/
Spell.py
710 lines (642 loc) · 30.2 KB
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Spell.py
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import tkinter
import re
from Target import getTargetMenu, getNegativeSpellTargetMenu
import Level
import Target
UP=re.compile('(?=[A-Z])')
class Spell :
hasLevel=False
has_target=True
positive = False
negative = False
positive = False
isMultiplier=False
target_locked=False
is_cost_alterator = False
def __init__(self,target = Target.UneCibleAuChoix()) :
self.parent=None
self.target = target
def constructor(self) :
return "CardPowers."+self.__class__.__name__+"("+self.target.constructor()+")"
def getDescription(self):
if self.has_target:
return self.getSpellDescription()+" "+self.target.getDescription()
else:
return self.getSpellDescription()
def getSpellDescription(self):
return re.sub(UP,' ',self.__class__.__name__)
def getInlineDescription(self) :
return re.sub(UP,' ',self.__class__.__name__)
def modifyTarget(self,*args) :
if not(self.target_locked):
print ("modified target",self.target.__class__.__name__)
self.target=eval("Target."+self.add_target.get())()
self.card.getCost()
self.card.refreshWidget()
def isChanged(self,*args) :
choice=self.content.get()
exec('from CardPowers import '+ choice)
new=eval(choice+'()')
if self.parent :
if type(self.parent)==type([]) :
print ("Spell changed in list")
self.parent[self.parent.index(self)]=new
else :
self.parent.spell=new
new.parent=self.parent
new.card=self.card
#print 'changed in ',self.parent.spell # ligne marche pas pour pure spell
else :
monster.bonus[monster.bonus.index(self)]=new
self.card.refreshWidget()
#new.initWidget(self)
def initWidget(self,master,get_spell_menu = None, negative_target = False):
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
if get_spell_menu:
self.spell_list=get_spell_menu(master,self.content)
else:
self.spell_list=getSpellMenu(master,self.content)
self.widget.add(self.spell_list)
#Target selector
if self.__class__.has_target:
if not(hasattr(self,"target")) and not(negative_target):
self.target = Target.UneCibleAuChoix()
elif not(hasattr(self,"target")) or negative_target and self.target.__class__ == Target.UneCibleAuChoix:
self.target = [Target.MasseAllie,Target.MasseEnnemi][self.positive]()
self.add_target = tkinter.StringVar(self.widget)
self.add_target.set(self.target.__class__.__name__) # default value
if negative_target:
self.addTarget_wid = getNegativeSpellTargetMenu(self.widget, self.add_target, self.negative)
else:
self.addTarget_wid = getTargetMenu(self.widget, self.add_target)
self.add_target.trace('w', self.modifyTarget)
self.widget.add(self.addTarget_wid)
#-------------
#name_wid.pack()
return self.widget
def getStars(self):
return 0
def modifyOwnManaCost(self,cardinhand,cost):
return cost
def effect(*args):
pass
def addTarget(*args):
pass
def getTarget(self,origin):
if self.has_target:
return self.target.getTarget(origin)
def additionalBonus(self,creature) :
pass
def isAlwaysNegative(self):
return (hasattr(self,"target") and self.target.defined_side and ((self.negative and self.target.defined_side == "you") or (self.positive and self.target.defined_side == "him")))
def willAct(self,creature):
targets= self.target.getTarget(creature)
for mons in targets :
if mons.max_pv >0 :
for i in mons.bonus :
targets=i.modifySpellTarget(targets)
for mons in targets :
if mons.max_pv >0 :
for i in mons.bonus :
targets=i.modifySpellTarget(targets)
return len(targets)!=0
def getValue(self) : # interret au combat
if self.has_target :
if self.positive and (self.target.side=="you" or self.target.side=="choose") :
return 1.
elif self.negative and (self.target.side=="him" or self.target.side=="choose") :
return 1.
elif self.negative and (self.target.side=="you") :
return -1.
elif self.positive and (self.target.side=="him") :
return -1.
else :
return 0.2
else :
if hasattr(self,"negative") :
return (not self.negative )*1.
else :
return 1.
class PasDEffet(Spell) :
has_target = False
def getCost(self) :
return 0.
