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jogo.py
143 lines (85 loc) · 3.69 KB
/
jogo.py
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from tkinter import *
from constantes import *
import random
from retangulo import Retangulo
from bola import Bola
class Jogo(object):
def __init__(self):
self.root = Tk()
self.root.geometry('%ix%i' %(LARGURA, ALTURA))
self.root.resizable(False, False)
self.root.title('Primeiro Jogo')
self.frame = Frame(bg="blue")
self.frame.pack()
self.canvas = Canvas(self.frame, bg="blue", width=CANVAS_L, height=CANVAS_A, cursor = 'target')
self.canvas.pack()
self.comecar = Button(self.root, text='INCIAR', command=self.começa)
self.comecar.focus_force()
self.comecar.pack()
self.comecar.bind('<Return>', self.começa)
self.novoJogo()
self.root.mainloop()
def novoJogo(self):
self.player = Retangulo(largura = 100, altura = 20, cor = 'white', pos = (LARGURA//2 + 360, 380), vel = (15, 15), tag = 'player')
self.player.desenhar(self.canvas)
self.canvas.bind('<Motion>', self.move_player)
self.bola = Bola(raio = 30, cor = 'red', pos = (100, 200), vel = (3, 3))
self.r = []
l, c, e = 5, 8, 2
b, h, y0 = 48, 20, 50
for i in range(l):
cor = random.choice(['black', 'orange', 'white', 'lightgray', 'yellow', 'green', 'purple'])
for j in range(c):
r = Retangulo(b, h, cor, (b*j+(j+1)*e, i*h+(i+1)*e + y0), (0, 0), 'rect')
self.r.append(r)
self.canvas.create_text(CANVAS_L/2, CANVAS_A/2, text = 'Bem Vindos!!', fill='white', font='Verdana, 12')
self.jogando = True
def começa(self):
self.jogar()
def jogar(self):
if self.jogando:
self.update()
self.desenhar()
if len(self.r) == 0:
self.jogando = False
self.msg = "VOCÊ GANHOU!!"
if self.bola.y > CANVAS_A:
self.jogando = False
self.msg = "VOCÊ PERDEU!!"
self.root.after(10, self.jogar)
else:
self.acabou(self.msg)
def move_player(self, event):
if event.x > 0 and event.x < CANVAS_L - self.player.b:
self.player.x = event.x
def update(self):
self.bola.update(self)
def recomeça(self):
self.novoJogo()
self.comecar['text'] = 'INICIAR'
self.jogar()
def acabou(self, msg):
self.canvas.delete(ALL)
self.canvas.create_text(CANVAS_L/2, CANVAS_A/2, text= msg, fill='white')
self.comecar['text'] = 'Reiniciar'
self.comecar['command'] = self.recomeça
def desenhar(self):
self.canvas.delete(ALL)
self.player.desenhar(self.canvas)
for r in self.r:
r.desenhar(self.canvas)
self.bola.desenhar(self.canvas)
def verificaColisao(self):
coord = self.canvas.bbox('bola')
colisoes = self.canvas.find_overlapping(*coord)
if len(colisoes) != 0:
if colisoes[0] != self.player:
m_p = self.canvas.find_closest(coord[0], coord[1])
for r in self.r:
if r == m_p[0]:
self.r.remove(r)
self.canvas.delete(r)
self.b_vy *= -1
return
if __name__ == '__main__':
Jogo()