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Artificial-Intelligence

Tic Tac Toe Game: Developed a simple reflex agent which uses multiple strategies to generate next move against a human player.

Checkers: Developed an agent which choses the next best move using alpha beta pruning coupled with various heuristics.

Robot world: Implement various graph search algorithms on the robot hand world.

Genetic Algorithm: Developed a algorithm to solve the knapsack 0/1 problem.

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Implement Tic Tac Toe Game

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