.GetAxis(i).GetTitleProperties().SetOrientation(30) def selectionCallback(self, caller, event): if self.coord is None: return annSel = self.annotationLink.GetCurrentSelection() if annSel.GetNumberOfNodes() > 0: idxArr = annSel.GetNode(0).GetSelectionList() if idxArr.GetNumberOfTuples() > 0: self.coord.unregister(self) self.coord.notifyModules(VN.vtk_to_numpy(idxArr)) self.coord.register(self)
class ModelmapViewer(module_template.Viewer): """Uses vtk to display the model in 3D as an isosurface or a slice. This is not a widget but contains one, accessible with get_widget()""" def __init__(self, parent=None): super(ModelmapViewer, self).__init__(parent) self._surface_algorithm = None self._surface_actor = None self._volume_scalars = None self._volume = None self._surface_level = 0.5 self._color = (0.2, 0.8, 0.2) self._planes = [] self._volume_max = 0. self._volume_numpy = None self._vtk_widget = QVTKRenderWindowInteractor( self._widget) # _vtk_widget is actually the RenderWindowInteractor self._vtk_widget.SetInteractorStyle( vtk.vtkInteractorStyleRubberBandPick()) layout = QtGui.QVBoxLayout() layout.addWidget(self._vtk_widget) self._widget.setLayout(layout) #self._vtk_widget.Initialize() #self._vtk_widget.Start() self._renderer = vtk.vtkRenderer() self._renderer.SetDraw(0) self._vtk_render_window = self._vtk_widget.GetRenderWindow() self._vtk_render_window.AddRenderer(self._renderer) #self._renderer = self._vtk_widget.GetRenderWindow().GetRenderer() self._lut = vtk_tools.get_lookup_table(0., 1., log=False, colorscale="jet") self._create_volume_map() #self._setup_slices() #self._setup_surface() white = (1., 1., 1.) self._renderer.SetBackground(white) #self.set_view_type(VIEW_TYPE.slice) #self._vtk_widget.GetRenderWindow().Render() def initialize(self): super(ModelmapViewer, self).initialize() self._vtk_widget.Initialize() self._setup_slices() self._setup_surface() #self.set_view_type(VIEW_TYPE.surface) self.set_view_type(VIEW_TYPE.slice) #self._vtk_widget.GetRenderWindow().Render() self._renderer.ResetCamera() # camera = self._renderer.GetActiveCamera() # camera.SetPosition(2., 2., 2.) # camera.SetFocalPoint(0., 0., 0.) self._vtk_render_window.Render() # print self._renderer.GetVolumes() # print self._renderer.VisibleActorCount() # print self._surface_actor.GetBounds() # print self._renderer.GetActiveCamera().GetPosition() def set_active(self, state): super(ModelmapViewer, self).set_active(state) self._renderer.SetDraw(int(state)) def _create_volume_map(self): """Create the vtk objects containing the data.""" self._volume_max = 1. self._volume = vtk.vtkImageData() default_side = 100 self._volume.SetExtent(0, default_side - 1, 0, default_side - 1, 0, default_side - 1) self._volume_numpy = numpy.zeros((default_side, ) * 3, dtype="float32", order="C") self._volume_numpy[:] = 0. self._volume_max = self._volume_numpy.max() self._volume_scalars = vtk.vtkFloatArray() self._volume_scalars.SetNumberOfValues(default_side**3) self._volume_scalars.SetNumberOfComponents(1) self._volume_scalars.SetName("Values") self._volume_scalars.SetVoidArray(self._volume_numpy, default_side**3, 1) self._volume.GetPointData().SetScalars(self._volume_scalars) def _setup_surface(self): """Create the isosurface object, mapper and actor""" self._surface_level = INIT_SURFACE_LEVEL self._surface_algorithm = vtk.vtkMarchingCubes() if VTK_VERSION < 6: self._surface_algorithm.SetInput(self._volume) else: self._surface_algorithm.SetInputData(self._volume) self._surface_algorithm.ComputeNormalsOn() self._surface_algorithm.SetValue(0, self._surface_level) mapper = vtk.vtkPolyDataMapper() mapper.SetInputConnection(self._surface_algorithm.GetOutputPort()) mapper.ScalarVisibilityOff() self._surface_actor = vtk.vtkActor() self._surface_actor.GetProperty().SetColor(self._color[0], self._color[1], self._color[2]) self._surface_actor.SetMapper(mapper) self._renderer.AddViewProp(self._surface_actor) def _setup_slices(self): """Create the slices. No actor required in this case""" picker = vtk.vtkCellPicker() picker_tolerance = 0.005 picker.SetTolerance(picker_tolerance) text_color = (0., 0., 0.) if len(self._planes) != 0: raise RuntimeError("planes initialized twice") self._planes.append(vtk.vtkImagePlaneWidget()) if VTK_VERSION < 6: self._planes[0].SetInput(self._volume) else: self._planes[0].SetInputData(self._volume) self._planes[0].UserControlledLookupTableOn() self._planes[0].SetLookupTable(self._lut) self._planes[0].SetPlaneOrientationToXAxes() self._planes[0].SetSliceIndex( self._volume.GetExtent()[1] / 2) # GetExtent returns a six length array, begin-end pairs self._planes[0].DisplayTextOn() self._planes[0].GetTextProperty().SetColor(text_color) self._planes[0].SetPicker(picker) self._planes[0].SetLeftButtonAction(1) self._planes[0].SetMiddleButtonAction(2) self._planes[0].SetRightButtonAction(0) self._planes[0].SetInteractor(self._vtk_widget) # self._planes[0].On() self._planes.append(vtk.vtkImagePlaneWidget()) if