#class SpellWithoutLevel(Spell) :
# hasLevel=False
# hasTarget=False
# def __init__(self,level=1) :
# self.level=level
# self.parent=None
# def getDescription(self) :
# return re.sub(UP,' ',self.__class__.__name__)+' '+str(self.level)
# def initWidget(self,master) :
# self.widget=tkinter.PanedWindow(master,orient=HORIZONTAL)
# self.content=tkinter.StringVar()
# self.content.set(self.__class__.__name__)
# self.content.trace("w", self.isChanged)
# from CardPowers import list_spell,nbMultiplier
# name_wid=OptionMenu(master,self.content,*list_spell)
# name_wid["menu"].insert_separator(nbMultiplier)
# #name_wid.pack()
# self.widget.add(name_wid)
# v=tkinter.StringVar()
# v.set(str(self.level))
# level_wid=tkinter.Spinbox(self.widget, from_=1, to=1000,textvariable=v,
# command=1 )
# level_wid.icursor(5)
# self.widget.add(level_wid)
# return self.widget
class SpellWithLevel(Spell) :
hasLevel=True
def __init__(self,level=-1,target=-1) :
if level==-1 :
level=Level.NbFixe(1)
if target==-1 :
target=Target.UneCibleAuChoix()
self.level=level
self.parent=None
#from Target import UneCibleAuChoix
self.target = target
def constructor(self) :
#print "level is ",self.level
return "CardPowers."+self.__class__.__name__+"("+self.level.constructor()+","+self.target.constructor()+")"
def getSpellDescription(self) :
return re.sub(UP,' ',self.__class__.__name__)+' '+self.level.getDescription("",s=False) +self.target.getDescription()
def modifyLevelType(self,*args) :
print ("modified level type",self.level.__class__.__name__)
self.level=eval("Level."+self.add_level.get())()
self.card.getCost()
self.card.refreshWidget()
def modifyLevel(self):
print ("modified level to ",self.value.get())
self.level.modifyLevel(self.value.get())
self.card.getCost()
self.card.refreshWidget()
def initWidget(self,master, get_spell_menu=None, negative_target = False) :
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
if not(get_spell_menu):
name_wid=getSpellMenu(master,self.content)
else:
name_wid=get_spell_menu(master,self.content)
#name_wid.pack()
self.widget.add(name_wid)
self.add_level=tkinter.StringVar()
self.add_level.set(self.level.__class__.__name__)
self.level_wid=Level.getLevelMenu(self.widget, self.add_level)
self.add_level.trace('w', self.modifyLevelType)
self.widget.add(self.level_wid)
self.value=tkinter.StringVar()
self.value.set(str(self.level.level))
value_wid=tkinter.Spinbox(self.widget, from_=1, to=1000,textvariable=self.value,
command=self.modifyLevel )
value_wid.icursor(5)
self.widget.add(value_wid)
if self.__class__.has_target:
#Target selector
if not(hasattr(self,"target")) and not(negative_target):
self.target = Target.UneCibleAuChoix()
elif not(hasattr(self,"target")) or negative_target and self.target.__class__ == Target.UneCibleAuChoix:
self.target = [Target.MasseAllie,Target.MasseEnnemi][self.positive]()
self.add_target = tkinter.StringVar(self.widget)
self.add_target.set(self.target.__class__.__name__) # default value
if negative_target:
self.addTarget_wid = getNegativeSpellTargetMenu(self.widget, self.add_target, self.negative)
else:
self.addTarget_wid = getTargetMenu(self.widget, self.add_target)
self.add_target.trace('w', self.modifyTarget)
self.widget.add(self.addTarget_wid)
#ENd of target selector
return self.widget
class SpellWithTwoLevels(SpellWithLevel) :
hasLevel=True
def __init__(self,level=-1,level2=-1,target=-1) :
if level==-1 :
level=Level.NbFixe(1)
if level2==-1 :
level2=Level.NbFixe(1)
if target==-1 :
target=Target.UneCibleAuChoix()
self.level=level
self.level2 = level2
self.target = target
self.parent=None
def constructor(self) :
return ("CardPowers."+self.__class__.__name__+"("+self.level.constructor()+","+
self.level2.constructor()+","+self.target.constructor()+")")
def getSpellDescription(self) :
return re.sub(UP,' ',self.__class__.__name__)+' '+self.level.getDescription("",s=False)+"/ "+self.level2.getDescription("",s=False)
def modifyLevel2Type(self,*args) :
print ("modified level type",self.level.__class__.__name__)
self.level2=eval("Level."+self.add_level2.get())()
self.card.getCost()
self.card.refreshWidget()
def modifyLevel2(self):
print ("modified level to ",self.value2.get())
self.level2.modifyLevel(self.value2.get())
self.card.getCost()
self.card.refreshWidget()
