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pgoapi - a python pokemon go api lib/demo

pgoapi is a client/api/demo for Pokemon Go by https://github.com/tejado.
It allows automatic parsing of requests/responses by finding the correct protobuf objects over a naming convention and will return the response in a parsed python dictionary format.

  • USE AT YOUR OWN RISK !
  • I don't play pokemon go !
  • No bot/farming code included !

Requirements

  • Python 2
  • requests
  • protobuf
  • gpsoauth
  • geopy (only for pokecli demo)
  • s2sphere (only for pokecli demo)

Supports

  • GET_PLAYER
  • GET_INVENTORY
  • GET_MAP_OBJECTS
  • DOWNLOAD_SETTINGS

Usage

pokecli

usage: pokecli.py [-h] -a AUTH_SERVICE -u USERNAME -p PASSWORD -l LOCATION [-d] [-t]

optional arguments:
  -h, --help                                    show this help message and exit
  -a AUTH_SERVICE, --auth_service AUTH_SERVICE  Auth Service ('ptc' or 'google')
  -u USERNAME, --username USERNAME              Username
  -p PASSWORD, --password PASSWORD              Password
  -l LOCATION, --location LOCATION              Location
  -d, --debug                                   Debug Mode
  -t, --test                                    Only parse the specified location

pokecli demo

$ python2 pokecli.py -a ptc -u tejado -p 1234 --location "New York, Washington Square"
2016-07-19 01:22:14,806 [   pokecli] [ INFO] Your given location: Washington Square, Greenwich, NY 12834, USA
2016-07-19 01:22:14,806 [   pokecli] [ INFO] lat/long/alt: 43.0909305 -73.4989367 0.0
2016-07-19 01:22:14,808 [  auth_ptc] [ INFO] Login for: tejado
2016-07-19 01:22:15,584 [  auth_ptc] [ INFO] PTC Login successful
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Starting RPC login sequence (app simulation)
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Create new request...
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Adding 'GET_HATCHED_EGGS' to RPC request
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Adding 'GET_INVENTORY' to RPC request
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Adding 'CHECK_AWARDED_BADGES' to RPC request
2016-07-19 01:22:15,584 [    pgoapi] [ INFO] Adding 'DOWNLOAD_SETTINGS' to RPC request including arguments
2016-07-19 01:22:15,585 [    pgoapi] [ INFO] Execution of RPC
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Cleanup of request!
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Finished RPC login sequence (app simulation)
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Login process completed
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Create new request...
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Adding 'GET_PLAYER' to RPC request
2016-07-19 01:22:16,259 [    pgoapi] [ INFO] Execution of RPC
2016-07-19 01:22:16,907 [    pgoapi] [ INFO] Cleanup of request!
Response dictionary:
...
      "profile": {
        "username": "tejado",
        "item_storage": 350,
        "unknown12": "",
        "unknown13": "",
        "creation_time": 1468139...,
        "currency": [
          {
            "type": "POKECOIN"
          },
          {
            "amount": 400,
            "type": "STARDUST"
          }
        ],
        "daily_bonus": {},
        "avatar": {
          "unknown2": 1,
          "unknown3": 4,
          "unknown9": 2,
          "unknown10": 1
        },
        "tutorial": "AAEDBAc=\n",
        "poke_storage": 250
      },
...

pgoapi extension

All (known) RPC calls against the original Pokemon Go servers are listed in the RequestMethod Enum in the pgoapi/protos/RpcEnum.proto file. These can be executed over the name, e.g. the call for get_player is:

api = PGoApi()
...
api.get_player()
api.call()

The pgoapi will send this as a RPC request and tries to parse the response over a protobuf object with the same name (get_player) converted to CamelCase + 'Response'. In our example, it would be 'GetPlayerResponse'. These protobuf definitions have to be inside RpcSub (pgoapi/protos/RpcSub.proto).

If a request needs parameters, they can be added as arguments and pgoapi will try to add them automatically to the request, e.g.:

*RpcSub.proto:*
message DownloadSettingsRequest {
  optional string hash = 1;
}

*python:*
api = PGoApi()
...
api.download_settings(hash="4a2e9bc330dae60e7b74fc85b98868ab4700802e")
api.call()

Credits

Mila432 for the login secrets
elliottcarlson for the Google Auth PR
AeonLucid for improved protos
AHAAAAAAA for parts of the s2sphere stuff

Ports

C# Port by BclEx
Node Port by Arm4x

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Pokemon Go API lib/demo

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  • Python 59.7%
  • Protocol Buffer 40.3%