VTK_VERSION < 6: self._planes[1].SetInput(self._volume) else: self._planes[1].SetInputData(self._volume) self._planes[1].UserControlledLookupTableOn() self._planes[1].SetLookupTable(self._lut) self._planes[1].SetPlaneOrientationToZAxes() self._planes[1].SetSliceIndex( self._volume.GetExtent()[5] / 2) # GetExtent returns a six length array, begin-end pairs self._planes[1].DisplayTextOn() self._planes[1].GetTextProperty().SetColor(text_color) self._planes[1].SetPicker(picker) self._planes[1].SetLeftButtonAction(1) self._planes[1].SetMiddleButtonAction(2) self._planes[1].SetRightButtonAction(0) self._planes[1].SetInteractor(self._vtk_widget) # self._planes[1].On() def set_surface_visibility(self, state): """Hide or show the surface, used when swithching between the surface and""" if state: self._surface_actor.SetVisibility(1) else: self._surface_actor.SetVisibility(0) def set_slice_visibility(self, state): """Hide or show the slices, used when swithching between the surface and""" if state: self._planes[0].SetEnabled(1) self._planes[1].SetEnabled(1) else: self._planes[0].SetEnabled(0) self._planes[1].SetEnabled(0) def set_view_type(self, view_type): """Switch between viewing slices or isosurface.""" if view_type == VIEW_TYPE.surface: self.set_slice_visibility(False) self.set_surface_visibility(True) elif view_type == VIEW_TYPE.slice: self.set_surface_visibility(False) self.set_slice_visibility(True) def _update_surface_level(self): """Set the isosurface level based on the relative level in _surface_level and the maximum value of the current model.""" if self._surface_algorithm != None: self._surface_algorithm.SetValue( 0, self._surface_level * self._volume_max) self._surface_algorithm.Modified() self._vtk_widget.Render() def set_surface_level(self, value): """Change the relative isosurface level""" if value < 0. or value > 1.: raise ValueError("Surface value must be in [0.,1.], was %g\n", value) self._surface_level = value self._update_surface_level() def get_surface_level(self): """Get the relative isosurface level""" return self._surface_level def plot_map(self, new_data_array): """Update the viwer to show the provided map.""" if (new_data_array.shape != self._volume_numpy.shape): self.plot_map_init(new_data_array) return self._volume_numpy[:, :, :] = new_data_array self._volume_max = new_data_array.max() self._lut.SetTableRange(new_data_array.min(), new_data_array.max()) self._update_surface_level() self._volume_scalars.Modified() #self._vtk_widget.GetRenderWindow().Render() self._vtk_render_window.Render() def plot_map_init(self, new_data_array): """As opposed to plot_map() this function accepts maps of different side than the active one""" self._volume_max = new_data_array.max() old_extent = numpy.array(self._volume.GetExtent()) self._volume.SetExtent(0, new_data_array.shape[0] - 1, 0, new_data_array.shape[1] - 1, 0, new_data_array.shape[2] - 1) self._volume_numpy = numpy.ascontiguousarray(new_data_array, dtype="float32") self._volume_scalars = vtk.vtkFloatArray() self._volume_scalars.SetNumberOfValues( numpy.product(self._volume_numpy.shape)) self._volume_scalars.SetNumberOfComponents(1) self._volume_scalars.SetName("Values") self._volume_scalars.SetVoidArray( self._volume_numpy, numpy.product(self._volume_numpy.shape), 1) self._volume.GetPointData().SetScalars(self._volume_scalars) # self._volume_scalars.SetNumberOfValues(new_data_array.shape[0]*new_data_array.shape[1]*new_data_array.shape[2]) # for i, this_value in enumerate(numpy.ravel(new_data_array.swapaxes(0, 2))): # self._volume_scalars.SetValue(i, this_value) self._lut.SetTableRange(new_data_array.min(), new_data_array.max()) #self._volume.GetPointData().SetScalars(self._volume_scalars) self._update_surface_level() self._volume_scalars.Modified() self._volume.Modified() new_extent = numpy.array(self._volume.GetExtent()) scaling_factors = numpy.float64(new_extent[1::2]) / numpy.float64( old_extent[1::2]) self._planes[0].SetOrigin( numpy.array(self._planes[0].GetOrigin() * scaling_factors)) self._planes[0].SetPoint1( numpy.array(self._planes[0].GetPoint1() * scaling_factors)) self._planes[0].SetPoint2( numpy.array(self._planes[0].GetPoint2() * scaling_factors)) self._planes[1].SetOrigin( numpy.array(self._planes[1].GetOrigin() * scaling_factors)) self._planes[1].SetPoint1( numpy.array(self._planes[1].GetPoint1() * scaling_factors)) self._planes[1].SetPoint2( numpy.array(self._planes[1].GetPoint2() * scaling_factors)) # self._planes[0].Modified() # self._planes[1].Modified() self._planes[0].UpdatePlacement() self._planes[1].UpdatePlacement() self._vtk_widget.Render() self._renderer.Render()