def initWidget(self,master, get_spell_menu =None, negative_target=False) :
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
if not(get_spell_menu):
name_wid=getSpellMenu(master,self.content)
else:
name_wid=get_spell_menu(master,self.content)
#name_wid.pack()
self.widget.add(name_wid)
self.add_level=tkinter.StringVar()
self.add_level.set(self.level.__class__.__name__)
self.level_wid=Level.getLevelMenu(self.widget, self.add_level)
self.add_level.trace('w', self.modifyLevelType)
self.widget.add(self.level_wid)
self.value=tkinter.StringVar()
self.value.set(str(self.level.level))
value_wid=tkinter.Spinbox(self.widget, from_=0, to=100,textvariable=self.value,
command=self.modifyLevel )
value_wid.icursor(5)
self.widget.add(value_wid)
self.add_level2=tkinter.StringVar()
self.add_level2.set(self.level2.__class__.__name__)
self.level_wid2=Level.getLevelMenu(self.widget, self.add_level2)
self.add_level2.trace('w', self.modifyLevel2Type)
self.widget.add(self.level_wid2)
self.value2=tkinter.StringVar()
self.value2.set(str(self.level2.level))
value_wid=tkinter.Spinbox(self.widget, from_=0, to=100,textvariable=self.value2,
command=self.modifyLevel2 )
value_wid.icursor(5)
self.widget.add(value_wid)
if self.__class__.has_target:
#Target selector
if not(hasattr(self,"target")) and not(negative_target):
self.target = Target.UneCibleAuChoix()
elif not(hasattr(self,"target")) or negative_target and self.target.__class__ == Target.UneCibleAuChoix:
self.target = [Target.MasseAllie,Target.MasseEnnemi][self.positive]()
self.add_target = tkinter.StringVar(self.widget)
self.add_target.set(self.target.__class__.__name__) # default value
if negative_target:
self.addTarget_wid = getNegativeSpellTargetMenu(self.widget, self.add_target, self.negative)
else:
self.addTarget_wid = getTargetMenu(self.widget, self.add_target)
self.add_target.trace('w', self.modifyTarget)
self.widget.add(self.addTarget_wid)
#-------------
return self.widget
class spellContainer :
def __init__(self,spell) :
self.spell=spell
class Multiplier(Spell) :
hasLevel=False
isMultiplier=True
has_target = False
def __init__(self,spell1=None,spell2=None) :
self.target = None
if not spell1 :
spell1=PasDEffet() # question pour pro de python: trouver pourquoi pas directement dans la signature
if not spell2:
spell2=PasDEffet()
self.parent=None
self.spell1=spellContainer(spell1)
self.spell2=spellContainer(spell2)
def constructor(self) :
return ("CardPowers."+self.__class__.__name__+"("+self.spell1.spell.constructor()+","
+self.spell2.spell.constructor()+")")
def initWidget(self,master):
for s in [self.spell1,self.spell2] :
s.spell.parent=s
s.spell.card=self.card
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
name_wid=getSpellMenu(self.widget,self.content)
#name_wid.pack()
self.widget.add(name_wid)
spell_wid=tkinter.PanedWindow(self.widget,orient=tkinter.VERTICAL)
spell1_wid=self.spell1.spell.initWidget(spell_wid)
spell2_wid=self.spell2.spell.initWidget(spell_wid)
spell_wid.add(spell1_wid)
spell_wid.add(spell2_wid)
self.widget.add(spell_wid)
return self.widget
def getTarget(self,origin):
return [origin]
class Invocation(SpellWithLevel) :
isTrigger=True
hasLevel=False
has_target = False
def __init__(self,level=None,monster=None) :
if level==None:
level = Level.NbFixe(1)
if not monster :
from Card import Card
monster=Card('Mouton',1,1)
self.monster=monster
self.level = level
self.parent=None
self.has_target = False
self.target = None
def constructor(self) :
return ("Spell."+self.__class__.__name__+"("+self.level.constructor()+
","+self.monster.constructor()+")")
def initWidget(self,master) :
self.monster.parent=self
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
name_wid=getSpellMenu(self.widget,self.content)
#name_wid.pack()
self.widget.add(name_wid)
self.add_level=tkinter.StringVar()
self.add_level.set(self.level.__class__.__name__)
self.level_wid=Level.getLevelMenu(self.widget, self.add_level)
self.add_level.trace('w', self.modifyLevelType)
self.widget.add(self.level_wid)
self.value=tkinter.StringVar()
self.value.set(str(self.level.level))
value_wid=tkinter.Spinbox(self.widget, from_=1, to=1000,textvariable=self.value,
command=self.modifyLevel )
value_wid.icursor(5)
self.widget.add(value_wid)
