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bursts.py
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bursts.py
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"""
A Pygame toy where the eight home row keys map to musical notes and points
on the screen.
Copyright (C) 2012 James Heslin
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
"""
import pygame
import random
from pygame.locals import *
from canvas import Canvas
from burst import Burst
from particle import Particle
notes = {}
channels = {}
clock = pygame.time.Clock()
screen = None
def main():
global screen
pygame.init()
pygame.mixer.quit()
pygame.mixer.init(frequency=22050, size=-16, channels=2, buffer=128)
can = Canvas()
for c in can.channels:
can.channels[c].set_volume(0.1)
screen = pygame.display.set_mode((640, 200))
while True:
screen.fill((0, 0, 0))
can.update(screen)
pygame.display.update()
clock.tick(30)
if __name__ == "__main__":
main()