class VTKCanvas(QtGui.QFrame): ''' the Qt4 frame that holds the main VTK canvas ''' def __init__(self, parent, Qt4GUI): super(VTKCanvas, self).__init__(parent) # dictionary to keep track of tree widget items that correspond to actors/icons - used to handle vtk->Qt4 scene changes self.actors_to_tree_widget_items = {} # Qt4 GUI that this canvas is associated with self.Qt4GUI = Qt4GUI # camera perspective type check self.camera_perspective = False # setup the vtk renderers - one for objects, one for overlay icons/text (which always renders on top) self.vtk_renderer = vtk.vtkRenderer() # setup the vtk interactor self.vtk_interactor = QVTKRenderWindowInteractor(self) # setup the vtk render window self.vtk_render_window = self.vtk_interactor.GetRenderWindow() self.vtk_render_window.AddRenderer(self.vtk_renderer) self.vtk_render_window.SetInteractor(self.vtk_interactor) #setup the layout of the vtk interactor in Qt self.layout = QtGui.QHBoxLayout() self.layout.addWidget(self.vtk_interactor) self.layout.setContentsMargins(0, 0, 0, 0) self.setLayout(self.layout) def setupTimerCallback(self, targetFPS=30): # calling this function will setup a timer and callback to continuously render the scene at the target FPS self.vtk_interactor.AddObserver('TimerEvent', self.requestUpdate) self.vtk_interactor.CreateRepeatingTimer(long(targetFPS)) def requestUpdate(self, obj, event): # request a render update of the scene self.vtk_render_window.Render() def start(self): # setup the vtk background - as default, set to light self.vtk_renderer.GradientBackgroundOn() self.setBackgroundLight() # setup the default camera self.camera_perspective = False self.defaultPerspectiveCamera() # setup a default light kit (simple sun illumination + camera spotlight) self.light_kit = vtk.vtkLightKit() self.light_kit.MaintainLuminanceOn() self.light_kit.AddLightsToRenderer(self.vtk_renderer) # add the orientation axes to the bottom left of the canvas self.Qt4GUI.addOrientationAxes() # setup the default base grid - 1x1km, 10m squares self.Qt4GUI.addGrid(['grids', '1 km x 1 km, 10 m'], 1000, 10) # startup vtk self.vtk_interactor.Initialize() self.vtk_interactor.Start() def resetCamera(self): if self.camera_perspective: self.camera_perspective = False self.defaultPerspectiveCamera() else: self.camera_perspective = True self.defaultTopDownCamera() def defaultPerspectiveCamera(self): self.Qt4GUI.camera_perspective_signal.emit(True) if not self.camera_perspective: self.vtk_renderer.SetActiveCamera(vtk.vtkCamera()) self.vtk_interactor.SetInteractorStyle(TerrainInteractorStyle()) self.vtk_renderer.GetActiveCamera().SetViewUp(0, 0, 1) self.vtk_renderer.GetActiveCamera().SetPosition(0, 1, 10) self.vtk_renderer.GetActiveCamera().SetFocalPoint(0, 0, 0) self.vtk_renderer.GetActiveCamera().Azimuth(135) self.vtk_renderer.GetActiveCamera().Elevation(86) self.vtk_renderer.GetActiveCamera().Dolly(0.4) self.vtk_renderer.GetActiveCamera().Zoom(1) self.vtk_renderer.ResetCameraClippingRange() self.camera_perspective = True self.vtk_interactor.Render() def perspectiveCamera(self): self.Qt4GUI.camera_perspective_signal.emit(True) if not self.camera_perspective: curr_fp = self.vtk_renderer.GetActiveCamera().GetFocalPoint() curr_pos = [curr_fp[0], curr_fp[1] + 1, 10] curr_fp = [curr_fp[0], curr_fp[1], 0] self.vtk_renderer.SetActiveCamera(vtk.vtkCamera()) self.vtk_interactor.SetInteractorStyle(TerrainInteractorStyle()) self.vtk_renderer.GetActiveCamera().SetViewUp(0, 0, 1) self.vtk_renderer.GetActiveCamera().SetPosition(curr_pos) self.vtk_renderer.GetActiveCamera().SetFocalPoint(curr_fp) self.vtk_renderer.GetActiveCamera().Azimuth(135) self.vtk_renderer.GetActiveCamera().Elevation(86) self.vtk_renderer.GetActiveCamera().Dolly(0.4) self.vtk_renderer.GetActiveCamera().Zoom(1) self.vtk_renderer.ResetCameraClippingRange() self.camera_perspective = True self.vtk_interactor.Render() def defaultTopDownCamera(self): self.Qt4GUI.camera_perspective_signal.emit(False) if self.camera_perspective: self.vtk_renderer.SetActiveCamera(vtk.vtkCamera()) self.vtk_interactor.SetInteractorStyle(TopDownInteractorStyle()) self.vtk_renderer.GetActiveCamera().SetViewUp(0, 1, 0) self.vtk_renderer.GetActiveCamera().ParallelProjectionOn() self.vtk_renderer.GetActiveCamera().SetParallelScale(1000) self.vtk_renderer.GetActiveCamera().SetPosition(0, 0, 1e4) self.vtk_renderer.GetActiveCamera().SetFocalPoint(0, 0, 0) self.vtk_renderer.GetActiveCamera().Elevation(0) self.vtk_renderer.GetActiveCamera().Azimuth(0) self.vtk_renderer.GetActiveCamera().Dolly(0.4) self.vtk_renderer.GetActiveCamera().Zoom(100) self.vtk_renderer.ResetCameraClippingRange() self.camera_perspective = False self.vtk_interactor.Render() def topDownCamera(self): self.Qt4GUI.camera_perspective_signal.emit(False) if self.camera_perspective: curr_fp = self.vtk_renderer.GetActiveCamera().GetFocalPoint() curr_pos = [curr_fp[0], curr_fp[1], 1e4] curr_fp = [curr_fp[0], curr_fp[1], 0] self.vtk_renderer.SetActiveCamera(vtk.vtkCamera()) self.vtk_interactor.SetInteractorStyle(TopDownInteractorStyle()) self.vtk_renderer.GetActiveCamera().SetViewUp(0, 1, 0) self.vtk_renderer.GetActiveCamera().ParallelProjectionOn() self.vtk_renderer.GetActiveCamera().SetParallelScale(1000) self.vtk_renderer.GetActiveCamera().SetPosition(curr_pos) self.vtk_renderer.GetActiveCamera().SetFocalPoint(curr_fp) self.vtk_renderer.GetActiveCamera().Elevation(0) self.vtk_renderer.GetActiveCamera().Azimuth(0) self.vtk_renderer.GetActiveCamera().Dolly(0.4) self.vtk_renderer.GetActiveCamera().Zoom(100) self.vtk_renderer.ResetCameraClippingRange() self.camera_perspective = False self.vtk_interactor.Render() def setBackgroundLight(self): self.Qt4GUI.background_light_signal.emit(True) self.vtk_renderer.SetBackground2(220.0 / 255, 225.0 / 255, 235.0 / 255) self.vtk_renderer.SetBackground(105.0 / 255, 135.0 / 255, 155.0 / 255) self.vtk_interactor.Render() def setBackgroundDark(self): self.Qt4GUI.background_light_signal.emit(False) self.vtk_renderer.SetBackground(0.0 / 255, 10.0 / 255, 15.0 / 255) self.vtk_renderer.SetBackground2(60.0 / 255, 80.0 / 255, 110.0 / 255) self.vtk_interactor.Render() def addActorFrameAxes(self, tree_widget): frame_axes = Primitives.Axes() frame_axes.AxisLabelsOff() frame_axes.VisibilityOff() self.vtk_renderer.AddActor(frame_axes) self.vtk_interactor.Render() return frame_axes def removeActorFrameAxes(self, actor): self.vtk_renderer.RemoveActor(actor) self.vtk_interactor.Render() def addActor(self, tree_widget, actor): self.actors_to_tree_widget_items[actor] = tree_widget self.vtk_renderer.AddActor(actor) self.vtk_interactor.Render() def removeActor(self, actor): del self.actors_to_tree_widget_items[actor] self.vtk_renderer.RemoveActor(actor) self.vtk_interactor.Render() def replaceActor(self, remove_actor, tree_widget, actor): self.removeActor(remove_actor) self.addActor(tree_widget, actor) def setActorVisibility(self, actor, visible): if visible: actor.VisibilityOn() else: actor.VisibilityOff() self.vtk_interactor.Render() def setActorScale(self, actor, scale): if actor.GetClassName() == "vtkAxesActor": actor.SetTotalLength(scale, scale, scale) else: if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no scaling return actor.SetScale(scale) self.vtk_interactor.Render() def getActorScale(self, actor): if actor.GetClassName() == "vtkAxesActor": return actor.GetTotalLength() else: if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no scaling return [1, 1, 1] return actor.GetScale() def setActorOpacity(self, actor, opacity): actor.GetProperty().SetOpacity(opacity) self.vtk_interactor.Render() def getActorOpacity(self, actor): return actor.GetProperty().GetOpacity() def setActorPointSize(self, actor, size): actor.GetProperty().SetPointSize(size) self.vtk_interactor.Render() def getActorPointSize(self, actor): return actor.GetProperty().GetPointSize() def setActorLineWidth(self, actor, width): actor.GetProperty().SetLineWidth(width) self.vtk_interactor.Render() def getActorLineWidth(self, actor): return actor.GetProperty().GetLineWidth() def setActorToSurface(self, actor): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no render mode return actor.GetProperty().EdgeVisibilityOff() actor.GetProperty().SetRepresentationToSurface() self.vtk_interactor.Render() def setActorToWireframe(self, actor): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no render mode return actor.GetProperty().EdgeVisibilityOff() actor.GetProperty().SetRepresentationToWireframe() self.vtk_interactor.Render() def setActorToSurfaceEdges(self, actor): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no render mode return actor.GetProperty().EdgeVisibilityOn() actor.GetProperty().SetRepresentationToSurface() self.vtk_interactor.Render() def setActorToPoints(self, actor): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no render mode return actor.GetProperty().EdgeVisibilityOff() actor.GetProperty().SetRepresentationToPoints() self.vtk_interactor.Render() def getActorRenderMode(self, actor): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards have no render mode return None, None edge = actor.GetProperty().GetEdgeVisibility() mode = actor.GetProperty().GetRepresentation() return edge, mode def getActorColor(self, actor): return actor.GetProperty().GetColor() def setActorColor(self, actor, r, g, b): actor.GetProperty().SetColor(r, g, b) self.vtk_interactor.Render() def setActorTexture(self, actor, image_path): if actor.