spell_wid=self.monster.init_as_invocation(self.widget,spells = self.__class__.__name__ == "PlaceCarteDansMain")
self.monster.card=self.card
self.widget.add(spell_wid)
return self.widget
def getStars(self):
return 1 + self.monster.getStars()
def getCost(self):
return self.monster.getCost()*self.level.getCostMultiplier(self) + (self.level.getCostMultiplier(self))*0.5
def getDescription(self) :
return self.__class__.__name__+' de ' + self.level.getDescription(self.monster.name,s=False)
def getInlineDescription(self) :
#return self.__class__.__name__+' de '+ self.level.getInlineDescription(self.monster.getDescription(),s=False)
return self.__class__.__name__+' de '+ self.level.getInlineDescription(self.monster.getInlineDescription(),s=False)
def getTarget(self,invocator):
if hasattr(invocator,"is_invocation") and invocator.is_invocation :
print( "Invocation does not invocate")
return []
else :
#if not "simu" in invocator.player.name :
# print( "Invocation target is invocator")
return [invocator.player]
def effect(self,invocator,invocator2=None): # pour un sort on a self,origin,target
#if not "simu" in invocator.player.name :
# print( "invocation effect for ",invocator.player.name)
from Creature import Creature,AnimatedCreature
self.monster.costint=int(self.monster.getCost())
self.monster.starcost=self.monster.getStars()
for i in range(self.level.getLevel(invocator)):
if isinstance(invocator,AnimatedCreature) :
#print "invocation level=",self.level," army len=",len(invocator.player.army)
b=AnimatedCreature(invocator,self.monster,invocator.player) #this makes invocator move
else :
b=Creature(self.monster,invocator.player,invocator)
b.ready=False
b.is_invocation=True
#b.card.costint=b.costint
#b.starcost=self.monster.getStars()
class PlaceCarteDansMain(Invocation):
has_target = False
def getDescription(self) :
return "Place dans votre main \n"+self.level.getDescription("carte " + self.monster.name,False)
def getInlineDescription(self) :
return "Place dans votre main "+self.level.getInlineDescription("carte " + self.monster.getInlineDescription(),False)
def getTarget(self,invocator):
return [invocator.player]
def effect(self,invocator,invocator2=None): # pour un sort on a self,origin,target
self.monster.costint=int(self.monster.getCost())
self.monster.starcost=self.monster.getStars()
invocator.player.deck = [self.monster]*self.level.getLevel(invocator) + invocator.player.deck
for i in range(self.level.getLevel(invocator)) :
invocator.player.game.effect_list.append([3+i,invocator.player.id,"drawCard",[]]) #b.card.costint=b.costint
#b.starcost=self.monster.getStars()
def getStars(self):
self.monster.getCost()
return 1+self.monster.getStars()
def getCost(self):
#print "PlaceCarteDansMain cost is : ",2.25*self.level.getCostMultiplier(self)-1.5
return 2.25*self.level.getCostMultiplier(self)-1.5
class Transformation(Spell) :
isTrigger=True
hasLevel=False
has_target = True
positive = False
def __init__(self,monster=None,target=Target.UneCibleAuChoix()) :
if not monster :
from Card import Card
monster=Card('Mouton',1,1)
self.monster=monster
self.level = 1
self.monster.parent=self
self.parent=None
self.target = target
def constructor(self) :
return ("Spell."+self.__class__.__name__+"("+self.monster.constructor()+","+
self.target.constructor()+")")
def initWidget(self,master) :
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
name_wid=getSpellMenu(self.widget,self.content)
#name_wid.pack()
self.widget.add(name_wid)
spell_wid=self.monster.init_as_invocation(self.widget)
self.monster.card=self.card
#Target selector
if not(hasattr(self,"target")):
self.target = Target.UneCibleAuChoix()
self.add_target = tkinter.StringVar(self.widget)
self.add_target.set(self.target.__class__.__name__) # default value
self.addTarget_wid = getTargetMenu(self.widget, self.add_target)
self.add_target.trace('w', self.modifyTarget)
self.widget.add(self.addTarget_wid)
#-------------
self.widget.add(spell_wid)
return self.widget
def getStars(self):
return self.monster.getStars()+1*(self.target.getCostMultiplier(self)>1.1)
def getCost(self):
monster=self.monster
monsterAsFeable=5.-monster.pv*0.5-monster.att*0.5-0.5*("Provocation" in [b.__class__.__name__ for b in monster.bonus])+sum([abs(b.getCost(monster)) for b in monster.bonus if b.interest<0.])