__class__ == Billboards.TextBillboard: # text billboards have no texture return if image_path[-4:].lower() == '.jpg' or image_path[-4:].lower( ) == '.jpeg': reader = vtk.vtkJPEGReader() reader.SetFileName(image_path) reader.Update() elif image_path[-4:].lower() == '.png': reader = vtk.vtkPNGReader() reader.SetFileName(image_path) reader.Update() texture = vtk.vtkTexture() texture.RepeatOn() texture.SetInputConnection(reader.GetOutputPort()) actor.SetTexture(texture) # polydata = actor.GetMapper().GetInput() # pointdata = polydata.GetPointData() # celldata = polydata.GetCellData() # numtuples = celldata.GetNumberOfTuples() # numpolygons = polydata.GetNumberOfPolys() self.vtk_interactor.Render() def removeActorTexture(self, actor): actor.SetTexture(None) self.vtk_interactor.Render() def setActorOffset(self, actor, x_offset, y_offset, z_offset): if actor.__class__ == Billboards.TextBillboard or actor.__class__ == Billboards.ImageBillboard: # billboards are unaffected by offset changes pass else: actor.SetPosition(x_offset, y_offset, z_offset) self.vtk_interactor.Render() def setActorOrientation(self, actor, roll, pitch, yaw): actor.SetOrientation(roll, pitch, yaw) self.vtk_interactor.Render()
class VtkWindow(QtGui.QFrame): """ VtkWindow integrates a QVTKRenderWindowInteractor for Python and Qt. Uses a vtkGenericRenderWindowInteractor to handle the interactions. Use GetRenderWindow() to get the vtkRenderWindow. Create with the keyword stereo=1 in order to generate a stereo-capable window. The user interface is summarized in vtkInteractorStyle.h: - Keypress j / Keypress t: toggle between joystick (position sensitive) and trackball (motion sensitive) styles. In joystick style, motion occurs continuously as long as a mouse button is pressed. In trackball style, motion occurs when the mouse button is pressed and the mouse pointer moves. - Keypress c / Keypress o: toggle between camera and object (actor) modes. In camera mode, mouse events affect the camera position and focal point. In object mode, mouse events affect the actor that is under the mouse pointer. - Button 1: rotate the camera around its focal point (if camera mode) or rotate the actor around its origin (if actor mode). The rotation is in the direction defined from the center of the renderer's viewport towards the mouse position. In joystick mode, the magnitude of the rotation is determined by the distance the mouse is from the center of the render window. - Button 2: pan the camera (if camera mode) or translate the actor (if object mode). In joystick mode, the direction of pan or translation is from the center of the viewport towards the mouse position. In trackball mode, the direction of motion is the direction the mouse moves. (Note: with 2-button mice, pan is defined as <Shift>-Button 1.) - Button 3: zoom the camera (if camera mode) or scale the actor (if object mode). Zoom in/increase scale if the mouse position is in the top half of the viewport; zoom out/decrease scale if the mouse position is in the bottom half. In joystick mode, the amount of zoom is controlled by the distance of the mouse pointer from the horizontal centerline of the window. - Keypress 3: toggle the render window into and out of stereo mode. By default, red-blue stereo pairs are created. Some systems support Crystal Eyes LCD stereo glasses; you have to invoke SetStereoTypeToCrystalEyes() on the rendering window. Note: to use stereo you also need to pass a stereo=1 keyword argument to the constructor. - Keypress e: exit the application. - Keypress f: fly to the picked point - Keypress p: perform a pick operation. The render window interactor has an internal instance of vtkCellPicker that it uses to pick. - Keypress r: reset the camera view along the current view direction. Centers the actors and moves the camera so that all actors are visible. - Keypress s: modify the representation of all actors so that they are surfaces. - Keypress u: invoke the user-defined function. Typically, this keypress will bring up an interactor that you can type commands in. - Keypress w: modify the representation of all actors so that they are wireframe. """ def __init__(self, parent=None): super(VtkWindow, self).__init__(parent) self.parent = parent self.outline = False self.vl = QtGui.QVBoxLayout() self.vtkWidget = QVTKRenderWindowInteractor(self) self.vl.addWidget(self.vtkWidget) self.setLayout(self.vl) self.renderer = vtk.vtkRenderer() self.vtkwindow = self.vtkWidget.GetRenderWindow() self.vtkwindow.AddRenderer(self.renderer) self.interactor = self.vtkWidget.GetRenderWindow().GetInteractor() self.renderer.GradientBackgroundOn() self.renderer.SetBackground(1, 1, 1) self.renderer.SetBackground2(0, 0, 1) self.interactor.Initialize() self.vtkWidget.AddObserver('KeyPressEvent', self.onKeyPress) def onKeyPress(self, obj, event): """"Define hotkeys. Partially overwriting base functionality of QVTKRenderWindowInteractor. """ key = obj.GetKeyCode() # logger.log.debug('Key code returned is %s' % (key)) if key == 'o': self.toggleOutline() elif key == 'p': self.setDisplay('points') elif key == 'w': self.setDisplay('wireframe') elif key == 's': self.setDisplay('shaded') elif key == 'f': self.setShading('flat') elif key == 'g': self.setShading('gouraud') elif key == 'W': # FIXME # FIXME add dialog for filename # FIXME self.writeStl('test_writing_STL.stl') elif key == 'h': self.makeScreenshot() def readStl(self, name): self.reader = vtk.vtkSTLReader() self.reader.SetFileName(str(name)) logger.log.info('STL file <b><font color=%s>' % (LOGCOLOR) + str(name) + '</b> loaded') self.mapper = vtk.vtkPolyDataMapper() self.mapper.SetInputConnection(self.reader.GetOutputPort()) self.actor = vtk.vtkActor() self.actor.SetMapper(self.mapper) self.actor.GetProperty().SetColor(0, 1, 0.2) # (R,G,B) self.actor.GetProperty().SetLineWidth(2.0) # create outline mapper self.outl = vtk.vtkOutlineFilter() self.outl.SetInputConnection(self.reader.GetOutputPort()) self.outlineMapper = vtk.vtkPolyDataMapper() self.outlineMapper.SetInputConnection(self.outl.GetOutputPort()) # create outline actor self.outlineActor = vtk.vtkActor() self.outlineActor.SetMapper(self.outlineMapper) self.renderer.AddActor(self.actor) self.renderer.ResetCamera() self.setDisplay('shaded') self.setShading('gouraud') # set tab to VTK window after loading an STL file ntabs = self.parent.centralwidget.tabs.count() self.parent.centralwidget.tabs.setCurrentIndex(ntabs - 1) def writeStl(self, name): # Write the stl file to disk self.writer = vtk.vtkSTLWriter() self.writer.SetFileName(name) # self.writer.SetFileTypeToASCII() self.writer.SetFileTypeToBinary() self.writer.SetInputConnection(self.reader.GetOutputPort()) self.writer.Write() def setShading(self, style): if style.lower() == 'flat': self.actor.GetProperty().SetInterpolationToFlat() if style.lower() == 'gouraud': self.actor.GetProperty().SetInterpolationToGouraud() if style.lower() == 'phong': self.actor.GetProperty().SetInterpolationToPhong() def setDisplay(self, style): if style.lower() == 'points': self.actor.GetProperty().SetRepresentationToPoints() if style.lower() == 'wireframe': self.actor.GetProperty().SetRepresentationToWireframe() if style.lower() == 'shaded': self.actor.GetProperty().SetRepresentationToSurface() def edgesOn(self): self.actor.GetProperty().EdgeVisibilityOn() def toggleOutline(self): self.outline = not self.outline if self.outline: self.renderer.AddActor(self.outlineActor) else: self.renderer.RemoveActor(self.outlineActor) # redraw everything self.vtkWidget.Render() def makeScreenshot(self): w2if = vtk.vtkWindowToImageFilter() w2if.SetInput(self.vtkwindow) w2if.Update() title = PyAero.__appname__ + ' - Message' dlg = QtGui.QInputDialog(self) dlg.resize(400, 200) dlg.setWindowTitle(title) dlg.setInputMode(QtGui.QInputDialog.TextInput) dlg.setLabelText('Enter screenshot name (*.png):') dlg.exec_() if not dlg.result(): return fname = str(dlg.textValue()) if not fname.endswith('.png'): fname = fname + '.png' writer = vtk.vtkPNGWriter() writer.SetFileName(fname) writer.SetInputData(w2if.GetOutput()) writer.Write() text = 'Screenshot <b>%s</b> generated in current folder.' % (fname) msgbox = QtGui.QMessageBox() msgbox.setWindowTitle(title) msgbox.setText(text) msgbox.exec_() logger.log.info(text)
class RenderWidget(QWidget): """ RenderWidget for rendering volumes. It has a few render types which can be set and adjusted. """ dataChanged = Signal() updated = Signal() def __init__(self): super(RenderWidget, self).__init__() # Default volume renderer self.renderer = vtkRenderer() self.renderer.SetBackground2(0.4, 0.4, 0.4) self.renderer.SetBackground(0.1, 0.1, 0.1) self.renderer.SetGradientBackground(True) self.renderer.SetLayer(0) # Overlay renderer which is synced with the default renderer self.rendererOverlay = vtkRenderer() self.rendererOverlay.SetLayer(1) self.rendererOverlay.SetInteractive(0) self.renderer.GetActiveCamera().AddObserver("ModifiedEvent", self._syncCameras) self.rwi = QVTKRenderWindowInteractor(parent=self) self.rwi.SetInteractorStyle(vtkInteractorStyleTrackballCamera()) self.rwi.GetRenderWindow().AddRenderer(self.renderer) self.rwi.GetRenderWindow().AddRenderer(self.rendererOverlay) self.rwi.GetRenderWindow().SetNumberOfLayers(2) self.rwi.SetDesiredUpdateRate(0) self.imagePlaneWidgets = [vtkImagePlaneWidget() for i in range(3)] for index in range(3): self.imagePlaneWidgets[index].DisplayTextOn() self.imagePlaneWidgets[index].SetInteractor(self.rwi) # Disable the margin for free rotation self.imagePlaneWidgets[index].SetMarginSizeX(0.0) self.imagePlaneWidgets[index].SetMarginSizeY(0.0) self.mapper = vtkOpenGLGPUVolumeRayCastMapper() self.mapper.SetAutoAdjustSampleDistances(1) self.volume = None self.imageData = None self.VolumeVisualization = None self.shouldResetCamera = False self.gridItems = [] self.orientationGridItems = [] self.clippingBox = ClippingBox() self.clippingBox.setWidget(self) # Keep track of the base and user transforms self.baseTransform = vtkTransform() self.userTransform = vtkTransform() self.setMinimumWidth(340) self.setMinimumHeight(340) layout = QGridLayout(self) layout.setSpacing(0) layout.setContentsMargins(0, 0, 0, 0) layout.addWidget(self.rwi, 0, 0) self.setLayout(layout) def render(self): self.clippingBox.update() if self.shouldResetCamera: self.renderer.ResetCamera() self.shouldResetCamera = False self.rwi.Render() # Prevent warning messages on OSX by not asking to render # when the render window has never rendered before if not self.rwi.GetRenderWindow().GetNeverRendered(): self.rwi.GetRenderWindow().Render() @Slot(object) def setData(self, imageData): """ Updates the image data. If the image data is none, then the volume gets removed from the renderer. Otherwise, the new image data is given to the mapper. """ self.imageData = imageData # Clean up the data grid self._cleanUpGrids() if self.imageData is None: if self.volume is not None: self.renderer.RemoveViewProp(self.volume) print "Warning: image data is None" self.clippingBox.setImageData(None) self.mapper.RemoveAllInputs() self.render() return # Set the image data for the mapper self.mapper.SetInputData(self.imageData) # Set the image data for the slices for index in range(3): self.imagePlaneWidgets[index].SetInputData(self.imageData) self.imagePlaneWidgets[index].SetPlaneOrientation(index) self._createGrid() self._createOrientationGrid() self.clippingBox.setImageData(self.imageData) self.clippingBox.resetClippingBox() self.shouldResetCamera = True # Don't call render, because camera should only be reset # when a volume property is loaded def showClippingBox(self, show): self.clippingBox.showClippingBox(show) self.render() def showClippingPlanes(self, show): self.clippingBox.showClippingPlanes(show) self.render() def resetClippingBox(self): self.clippingBox.resetClippingBox() self.render() @Slot(object) def setVolumeVisualization(self, volumeVisualization): """ Updates the volume property. It actually removes the volume, creates a new volume and sets the updated volume property and then adds the new volume to the renderer. Just updating the vtkVolumeProperty gives artifacts and seems to not work correctly. :type volumeVisualization: volumeVisualization """ self.volumeVisualization = volumeVisualization if self.imageData is None or self.volumeVisualization is None: if self.volume is not None: self.renderer.RemoveViewProp(self.volume) self.volume = None return if self.volume is None: self.volume = vtkVolume() self.renderer.AddViewProp(self.volume) self.volumeVisualization.setMapper(self.mapper) self.mapper.SetShaderType(self.volumeVisualization.shaderType()) if self.volume.GetProperty() != self.volumeVisualization.volProp: self.volume.SetProperty(self.volumeVisualization.volProp) if self.volume.GetMapper() != self.mapper: self.volume.SetMapper(self.mapper) self.render() @Slot(object) def setSlices(self, slices): for sliceIndex in range(len(slices)): if slices[sliceIndex]: self.imagePlaneWidgets[sliceIndex].On() else: self.imagePlaneWidgets[sliceIndex].Off() @Slot(object) def transformationsUpdated(self, transformations): """ Get the scaling transform from the transformations and apply it to the volume and to the grid that shows the bounds of the volume. At the moment it is deprecated. It makes more trouble than that it solves any real (user) problem... """ # transform = transformations.scalingTransform() # if self.volume: # self.volume.SetUserTransform(transform) # for item in self.gridItems: # item.SetUserTransform(transform) # self.clippingBox.setTransform(transform) pass def _syncCameras(self, camera, ev): """ Camera modified event callback. Copies the parameters of the renderer camera into the camera of the overlay so they stay synced at all times. """ self.rendererOverlay.GetActiveCamera().ShallowCopy(camera) def _createGrid(self): """ Create a grid that shows the bounds of the dataset. These parts need to be updated when the user is transformed. """ bounds = self.imageData.GetBounds() self.gridItems = CreateBounds(bounds) for item in self.gridItems: self.renderer.AddViewProp(item) def _createOrientationGrid(self): """ Create 3 axis that show the location / coords in 3D space. """ bounds = self.imageData.GetBounds() self.orientationGridItems = CreateOrientationGrid( bounds, self.renderer.GetActiveCamera()) for item in self.orientationGridItems: self.renderer.AddViewProp(item) def _cleanUpGrids(self): for item in self.gridItems: self.renderer.RemoveViewProp(item) for item in self.orientationGridItems: self.renderer.RemoveViewProp(item) self.gridItems = [] self.orientationGridItems = []