monsterAsStrong=monster.getCost()+0.2
return max(2.8,monsterAsFeable,monsterAsStrong)*max(1.,self.target.getCostMultiplier(self))
def getDescription(self) :
return self.__class__.__name__+' en '+ self.monster.getDescription()+' de '+self.target.getDescription()
def getInlineDescription(self) :
return self.__class__.__name__+' en '+ self.monster.getInlineDescription()+' de '+self.target.getInlineDescription()
def effect(self,origin,target):
print("transformation effect",target)
if target.pv>0 :
from copy import copy
from Creature import AnimatedCreature,Creature
from CardPowers import CriDeGuerre
if isinstance(target,Creature) :
#print "avant transfo card=",target.card.name
target.is_dead=True # evite effet raleDAgonie
target.die()
for b in target.bonus : # il faut quand meme enlever les bonus
#print "removed ",b
b.removed()
oldcard=target.card
newmonster=copy(self.monster)
newmonster.bonus=copy(self.monster.bonus)
for b in reversed(newmonster.bonus) :
if isinstance(b,CriDeGuerre) :
newmonster.bonus.remove(b)
newmonster.costint=int(newmonster.getCost())
newmonster.starcost=newmonster.getStars()
if isinstance(target,AnimatedCreature):
target=AnimatedCreature(target,newmonster,target.player) #this makes invocator move
self.card=oldcard # can only be done after creature appears so appearing must be instantaneous
else :
target=Creature(newmonster,target.player,target)
target.card=oldcard
#target.
else :
if not "simu" in origin.player.name :
print ("no effect on ",target)
class ConfereCapacite(Spell) :
hasLevel=False
hasTarget=True
def __init__(self,spell=None,target=Target.UneCibleAuChoix()) :
from Bonus import PasDeBonus
if not spell :
spell=PasDeBonus()
self.target = target
self.spell=spell
self.parent=None
def constructor(self) :
return ("Spell."+self.__class__.__name__+"("+self.spell.constructor()+","+
self.target.constructor()+")")
def getCost(self) :
if self.spell.interest<0.6 :
self.positive=False
self.negative=True
elif self.spell.interest>0.6 :
self.positive=True
self.negative=False
else :
self.positive=False;
self.negative=False
from Card import troll
if self.spell.__class__.__name__=="NePeutPasAttaquer" or self.spell.__class__.__name__=="ALaPlaceDeLAttaque" :
return max(4,self.spell.getCost(troll)*1.4)*self.target.getCostMultiplier(self)
return (abs(self.spell.getCost(troll)-0.2)*1.2 + 0.8)*self.target.getCostMultiplier(self)
def getSpellDescription(self):
return "Donne "+self.spell.getDescription()
def effect(self,origin,target):
from Creature import Creature
if isinstance(target,Creature) and target.pv>0 :
cn=[b.__class__ for b in target.bonus]
if self.spell.__class__ in cn :
if self.spell.hasLevel :
j=cn.index(self.spell.__class__)
target.bonus[j].level=max(target.bonus[j].level,self.spell.level)
else :
from copy import copy
b=copy(self.spell)
b.owner=target
target.bonus.append(b)
target.starcost+=b.getStars()
b.afterInvocation(target)
target.addMark(self.spell.getInlineDescription(),typ="power",value=0) # value determine par interest du bonus
target.starcost+=[-0.5,0][self.positive]
target.setValue()
def initWidget(self,master) :
#from Bonus import getBonusMenu
self.spell.parent=self
self.spell.card=self.card
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
name_wid=getSpellMenu(self.widget,self.content)
#name_wid.pack()
self.widget.add(name_wid)
print("reed",self.spell)
bonus_wid=self.spell.initWidget(self.widget,forother=True)