class MeshViewer(QtGui.QWidget): app = QtGui.QApplication(sys.argv) """ Qt GUI for visu. the output """ def __init__(self, truss, algo): QtGui.QWidget.__init__(self) self.truss = truss self.algo = algo self.algo.dhook = self self.running = 'init' print "starting MeshViewer init..." self.__setupGUI() self.__setupVTK() self.app.lastWindowClosed.connect(self.app.quit) self.show() print "MeshViewer ready." def closeEvent(self, event): self.algo.stopit=True self.running='running' # sort de "while self.running=='pause'" print "GUI killed!" QtGui.QWidget.closeEvent(self,event) def start(self): self.app.exec_() def __setupGUI(self): self.setWindowTitle("MeshViewer") self.resize(800, 600) # vtk window self.vtkwidget = QVTKRenderWindowInteractor(self) # "self" sinon, rien ne s'affiche self.vtkwidget.setSizePolicy(QtGui.QSizePolicy(QtGui.QSizePolicy.Expanding, QtGui.QSizePolicy.Expanding)) self.vtkwidget.setMinimumSize(QtCore.QSize(300, 300)); self.vtkwidget.setSizePolicy(QtGui.QSizePolicy.Expanding,QtGui.QSizePolicy.Expanding) self.vtkwidget.Initialize() self.renderer = vtk.vtkRenderer() self.renderer.SetBackground(1.0, 1.0, 1.0) self.vtkwidget.GetRenderWindow().AddRenderer(self.renderer) style = vtk.vtkInteractorStyleTrackballCamera() self.vtkwidget.SetInteractorStyle(style) hbox = QtGui.QHBoxLayout() self.setLayout(hbox) hbox.addWidget(self.vtkwidget) pan = QtGui.QFrame() pan.setMaximumSize(QtCore.QSize(200,999999)) hbox.addWidget(pan) vbox = QtGui.QVBoxLayout() pan.setLayout(vbox) self.startBut = QtGui.QPushButton(self.tr("start!")) self.connect(self.startBut, QtCore.SIGNAL("clicked()"), self.startSlot) vbox.addWidget(self.startBut) groupBox = QtGui.QGroupBox("Infos") self.steplabel = QtGui.QLabel("step # 0") self.loadlabel = QtGui.QLabel("lambda = %2.8f" % 0) gbox = QtGui.QVBoxLayout() groupBox.setLayout(gbox) gbox.addWidget(self.steplabel) gbox.addWidget(self.loadlabel) vbox.addWidget(groupBox) vbox.addStretch(1) def startSlot(self): if self.running=='init': self.startBut.setText('Pause') # on demarre et on affiche "pause" self.running='running' self.algo.run() self.startBut.setText("Quit") self.running='quit' elif self.running=='running': # on stoppe et on affiche 'continue" self.running='pause' self.startBut.setText("Continue") while self.running=='pause': self.app.processEvents(QtCore.QEventLoop.WaitForMoreEvents) elif self.running=='pause': self.running='running' self.startBut.setText("Pause") elif self.running=='quit': self.app.quit() def disableStart(self): self.startBut.setDisabled(True) def __setupVTK(self): # polydata self.__createPolyData() self.poly = PolyData(self.polydata) self.renderer.AddActor(self.poly.actor) self.renderer.AddActor2D(self.poly.pointLabels) self.resetCamera() def resetCamera(self): self.renderer.ResetCamera() cam1 = self.renderer.GetActiveCamera() # 3D if 0: cam1.Elevation(35) cam1.SetViewUp(0, 1, 0) cam1.Azimuth(30) #2D else: cam1.Elevation(0) cam1.SetViewUp(0, 1, 0) cam1.Azimuth(0) self.renderer.ResetCameraClippingRange() def display(self, step, lamda): self.steplabel.setText("step # %d" % step) self.loadlabel.setText("lambda = %2.8f" % lamda) self.points.Reset() self.vertices.Reset() self.lines.Reset() self.scalars.Reset() # points nmap={} i=0 for nod in self.truss.nodes: nmap[nod.nb]=i self.points.InsertPoint(i, nod.x, nod.y, 0.0) self.scalars.InsertNextValue(nod.nb) # node cells vertex = vtk.vtkVertex() vertex.GetPointIds().SetId(0, i) self.vertices.InsertNextCell(vertex) i+=1 self.points.Modified() self.vertices.Modified() for bar in self.truss.bars: line = vtk.vtkLine() ids = line.GetPointIds() ids.SetNumberOfIds(2) for j in range(len(bar.nodes)): ids.SetId(j, nmap[bar.nodes[j].nb]) self.lines.InsertNextCell(line) self.lines.Modified() self.polydata.Modified() self.render() def ragequit(self): print "rage quit!" self.algo.stopit=True self.app.quit() def render(self): # draw the scene self.vtkwidget.Render() self.app.processEvents() def refresh(self): self.app.processEvents() def __createPolyData(self): print 'creating vtkPolyData...' self.points = vtk.vtkPoints() self.polydata = vtk.vtkPolyData() self.vertices = vtk.vtkCellArray() self.lines = vtk.vtkCellArray() self.polydata.SetPoints(self.points) self.polydata.SetVerts(self.vertices) self.polydata.SetLines(self.lines) # points self.scalars = vtk.vtkFloatArray() self.scalars.SetNumberOfComponents(1) self.polydata.GetPointData().SetScalars(self.scalars) nmap={} i=0 for nod in self.truss.nodes: nmap[nod.nb]=i self.points.InsertPoint(i, nod.x, nod.y, 0.0) self.scalars.InsertNextValue(nod.nb) # node cells vertex = vtk.vtkVertex() vertex.GetPointIds().SetId(0, i) self.vertices.InsertNextCell(vertex) i+=1 self.points.Modified() self.vertices.Modified() for bar in self.truss.bars: line = vtk.vtkLine() ids = line.GetPointIds() ids.SetNumberOfIds(2) for j in range(len(bar.nodes)): ids.SetId(j, nmap[bar.nodes[j].nb]) self.lines.InsertNextCell(line) self.lines.Modified()