self.widget.add(bonus_wid)
if not(hasattr(self,"target")):
self.target = Target.UneCibleAuChoix()
self.add_target = tkinter.StringVar(self.widget)
self.add_target.set(self.target.__class__.__name__) # default value
self.addTarget_wid = getTargetMenu(self.widget, self.add_target)
self.add_target.trace('w', self.modifyTarget)
self.widget.add(self.addTarget_wid)
return self.widget
def getStars(self):
return self.spell.getStars()*(1+(self.target.getCostMultiplier(self)>1))
class PlaceCarteDansPioche(PlaceCarteDansMain):
has_target = False
def getDescription(self) :
return "Place dans votre pioche \n"+self.level.getDescription("carte " + self.monster.name,False)
def getInlineDescription(self) :
return "Place dans votre pioche "+self.level.getInlineDescription("carte " + self.monster.getInlineDescription(),False)
def getTarget(self,invocator):
return [invocator.player]
def effect(self,invocator,invocator2=None): # pour un sort on a self,origin,target
self.monster.costint=int(self.monster.getCost())
self.monster.starcost=self.monster.getStars()
for n in range(self.level.getLevel(invocator)):
i = invocator.player.game.random(1,len(invocator.player.deck)+1)[0]
invocator.player.deck = invocator.player.deck[0:i]+[self.monster]+invocator.player.deck[i:]
#invocator.player.drawCard(self.level.getLevel(invocator))
#b.card.costint=b.costint
#b.starcost=self.monster.getStars()
def getStars(self):
self.monster.getCost()
return [0,1][self.monster.getStars()>2]
def getCost(self):
#print "PlaceCarteDansMain cost is : ",2.25*self.level.getCostMultiplier(self)-1.5
return 0.+0.65*self.level.getCostMultiplier(self)*(self.monster.getStars()*1.2-2*(self.monster.getStars()>2))+0.6*self.level.getCostMultiplier(self)
def initWidget(self,master) :
self.monster.parent=self
self.widget=tkinter.PanedWindow(master,orient=tkinter.HORIZONTAL)
self.content=tkinter.StringVar()
self.content.set(self.__class__.__name__)
self.content.trace("w", self.isChanged)
name_wid=getSpellMenu(self.widget,self.content)
#name_wid.pack()
self.widget.add(name_wid)
self.add_level=tkinter.StringVar()
self.add_level.set(self.level.__class__.__name__)
self.level_wid=Level.getLevelMenu(self.widget, self.add_level)
self.add_level.trace('w', self.modifyLevelType)
self.widget.add(self.level_wid)
self.value=tkinter.StringVar()
self.value.set(str(self.level.level))
value_wid=tkinter.Spinbox(self.widget, from_=1, to=1000,textvariable=self.value,
command=self.modifyLevel )
value_wid.icursor(5)
self.widget.add(value_wid)
spell_wid=self.monster.init_as_card(self.widget)
self.monster.card=self.card
self.widget.add(spell_wid)
return self.widget
#possibleAsSpell=[PasDEffet]
#listMultiplier=[]
def getSpellMenu(master,variable) :
import CardPowers
#print dir(CardPowers)
class_content=[p for p in dir(CardPowers) if hasattr(getattr(CardPowers,p),'getCost')]
list_spells=[p for p in class_content if issubclass(getattr(CardPowers,p),Spell)
and not getattr(CardPowers,p).isMultiplier ]
nbPossibleSpells=len(list_spells)
list_spells+=['Invocation']
list_spells+=[p for p in class_content if issubclass(getattr(CardPowers,p),Spell)
and getattr(CardPowers,p).isMultiplier ] # liste comme texte pour menus
#print list_spells
bm = tkinter.OptionMenu(master,variable,*list_spells)
bm["menu"].insert_separator(nbPossibleSpells)
bm["menu"].insert_separator(nbPossibleSpells+2)
return bm